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Sample Problems Kinematics
Sample Problems Kinematics
dx dy
dx
dy
dx
dy
=
= ydx + xdy = 0 = d ( xy ) xy = C.
u
v
atx
aty
x
y
Pathlines are expressed by two equations:
dx
dx
a
= u = atx
= at dt x = x0 exp t 2
dt
x
2
dy
dy
a
= v = aty
= at dt y = y0 exp t 2 .
dt
y
2
Note here that if we multiply x and y, we also get a constant x0 y0, which is the same
as the starting point for a streamline. Despite the fact that the flow is unsteady,
streamlines and pathlines yield here the same x-y curve.
b)
u = ( k x1 , k x2 ,0 ) , where k>0.
a) Derive an expression for
dy
in terms of x, y and other constants. Here, x corresponds to x1
dx
dy
.
dx
c) Plot streamlines based on inlet conditions at y0 = 1, and x0 ranging from -0.5 to 0.5 at
increments of 0.1. These pairs (x0, y0) of inlet values can be used to pin down the values of
any arbitrary constants of integration. The resulting x-y plot is a set of curves corresponding
to streamlines. Also, indicate arrows showing the direction of the flow.
Solution:
a) Along a streamline, the following expression stands for a Cartesian coordinate system:
= .
Applied to the present problem, this yields: 1 = 2
u1
u2
kx
ky
dx
x
dy
y
dy
dx
=
= . If x and y are
dx
x
y
x
positive, then integration yields: ln y = ln x + Const x y = C. If any one of the two
variables is negative, then we can substitute a new variable that has a negative sign of the
negative variable, and integrate a gain to get a function of the natural logarithms of x or y.
The different scenarios can be expressed in terms of a simple relation: y =
C
, which is
x
valid in the different quadrants of the x-y plane with respect to the origin. The value of the
constant, C, can be determined by the origin, (x0,y0), of the streamline such that:
y
x
= 0.
y0
x
Also, note the symmetry with respect to the x and y axis. So, it is sufficient to plot y vs. x in
the positive x and y quadrant, and mirror it across the x and y axes.
c) The figure below shows the streamlines for the positive x and y quadrant for the range
specified in the problem statement.
1
0.9
0.8
0.7
0.6
0.5
0.4
0.3
0.2
0.1
0
0.2
0.4
0.6
0.8