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PROBLEM STATEMENT
Sometimes the kindergarten difficult to find out the examples of words such
as name of the animal starting from the particular alphabets.
OBJECTIVES
1. To develop mobile application that can help the kindergarten
student to enhance their knowledge about name of animals starting
with any particular alphabets(A-Z ) .
2. To design an interactive mobile application to the children within 5
to 6 years(kindergarten).
3. To test
SCOPE
1. Software - eclipse
2. Hardware mobile phone, laptop
3. System function capture the alphabet using the camera phone for
example letter A, on the screen mobile phone will display the example
name of animal starting with letter A.
ALGORITHM
-optical character recognition(OCR)