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MAXIME GUINDON

3D Artist at Electronic Arts Montréal


max@mrsouhtpaw.com
mrsouthpaw.com

SUMMARY

 Over five years of experience with game artwork


 Involved in the development pipeline and passionate about games
 Bilingual, leader, fast learner, motivated

SPECIALITIES

 Modeling (Maya, 3ds Max)


 Texturing (Photoshop, DeepPaint 3d, Z-Brush)
 Lighting (Mental Ray, V-Ray, Maya, Turtle)
 Illustration (Photoshop)
 Digital Sculpture (Z-Brush, Mudbox)
 Asset Management (Perforce, SourceSafe)

EXPERIENCE

3D Artist – Associate Level


Electronic Arts Montréal
January 2007 – present

Modeling, texturing, lighting and rendering of environments. Integration of art assets into real time
game engine. Task management and training of junior 3D artists.

Need for Speed: Nitro (TBD 2009), Boogie Superstar™ (Wii) 2008, Boogie™ (Wii, PS2) 2007.

3D Artist
Artech Studios, Ottawa
February 2004 – January 2007

Modeling, texturing and lighting of environments and characters. Facial setup and rigging for characters.
Integration of art assets into real time game engine. Rendering of sequences for pre-rendered games.

Aces of the Galaxy (Xbox 360) 2007, Raze's Hell (Xbox) 2005, Monopoly Tropical Tycoon (DVD) 2007,
Twister Dance (DVD) 2006, Candyland (DVD) 2005, Clue (DVD) 2004, Lord of the Rings (DVD) 2004.

EDUCATION

La Cité Collégiale, Ottawa


3D Art and Animation Program, 2002 – 2004
2 years college degree, graduated with Great Distinction honor
Life drawing, modeling, textures, storyboard, 2d and 3d animation, compositing

EA University
2007 – present

Personalized training provided by EA World


Mudbox, Z-Brush, Virtools, Life drawing


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