Three-dimensional TV is expected to be the next revolution in thehistory of television. We implemented a 3D TV
prototype systemwith real-time acquisition, transmission, and 3D display of dynamicscenes. We developed a distributed, scalable architecture to managethe high computation and bandwidth demands. Our system consists of an array of cameras, clusters of network-connected PCs, and amulti-projector 3D display. Multiple video streams are individuallyencoded and sent over a broadband network to the display. The 3D display shows highresolution (1024768) stereoscopic colorimages for multiple viewpoints without special glasses. We implemented systems with rear-projection and front-projection lenticularscreens. In this paper, we provide a detailed overview of our 3DTV system, including an examination of design choices and trade-offs. We present the calibration and image alignment proceduresthat are necessary to achieve good image quality. We present qualitative results and some early user feedback. We believe this is the first real-time end-to-end 3D TV system with enough views andresolution to provide a truly immersive 3D experience.CR Categories:B.4.2 [Input/Output and Data Communications]:Input/Output DevicesImage DisplayKeywords:Autostereoscopic displays,