Introduction
Gamification uses game-thinking and game mechanics in non-game environments to solve problems. It´s application can be seen in all sectors to engage people in areas such as marketing, human resources and education, for personal development or innovation purposes.
The main issue when designing gamification solutions is that we need to break down the game design into understandable elements and apply them to the professional environment in order to design, evaluate and solve engagement problems.
Gamification Model Canvas is an agile, flexible and systematic tool created by Sergio Jiménez, to help find and evaluate solutions based on game design and to ultimately develop behaviors in non-game environments. Gamification Model Canvas is based on formal models of game design and experience in gamification projects.
This free tool is based on two main works, adopted globally:
Introduction
Gamification uses game-thinking and game mechanics in non-game environments to solve problems. It´s application can be seen in all sectors to engage people in areas such as marketing, human resources and education, for personal development or innovation purposes.
The main issue when designing gamification solutions is that we need to break down the game design into understandable elements and apply them to the professional environment in order to design, evaluate and solve engagement problems.
Gamification Model Canvas is an agile, flexible and systematic tool created by Sergio Jiménez, to help find and evaluate solutions based on game design and to ultimately develop behaviors in non-game environments. Gamification Model Canvas is based on formal models of game design and experience in gamification projects.
This free tool is based on two main works, adopted globally:
Introduction
Gamification uses game-thinking and game mechanics in non-game environments to solve problems. It´s application can be seen in all sectors to engage people in areas such as marketing, human resources and education, for personal development or innovation purposes.
The main issue when designing gamification solutions is that we need to break down the game design into understandable elements and apply them to the professional environment in order to design, evaluate and solve engagement problems.
Gamification Model Canvas is an agile, flexible and systematic tool created by Sergio Jiménez, to help find and evaluate solutions based on game design and to ultimately develop behaviors in non-game environments. Gamification Model Canvas is based on formal models of game design and experience in gamification projects.
This free tool is based on two main works, adopted globally: