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Name: Thadius [The Forest Warden]

Player: Jeff
Race: Human
Ht: 5'11"
Wt: 165
Appearance: rugged but handsome, without any visible scars

Age: 19

Spent: 188
Unspent: -43

CHARACTER SHEET

ST 9
DX 10

[
[

-10 ] HP 12

0 ] Will 12

Basic
Speed

6]

Basic
Move

[ -25 ]

3.75

[ -30 ]

0]

Name
Naturalist (Urth)
Shortsword

SKILLS (continued)
Level
15
9

Relative
IQ-2
DX-1

[
[

Pts
1]
1]

10

DX+0

2]

13
17 *
15
9

Per+1
IQ+0
IQ-2
DX-1

[
[
[
[

2]
1]
1]
1]

Level
18 *
18 *
18 *
18 *
18 *
18 *
18 *
18 *
18 *
18 *
18 *
18 *
18 *
18 *
18 *
18 *
18 *
18 *
18 *
18 *
18 *
18 *
18 *
18 *
18 *
18 *
18 *
18 *
18 *
18 *
18 *
18 *
18 *
18 *
18 *
18 *
18 *
18 *
18 *
18 *
17 *
17 *
17 *
18 *
18 *
18 *
18 *
18 *

Relative
IQ+1
IQ+1
IQ+1
IQ+1
IQ+1
IQ+1
IQ+1
IQ+1
IQ+1
IQ+1
IQ+1
IQ+1
IQ+1
IQ+1
IQ+1
IQ+1
IQ+1
IQ+1
IQ+1
IQ+1
IQ+1
IQ+1
IQ+1
IQ+1
IQ+1
IQ+1
IQ+1
IQ+1
IQ+1
IQ+1
IQ+1
IQ+1
IQ+1
IQ+1
IQ+1
IQ+1
IQ+1
IQ+1
IQ+1
IQ+1
IQ+0
IQ+0
IQ+0
IQ+1
IQ+1
IQ+1
IQ+1
IQ+1

[
[
[
[
[
[
[
[
[
[
[
[
[
[
[
[
[
[
[
[
[
[
[
[
[
[
[
[
[
[
[
[
[
[
[
[
[
[
[
[
[
[
[
[
[
[
[
[

Pts
1]
1]
1]
1]
1]
1]
1]
1]
1]
1]
1]
1]
1]
1]
1]
1]
1]
1]
1]
1]
1]
1]
1]
1]
1]
2]
1]
1]
1]
1]
1]
1]
1]
1]
1]
1]
1]
1]
1]
1]
1]
1]
1]
1]
1]
1]
1]
1]

Parry: 7

IQ

17

HT 11

[ 140 ] Per 12
[

10 ] FP

[ -25 ] BL 16lb

18

TL 3
Vision
Hearing
Touch

21 ]

HP

Taste/Smell
Fright Check
Broad Jump

12
12
1yd

3, 0, -12, -24, -36, -48, -60

Name
Basic
Ground
Dodge

1d-2

(STST)/5
Sw

High Jump

5, 0, -18

ENCUMBRANCE TABLE
None
Light
Med
16lb
32lb
48lb
3yd
2yd
1yd
6
5
4

Hvy
96lb
1yd
3

PARRY

PARRY

BLOCK

DODGE

13

11

4/6

X-Hvy
160lb
1yd
2
DR
1*

Staff
DX
Cloak
Med
DR Notes: +2 from Magical Cloak; DB Notes: +3 from Magical Cloak

Torso

REACTION MODIFIERS
Appearance: +0
Status: +0
Other: +0
Name
Druidic

LANGUAGES
Spoken
Accented

Written
Literate

Pts
4]

Pts
8]

[
[

5]
9]

18 ]

5]

Name
Attribute Substitution (Innate Attack based on IQ)
Blocking Spell Mastery (Forest Defense)
Blocking Spell Mastery (Return Missile)
Sacrificial Blocking Spell (Deflect Missile)

[
[
[
[

Pts
1]
1]
1]
1]

DISADVANTAGES
Name
Pacifism (Reluctant Killer)
Restricted Diet (Vegetarian; Very Common)
Sense of Duty ((Druids); Small Group)

Pts
[
-5 ]
[ -10 ]
[
-5 ]

ADVANTAGES
Name
Animal Companion [Ally] (Macian Lynx; 25% of starting points;
Constantly; Summonable)
Animal Empathy
Energy Reserve 15 (Magical; Spells Only; Granted by Familiar;
Special Recharge (only ally may recharge))
Magery 3 (Fading Spell Effects; Impermanent Magery
(Dispelled by non-magical means))
Magery 0
PERKS

SKILLS
Name
Animal Handling (Big Cats)
Artist (Woodworking)
Cloak

Level
16
15
10

Relative
IQ-1
IQ-2
DX+0

[
[
[

Pts
1]
1]
2]

16
17
18
15

IQ-1
IQ+0
IQ+1
IQ-2

[
[
[
[

2]
1]
2]
1]

Block: 11

Diplomacy
First Aid/TL3
Innate Attack (Projectile)
Mimicry (Animal Sounds)
Phoenix: r58 (2012-06-09) / GCA: 4.0.423

Parry: 13

(Woodlands)
Thaumatology
Veterinary/TL3
Whip

8in

FP

Staff
dSurvival

1d-1

0 ] SM +0

[
12
12
12

Thr

Parry: 7
* Includes: +3 from 'Magery'

SPELLS
Name
Animate Plant
Apportation
Beast Link
Beast Speech
Beast Summoning
Beast-Soother
Catch Missile
Continual Light
Cure Disease
Daze
Death Vision
Deflect Missile
Delay
Foolishness
Forest Defense
Glue
Grease
Haste
Heal Plant
Hide Path
Identify Plant
Itch
Lend Energy
Lend Vitality
Light
Major Healing
Mass Daze
Mass Sleep
Master
Minor Healing
Missile Shield
Neutralize Poison
Plant Growth
Rain of Nuts
Recover Energy
Relieve Sickness
Return Missile
Reverse Missiles
Seek Plant
Shape Plant
Shapeshift Others (Giant Eagle)
Shapeshifting (Giant Eagle)
Shapeshifting (Tiger)
Sleep
Spasm
Spider Silk
Tangle Growth
Wallwalker
* Includes: +3 from 'Magery'

Printed: 8/26/2013

Pg: 1

Thadius [The Forest Warden]

POINTS SUMMARY
Basic Attributes, Secondary Characteristics
Advantages, Perks
Disadvantages, Quirks
Skills, Techniques
Spells
Total Points Spent:
Unspent Points:

Phoenix: r58 (2012-06-09) / GCA: 4.0.423

Human

[
[
[
[
[

Pts
87 ]
53 ]
-20 ]
19 ]
49 ]
188
-43

Printed: 8/26/2013

Pg: 2

Thadius [The Forest Warden]

Human

MELEE ATTACKS
Skill
Parry
10

10
8
9
7
9
7
9
5U
9
5U

Name
Bite
Cloak (Block)
Kick
Punch
Shortsword (Wooden - Bokken): Swing
Shortsword (Wooden - Bokken): Thrust
Whip (2-yard)
Whip (4-yard)

Damage
1d-3 cr

1d-2 cr
1d-3 cr
1d-1 cut
1d-1 imp
1d-3 (0.5) cr
1d-3 (0.5) cr

RANGED ATTACKS
Skill
Damage
Acc Range
10 spec.
1
2yd

Name
Magical Light Cloak
Name
Animate Plant
Apportation
Beast Link
Beast Speech
Beast Summoning
Beast-Soother
Catch Missile
Continual Light
Cure Disease
Daze
Death Vision
Deflect Missile
Delay
Foolishness
Forest Defense
Glue
Grease
Haste
Heal Plant
Hide Path
Identify Plant
Itch
Lend Energy
Lend Vitality
Light
Major Healing
Mass Daze
Mass Sleep
Master
Minor Healing
Missile Shield
Neutralize Poison
Plant Growth
Rain of Nuts
Recover Energy
Relieve Sickness
Return Missile
Reverse Missiles
Seek Plant
Shape Plant
Shapeshift Others (Giant Eagle)
Shapeshifting (Giant Eagle)
Shapeshifting (Tiger)
Sleep
Spasm
Spider Silk
Tangle Growth
Wallwalker

Skill
18
18
18
18
18
18
18
18
18
18
18
18
18
18
18
18
18
18
18
18
18
18
18
18
18
18
18
18
18
18
18
18
18
18
18
18
18
18
18
18
17
17
17
18
18
18
18
18

SPELL GRIMOIRE
Class
Time
Regular
5 sec.
Reg./R-Will
1 sec.
Regular
5 sec.
Regular
1 sec.
Regular
1 sec.
Regular
1 sec.
Blocking
1 sec.
Regular
1 sec.
Regular
10 min.
Regular/R-HT
2 sec.
Regular
3 sec.
Blocking
1 sec.
Regular
10 sec.
Regular/R-Will
1 sec.
Blocking

Area
1 sec.
Area
1 sec.
Regular
2 sec.
Area
1 min.
Regular
1 sec.
Information
1 sec.
Regular/R-HT
1 sec.
Regular
1 sec.
Regular
1 sec.
Regular
1 sec.
Regular
1 sec.
Area/R-HT
sec.=cost
Area/R-HT
sec.=cost
Reg./Block./R-IQ
1 sec.
Regular
1 sec.
Regular
1 sec.
Regular
30 sec.
Area
10 sec.
Area
1 sec.
Special
Special
Regular/R-spell
10 sec.
Blocking
1 sec.
Regular
1 sec.
Information
1 sec.
Regular
10 sec.
Special/R-Will
30 sec.
Special
3 sec.
Special
3 sec.
Regular/R-HT
3 sec.
Regular/R-HT
1 sec.
Missile
1 sec.
Area
2 sec.
Regular
1 sec.

RoF
1
Duration
1 min.
1 min.
Special
1 min.
1 min.
Perm.#
Instant
Varies
Instant
1 min.
1 sec.
Instant
2 hrs.
1 min.
Perm.
10 min.
10 min.
1 min.
Perm.
1 min.
Instant
Scratch#
Perm.
1 hr.
1 min.
Perm.
Instant
Instant
Indef.
Perm.
1 min.
Perm.
1 min.
1 min.
Special
10 min.
Instant
1 min.
Instant
1 min.
1 hour
1 hour
1 hour
Instant
Instant
1 min.
1 min.
1 min.

EQUIPMENT
Qty Item
1 Backpack Small
Bandages

Weight
3lb

10

2lb

Description: TL:Var. Notes: Bandages for half-dozen wounds. Might be clean cloth,
adhesive dressings, or sprat-on "plastiskin," depending on TL. At TL 6+, includes IV
drip, needle, and plasma. Basic equipment for First Aid skill.

Phoenix: r58 (2012-06-09) / GCA: 4.0.423

Shots
T(1)

ST

8
8
7
9
ST
5

Casting Cost
Varies
Varies
3
4/2
3/2#
1 to 3
2
Varies
4
3/2
2
1
3/3
1 per IQ-/H
1 to 3
3/S
3/S
2/pt./H
3
2/1
2
2
Varies
1 per HP loaned
1/1
1 to 4
2/1#
3#
2
1 to 3
5/2
5
3/2
1/10/S
none
2
2
7/3
2
3/1#
Varies
Varies
Varies
4
2
1/5 yds.#
1 or 2#/H
1 per 50 lbs./H#

LC

4
4
4
4

Notes
[2,3,4]

[12]
[12]

Bulk Rcl LC Notes


-4

4 [4]

College

Page
M164
B251, M142
M30
M31
M30
M29
M168
B249, M110
F170, M91
B250, M134
B251, M149
B251, M143
M130
B250, M134
M142
M142
B251, M142
F171, M161
M162
F171, M161
B244, M35
B248, M89
B248, M89
B249, M110
B248, M91
B251, M137
B251, M137
M30
B248, M91
M168
M92
M162
M165
B248, M89
M90
M168
M168
F171, M161
M161
M33
M32
M32
B251, M135
B244, M35
M32
M162
M144

EQUIPMENT (continued)
Cost
60

Qty Item
1 Cloak (Block)

Description: TL:1 Notes: Holds 40 lbs. of gear.

Reach
C
1
C,1
C
1
1
12*
14*

Cost
200

Weight
1lb

Description: TL:3 LC:4 DB:4 Dam:thr cr Reach:1 Parry:No ST:-- DR:3 HP:9 Skill:Cloak
Notes: [2,3,4]

Hammock (Hanging Bed)

25

Printed: 8/26/2013

4lb

Pg: 3

Thadius [The Forest Warden]

EQUIPMENT (continued)
Qty Item
1 Magical Light Cloak

Human

Cost
20

Weight
2lb

Description: TL:1 LC:4, Dam:spec. ACC:1 Range:2/ ROF:1 Shots:T(1) ST:5 Bulk:-4 Rcl:Skill:Cloak+2, DX-5, Net-4, Shield-4 Notes: [4]

Magical Light Cloak (Arms, Skull, Neck,


Torso)

1lb

Description: TL:0 DR:3 Locations: Arms, Skull, Neck, Torso


Location: Arms, Skull, Neck, Torso

Personal Basics

Description: TL:0 Notes: Minimum gear for camping: -2 to any Survival roll without it.
Includes utensils, tinderbox or flint and steel, towel, etc., as TL permits.

1
1
1
1

Powerstone (10 FP)


Powerstone (5 FP - Dedicated)
Powerstone (5FP)
Shortsword (Wooden - Bokken)

1200
550
550
400

1lb
1lb

2lb

Description: TL:1 LC:4, [Dam:sw cut Reach:1 Parry:0 ST:8 Skill:Shortsword, DX-5,
Broadsword-2, Force Sword-4, Jitte/Sai-3, Knife-4, Saber-4, Smallsword-4, Tonfa-3],
[Dam:thr+1 imp Reach:1 Parry:0 ST:8 Skill:Shortsword, DX-5, Broadsword-2, Force
Sword-4, Jitte/Sai-3, Knife-4, Saber-4, Smallsword-4, Tonfa-3]

1
1

Spellbook (Druidic - Personal)


Type IIA Armor (Defending)

50
600

3lb
2lb

40

4lb

Description: TL:8 LC:3 DR:7 Holdout -1 covert body armor


Location: torso

Whip (2-yard)

Description: TL:1 LC:4, Dam:sw-2(0.5) cr Reach:1-2* Parry:-2U ST:7 Skill:Whip Notes:


[12] Specify maximum reach (up to 7 yards) when bought. Cost and weight are per yard.
ST is 5, +1 per yard. Many special rules apply; be sure to see Whips (p. B406).

Whip (4-yard)

80

8lb

Description: TL:1 LC:4, Dam:sw-2(0.5) cr Reach:1-4* Parry:-2U ST:9 Skill:Whip Notes:


[12] Specify maximum reach (up to 7 yards) when bought. Cost and weight are per yard.
ST is 5, +1 per yard. Many special rules apply; be sure to see Whips (p. B406).

Phoenix: r58 (2012-06-09) / GCA: 4.0.423

Printed: 8/26/2013

Pg: 4

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