Fun and Games with the Computer: Hobbyist Game Programming
in the Microcomputer Era
Matthew Wells, PhD Student, Faculty of Information, University of Toronto
investigating the relationships between the hardware and software design of standardized computing systems platforms and the creative works produced on those platforms. [1]
o In the 1970s, the costs of computer components memory, CPU, etc. began to fall dramatically. o By the late 1970s, the home computer a small, standalone machine designed (in part) for the hobbyist home programmer arrived. These machines were also known as microcomputers. o Microsoft BASIC licensed to most major vendors, becomes the lingua franca of home computing. o Most machines boot directly to BASIC interface, allowing for instant coding. o Problem: microcomputers competed with early game consoles (e.g. Atari VCS) for at-home market. As such, vendors marketed them as both gaming and programming machines
o Primary source materials from the period describe the tasks these displays were intended to perform: The display equipment now in use with [Whirlwind] is intended primarily for demonstration purposes. It gives a qualitative picture of solutions to problems set up in test storage, and it illustrates a type of output device that can be used when data are desired in graphical rather than numerical form. [2] 1. Bogost, I., & N. Montfort (2007). New media as material constraint: an introduction to platform studies. Presented at the First International HASTAC Conference, April 2007. 2. Servomechanisms Laboratory, Massachusetts Institute of Technology (1949). Summary Report No. 20: Third Quarter, 1949. Cambridge, MA.
3. Hurst, J., M. S. Mahoney, N. H. Taylor, D. T. Ross, and R. M. Fano (1989), Retrospectives I: the early years in computer graphics at MIT, Lincoln Lab, and Harvard, in: AEM SIGGRAPH. SIGGRAPH '89. Boston, 31 July-4 August 1989. 4. Graetz, J. M. (1981). The Origin of Spacewar. Creative Computing, 7 (8), 5667. REFERENCES ARRIVAL OF THE MICRO
o In the 1970s, the costs of computer components memory, CPU, etc. began to fall dramatically. o By the late 1970s, the home computer a small, standalone machine designed for the hobbyist home programmer arrived. These machines were also known as microcomputers.
o Primary source materials from the period describe the tasks these displays were intended to perform: ARRIVAL OF THE MICRO