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Combat

Char Name: Player: Carl Myrna Jenny Sheila Mark Megume Mark Amani (girl) Gary Colin (Orion) Darrell Marcus

Combat Stats: Natural 4 From Cyb/Bio/etc 0 0 From Magic 0 0 Total 4 0 0 2 0 3 5 3 0

Initiative Initiative Passes Comm Matrix init cold Comm Matrix init passes cold Comm Matrix init hot Comm Matrix init passes hot TM Matrix init TM Matrix init passes Astral Initiative:

Also for Surprise Response + Intuition Response + Intuition + 1

2 3 5 3 0

Ranged Weapons Weapon

Damage

AP

Mode

RC

Ammo

Melee Weapons Weapon

Damage

AP

Reach

Armor Name Ballistic Impact

Skillz (Type in the name of the skill) Name Automotive Mechanic Climbing Dodge Etiquette First Aid Gymnastics Total --0 0 0 0 0 Total with stat --4 2 2 2 4

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Combat
Infiltration Perception Pistols Shadowing Software Unarmed Combat Armorer Blades Compiling Decompiling Registering 0 0 0 0 --0 --0 ------2 2 2 2 --2 --2 -------

Composure test Judge Intentions Memory Lift & Carry

5 4 5 7

Willpower + Charisma Intuition + Charisma Logic + Willpower Strength + Body

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Combat
Body Agility React Str Edge Edge Used 3 2 2 4 1 Charisma Intuition Logic Willpower Magic Resonance Initiative: Also for Surprise Response + Intuition Response + Intuition + 1 2 2 2 3 0 0 15

Condition penalty:

Condition Monitor Physical Damage Track -1 modifier -2 modifier -3 modifier -4 modifier -5 modifier -6 modifier Characters have 8 + (Body /2, round up) boxes on the physical damage track; black out extra boxes. Characters have 8 + (Willpower /2, round up) boxes on the stun damage track; black out extra boxes. For every 3 boxes of damage on any one damage track, the character takes a -1 Dice Pool modifier on tests; these modifiers are cumulative within and across damage tracks, See Wound Modifiers, page 163. Stun Damage Track -1 modifier -2 modifier -3 modifier -4 modifier -5 modifier -6 modifier

Cylondria spirit of the farm

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Char Name: Christopher Lyst Player: Michael

Race: Dwarf Sex: Male Cyb/ Natural Bio Magic Enhanced Total Mods Mods Total 3 0 0 3 2 0 0 2 2 0 0 2 4 0 0 4 2 0 0 2 2 0 0 2 2 0 0 2 3 0 0 3 1 1 0 0 0 0

Stat Body Agility Reaction Strength Charisma Intuition Logic Willpower Edge Magic Resonance

Race Mins 3 2 2 4 2 2 2 3 1

Race Max 9 8 7 10 8 8 8 9 7

Pts Added 0 0 0 0 0 0 0 0 0 0 0 Base 8 cost: 0

Enhanced Max 14 12 11 15 12 12 12 14

Positive Qualities

Cost

Description

TOTAL Negative Qualities

0 Cost Description

TOTAL Positive Mutagenic Qualities

0 Cost Description

TOTAL Negative Mutagenic Qualities

0 Cost Description

TOTAL

BP to start BP left

450 389

Race Resources Nuyen Nuyen used Nuyen left Stats Edge Skills Know. Pts free Know. Pts used Know. Pts cost Positive Qualities Neg. Qualities Positive Mutagenic Neg. Mutagenic Contacts Magic Resonance Complex Forms

25 0 0 0 0 0 0 0 12 30 36 0 0 0 0 0 0 0 0

Book/Page

For you to change Calculated don't touch

Book/Page

Book/Page

Book/Page

Skillz
Char Name: Player: Body Agility React Str 3 2 2 4 Charisma Intuition Logic Willpower

Intermittent

Groups
Attribute Athletics *Strength Biotech Logic Close Combat Agility Conjuring Magic Cracking Logic Electronics Logic Firearms Agility Influence Charisma Mechanic Logic Outdoors *Intuition Sorcery Magic Stealth *Intuition Tasking Resonance DO

Bonus Bonus Add'l Dice Dice Skill

Pts

Pts

NOT

SORT

GROUPS

Skill Notes:
Group Bonus Add'l Group Athletics Athletics Athletics Athletics Biotech Biotech Biotech Close Combat Close Combat Close Combat Conjuring Conjuring Conjuring Cracking Cracking Cracking Electronics Electronics Electronics Electronics Firearms Firearms Firearms Influence Attribute *Strength *Strength *Strength *Strength Logic Logic Logic Agility Agility Agility Magic Magic Magic Logic Logic Logic Logic Logic Logic Logic Agility Agility Agility Charisma

Skills
Climbing Gymnastics Running Swimming Cybertechnology First Aid Medicine Blades Clubs Unarmed Combat Banishing Binding Summoning Cybercombat Electronic Warfare Hacking Computer Data Search Hardware Software Automatics Longarms Pistols Con

Total 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0

Dice

Skill

Pts

Total 0 0 0 0 --0 --0 0 0 ------0 --0 0 0 ----0 0 0 0

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Skillz
Influence Influence Influence Mechanic Mechanic Mechanic Mechanic Outdoors Outdoors Outdoors Sorcery Sorcery Sorcery Stealth Stealth Stealth Stealth Tasking Tasking Tasking Charisma Charisma Charisma Logic Logic Logic Logic *Intuition *Intuition *Intuition Magic Magic Magic *Intuition *Intuition *Intuition *Intuition Resonance Resonance Resonance Logic Agility Logic Intuition Intuition Willpower Logic Logic Body Reaction Magic Agility Agility Agility Agility Agility Agility Charisma Charisma Agility Body Intuition Reaction Reaction Reaction Reaction Reaction Agility Reaction Etiquette Leadership Negotiation Aeronautics Mechanic Automotive Mechanic Industrial Mechanic Nautical Mechanic Navigation Survival Tracking Counterspelling Ritual Spellcasting Spellcasting Disguise Infiltration Palming Shadowing Compiling Decompiling Registering Arcana Archery Armorer Artisan Assensing Astral Combat Chemistry Demolitions Diving Dodge Enchanting Escape Artist Exotic Melee Weapon Exotic Ranged Weapon Forgery Gunnery Heavy Weapons Instruction Intimidation Locksmith Parachuting Perception Pilot Aerospace Pilot Aircraft Pilot Anthroform Pilot Exotic Vehicle Pilot Ground Craft Throwing Weapons Watercraft 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 --------0 0 0 ------0 0 0 0 --------0 --0 ------0 0 0 --0 0 0 0 0 0 0 0 0 0 0 --------0 0 0

Skills that are like this can't be used untrained.

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Skillz

Knowledge/Language Skills
*Type Language Language Language Academic Academic Academic Academic Interests Professional Professional Street Street Street Academic Attribute Intuition Intuition Intuition Logic Logic Logic Logic Intuition Logic Logic Intuition Intuition Intuition Logic Skills English Sperethiel Spanish Renraku Arcology Seattle Public Housing Arcology Megacorp ops Megacorp security Flatvid movies Data havens Hacker community Survival Pullyup Barrens Living sinless Seattle

Bonus Bonus Dice Skill

Pts 3 3

2 2 2 2 2 2

3 3 2 2 3 3 3 1 1 1

Total --3 3 --5 5 --4 4 3 5 5 --1 1 1 --4 -----------------------------------------------

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Skillz
2 2 2 3 Points left: 389

Problems: 1 Additional skill > x1.5 the points 2 Have Group points and Skill points bot

You CAN sort the skills below. Just make su

Problems

Bonus/Intermittent Bonus Dice - where bonus' from

Total with Stat 4 4 4 4 --2 --2 2 2 ------2 --2 2 2 ----2 2 2 2 Specialization Problems Bonus/Intermittent Bonus Dice - where bonus' from

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Skillz
2 2 2 --------2 2 2 ------2 2 2 2 --------2 --2 ------2 3 2 --2 2 2 2 2 2 2 2 2 3 2 --------2 2 2

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Skillz

Total with Stat --5 5 --7 7 --6 6 5 7 7 --3 3 3 --6 -----------------------------------------------

Specialization Problems

Street Academic Professional Interests Language

*Knowledge skill types


Intuition Logic Logic Intuition Intuition

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Skillz

itional skill > x1.5 the points e Group points and Skill points both

N sort the skills below. Just make sure you include columns A through N (Group through Problems).

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Skillz

Page 15

Char Name: Player:

Technomancer/Hacker
Common CFs/Programs Analyze Browse Command Edit Encrypt Purge Reality Filter Scan Hacking CFs/Programs Armor Attack Attack Biofeedback Filter Black Hammer Blackout Corrupt Data Bomb Decrypt Defuse Disarm ECCM Exploit Medic Nuke Sniffer Sniffer Spoof Stealth Track Points used Not Technomancers Max starting CFs: Max registered sprites: 4 2 0 CF PROG Skill Computer Data Search Varies Computer Electronic Warfare Computer Response Electronic Warfare Skill None Cybercombat Hacking None Cybercombat Cybercombat Hacking None Electronic Warfare Hacking Hacking None Hacking Computer Hacking Electronic Warfare Hacking Hacking Hacking Computer CF Skill Pts Total 0 0 0 0 0 0 0 --##### 0 0 0 --##### PROG Total 0 0 0 0 ##### 0 0 #####

Rating

Skill Pts Total Total 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 --##### ##### 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 --##### ##### 0 0 0 0 0 0 0 0 0 0 0

Registered Sprites Spirit Type Tasks Force Agents

Body Agility React Str

3 2 2 4

Charisma Intuition Logic Willpower

2 2 2 3

Points left:

Standard Skillz Computer Cybercombat Data search Electronic warfare Hacking Hardware Software

0 0 0 --0 -----

Miscellaneous Technomancer stuff Resisting Fading Intuition Threading DV = hits used for rating points Sprite stuff DV = x2 hits from sprite on Opposed Threading Software + Resonance Max threaded Complex Form Matrix Perception Hacker Technomancer

0 2

Stats Firewall Response Signal System Biofeedback Filter VR Matrix Initiative VR Matrix Init Passes

Technomancer 0 0 (+1 in full VR) 0 0 2 5 3

Commlink #1

Commlink #2

Commlink #3

Biowire E-sensing - no Acceleration (requires biowire)

Agents

Rating

389

Intuition DV = hits used for rating points DV = x2 hits from sprite on Opposed Software + Resonance

Stat + Resonance

0 0

Commlink #4

Char Name: Player:

Body Agility React Str Rating Grade Avail Type Cybr Ess. Bio Ess.

3 2 2 4 Nuyen

Cyber/bioware

Charisma Intuition Logic Willpower Notes Book/pg

2 2 2 3

Points Left:

Bonus to Attrib Body Agi Rea Str Cha Int

Points Left:

389

Bonus to Attrib

Bonus to Dice Pool Logic Will Init Pass Init Impact Ballistic Dmg Toxin Resist Body Agi Rea Str Cha Int Logic

us to Dice Pool Will

Karma - Money
Char Name: Player: Body Agility React Str Received 0 Karma gotten and spent Got Used Used 0 3 2 2 4 Running Total 0

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Karma - Money
Charisma Intuition Logic Willpower 2 2 2 3 Points left: 389

Running Total Running total: Money gotten and spent 0 Amount

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Char Name: Player:

Body Agility React Str Loyalty Connection

3 2 2 4

Charisma Intuition Logic Willpower Miscellaneous Information

Contacts

Gear

Cost

Gear continued

2 2 2 3

Points left:

389

laneous Information

Gear

ontinued

Cost

0 Gear Cost

Script Gear Credstick from Farmer Petroski Food at restaurant (Bishop's corpse)

ck from Farmer Petroski t restaurant (Bishop's corpse)

1428 Cost 1,500 -72

Char Name: Player:

Magic Attribute: Maximum Spells: Spells Known: Spells Type

Stat Name Charisma 0 0

Stat Value 2

Name

Notes

Bound Foci Power

Bound Spirits Spirit Type

Powers Adept Power

Body Agility React Str Max. Bound Spirits Resist Drain Charisma Astral

3 2 2 4 2 5 4 Willpower + Stat

Charisma Intuition Logic Willpower

2 2 2 3

Focus Type

Avail

Cost()

Spell/Effect

Force

Services

Notes

dept Power

Level Points Notes

Total

0.00

Points left: 389

Spell/Effect

How Magic affects stats Bonus to Attribute Body Agi Rea Str Cha

Int

Logic

Will

Init Pass

Init

Impact

Ballistic

Bonus to Dice Pool Dmg Body Agi Rea Str

Cha

Int

Logic

Will

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