Professional Documents
Culture Documents
of Buildings
TERM PAPER
MBEM
SPA DELHI
CONTENTS
ABSTRACT
INTRODUCTION:
RELEVANCE
PART I
DAYLIGHT FACTOR
Limitations:
CLIMATE BASED DAYLIGHT METRICS (CBDM)
8
9
9
10
10
10
METHODS
12
SIMPLIFIED MODELS
12
SCALE MODELS
12
COMPUTER MODELS
13
PART II
14
DIGITAL SIMULATIONS
14
15
DFmean
15
DFmedian
15
Uniformity
15
Daylight zone
16
Measurement grid
16
Example
17
CALCULATION METHODS
18
18
19
1
RADIOSITY
20
RAY TRACING
21
PHOTON MAPPING
22
SKY TYPES
23
The model
24
Geometry
24
External obstruction
25
Surface properties
25
Example
25
User expertise
26
27
Radiance
27
Daysim
27
Desktop Radiance
28
IESve
28
DIALux
29
Relux
29
Ecotect
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30
LightCalc
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Bibliography
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TABLE OF FIGURES
2
ABSTRACT
This report presents an overview of the
different
daylighting
tools
and
the
assessment methods and metrics involved
behind those tools. Today, daylighting is one
of the prevailing issues which govern the
design decisions of built environment not
only because it ensures the overall well-being
of inhabitants but also for energy-saving.
Several
simulation
tools
are
gaining
popularity. This report investigates various
tools and methods which are usually used
around the world to evaluate daylight quality
of spaces.
This report is divided into two sections. Part I
describes the metrics and methods of
daylight assessments. Part II appraises
different simulation tools and the working
principles of those tools.
INTRODUCTION:
Great daylighting design in buildings gives an
agreeable brilliant environment, as well as
ensures energy savings and healthy and
comfortable
environment
for
building
inhabitants. Yet, there is still no accord on the
most proficient method to survey what
constitutes great daylighting design.
Right now amongst building performance
guidelines like BRE Guidelines, Handbook on
Functional Requirements of Buildings (Other
Than Industrial Buildings) published by
BUREAU
OF
INDIAN
STANDARDS,
etc
Daylighting components (DF) or least
illuminance qualities are the standard. But
past
and
recent
exploration
has
demonstrated the deficiencies of these
measurements (Panitz, et al., 2013). New
digital tools for daylighting investigation
contains new more advanced metrics for
daylighting (Climate Base Daylight MetricsCBDM).
For daylighting design of a project, evidence
based outline ought to be sought after either
by empirical studies (observed studies of
existing
built
environment
or
the
investigation of physical scaled models) or by
digital reproduction. Investigation of the tools
usually employed by modelers has shown
that, either digitally or physically, yields
results which can be varied to some extent
(Attiaa, et al., 2012). The two fundamental
issues, as highlighted by Attia et al. (2009),
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RELEVANCE
For climates such as those present in India
(tropical) overheating and glare are the main
issues. Thus buildings here are designed with
over-shaded openings and/or tinted glassed
which reduce daylight levels availability.
Whereas, sufficient daylighting is also
necessary
for
overall
well-being
of
inhabitants and energy conservation. In
todays world where energy is the most
valuable commodity, where a countrys
economy
and
foreign
relations
are
determined by its energy need or availability,
arriving at optimum daylighting design
solution for built environments (largest
consumer of energy) is need of the hour. So
evidence based information are sought after
by architects and building professionals. Thus
the need for easy to use daylight simulation
tools for architects.
Survey of current
daylight design practices of design teams (in
the USA, and Canada), revealed that during
the preliminary design stage designers tend
to rely on experience from early work or/and
rules of thumb and that computer tools are
increasingly being used during the design
development stage (Galasiu & Reinhart,
PART I
METRICS
METHODS
AND
To quantify daylight
QUALITY in a space, different
tools
work with either static or dynamic metrics.
DAYLIGHT FACTOR
Daylight factor is the most familiar static
metric. Daylight factor (DF) is defined as the ratio
between interior natural illuminance on the work
plane and simultaneous outdoor illuminance on a
horizontal plane in a perfectly unobstructed view,
under an overcast sky. These two values are result
of the light received from the same sky, whose
distribution of luminance is estimated, with direct
sunlight not taken into account.It is expreesed as
%.
Daylight factor
is
easy
to
calculate
through tables
or charts, split
flux method,
scale
model
under artificial
sky, computer
tools, etc. But
it takes into
account
the
worst sky conditions: the overcast luminance
distribution. So evidence from these studies are to
be complemented with the information of
penetration of sun in the room and glare-risks
which change over the years. Also the Daylight
Factor value doesnt clearly show us whether the
recommended illuminance value for a specific
visual task has been achieved.
Limitations:
It does not take into account the climate in which the room is
(eg, there is no consideration on which percentage of the
year really represent the overcast sky.)
It does not verify the latitude of the room so does not take
into account the course of the sun and sunlight penetration
in the room.
It does not consider the orientation of the glass window.
It provides no information on risk of glare.
It gives no information about quality of light.
If the architect does not consider the sun penetration, illuminance
under favorable sky condition and glare-risks, etc. design
decisions solely derived from DF can suggest buildings with too
much glazing leading to overheating and glare.
CLIMATE
BASED
METRICS (CBDM)
DAYLIGHT
10
11
12
METHODS
SIMPLIFIED MODELS
Simplified models are discussed in Handbook on Functional
Requirements of Buildings (Other Than Industrial Buildings), 1988
published by BUREAU OF INDIAN STANDARDS, 'Site layout
planning for daylight and sunlight; a guide to good practice', 2011
published by BRE, etc. These outline a set of metrics and
performance
standards
which
architects
and
building
professionals should achieve usually based on Daylight Factor.
13
SCALE MODELS
A scaled down model of the built environment is prepared and
subjected to analysis under actual sunlight or artificial set-up
mimicking original environment. Scale models can be of various
arrangements:
MIRROR BOX: Illuminance under overcast sky
MECHANICAL SUN: Penetration of sun in the scale model
SINGLE PATCH SKY AND SUN: Based on the division of sky in 145
patches
(Cauwerts, 2010)
COMPUTER MODELS
14
PART II
DIGITAL
SIMULATIONS
15
=0.2 510()
Where,
p is the maximum grid cell size (m) 10 m
d is the longer dimension of the calculation area (m),.
However, if the ratio of the longer to the shorter side is
2 or more, then d becomes the shorter dimension of the
area.
17
CALCULATION METHODS
Accuracy of daylight calculation
Lighting simulation software has experienced rapid growth in
recent years. This is both due to requirements stipulated Building
Regulations of European countries and guidelines given by LEED,
BREEM, etc. and to a wish from developers and architects to
ensure sound lighting qualities of the building. However, it is
important not to forget that the quality and accuracy of
simulations can be influenced by a number of different factors
including:
calculation method
sky model
building model
surface properties
user expertise
19
20
RADIOSITY
Radiosity is an algorithm capable of rendering realistic scenes
with shadows and diffuse light. It is an application of the finite
element method to solve the rendering equation for scenes with
purely diffuse surfaces, a method initially developed to study
thermal transfer. This method requires the surfaces of the scene
to be subdivided into a mesh of smaller patches. View factors
between each pair of patches are computed, and the illumination
of a patch is determined by adding the contribution of all visible
surrounding patches and light sources. This method has
constraints that limit its use for daylighting simulations (diffuse
surface, complex description of the sky) and it should only be
used to evaluate a relatively simple space. (Iversen, et al., 2013)
The simulation programs Relux, DIALux and LightCalc apply
radiosity as their simulation engine.
21
RAY TRACING
Ray tracing is a rendering technique based on the calculation of
the distribution of a large number of rays emitted in a scene
either from light sources (forward ray tracing), or a view point
(backward ray tracing) (Iversen, et al., 2013). Backward ray
tracing is a faster method than forward ray tracing because it only
calculates rays reaching the view point. On the other hand it is
less or not suitable for use in cases where light sources are hard
to find in the scenes, i.e. narrow light well, light pipe. Ray tracing
algorithms support reflection, transmission and refraction
properties of surfaces, which permits the use of complex
materials in simulations.
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PHOTON MAPPING
Photon mapping is a rendering technique that uses bi-directional
ray tracing. A first pass combines forward ray tracing and photon
mapping to distribute the light in the room and cache the
luminous flux on surfaces. A second pass consisting of backward
ray tracing from the view point is then used to compute the final
image. This optimized technique permits the simulation of more
complex lighting scenes with accuracy, i.e. light pipe, and is faster
than the traditional backward ray tracing. (Iversen, et al., 2013)
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applies
photon
mapping
as
its
SKY TYPES
The nature of daylight is extremely varied and yields a wide range
of occurring sky conditions. To this effect, CIE (Commission
international de lclairage) has defined 15 normalized skies for
use in lighting simulation. In addition to these 15 skies, some
older sky models remain such as the Traditional Overcast Sky
which is now referred to as sky type 16.
The figure below shows the relative difference in luminance levels
at different angular distance between a sky element and the
24
zenith for sky types 1 and 16. The comparison shows a relative
difference above 25% for the sky luminance of the sky element
located close to the horizon (80 degrees), which means that sky
type 16 will be brighter, or more luminous, closer to the horizon.
The model
The quality of the building model used in simulation can
significantly influence the quality and accuracy of daylighting
simulations.
Geometry
It is important to ensure that the geometry of rooms and daylight
openings is correctly modelled and that the correct simulation
parameters are used. For example, in most programs when you
model window glass you should make sure that you only have one
layer of polygon to represent the glass, since that polygons
material is assigned with the correct transmittance properties of
the window pane.
Figure 11 Illustration of a window model with 2 layers of polygon to model the glass (left) and one
layer (right)
External obstruction
It is important to properly represent elements influencing
daylight on the site, such as external obstruction from
surrounding buildings, landscape and vegetation. The effect of
external obstruction can be shown by comparing results for the
simple room (without obstruction), and the room with obstruction.
26
Surface properties
Surface properties such as the material type, reflectance and
transmittance values will influence the way daylight is distributed
in the rooms. It is important to ensure that realistic values are
used for the floor, wall and ceiling surfaces, as well as any other
surfaces included in the model. It is also important to ensure that
the glass transmittance is properly defined, and differentiated
between openings using different type of glazing.
Example
In the example below, a scene with realistic surface properties
(floor 0.2, wall 0.5, and ceiling 0.7) is compared with a scene with
unrealistic surface properties (floor 0.9, wall 0.9, ceiling 0.9). The
results show a difference of 22% between the average DF values
obtained.
Figure 12 Daylight factor results for the rooms with realistic surface properties (left) and unrealistic
surface properties (right)
User expertise
Daylight factor results for the rooms with realistic surface
properties (left) and unrealistic surface properties (right).
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DIALux
DIALux can calculate electric light, daylight and the energy
performance of electric light. The program is oriented towards the
European market, and is widely used for calculation of indoor and
outdoor electric lighting systems. It follows different national
standard lighting calculations, and can import photometric
databases directly from manufacturers. The daylight calculation
capabilities within DIALux make use of German standard DIN 5043
and CIE Publication 110. Geometric input is limited to certain
shapes. Sky choices are somewhat limited but acceptable for
diverse ranges of weather conditions. There is an external
radiosity and ray-tracing model, POV-Ray (Persistence of Vision
2010). It is used to produce images from calculation results and
for presentation renderings.
Useful link: http://dial.de/
Relux
Relux is oriented towards the European market and the program
can calculate electric light, daylight, and the energy performance
of electric light. The program can import photometrical databases
from manufacturers. Relux applies both radiosity and ray tracing
in its simulation engine. It is up to the user to decide what
calculation engine to apply for simulation. Useful link:
http://www.relux.biz/
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Ecotect
Autodesk Ecotect Analysis sustainable design analysis
software is a comprehensive concept-to-detail sustainable
building design tool. Ecotect Analysis offers a wide range of
simulation and building energy analysis functionality that can
improve performance of existing buildings and new building
designs.
These simulations and analysis include energy
performance of buildings, thermal simulations, solar radiation,
daylight levels and shadow diagrams.
Useful link: http://usa.autodesk.com/ecotect-analysis/
VELUX Daylight Visualizer
VELUX Daylight Visualizer is a simple, validated daylight
simulation and visualisation tool for daylighting design and
analysis in buildings. It is intended to promote the use of daylight
in buildings and to aid professionals by predicting and
documenting daylight levels and appearance of a space prior to
realization of the building design.
The Daylight Visualizer intuitive modelling tool permits quick
generation of 3D models in which roof and facade windows are
freely inserted. The program also permits users to import 3D
models generated by CAD programs in order to facilitate a good
workflow and provide flexibility to the model geometry.
Daylight Visualizer can be used to calculate luminance,
illuminance and daylight factors for all 15 sky types defined in CIE
Standard General Sky. Outputs from Daylight Visualizer are image
based and post-processed in a GUI, where pseudo colours are
applied and pixel values can be exported for further analysis in
other software. VELUX Daylight Visualizer has an efficient
workflow and intuitive design, which makes it accessible and easy
to use.
The program is freely available and can be accessed from the link
below.
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33
Bibliography
Attiaa, S., Hensenb, J. L., Beltrnc , L. & Herdea , A. D., 2012.
Selection Criteria for Building Performance Simulation Tools:
Contrasting Architects and Engineers Needs. Journal of building
performance simulation, 5(3), pp. 155-169.
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