Professional Documents
Culture Documents
Player: Jeff
Race: Human
Ht: 5'11"
Wt: 165
Appearance: rugged but handsome, without any visible scars
Age: 19
Spent: 188
Unspent: -43
CHARACTER SHEET
ST 9
DX 10
[
[
-10 ] HP 12
0 ] Will 12
Basic
Speed
6]
Basic
Move
[ -25 ]
3.75
[ -30 ]
0]
Name
Naturalist (Urth)
Shortsword
SKILLS (continued)
Level
15
9
Relative
IQ-2
DX-1
[
[
Pts
1]
1]
10
DX+0
2]
13
17 *
15
9
Per+1
IQ+0
IQ-2
DX-1
[
[
[
[
2]
1]
1]
1]
Level
18 *
18 *
18 *
18 *
18 *
18 *
18 *
18 *
18 *
18 *
18 *
18 *
18 *
18 *
18 *
18 *
18 *
18 *
18 *
18 *
18 *
18 *
18 *
18 *
18 *
18 *
18 *
18 *
18 *
18 *
18 *
18 *
18 *
18 *
18 *
18 *
18 *
18 *
18 *
18 *
17 *
17 *
17 *
18 *
18 *
18 *
18 *
18 *
Relative
IQ+1
IQ+1
IQ+1
IQ+1
IQ+1
IQ+1
IQ+1
IQ+1
IQ+1
IQ+1
IQ+1
IQ+1
IQ+1
IQ+1
IQ+1
IQ+1
IQ+1
IQ+1
IQ+1
IQ+1
IQ+1
IQ+1
IQ+1
IQ+1
IQ+1
IQ+1
IQ+1
IQ+1
IQ+1
IQ+1
IQ+1
IQ+1
IQ+1
IQ+1
IQ+1
IQ+1
IQ+1
IQ+1
IQ+1
IQ+1
IQ+0
IQ+0
IQ+0
IQ+1
IQ+1
IQ+1
IQ+1
IQ+1
[
[
[
[
[
[
[
[
[
[
[
[
[
[
[
[
[
[
[
[
[
[
[
[
[
[
[
[
[
[
[
[
[
[
[
[
[
[
[
[
[
[
[
[
[
[
[
[
Pts
1]
1]
1]
1]
1]
1]
1]
1]
1]
1]
1]
1]
1]
1]
1]
1]
1]
1]
1]
1]
1]
1]
1]
1]
1]
2]
1]
1]
1]
1]
1]
1]
1]
1]
1]
1]
1]
1]
1]
1]
1]
1]
1]
1]
1]
1]
1]
1]
Parry: 7
IQ
17
HT 11
[ 140 ] Per 12
[
10 ] FP
[ -25 ] BL 16lb
18
TL 3
Vision
Hearing
Touch
21 ]
HP
Taste/Smell
Fright Check
Broad Jump
12
12
1yd
Name
Basic
Ground
Dodge
1d-2
(STST)/5
Sw
High Jump
5, 0, -18
ENCUMBRANCE TABLE
None
Light
Med
16lb
32lb
48lb
3yd
2yd
1yd
6
5
4
Hvy
96lb
1yd
3
PARRY
PARRY
BLOCK
DODGE
13
11
4/6
X-Hvy
160lb
1yd
2
DR
1*
Staff
DX
Cloak
Med
DR Notes: +2 from Magical Cloak; DB Notes: +3 from Magical Cloak
Torso
REACTION MODIFIERS
Appearance: +0
Status: +0
Other: +0
Name
Druidic
LANGUAGES
Spoken
Accented
Written
Literate
Pts
4]
Pts
8]
[
[
5]
9]
18 ]
5]
Name
Attribute Substitution (Innate Attack based on IQ)
Blocking Spell Mastery (Forest Defense)
Blocking Spell Mastery (Return Missile)
Sacrificial Blocking Spell (Deflect Missile)
[
[
[
[
Pts
1]
1]
1]
1]
DISADVANTAGES
Name
Pacifism (Reluctant Killer)
Restricted Diet (Vegetarian; Very Common)
Sense of Duty ((Druids); Small Group)
Pts
[
-5 ]
[ -10 ]
[
-5 ]
ADVANTAGES
Name
Animal Companion [Ally] (Macian Lynx; 25% of starting points;
Constantly; Summonable)
Animal Empathy
Energy Reserve 15 (Magical; Spells Only; Granted by Familiar;
Special Recharge (only ally may recharge))
Magery 3 (Fading Spell Effects; Impermanent Magery
(Dispelled by non-magical means))
Magery 0
PERKS
SKILLS
Name
Animal Handling (Big Cats)
Artist (Woodworking)
Cloak
Level
16
15
10
Relative
IQ-1
IQ-2
DX+0
[
[
[
Pts
1]
1]
2]
16
17
18
15
IQ-1
IQ+0
IQ+1
IQ-2
[
[
[
[
2]
1]
2]
1]
Block: 11
Diplomacy
First Aid/TL3
Innate Attack (Projectile)
Mimicry (Animal Sounds)
Phoenix: r58 (2012-06-09) / GCA: 4.0.423
Parry: 13
(Woodlands)
Thaumatology
Veterinary/TL3
Whip
8in
FP
Staff
dSurvival
1d-1
0 ] SM +0
[
12
12
12
Thr
Parry: 7
* Includes: +3 from 'Magery'
SPELLS
Name
Animate Plant
Apportation
Beast Link
Beast Speech
Beast Summoning
Beast-Soother
Catch Missile
Continual Light
Cure Disease
Daze
Death Vision
Deflect Missile
Delay
Foolishness
Forest Defense
Glue
Grease
Haste
Heal Plant
Hide Path
Identify Plant
Itch
Lend Energy
Lend Vitality
Light
Major Healing
Mass Daze
Mass Sleep
Master
Minor Healing
Missile Shield
Neutralize Poison
Plant Growth
Rain of Nuts
Recover Energy
Relieve Sickness
Return Missile
Reverse Missiles
Seek Plant
Shape Plant
Shapeshift Others (Giant Eagle)
Shapeshifting (Giant Eagle)
Shapeshifting (Tiger)
Sleep
Spasm
Spider Silk
Tangle Growth
Wallwalker
* Includes: +3 from 'Magery'
Printed: 8/26/2013
Pg: 1
POINTS SUMMARY
Basic Attributes, Secondary Characteristics
Advantages, Perks
Disadvantages, Quirks
Skills, Techniques
Spells
Total Points Spent:
Unspent Points:
Human
[
[
[
[
[
Pts
87 ]
53 ]
-20 ]
19 ]
49 ]
188
-43
Printed: 8/26/2013
Pg: 2
Human
MELEE ATTACKS
Skill
Parry
10
10
8
9
7
9
7
9
5U
9
5U
Name
Bite
Cloak (Block)
Kick
Punch
Shortsword (Wooden - Bokken): Swing
Shortsword (Wooden - Bokken): Thrust
Whip (2-yard)
Whip (4-yard)
Damage
1d-3 cr
1d-2 cr
1d-3 cr
1d-1 cut
1d-1 imp
1d-3 (0.5) cr
1d-3 (0.5) cr
RANGED ATTACKS
Skill
Damage
Acc Range
10 spec.
1
2yd
Name
Magical Light Cloak
Name
Animate Plant
Apportation
Beast Link
Beast Speech
Beast Summoning
Beast-Soother
Catch Missile
Continual Light
Cure Disease
Daze
Death Vision
Deflect Missile
Delay
Foolishness
Forest Defense
Glue
Grease
Haste
Heal Plant
Hide Path
Identify Plant
Itch
Lend Energy
Lend Vitality
Light
Major Healing
Mass Daze
Mass Sleep
Master
Minor Healing
Missile Shield
Neutralize Poison
Plant Growth
Rain of Nuts
Recover Energy
Relieve Sickness
Return Missile
Reverse Missiles
Seek Plant
Shape Plant
Shapeshift Others (Giant Eagle)
Shapeshifting (Giant Eagle)
Shapeshifting (Tiger)
Sleep
Spasm
Spider Silk
Tangle Growth
Wallwalker
Skill
18
18
18
18
18
18
18
18
18
18
18
18
18
18
18
18
18
18
18
18
18
18
18
18
18
18
18
18
18
18
18
18
18
18
18
18
18
18
18
18
17
17
17
18
18
18
18
18
SPELL GRIMOIRE
Class
Time
Regular
5 sec.
Reg./R-Will
1 sec.
Regular
5 sec.
Regular
1 sec.
Regular
1 sec.
Regular
1 sec.
Blocking
1 sec.
Regular
1 sec.
Regular
10 min.
Regular/R-HT
2 sec.
Regular
3 sec.
Blocking
1 sec.
Regular
10 sec.
Regular/R-Will
1 sec.
Blocking
Area
1 sec.
Area
1 sec.
Regular
2 sec.
Area
1 min.
Regular
1 sec.
Information
1 sec.
Regular/R-HT
1 sec.
Regular
1 sec.
Regular
1 sec.
Regular
1 sec.
Regular
1 sec.
Area/R-HT
sec.=cost
Area/R-HT
sec.=cost
Reg./Block./R-IQ
1 sec.
Regular
1 sec.
Regular
1 sec.
Regular
30 sec.
Area
10 sec.
Area
1 sec.
Special
Special
Regular/R-spell
10 sec.
Blocking
1 sec.
Regular
1 sec.
Information
1 sec.
Regular
10 sec.
Special/R-Will
30 sec.
Special
3 sec.
Special
3 sec.
Regular/R-HT
3 sec.
Regular/R-HT
1 sec.
Missile
1 sec.
Area
2 sec.
Regular
1 sec.
RoF
1
Duration
1 min.
1 min.
Special
1 min.
1 min.
Perm.#
Instant
Varies
Instant
1 min.
1 sec.
Instant
2 hrs.
1 min.
Perm.
10 min.
10 min.
1 min.
Perm.
1 min.
Instant
Scratch#
Perm.
1 hr.
1 min.
Perm.
Instant
Instant
Indef.
Perm.
1 min.
Perm.
1 min.
1 min.
Special
10 min.
Instant
1 min.
Instant
1 min.
1 hour
1 hour
1 hour
Instant
Instant
1 min.
1 min.
1 min.
EQUIPMENT
Qty Item
1 Backpack Small
Bandages
Weight
3lb
10
2lb
Description: TL:Var. Notes: Bandages for half-dozen wounds. Might be clean cloth,
adhesive dressings, or sprat-on "plastiskin," depending on TL. At TL 6+, includes IV
drip, needle, and plasma. Basic equipment for First Aid skill.
Shots
T(1)
ST
8
8
7
9
ST
5
Casting Cost
Varies
Varies
3
4/2
3/2#
1 to 3
2
Varies
4
3/2
2
1
3/3
1 per IQ-/H
1 to 3
3/S
3/S
2/pt./H
3
2/1
2
2
Varies
1 per HP loaned
1/1
1 to 4
2/1#
3#
2
1 to 3
5/2
5
3/2
1/10/S
none
2
2
7/3
2
3/1#
Varies
Varies
Varies
4
2
1/5 yds.#
1 or 2#/H
1 per 50 lbs./H#
LC
4
4
4
4
Notes
[2,3,4]
[12]
[12]
4 [4]
College
Page
M164
B251, M142
M30
M31
M30
M29
M168
B249, M110
F170, M91
B250, M134
B251, M149
B251, M143
M130
B250, M134
M142
M142
B251, M142
F171, M161
M162
F171, M161
B244, M35
B248, M89
B248, M89
B249, M110
B248, M91
B251, M137
B251, M137
M30
B248, M91
M168
M92
M162
M165
B248, M89
M90
M168
M168
F171, M161
M161
M33
M32
M32
B251, M135
B244, M35
M32
M162
M144
EQUIPMENT (continued)
Cost
60
Qty Item
1 Cloak (Block)
Reach
C
1
C,1
C
1
1
12*
14*
Cost
200
Weight
1lb
Description: TL:3 LC:4 DB:4 Dam:thr cr Reach:1 Parry:No ST:-- DR:3 HP:9 Skill:Cloak
Notes: [2,3,4]
25
Printed: 8/26/2013
4lb
Pg: 3
EQUIPMENT (continued)
Qty Item
1 Magical Light Cloak
Human
Cost
20
Weight
2lb
Description: TL:1 LC:4, Dam:spec. ACC:1 Range:2/ ROF:1 Shots:T(1) ST:5 Bulk:-4 Rcl:Skill:Cloak+2, DX-5, Net-4, Shield-4 Notes: [4]
1lb
Personal Basics
Description: TL:0 Notes: Minimum gear for camping: -2 to any Survival roll without it.
Includes utensils, tinderbox or flint and steel, towel, etc., as TL permits.
1
1
1
1
1200
550
550
400
1lb
1lb
2lb
Description: TL:1 LC:4, [Dam:sw cut Reach:1 Parry:0 ST:8 Skill:Shortsword, DX-5,
Broadsword-2, Force Sword-4, Jitte/Sai-3, Knife-4, Saber-4, Smallsword-4, Tonfa-3],
[Dam:thr+1 imp Reach:1 Parry:0 ST:8 Skill:Shortsword, DX-5, Broadsword-2, Force
Sword-4, Jitte/Sai-3, Knife-4, Saber-4, Smallsword-4, Tonfa-3]
1
1
50
600
3lb
2lb
40
4lb
Whip (2-yard)
Whip (4-yard)
80
8lb
Printed: 8/26/2013
Pg: 4