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Noise
Noise is the unwanted information
contained on a record which one does not wish to use.
For example,
ground-roll gives information about near surface waves.
Signal
Signal is that seismic energy
which contains desirable information.
For example,
reflections from geological formations.
Type of Noises
Noise is often divided into two categories: Random
It includes energy which does not align from trace to trace record to record.
Random Noises
Random noise is made up of sporadic uncorrelatable pulses which can be caused by any of the following
Wind Noise Water Flow Noise Small movements within the earth Local Noise (People, traffic etc.) Bad geophone Noise Short wave length propagating Noise
Shot Noise
Semiconductor has discrete current carries
I/F Noise
Imperfect semiconductor surfaces and leakage effects. (More dominant than shot noise at seismic frequencies)
Modulation Noise
imperfect tape coating with signal imposed
Multiple Reflections
Multiple Reflections
Multiple Reflections
Simple Multiple
are those which have paths back and forth between the surface and one interface
Ghost
This is another kind of coherent noise. It is common for both marine and land recording source is placed beneath the water or earth surface in order to create good coupling of the energy sources To the surrounding medium.
Ghost
part of the energy travels upward to the surface and then being reflected downward. The recorded trace then gives the appearance of two sources slightly separated in time, or it might be misinterpreted as two closely-spaced reflections. If the shot is not buried very deep, the ghost pulse merges with the end of the primary, thus, changing its wave shape and adding a tail.
Reverberation
This kind of noise can be caused
by an energy source which emits a long train of pulses. It also is frequently produced in the earth by reflection of energy back and forth between beds.
Reverberation noise is also named "Ringing" or "Signing". an event appears not as a short pulse in time but as a long train of pulses. When this happens, events become obscured.
an event appears not as a short pulse in time but as a long train of pulses. When this happens, events become obscured.
In marine shooting
the arrival of one particular primary and its accompanying water-bottom multiple reflections.
Identification & Suppression of Random Noises Statistical methods are often used to overcome random noise problems. By recording more than one trace from the same location, Theoretically the same signal is obtained each time, with different random noise. If these data are then summed, the signal is in phase
enhanced,
Ambient Noises
Type
Traffic Wind Earthquakes
Description
Cars, Animal, People Air Currents Any Motion produced from within the earth by other than the seismic source Induce noise from nearby power line Debris falling from the blown shot hole From Recording Instruments
Apperance on Seismogram
Often Seen as spikes High Frequency Usually very low frequency
50 or 60 HZ Both high & low frequency, fanning from the source point Usually high frequency, noise should be very low level