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Ramana M.

King
Level Designer/3D Modeler
RamanaKing@yahoo.com

Website: Ramana3D.weebly.com

Work Experience
IndieDesk

August 2015-September 2015

ControlVR

October 2014-November 2014

Project: Oculus rift tech demo (Not official name)

April 2014-August 2014

Project: Bevin Bros

December 2012-March 2013

VR QA
Tested and troubleshot VR games for the Oculus and Gear VR
Made sure all 120+ games were all functional for award show
Fixed any audio and visual bugs that came from the hardware
3D Generalist
Modeled and textured environment assets and props
UI design
Designed and 3D printed parts VR suit
Particle effects and lighting

VRCorp Lead artist


Modeled and textured modular assets to fit art style
Designed level to reflect real world measurements and made collisions for assets
Unreal 4 shaders and particles
Lighting and world fixes
Game Wizards 3D modeler
Developed modular assets that match art style
Modeled and textured background characters
Allocated work to other artists
Lighting and world fixes
SKILLS

3DS max
Unity
Maya
Photoshop
Mental Ray

Education
The Art Institute of Los Angeles, California, Santa Monica

Bachelors of Computer Science: Deans honor roll, Honor roll

Unreal Engine 4
Xnormal
Crytek
Zbrush
C#

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