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v1.

6
R4300i core and executable
-

support for rumble enabled controller plugins


marked some memory allocations with execute flag
game fixes for DK64, Hydro Thunder, etc
enable perm cheats
fixed gui issues
reduced memory usage

Direct3D6
- Pilotwings no longer crashes
- Fixed drivers that have incorrect depth buffer caps
Direct3D8
- Added new plugin
RSP
- minor compiler tweaks for speed
Direct Input
- support for more axes
- warn user when configuring button already set
- rumble support using force feedback
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v1.5.1
Direct3D6
just a few tweaks made soon after v1.5 was released,
that hopefully helped with the "pausing" problem:
optimised texture cache
better matrix stack handling
optimized texture gen with SSE
less memory uses, faster searches
====================================================
v1.5
R4300i core and executable
-

stack pointer optimisations (added SP Hack option)


PIF2 emulation for Banjo-Tooie and Jet Force Gemini
added new (default) self.-mod code method: Check Memory Advance
added Delay SI Interrupt option for games broken in v1.4
compiler resets when max code blocks reached rather than erroring
more non-fatal error messages hidden in release builds
improved game compatibility - refer to RDB

- fixed input plugins not showing in menu issue


- fixed possible crash during plugin selection

fixed couple of causes of crash during rom load


fixed several possible problems with state saving and loading
allows saving and window switch while paused
alt-tab should work better in Win2k/XP
new rom loading method should fix Radeon+64MB rom issue
cpu % counters should be more accurate

added Hide Advanced Settings option


added right click menus for rom browser and cheats
added Always on Top option
language file rewritten for more complete translations
added first run selection for language
opens settings dialog automatically when plugin missing
better prevention of rom loading when plugins are not initialised
end emulation in fullscreen doesn't mess up
rom browser sort now saves by multiple columns
rom browser window shrink bug fixed
rom browser sorting by Genre works
rom browser configuration saving moved to registry
defaulted first column to Good Name
removed User Notes box (still reads file)
added ROM Notes tab
fixed help file open in Win2k/XP
fixed many bugs in menu item availibility, less crashes
added and altered some shortcut keys

added edit and delete cheats functions


improved dialog, can enter many codes at once etc.
nodes show partially selected cheats with grey ticks
added serial repeater, activator and stacked activator support
raised limits to 100 codes per cheat and 500 cheats per game
added GS button support
remembers window position, window can be resized
removed 'mark all' button (caused problems)
function keys work while cheat window open
added option for remember selected cheats

RSP
- Implemented more opcodes in compiler
- Validated task lists before sending
Direct Input
- Analog stick range slider
- Set default button
Direct3D
-

Better support for cards that lack blending & large textures
Support for sprite microcodes
Improved microcode detection
Rewrote frame buffer emulation, new options to speed it up too
Redesigned configuration dialog
Anisotropic filtering slider
Texture cache more reliable, and faster
GeForce 3, 4 and Radeon support improved

- Lots of fixes for games, too many to list


Direct Sound
- Implemented volume control
- Cleaned up dialog

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