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GAD

Activity 3.11

Activity 3.11
Player Interactions
Introduction: When you design a game, there is interaction between a player, the game
system, and other players. These are called player interaction patterns. Lets explore the
seven main interaction patterns.
Materials:
1. Internet
2. Playing cards (one for each pair of students)
Lesson: Using the PowerPoint Unit 3.1 Social Game Interaction and Player Patterns,
define the different player patterns. List three game examples for each player pattern.
Player

Definition

Examples

Patterns
Single

Most common pattern for digital

1.Puzzels

player vs.

gaming (use cards to

2.Solitaire

game
Multiple

demonstrate).
Multiple players compete against

3. Pacman
1.Race

individual

the game in the company of each

2. Bingo

players vs.

other.

3. Wii

game
Player vs.

A game where two players

1. Tennis

player

directly compete.

2. Ping pong

Unilateral

Two or more players compete

3. Tic tac toe


1. Tag

competitio

against one player.

2. Dodge ball

n
Multilateral

Game structure in which three or

3.Hide n Seek
1. Monopoly

competitio

more players directly compete.

2. Sorry

Two or more players cooperate

3.Candy land
1.Farmville

against the game system

2.Petville

Team

Game structure in which two or

3.
1.Soccer

competitio

more groups compete.

2.Basketball

n
Sorry

3.Charades

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