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Axl Pacheco

Game Artist
(949) 303-8561
92679 2627 W Baseline Road, Tempe, AZ 85283

Education

axlpachecoart@gmail.com
axlpacheco.weebly.com

University of Advancing Technology, Tempe, AZ 85283


Current Bachelor Degree in Art for Game Art and Animation

Digital Art Skills


Concept Art
3D Modeling
Texturing
2D and Pixel Art
3D and 2D Animation
3D FX & Environl Art
Storyboarding

Software

Photoshop
3D Studio Max
Maya
Zbrush
Motion builder
Unreal
Unity

Professional Skills

Fast learner
Critical problem solver
Planning and organizing
Eye for detail
Team player
Basic computer skills
Accountability

Projects and Experience


Oddity
Position: 2D Artist
Jan. 2016 - Present
Created 2D assets to be used in game. Assets include characters, objects, and
environmental objects. Oddity is a 2D horror game made in Unreal that uses a
shadow save system and in a conceptual art style.
Soul Tech
Position: 3D Artist
Sept. 2014 - May 2015
Created 3D models of weapons, enemies, and props needed for the game being
created in Unreal. The game is a 3rd person RPG using almost all custom assets.
Concord Law LCC
Position: Graphic Designer
May 2015 - August 2015
Responsibilities - Create business cards, logos, flyers, signs, and other
advertisement materials needed by the LCC

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