Professional Documents
Culture Documents
KEY
Important
concept
AGENDA
The Organizational Culture
ORGANIZATIONAL CULTURE
Organizational culture is a set of values and beliefs that
translates into management philosophies, which in turn give
individuals a sense of membership in the organization and help
guide their behaviors.
Each company has its own specic and peculiar organizational culture.
There are two main management philosophies:
Product
Orientation
Market
Orientation
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PRODUCT ORIENTATION
Product orientation is the management philosophy that states
that the primary goal of the organization is to make products and
services with excellent intrinsic quality, which can be measured
against standards set by a community of experts.
Companies that are product-oriented give a huge emphasis on
Innovation.
Their aim is to keep innovating in order to keep producing the most
excellent products overtime.
MARKET ORIENTATION
Market orientation is a management philosophy based on the
belief that the main goal of the organization must be customer
satisfaction with respect to the organizations performance
targets.
Market orientation is anchored by the assumption that whatever
performance targets there be, if an organization obtains resources from
exchanges in a market context, it is fundamental for it to establish and
reinforce relationships with the main actors in that market: Customers.
Satisfying their needs is the proper way to reinforce these relations.
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SHORTCOMINGS
PRODUCT ORIENTATION
The fundamental belief here is that
the value oered to customers is
essentially equivalent to intrinsic
product quality.
MARKET ORIENTATION
The main focus is to satisfy the
needs of the market segments.
RISK
RISK
ORGANIZATIONAL CULTURE
In the food and beverage industry, companies tend to have one of these
two orientations, considering them as two extremes.
However, Product and Market orientations can be integrated exploiting
the positive sides of both.
Innovation, typical of
product oriented
companies, should be
strictly linked to the
market segments.
The satisfaction of
these segments
should be
accompanied by
customer education.
AGENDA
QUALITY
Quality is conformance to requirements. - Crosby
Quality is tness for use. - Juran
Good quality means a predictable degree of uniformity and dependability with a
quality standard suited to the customer. - Deming
Quality is the degree to which performance meets expectations.
Quality denotes an excellence in goods and services, especially to the
degree they conform to requirements and satisfy customers. - A.S.Q.
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QUALITY
Quality is a fundamental concept in the food and beverage business.
All companies talk about quality.
&
PERCEIVED
QUALITY
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QUALITY
INTRINSIC QUALITY Refers to
the intrinsic quality of product.
It is the outcome of the
companys competences in
combining dierent raw materials
and in making good products.
Its
determinants
are
linked
to
the
upstream
process:
Suppliers
Procurement
Raw
materials
QUALITY
Consumers are not always able
to recognize and distinguish
product quality.
e.g.
QUALITY
WINE INDUSTRY
Okanagan Wineries approach taste dierently
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AGENDA
CUSTOMER VALUE
The customer value is composed of
a set of benets that the organizations oering can provide and
the set of sacrices that the customer has to make in order to enjoy the
benets provided by the organizations oering.
BENEFITS
Benets represent the positive side of what consumers get from
consuming a specic product and/or service.
Benets can be considered drivers that prompt customers to prefer a
product over the other ones.
Benets can be classied into two big macro-areas:
FUNCTIONAL
BENEFITS
NON
FUNCTIONAL
BENEFITS
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FUNCTIONAL BENEFITS
Functional benetsare the benets
that are linked to aproducts attribute
that provides a customer with functional
utility.
Consumers consider them as solutions
for their issues.
They can either refer to intrinsic
attributes such as healthiness - and to
extrinsic aspects such as convenience.
Source: hBp://www.zoo4you.co.uk/wp-content/uploads/2012/11/bio-yogurt.jpg
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NON-FUNCTIONAL BENEFITS
Non-functional benets are linked to consumers more intimate sphere.
They include dierent types of benets such as:
Psychological
Symbolical
Self-
IdenLfying
Sensorial
Social
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e.g.
BENEFITS
Mineral Water Industry
EVIAN: Live Young
Source: http://www.leskeupines.com/culture/evian-vous-rajeunit/
Source https://billoberlander.wordpress.com/2010/07/12/san-pellegrino/
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SACRIFICES
Sacrices have to do with all the resources available to the consumer
that can be invested in that specic product rather than in alternative
products and activities.
Consumers have to make sacrices to get benets.
Sacrices are linked to the consumers decision making process and
change along the customer experience.
Nespresso capsules
and Pizza Hut delivery
let consumers save
cognitive and
temporal resources.
Source:http://www.sarongcapsulecae.it/news/wp-content/uploads/capsule-compatibili-nespresso-sarong-capsule-cae.jpg | http://adsoftheworld.com/
sites/default/les/styles/thumb_retina/public/images/pzpasta3.jpg?itok=ZDsVtoZI
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SACRIFICES
STAGE OF THE EXPERIENCE
Pre-consumption
Purchase
Consumption
Post-consumption
RESOURCES UTILIZED
TYPE
DESCRIPTION
Information
Search
Opportunity costs
Risks
Switching costs
Economic
Monetary
Purchase price
Shopping
Economic
Monetary
Learning
Maintenance
Disposal
AGENDA
VALUE PROPOSITION
It is the specic combination of benets and sacrices that the company
wants to oer its customers.
By denition, every product category is able to provide consumers with all
types of benets.
The value proposition should be dierent from competitor companies
ones in order to create a competitive advantage.
VALUE PROPOSITION
Consumers deal with two dierent concept of values:
o Expected value: How the consumption experience is supposed to be.
o Perceived value: How the consumption experience will actually be.
EXPECTED
VALUE
PERCEIVED
VALUE
(DIS)SATISFACTION
EXPECTED VALUE
What are the determinants of the expected values?
By what are consumers inuenced in their choice?
Two big categories of drivers:
WHY WE BUY
Motivations
WHAT WE KNOW
Knowledge
Companies tend to
overestimate consumers
knowledge.
27
EXPECTED VALUE
Situation
Needs
Market actions
by
organizations
Motivations
Desires
Individual
characteristics
Expected
value
Previous
consumption
experience
Information
Preconsumption
experience
Beliefs
Knowledge
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EXPECTED VALUE
MOTIVATIONS: Are the inner drives to achieve an objective, a state of
arousal that prompts individuals to act.
NEEDS: Are the discrepancies
between a consumers current
state and his or her desired state,
which are rationally perceived
and dealt with as problems to
solve.
EXPECTED VALUE
KNOWLEDGE: Consists of the set of information consumers have and
the beliefs they apply when interpreting this information and making
their consumption choices.
INFORMATION: The relevant
information for creating value
expectations concerns product
categories and the single
products and brands that fall
within those categories.
Consumers build categorization
systems based on stimuli from the
environment to which they assign
meaning.
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EXPECTED VALUE
KNOWLEDGE: Consists of the set of information consumers have and
the beliefs they apply when interpreting this information and making
their consumption choices.
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PERCEIVED VALUE
The perceived value is the result of the consumption experience.
PURCHASE
EXPERIENCE
EXPECTED
VALUE
CONSUMPTION
EXPERIENCE
PERCEIVED
VALUE
PRE- CONSUMPTION
EXPERIENCE
POST- CONSUMPTION
EXPERIENCE
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PERCEIVED VALUE
The perceived value is the value that
consumers get out of consumption.
(DIS)SATISFACTION
EXPECTED
VALUE
PERCEIVED
VALUE
(DIS)SATISFACTION
AGENDA
GOODS CLASSIFICATION
Experience Products:
Search Products:
Are goods with characteristics that can be easily computed before purchase.
A consumer can get some ideaof its quality before he or she uses it by
simply searching for information on relative product features (hence the
name).
Credence Products:
Are goods whose utility impact is hard to assess for the consumer even after
the consumption. (e.g. medical treatment, education)
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EXPERIENCE GOODS
Food and Beverage products and services are experience goods.
This classication has two main implications:
1- Trial is very important: by trying out the product consumers get a clue
for the quality they can expect from buying and consuming it.
Companies have to oer the opportunity of testing the product or the
service.
2- The reputation of the actors is very important: an alternative to actually
trying out the product is to rely on the reputation of the players involved
the producer, the distributor, the brand, and the critic.
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EXPERIENCE GOODS
Quality cannot be assessed basing on objective criteria.
Features are hard to compute.
How many kilos of garments
does it wash at the same
time?
In
the
pre-consumpAon
stage,
consumers
cannot
anLcipate
the
experience
or
rely
on
anLcipated
characterisLcs
related
to
quality.
38
QUALITY CLUES
Consumers have to rely on quality clues.
Quality clues are subjectively dened indicators that consumers use to
make their buying decisions.
When consumers use quality clues, this further reinforces the chance for
horizontal dierentiation by producers, since various clues are
subjectively dened, they themselves can be representative of a
dierentiation factor.
5$
Often
consumers tend
to associate
high price with
high quality (i.e.
price signal).
25 $
39
QUALITY CLUES
What
are
the
most
relevant
quality
clues
in
the
Food
and
Beverage
business?
PRICE
AWARDS
CONSUMER EXPERTISE
Companies tend to overestimate consumers expertise.
In order to distinguish consumers in terms of relation with the
product, it is necessary to introduce two important concepts:
Familiarity: The number of interactions that the consumer
has with the product
Expertise: Detailed knowledge the consumer has
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CONSUMER EXPERTISE
Buying a product often does not necessarily mean knowing it well,
but simply being familiar with it.
Being an expert means having proper knowledge of the all product
features.
(e.g. for a wine: producer, type of grapes, method of production, etc.)
Companies need to understand what are the quality clues which their
consumers rely on, in order to enhance them for communicating the
products quality.
42
BeFood Interviews:
43
AGENDA
EXPERTS
Experts are those people recognized by consumers for their
expertise, competence, and/or access to useful information that
can be applied when selecting among dierent market oerings.
Jazz is like wine. When it is new, it is only for the experts, but when it gets older,
everybody wants it. - Steve Lacy
e.g.
EXPERTS
EXPERTS ACTIVITIES
Experts and critics carry out three main roles to provide consumers with
value:
1- PRE-SELECTION:
Experts create value by paring down the innite variety of products and focusing consumer
attention only on the items that they believe are worthy of notice (either in a positive or negative
way). Essentially, experts pre-select the options available for consumers.
E.g. A restaurant being listed in a review guide
2- CATEGORIZATION:
Providing consumers with a product ranking system makes it possible to distinguish between the
dierent oerings available on the market. Specically, by framing a product, experts give
consumers a tool for comparing and evaluating products.
E.g. Categorizing a cuisine as contemporary
3- INTERPRETATION:
Through interpretation experts give consumers a preview of the experience they can expect from
the product.
E.g. Describing of the atmosphere and the menu
47
EXPERTS ROLES
How
can
these
three
acLviLes
enhance
this
raAo?
PRE-SELECTION A list of details lets consumers reduce sacrices connected
to information gathering and comparing alternative, in terms of cognitive
eort and time.
CATEGORIZATION Indicating the type of cuisine helps consumers reduce
the information costs.
INTERPRETATION Details about the menu and atmosphere help
consumers anticipate the experience and the benets consumers can get,
reducing the cognitive and emotional eorts.
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EXPERTS
In light of experts role importance, companies should know:
1 - Who the critics are:
Who they are, what they do and what their reputation is. In this way companies can
provide them with the information they would like to be shared with consumers.
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AGENDA
51
Establishing the Evaluation Criteria: which are the features relevant for
a consumers choice (i.e. means-end theory)
Dening the Evoked Set: The group of products, brands, and points of
sale (physical or virtual) that they consider capable of satisfying their
needs and desires.
Judging the Individual Options: The choice process involves taking into
account the assessments of every single attribute to come to a
preference for one product option, which is the basis for choice. This
process combines both cognitive and aective aspects.
52
EMOTIONAL PROCESSES
Apply to intangibles, and,
being more holistic, lead to
more immediate overviews of
product value.
Aective aspects are more
evident when desires
underpin motivations.
53
PARTIALLY PLANNED
PURCHASES
UNPLANNED
PURCHASES
IMPULSE
PURCHASES
AGENDA
CUSTOMER EXPERIENCE
The customer experience is a combination of emotional, sensorial, and
cognitive experiences that encompasses all the phases connected to the
purchase of a new product and/or service.
57
CUSTOMER EXPERIENCE
The four stages of customer experience are:
PRE-CONSUMPTION
PURCHASE
CONSUMPTION
POST-CONSUMPTION
58
PRE-CONSUMPTION
EXPERIENCE
In this stage, consumers gather the information they need to guide their
purchase and consumption choices.
It is a matter of information gathering and interpretation.
Utilitarian
Value
Building Knowledge
(sacrices and risks)
Hedonic
Value
Anticipation of
consumption experience
(emotions and feelings)
59
e.g.
PRE-CONSUMPTION
EXPERIENCE
60
PURCHASE EXPERIENCE
Purchasing a product completes the pre-consumption experience and it
itself is composed of two sub-stages:
Choice
Analyzing the choices through a
pre-dened set of evaluation
criteria, let consumers obtain a
narrow evoked set of products
within which they can choose.
The product judgment could be
based on a cognitive or an
emotional approach (see:
Consumer buying decision process).
Shopping
Purchasing online and oine can be
very dierent. The rst is connected to
online ow while the second one to
environmental psychology. However,
both require consumers to take a series
of decisions. Two main roles can be
identied: the rst is goal-directed and
utilitarian, that is, instrumental in
making the purchase in question. The
second is experiential, providing hedonic,
symbolic, and communicative value
beyond what the product in question
61
oers.
e.g.
PURCHASE EXPERIENCE
Oine Experience
Online Experience
SOURCE:http://static1.squarespace.com/static/529fc0c0e4b088b079c3fb6d/
52b778e4b04a482541c1aa/52b779e4b04a482541c1c6/1392490801294/
62
CONSUMPTION
EXPERIENCE
Every consumption experience engages the consumer on a
sensorial, cognitive, emotional, and behavioral level,
translating into a series of interactions with the product and the
consumption context where various competences come into play.
INTEGRATING
SHARING
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CONSUMPTION
EXPERIENCE
SENSEMAKING
INTEGRATING
SHARING
Categorizing
Assimilating
Communing
Producing
Socializing
Personalizing
Communicating
Associating
Evaluating
Appreciating
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CONSUMPTION
EXPERIENCE
Consumption practices are often behaviors that follow pre-set
institutionalized patterns that are sometimes collectively shared.
In these cases, experience takes the form of
a consumption ritual:
Individual
Ritual
Shared value
Brand
communi,es
65
e.g.
CONSUMPTION
EXPERIENCE
Starbucks
Source: http://www.centralillustration.com/cms-data/blog/blog-juleneharrison-nutella%202.jpg
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http://c0248141.cdn.cloudles.rackspacecloud.com/WIEK_05551_6695165A.JPG
POST-CONSUMPTION
EXPERIENCE
The post-consumption stage refers to the set of activities that are done
after the consumption experience along with the comparison between the
expected and perceived value.
67
BeFood Interviews:
Paolo Bongiovanni
Marketing Director Italia
Eataly
68
AGENDA
MARKET SEGMENTATION
A market consists of:
a) a set of actors who interact to exchange goods, services, reputation,
and information
b) the activities that form the basis for this interaction, and
c) additional actors who exert their inuence.
Mapping the borders of a market is a critical task.
In every market, customers are dierent because they expect dierent
things.
70
MARKET SEGMENTATION
MARKET SEGMENTATION
Segmentation is based on the realization that as dierent as customers
are, they can be grouped together by similar value expectations.
This equates to subdividing the market into groups of customers who are
homogeneous within the group, but who are heterogeneous with
respect to customers who belong to other groups.
Each group is a market segment, and every segment is dened by a
preference for a dierent combination of benets that customers
expect to obtain and sacrices that they expect to make.
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MARKET SEGMENTATION
Segmentation is a way to see a market as if it were made up of smaller
submarkets. Various organizations operating on the same market see
the market from diverging point of views, because they segment it in
dierent ways.
Segmentation is a process made up of three stages:
1- Identifying
Segmentation
Criteria
2- Building and
Proling the
Segments
3- Targeting
72
IDENTIFYING CRITERIA
IDENTIFYING SEGMENTATION CRITERIA
Segmentation criteria are variables that form the basis for distinguishing
various segments (which is why theyre also known as segmentation bases)
and assigning individual customers to the most appropriate one.
There are two main types of segmentation criteria:
- Benets Segmentation: With this type of segmentation, the direct
question the organization has to ask is, What are the benets and
sacrices that customers are looking for?
- Segmentation by Individual Characteristics: This segmentation is
based on the characteristics that qualify either individuals in general or
their relationships with the product categories that constitute the market.
(see the chart in the next slide)
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IDENTIFYING CRITERIA
CHARACTERISTICS
CONSUMER
BUSINESS
DEMOGRAPHIC
Age
Gender
Residence
Marital status
Stage of family lifecycle
Years in business
Size (turnover, employees, factories,
subsidiaries, and so on) Location of
headquarters / subsidiaries
RESOURCE-BASED
Disposable income
Profession
Membership in social groups
Status
Reputation
Aesthetic tastes
Education
Consumption of cultural products
Financial performance
Growth rate
Type of business
Membership in trade associations/nancial
groups
Prestige
Type and quality of managerial competences
VALUE-RELATED
Terminal values
Instrumental values
Lifestyle
Level of involvement
Organizational
Competitive style
Dominant managerial style
Level of involvement
PSYCHOLOGICAL
Self-image
Personality traits
BEHAVIORAL
Frequency of purchase/consumption
Quantities of products purchased
Variety of products purchased
Purchase habits
Consumption habits
Brand loyalty
Store loyalty
Media habits
Preferred information sources
Frequency of purchase/investment
Average investment
Variety of products purchased
Investment habits
Supplier loyalty
Preferred information sources
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SEGMENTANTION
EFFECTIVENESS
For segmentation to be eective, segments must be:
Measureble
Signicant in size
Stable
Diverse in customers preferences
Accessible
76
TARGETING
TARGETING means deciding which segments to serve through ad hoc value
propositions.
The point here is to verify whether designing and realizing an ad hoc value
proposition for the segment in question is sustainable for the organization in
terms of productivity and nance.
In order to assess segmentation attractiveness, organizations should consider
three main indicators:
1. FINANCIAL RETURN: Considering parameters such as the size, the rate of
growth, the potential of the market
2. COMPETITIVE ATTRACTIVENESS: Considering parameters such as
competition intensity, possibility of building a competitive advantage
3. NON-FINANCIAL RETURNS: Concerning image and reputation
77
AGENDA
VALUE PROPOSITION
Once the company had decided what the segments it is going serve are, it
has to decide what value propositions to oer those segments.
This decision is made of:
1. Bulding the value proposition
2. Positioning the value proposition
1. Bulding the value proposition
Choosing the features that are relevant for the customers that the
company wants to serve. Features are relevant as long as they are linked
to the benets and the sacrices expected by the customers. Value
propositions are made by dierent components such as the product
itself, the price, the service, the brand reputation, and the distribution.
79
e.g.
VALUE PROPOSITION
WINE INDUSTRY
Assume that a company decides to serve a specic customer segment that
expects to have a high quality wine.
This entails that customers expectations refer to status, image, and prestige.
The company has to understand
what are the features of the value proposition that the company has to build?
Taking into consideration what the expectations are, and features that can be
easily associated are:
High Price
Certain Brand
Reputation
Brand Exclusivity
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POSITIONING
2. Positioning the value proposition
How the value proposition is perceived by the customers, so which are
the characteristics that are perceived as dierent and which are the ones
that are perceived as similar in comparison with competitors.
Basically positioning refers to where your product stands in respect to
others oering similar products in the mind of consumers.
To Build a strong positioning,
companies need to select the characteristics that are
81
POSITIONING
NOT ALL the features of the value proposition can be used.
An important step is to distinguish features in:
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e.g.
POSITIONING
Source: http://www.montanari-gruzza.it/it/contents/images/pr_prodotti/fullscreen/65.jpg
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LINKS
Okanagan Wineries
Evian - Live young
Evian - live young (vimeo)
San Pellegrino
San Pellegrino (vimeo)
Per se
Eataly
Masterchef Italia
Masterchef Italia FB Ocial Page
Pinterest Board
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