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Shadowrun 4th Ed Character Sheet
Shadowrun 4th Ed Character Sheet
Char Name: Player: Carl Myrna Jenny Sheila Mark Megume Mark Amani (girl) Gary Colin (Orion) Darrell Marcus
Initiative Initiative Passes Comm Matrix init cold Comm Matrix init passes cold Comm Matrix init hot Comm Matrix init passes hot TM Matrix init TM Matrix init passes Astral Initiative:
2 3 5 3 0
Damage
AP
Mode
RC
Ammo
Damage
AP
Reach
Skillz (Type in the name of the skill) Name Automotive Mechanic Climbing Dodge Etiquette First Aid Gymnastics Total --0 0 0 0 0 Total with stat --4 2 2 2 4
Page 1
Combat
Infiltration Perception Pistols Shadowing Software Unarmed Combat Armorer Blades Compiling Decompiling Registering 0 0 0 0 --0 --0 ------2 2 2 2 --2 --2 -------
5 4 5 7
Page 2
Combat
Body Agility React Str Edge Edge Used 3 2 2 4 1 Charisma Intuition Logic Willpower Magic Resonance Initiative: Also for Surprise Response + Intuition Response + Intuition + 1 2 2 2 3 0 0 15
Condition penalty:
Condition Monitor Physical Damage Track -1 modifier -2 modifier -3 modifier -4 modifier -5 modifier -6 modifier Characters have 8 + (Body /2, round up) boxes on the physical damage track; black out extra boxes. Characters have 8 + (Willpower /2, round up) boxes on the stun damage track; black out extra boxes. For every 3 boxes of damage on any one damage track, the character takes a -1 Dice Pool modifier on tests; these modifiers are cumulative within and across damage tracks, See Wound Modifiers, page 163. Stun Damage Track -1 modifier -2 modifier -3 modifier -4 modifier -5 modifier -6 modifier
Page 3
Race: Dwarf Sex: Male Cyb/ Natural Bio Magic Enhanced Total Mods Mods Total 3 0 0 3 2 0 0 2 2 0 0 2 4 0 0 4 2 0 0 2 2 0 0 2 2 0 0 2 3 0 0 3 1 1 0 0 0 0
Stat Body Agility Reaction Strength Charisma Intuition Logic Willpower Edge Magic Resonance
Race Mins 3 2 2 4 2 2 2 3 1
Race Max 9 8 7 10 8 8 8 9 7
Enhanced Max 14 12 11 15 12 12 12 14
Positive Qualities
Cost
Description
0 Cost Description
0 Cost Description
0 Cost Description
TOTAL
BP to start BP left
450 389
Race Resources Nuyen Nuyen used Nuyen left Stats Edge Skills Know. Pts free Know. Pts used Know. Pts cost Positive Qualities Neg. Qualities Positive Mutagenic Neg. Mutagenic Contacts Magic Resonance Complex Forms
25 0 0 0 0 0 0 0 12 30 36 0 0 0 0 0 0 0 0
Book/Page
Book/Page
Book/Page
Book/Page
Skillz
Char Name: Player: Body Agility React Str 3 2 2 4 Charisma Intuition Logic Willpower
Intermittent
Groups
Attribute Athletics *Strength Biotech Logic Close Combat Agility Conjuring Magic Cracking Logic Electronics Logic Firearms Agility Influence Charisma Mechanic Logic Outdoors *Intuition Sorcery Magic Stealth *Intuition Tasking Resonance DO
Pts
Pts
NOT
SORT
GROUPS
Skill Notes:
Group Bonus Add'l Group Athletics Athletics Athletics Athletics Biotech Biotech Biotech Close Combat Close Combat Close Combat Conjuring Conjuring Conjuring Cracking Cracking Cracking Electronics Electronics Electronics Electronics Firearms Firearms Firearms Influence Attribute *Strength *Strength *Strength *Strength Logic Logic Logic Agility Agility Agility Magic Magic Magic Logic Logic Logic Logic Logic Logic Logic Agility Agility Agility Charisma
Skills
Climbing Gymnastics Running Swimming Cybertechnology First Aid Medicine Blades Clubs Unarmed Combat Banishing Binding Summoning Cybercombat Electronic Warfare Hacking Computer Data Search Hardware Software Automatics Longarms Pistols Con
Total 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Dice
Skill
Pts
Page 8
Skillz
Influence Influence Influence Mechanic Mechanic Mechanic Mechanic Outdoors Outdoors Outdoors Sorcery Sorcery Sorcery Stealth Stealth Stealth Stealth Tasking Tasking Tasking Charisma Charisma Charisma Logic Logic Logic Logic *Intuition *Intuition *Intuition Magic Magic Magic *Intuition *Intuition *Intuition *Intuition Resonance Resonance Resonance Logic Agility Logic Intuition Intuition Willpower Logic Logic Body Reaction Magic Agility Agility Agility Agility Agility Agility Charisma Charisma Agility Body Intuition Reaction Reaction Reaction Reaction Reaction Agility Reaction Etiquette Leadership Negotiation Aeronautics Mechanic Automotive Mechanic Industrial Mechanic Nautical Mechanic Navigation Survival Tracking Counterspelling Ritual Spellcasting Spellcasting Disguise Infiltration Palming Shadowing Compiling Decompiling Registering Arcana Archery Armorer Artisan Assensing Astral Combat Chemistry Demolitions Diving Dodge Enchanting Escape Artist Exotic Melee Weapon Exotic Ranged Weapon Forgery Gunnery Heavy Weapons Instruction Intimidation Locksmith Parachuting Perception Pilot Aerospace Pilot Aircraft Pilot Anthroform Pilot Exotic Vehicle Pilot Ground Craft Throwing Weapons Watercraft 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 --------0 0 0 ------0 0 0 0 --------0 --0 ------0 0 0 --0 0 0 0 0 0 0 0 0 0 0 --------0 0 0
Page 9
Skillz
Knowledge/Language Skills
*Type Language Language Language Academic Academic Academic Academic Interests Professional Professional Street Street Street Academic Attribute Intuition Intuition Intuition Logic Logic Logic Logic Intuition Logic Logic Intuition Intuition Intuition Logic Skills English Sperethiel Spanish Renraku Arcology Seattle Public Housing Arcology Megacorp ops Megacorp security Flatvid movies Data havens Hacker community Survival Pullyup Barrens Living sinless Seattle
Pts 3 3
2 2 2 2 2 2
3 3 2 2 3 3 3 1 1 1
Page 10
Skillz
2 2 2 3 Points left: 389
Problems: 1 Additional skill > x1.5 the points 2 Have Group points and Skill points bot
Problems
Total with Stat 4 4 4 4 --2 --2 2 2 ------2 --2 2 2 ----2 2 2 2 Specialization Problems Bonus/Intermittent Bonus Dice - where bonus' from
Page 11
Skillz
2 2 2 --------2 2 2 ------2 2 2 2 --------2 --2 ------2 3 2 --2 2 2 2 2 2 2 2 2 3 2 --------2 2 2
Page 12
Skillz
Specialization Problems
Page 13
Skillz
itional skill > x1.5 the points e Group points and Skill points both
N sort the skills below. Just make sure you include columns A through N (Group through Problems).
Page 14
Skillz
Page 15
Technomancer/Hacker
Common CFs/Programs Analyze Browse Command Edit Encrypt Purge Reality Filter Scan Hacking CFs/Programs Armor Attack Attack Biofeedback Filter Black Hammer Blackout Corrupt Data Bomb Decrypt Defuse Disarm ECCM Exploit Medic Nuke Sniffer Sniffer Spoof Stealth Track Points used Not Technomancers Max starting CFs: Max registered sprites: 4 2 0 CF PROG Skill Computer Data Search Varies Computer Electronic Warfare Computer Response Electronic Warfare Skill None Cybercombat Hacking None Cybercombat Cybercombat Hacking None Electronic Warfare Hacking Hacking None Hacking Computer Hacking Electronic Warfare Hacking Hacking Hacking Computer CF Skill Pts Total 0 0 0 0 0 0 0 --##### 0 0 0 --##### PROG Total 0 0 0 0 ##### 0 0 #####
Rating
3 2 2 4
2 2 2 3
Points left:
Standard Skillz Computer Cybercombat Data search Electronic warfare Hacking Hardware Software
0 0 0 --0 -----
Miscellaneous Technomancer stuff Resisting Fading Intuition Threading DV = hits used for rating points Sprite stuff DV = x2 hits from sprite on Opposed Threading Software + Resonance Max threaded Complex Form Matrix Perception Hacker Technomancer
0 2
Stats Firewall Response Signal System Biofeedback Filter VR Matrix Initiative VR Matrix Init Passes
Commlink #1
Commlink #2
Commlink #3
Agents
Rating
389
Intuition DV = hits used for rating points DV = x2 hits from sprite on Opposed Software + Resonance
Stat + Resonance
0 0
Commlink #4
Body Agility React Str Rating Grade Avail Type Cybr Ess. Bio Ess.
3 2 2 4 Nuyen
Cyber/bioware
2 2 2 3
Points Left:
Points Left:
389
Bonus to Attrib
Bonus to Dice Pool Logic Will Init Pass Init Impact Ballistic Dmg Toxin Resist Body Agi Rea Str Cha Int Logic
Karma - Money
Char Name: Player: Body Agility React Str Received 0 Karma gotten and spent Got Used Used 0 3 2 2 4 Running Total 0
Page 25
Karma - Money
Charisma Intuition Logic Willpower 2 2 2 3 Points left: 389
Page 26
3 2 2 4
Contacts
Gear
Cost
Gear continued
2 2 2 3
Points left:
389
laneous Information
Gear
ontinued
Cost
0 Gear Cost
Script Gear Credstick from Farmer Petroski Food at restaurant (Bishop's corpse)
Stat Value 2
Name
Notes
Body Agility React Str Max. Bound Spirits Resist Drain Charisma Astral
3 2 2 4 2 5 4 Willpower + Stat
2 2 2 3
Focus Type
Avail
Cost()
Spell/Effect
Force
Services
Notes
dept Power
Total
0.00
Spell/Effect
How Magic affects stats Bonus to Attribute Body Agi Rea Str Cha
Int
Logic
Will
Init Pass
Init
Impact
Ballistic
Cha
Int
Logic
Will