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ArthurGPowers@gmail.

com 512-743-9027

3D Environment Artist A passionate, driven, and detail oriented Environment Artist looking to join a team to create high quality games for PC and console systems in a creative and collaborative environment. Experience in game engine environment setup (lighting, time of day, env globals such as fog/skyboxes, palette control, and post process effects) Understanding of modularity and environment systems used in fast, iterative, and efficient production Understand the use of modern materials and shaders Strong skills in industry standard tools such as 3DS Max, Photoshop, ZBrush, and various support programs Excellent problem solving skills, able to identify and resolve issues, and understanding of technical dependencies and engine limitations Strong foundation in traditional arts Understanding of art pipelines, workflows, environment scale, form, and composition

2D/3D Environment Artist Streamfall Interactive | May 2013 - Present | Austin, Texas Modeled environment and creature assets from my own concept to completion.

3D Environment and Creature Artist Broken Orbit | Jan 2013 - Aug 2013 | Austin, Texas Modeled environment and creature assets from my own concept to completion and implemented into Game Engine. Worked in depth in Unity Engine on environment setup and optimization.

3D Environment Artist Blink | Jan 2013 - May 2013 | Austin, Texas Modeled environment assets from concept to completion and implemented into Game Engine. Associates Applied Science in Visual Communication: Specialization in Game Art Austin Community College August 2013

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