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Character Sheet: STR DEX CON INT WIS CHA HP Speed
Character Sheet: STR DEX CON INT WIS CHA HP Speed
Alignment
Player
Character Sheet
ability
score
ability name
ability
modifier
Temp
Race
Temp
Adjustment
HP
modifier
STR
DEX
CON
INT
WIS
CHA
Size
Total
Gender
SPEED
DR
hit points
strength
Deity
wounds/current hp
fly
Height
ft.
base speed
sq.
ft.
maneuverability
ft.
swim
nonlethal damage
intelligence
Skill Names
wisdom
INITIATIVE
modifier
AC
+
armor
bonus
TOTAL
TOUCH
10 +
+
shield
bonus
+
dex
modifier
+
size
modifier
onstitution
dexterity
wisdom
ability
modifier
magic
modifier
misc
modifier
CMB
CMD
+
base attack
bonus
TOTAL
=
TOTAL
+
strength
modifier
+
dexterity
modifier
10
size
modifier
ATTACK BONUS
CRITICAL
DAMAGE
ATTACK BONUS
CRITICAL
DAMAGE
ATTACK BONUS
CRITICAL
DAMAGE
ATTACK BONUS
AMMUNITION
WEAPON
RANGE
size
modifier
AMMUNITION
WEAPON
RANGE
strength
modifier
AMMUNITION
WEAPON
RANGE
modifiers
AMMUNITION
WEAPON
RANGE
modifiers
+
base attack
bonus
WEAPON
TYPE
misc
modifier
SPELL
RESISTANCE
RANGE
temporary
modifier
TYPE
deflection
modifier
modifiers
base
save
TOTAL
FORTITUDE
(C
)
REFLEX
(
)
WILL
(
)
TYPE
misc
modifier
armor class
SAVING THROWS
TYPE
+
natural
armor
FLAT-FOOTED
armor class
TYPE
+
dex
modifier
TOTAL
armor class
Hair
Eyes
ft.
with armor
sq.
ft.
ft.
climb
burrow
SKILLS
constitution
charisma
Weight
temp modifiers
land
dexterity
Age
Homeland
CRITICAL
Class Skill
DAMAGE
ATTACK BONUS
AMMUNITION
2009 Paizo Publishing, LLC. Permission granted to photocopy for personal use only.
DAMAGE
Acrobatics
Appraise
Bluff
Climb
Craft
Craft
Craft
Diplomacy
Disable Device*
Disguise
Escape Artist
Fly
Handle Animal*
Heal
Intimidate
Knowledge (arcana)*
Knowledge (dungeoneering)*
Knowledge (engineering)*
Knowledge (geography)*
Knowledge (history)*
Knowledge (local)*
Knowledge (nature)*
Knowledge (nobility)*
Knowledge (planes)*
Knowledge (religion)*
Linguistics*
Perception
Perform
Perform
Profession*
Profession*
Ride
Sense Motive
Sleight of Hand*
Spellcraft*
Stealth
Survival
Swim
Use Magic Device*
* Trained Only
Conditional Modifiers:
CRITICAL
Languages:
Total
Bonus
Ability
Mod.
=Dex
=Int
=Cha
=Str
=Int
=Int
=Int
=Cha
=Dex
=Cha
=Dex
=Dex
=Cha
=Wis
=Cha
=Int
=Int
=Int
=Int
=Int
=Int
=Int
=Int
=Int
=Int
=Int
=Wis
=Cha
=Cha
=Wis
=Wis
=Dex
=Wis
=Dex
=Int
=Dex
=Wis
=Str
=Cha
Misc.
Mod.
Ranks
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
BONUS
TYPE
WEIGHT
SPELLS
PROPERTIES
SPELLS
KNOWN
SPELL
SAVE DC
LEVEL
SPELLS
PER DAY
BONUS
SPELLS
0
1st
2nd
3rd
TOTALS
4th
GEAR
ITEM
5th
FEATS
6th
WT.
7th
8th
9th
Conditional Modifiers
DOMAINS/SPECIALTY SCHOOL
0
1st
SPECIAL ABILITIES
2nd
3rd
4th
TOTAL WEIGHT
Light
Load
Lift Over
Head
Medium
Load
Lift off
Ground
Heavy
Load
Drag or
Push
5th
6th
7th
MONEY
CP
8th
SP
GP
EXPERIENCE POINTS
PP
2009 Paizo Publishing, LLC. Permission granted to photocopy for personal use only.
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