Professional Documents
Culture Documents
by Jeff Cziska
Offensive Goals
Five main goals that must be achieved to ensure success.
1. No mental mistakes, missed assignments, penalties & turnovers.
2. Score. We want to score every time we have the ball.
3. Control the football (field position and the clock).
4. Pressure the defense with two basic threats the run and the pass.
5. Spread the defense by attacking the entire field.
QUARTERBACK: (QB)
LEFT HALFBACK : A BACK
The offensive line will line up as far back from the ball is legally possible. Linemen will get in a
comfortable 3-point stance with very little weight on the down hand. The guards will align no
deeper than at the heels of the center. The tackles and ends will align their hands even with
the guards down hand. This will give us a balanced offensive line with no bowing. Base line
splits will be 2 from tackle to tackle with the TE at 3. Hole numbers will go from 1 to 9 from
right to left. The left tight end will be the X man and the right tight end will be the Y man.
Fullback (B) - align at 4 yards from the LOS in a balanced 2-point stance.
Halfbacks (A & C) - align 2 yards off the LOS and 5 yards outside the tackles.
Split End - align 12 yards from the tackle in a 2-point stance, inside foot back and eyes on ball.
Quarterback will align directly behind the center.
The offensive line will line up as close to the ball as possible. Linemen will get in a
comfortable 3-point stance with very little weight on the down hand. The down hand is
the choice of each linemen and will be a matter of what feels most comfortable. The
tackles and ends will align their hands even with the guards down hand. This will give us
a balanced offensive line with no bowing. Base line splits will be toe to toe but will vary
throughout the season to take advantage of defensive weaknesses. Hole numbers will go
from 1 to 9 from right to left. The left tight end will be the X man and the right tight end
will be the Y man.
Fullback (B) - align at arms length from the QB in a comfortable 3-point stance.
Halfbacks (A & C) - align 1 foot off the LOS and 1 foot outside the tight ends.
Quarterback will align directly behind the center.
Motion
Rocket - Full-speed motion by 2 back aiming for heels of the 3 back. Large open step with
inside foot and go. Flatten path after passing the B back. Get head turned toward the ball.
Lazer - ull-speed motion by 4 back aiming for heels of the 3 back. Large open step with
inside foot and go. Flatten path after passing the B back. Get head turned toward the ball.
This motion allows us to beat the defense to the outside and put them out of position.
Rocket Stop - Full-speed motion by 2 back aiming for heels of the 3 back. Large open step
with inside foot and go. On third step come to a stop and run play called.
Lazer Stop - Full-speed motion by 4 back aiming for heels of the 3 back. Large open step
with inside foot and go. On third step come to a stop and run play called.
This motion allows to run our base plays while getting the defense out of place.
The first number represents the formation. The second number represents the series.
The third number is the point of attack (inside cheek of designated lineman). Any word or
words following the number will designate the blocking scheme for the play. In this case
we have Rip 532 Power.
500 is the formation. In this case 500 is Tight.
30 is the series
2 is the point of attack
The Power call will tell the linemen and the backs their blocking concept and the backs
the proper backfield action.
The Huddle
The center will call for the huddle 2 yards away from the ball. The entire huddle will face
the ball. The front row will be from our interior line from tackle to tackle. The tight ends
will align behind the tackle to their respective side. The A back will align behind the left
guard, the B back behind the center and the C back behind the right guard. The
quarterback will approach the huddle and stand in front of the center, say the play and
cadence twice as he going from left to right, then back. Eye contact is crucial. The
quarterback will then say TEAM and the rest of the team will clap their hands and
answer back BREAK, as they break the huddle.
Cadence
Our cadence will be: ready.. down (time here to allow line calls).. go-hut-go:
ready.. down.. go-hut-go!
The QB will come to the line of scrimmage and make sure everyone is aligned properly.
He will say READY then get his hands under center. The QB will then begin his
cadence. On DOWN everyone will get into their 3-point stance. Here there will be a
slight pause to allow the linemen to make their calls. The QB will then finish his
cadence by saying GO-HUT-GO. The A or C back will begin their motion on the first
GO. The center will snap will be on the G of the second GO.
The QB will lift his foot when starting ROCKET and ROCKET STOP motion, but the
cadence will remain the same.
Linemen:
1. Athletic Position
- Feet straight at shoulders width apart with weight on the balls of your feet.
- Hips down and back
- Z in the knee helps emphasize good power angles & flat back.
- Proud chest
- Flat back/proud chest/head straight/neck bowed.
2. Offensive Line Stance
- Feet straight slightly staggered at a toe to instep relationship.
- Heels are on the ground with weight on the balls of our feet.
We want 7 cleats in the ground while engaging our opponent.
3. Pre-snap position
- We want our hands on our knees with our backside out, a proud chest and a
flat back with our head straight and our neck bowed (this is not a resting position).
4. Procedure
- On the command Down we will reach out placing our down hand in front of our
face while maintaining our heels on the ground placing a good amount of weight on
our down hand while maintaining a balanced stance.
- Our opposite hand will be out, parallel to our down hand while not touching the
ground (this enables our load to be even).
- We want high hips with our backside even or just under our head (this will help us
maintain a chest to knee position on our 1st step).
- Our head is up with our eyes facing forward.
5. Linemen will be as far back from the line of scrimmage (LOS) as possible.
- The guard will align no deeper than at the heels of the center.
- The tackles and ends will align their hands even with the guards down hand.
- This will give us a balanced offensive line with no bowing.
- Line splits will be non-existent. We will be toe to toe.
- In Tight (500) linemen will crowd the line of scrimmage.
6. Everything we accomplish as a team begins and is finished up front.
- The backs get the glory, but the linemen win the games.
7. Blocking technique.
- The key is blocking surface and we want to maximize the area provided to us. We
want our blockers shoulder, head, and hands on the defender driving him. Never
lean into a defender; keep your center of gravity low and stay under the defender as
you drive him upward. Drive your hips into him so that your body stays under his and
your feet constantly moving towards the defender.
8. Double Team Blocking
- First of two main blocking techniques used on the offensive line.
- Accomplished by the first lineman (post man) blocking the defensive lineman
aligned on him. He will fire out and get the defender lifted, without trying to gain
position. As the defender is posted the adjacent lineman (lead man) will drive his
inside shoulder into the hip of the defender. At this point both linemen will split the
defender in half and work toward pushing him backwards (never sideways).
- Eyes of both linemen are always up and directed at the linebackers. This way they
are capable of handling any alignment, stunt, or blitz.
- Pushing the double team up the field instead of sideways helps open up well
defined blocking lanes while cutting off scraping linebackers.
- Keys to proper double teams are sound engagement technique and good footwork.
- Gives lineman a force advantage
9. Down Blocking
- Second of the two main blocking techniques used by the offensive line.
- Ensures gap protection.
- Will be used against defenses that do not give us double teams.
- Great against an Eagle front.
- Great against stack defenses and defenses that like to stunt a lot.
- A 30-degree angle is followed on playside either inward or outward.
- Exploding off the LOS is KEY!
- Sound engagement technique and good footwork.
- Is used with or without pulling and trapping.
- Easy to understand.
- Simple to teach.
- Simple to implement.
- Simple to execute.
- Simple to adjust.
10. Power
- Y scramble blocks
- P & O - pull, seal any leakage and then wall off inside.
11. Power O (only run if backside penetration is disrupting the play)
- Y & Tackle cutoff. SE cutoff.
- O - pull, sealing any penetration leakage and then wall off inside.
12. Iso (great against defense with DE on to inside eye and back walked up)
- Y & Tackle cutoff. SE cutoff.
- O - pull, sealing any penetration leakage and then wall off inside.
- T and TE follow out path (opposite of down block).
13. Counter (includes Counter Criss-Cross/Shuffle Pass)
- Y scramble blocks/SE cutoff.
- P - pull, seal any leakage and then wall off inside.
- O - pull, seal any leakage, kicking out first threat to show.
Backfield Principals
Backfield:
1. B Back (Fullback) Stance and Alignment
- Balanced 2-point stance with hands on thighs.
- 4 yards behind LOS.
1a. Tight Stance and Alignment
- 3-point stance in one hand down and same side foot back (numbers on the knees).
- Down hand is directly in front of the back foot with feet no wider than shoulders.
- Place little weight on the down hand 50 to 60% of weight on front foot (bend at the
knees and then place the hand down).
- Their eyes are up, tails down.
- Have them get into a four point stance then move foot back and hand down.
- Line up directly behind QB.
- Should be able to almost touch the QB if you stretched your arm out.
- 3-point stance, this helps to hide the B back and makes the deception game better.
4. Taking a Snap
- The QBs hands should be placed so they are side by side with the index fingers
touching.
- The fingers should be spread to cover a greater area of the ball.
- The hands should be flat against the centers back side, and far enough in so that the
hands can touch the ball once its been snapped.
- Once the snap is received the QB will bring the ball straight to his belt buckle.
6. Making a handoff
- When making the handoff, there must be a good mesh point.
- The quarterback must get the ball to the A, B, or C back and the back must make a
good pocket so that the quarterback can seat the ball easily.
- The quarterback must look the ball in and then carry out the fake.
- Looking the ball in is a must for two reasons.
- Ensuring that the ball was given smoothly and there is not a fumble.
- The other reason is for faking.
- Look ball into belly of ball carrier.
7. Faking a handoff
- The key is to use the eyes.
- Follow the ball just as you would if you were really giving it to the ball carrier.
- This makes the defense come up and attack the ball carrier.
- Finish the play.
8. Taking a handoff
- Make a pocket using arms and hands
- Ball side arm is parallel to the ground and just above the chest
- Ball side arm is pointed outward towards the handoff location
- Palm and forearm are facing down
- Away side arm is parallel to the ground and just below the belly button
- Away side elbow is point to the opposite side of the handoff
- Palm and forearm are facing upwards
- Ball is placed into the midsection and away hand secures it in a 4 point contact
9. Making a Toss
- Toss the ball like you would toss a baby.
- Soft toss with a soft catch
10. Carrying the ball
- Protect the ball - POINT TO PALM/UNDER BICEP/HIGH AND TIGHT
11. B Back footwork on the Down from Tight (DROP - CROSS - SQUARE - ATTACK)
12. Kickout block on the Power (OPEN - CROSS - SQUARE - SLIDE - DRIVE)
- Fullback takes a 45 degree open step with playside foot. Crossover with opposite
foot (aiming point is at rear of T). Attack first defender to show. Load hands, square
up and explode (LOAD - BAM - EXPLODE).
- Blocking rules for the playside Tight End (Y) will DOWN to BACKER.
- The Centers rules will be ON to AWAY.
2. Coaching Points:
a. Make sure linemen begin in an athletic position with a proud chest, high hips and
hands on knees.
b. On load linemen should always keep chest over knee.
c. On bam seven cleats are to be violently planted into the ground while still keeping
chest over knee and arms loaded.
d. At this point a linemans potential energy is at a maximum.
e. From here linemen will move on to the next drill.
Takeoff
1. Drill Organization and Procedure:
a. Linemen will go through same progression as they did at Trap Chute, but now
through the 5-man chute.
b. Defenders will align on the opposite side of the chute holding shields.
c. Linemen will go on cadence.
2. Coaching Points:
a. Emphasize coming off the ball as quickly as possible.
b. Watch to make sure everyone loads.
c. Make a competition of it.
Down Block
1. Drill Organization and Procedure:
a. We usually align a defense that we believe we will see during the upcoming game,
but mix it up to cover our bases.
b. Key point is to block area, not man.
c. Step at 30 degrees with the foot in the direction we are going.
d. Feet accelerate on contact and drive their man until the whistle blows.
2. Coaching Points:
a. Players need to understand they are not blocking a man, but an area. If they
chase, gaps are created and the assignment of adjacent linemen can be messed up.
b. If no contact is made after three steps a lineman will work up to linebacker level
and block any linebackers scraping across.
c. Occasionally send a linebacker so linemen never guess who they may be blocking.
d. If we face a quicker than usual defensive lineman, aiming point will be his far foot.
Fronts
1. Drill Organization and Procedure:
a. Several pop-up dummies will be aligned in various defensive fronts.
b. The entire offensive line will line up at the line of scrimmage an await the play call.
c. Upon hearing the play called linemen will get into their set position.
d. On cadence linemen will carry out their blocking assignments.
2. Coaching Points:
a. The center should always make an odd or even call.
b. The first play that will always be run will be 24/38 Power.
c. Particular plays will be emphasized each week according to the opponent played
based on scouting reports.
d. When linemen are pulling on Power they should brush the shoulder pads of the
linemen they are pulling by as they work up into the hole.
e. Do not overlook the small things. Even if it works in practice does not mean it will
work in a game.
Team Drills:
Power Hour
1. Drill organization and procedure:
a. Place the ball on the 3-yard line.
b. Overload the defense to one side.
c. Put too many defenders out their.
d. Tell the defense whether it is 32 or 38 Power.
e. Offense scores it wins. Defense stops the offense it wins.
f. Make it a best of series where the loser does push-ups, burpees
Line Calls:
1. Calls
a. DOMINO: This call can be made by any lineman on the playside. It will
alert all playside linemen to block down. This call works best against a stunting
defense or an Eagle front.
b. XENA: Call made by one lineman to the adjacent lineman to his outside to
cross block with him (usually will be made by the guard to alert the tackle on
Iso when he has a 3 technique aligned on him).
c. FARMER: Call made by one lineman to the adjacent lineman to his inside
to fold block with him.
c. DEUCE: Made by the post man when he can handle the man himself
sending the lead man to second level.
Pre-snap:
2. Communication
a. Linemen will make dummy calls on every play.
1. This hides our main calls developed as the season progresses.
2. This will make the defense think more.
b. Linemen will be able to talk to each other at the line to:
1. Ask for help on a block.
2. Ask if they have somehow forgotten their assignment.
3. Ask if snap count forgotten (should not happen, but)
10 Series
TIGHT ROCKET 11
TIGHT LAZER 19
20 Series
TIGHT RED 21
TIGHT BLUE 29
30 Series
X - Down/backer
T - On/Down
G - On/Down
Center - On/away
O - Pull playside up into the hole/pick up leakage along the way/seal inside
P - Pull playside up into the hole/pick up leakage along the way/seal inside
Y - Scramble block
QB - Open toward A back/make soft pitch/get up into the hole/seal outside
A - Receive pitch/follow blockers up into the hole/keep feet going
B - Drive for tail of playside tackle/kickout first threat to show
C - Leave in early motion/fake 99 Toss
X - Down/backer
T - On/Down
G - On/Down
Center - On/away
O - Pull playside up into the hole/pick up leakage along the way/seal inside
P - Pull playside up into the hole/pick up leakage along the way/seal inside
Y - Scramble block
QB - Open toward C back/make soft pitch/get up into the hole/seal outside
A - Leave in early motion/fake 91 Toss
B - Drive for tail of playside tackle/kickout first threat to show
C - Receive pitch/follow blockers up into the hole/keep feet going
X - Down/backer
T - On/Down
G - On/Down
Center - On/away
O - Pull playside up into the hole/pick up leakage along the way/seal inside
P - Pull playside up into the hole/pick up leakage along the way/seal inside
Y - Scramble block
QB - Open toward motion/continue turn/get up into the hole
A - Fake 91 Toss
B - Drive for tail of playside tackle/kickout first threat to show
C - Go block the Safety
X - Down/backer
T - On/Down
G - On/Down
Center - On/away
O - Pull playside up into the hole/pick up leakage along the way/seal inside
P - Pull playside up into the hole/pick up leakage along the way/seal inside
Y - Scramble block
QB - Open toward motion/continue turn/get up into the hole
A - Go block the Safety
B - Drive for tail of playside tackle/kickout first threat to show
C - Fake 99 Toss
X - Down/backer
T - On/Down
G - On/Down
Center - On/away
O - Pull toward playside for two steps/peel back and pick up first threat to show
P - Scramble toward playside
Y - Run post route
QB - Open toward motion/work toward hole for two steps/stop and drop 3 steps/hit Y on post
A - Fake 32 Power
B - Drive for tail of playside tackle/kickout first threat to show
C - Fake 99 Toss
X - Down/backer
T - On/Down
G - On/Down
Center - On/away
O - Pull playside toward hole/kickout first threat outside of playside tackle
P - Pull playside up into the hole/pick up leakage along the way/seal inside
Y - Scramble block
QB - Open toward motion/continue turn/inside handoff to 2 back/drop back
A - Take drop step/head toward hole/receive inside handoff/cut inside of guards block
B - Fake 88 Down
C - Fake 99 Quick Toss
X - Down/backer
T - On/Down
G - On/Down
Center - On/away
O - Pull playside toward hole/kickout first threat outside of playside tackle
P - Pull playside up into the hole/pick up leakage along the way/seal inside
Y - Scramble block
QB - Open toward motion/continue turn/inside handoff to 4 back/drop back
A - Fake 91 Toss
B - Fake 82 Down
C - Take drop step/head toward hole/receive inside handoff/cut inside of guards block
X - Down/backer
T - On/Down
G - On/Down
Center - On/away
O - Pull playside toward hole/kickout first threat outside of playside tackle
P - Pull playside up into the hole/pick up leakage along the way/seal inside
Y - Cutoff
QB - Open toward motion/toss to 4 back/get up into hole/seal outside
A - Drop step/receive handoff from 4 back/cut inside of guards block
B - Drive for tail of backside tackle
C - Leave in early motion/receive pitch/handoff to 2 back/fake 38 Power
X - Down/backer
T - On/Down
G - On/Down
Center - On/away
O - Pull playside toward hole/kickout first threat outside of playside tackle
P - Pull playside up into the hole/pick up leakage along the way/seal inside
Y - Cutoff
QB - Open toward motion/toss to 2 back/get up into hole/seal outside
A - Leave in early motion/receive toss/handoff to 4/fake 32 Power
B - Drive for tail of backside tackle/block area
C - Drop step/receive handoff from 4 back/cut inside of guards block
X - Down/backer
T - On/Down
G - On/Down
Center - On/away
O - Pull playside toward hole/kickout first threat outside of playside tackle
P - Pull playside up into the hole/pick up leakage along the way/seal inside
Y - Run fade
QB - Open toward motion/follow Red-Red path/pitch ball forward to 4 back with left hand
A - Leave in early motion/fake 32 Power/get out in front of QB
B - Fake 32 Power/block first threat
C - Take drop step/head toward hole/receive pitch/cut inside of guards block
X - Block out
T - Block out/XBL with 3 technique over guard (X call)
G - Block down/3 technique XBL with tackle (make X call)
Center - Block man on/away
O - Pull up into the hole sealing inside
P - Pull up into the hole sealing inside
Y - Scramble block
QB - Open toward 2 back/make soft pitch/get up into the hole/seal outside
2 - Receive pitch/follow blockers up into the hole/keep feet going
3 - Take lateral step/hit the hole and block first ugly shirt
4 - Fake 99 Toss
X - Block out
T - Block out/XBL with 3 technique over guard (X call)
G - Block down/3 technique XBL with tackle (make X call)
Center - Block man on/away
O - Pull up into the hole sealing inside
P - Pull up into the hole sealing inside
Y - Scramble block
QB - Open toward 4 back/make soft pitch/get up into the hole/seal outside
2 - Fake 91 Toss
3 - Take lateral step/hit the hole and block first ugly shirt
4 - Receive pitch/follow blockers up into the hole/keep feet going
40 Series
50 Series
60 Series
80 Series
90 Series
#4 - Backside EMLOS
1. Run 32 Power and watch his reaction
a. He chases run the 38 Counter or 38 Counter Criss-Cross
b. He chases flat down the line run 21 Waggle
#5 - First down lineman outside of G
1. Watch his reaction as you run outside/off-tackle
a.If he flies upfield then run 24 Trap
#6 - Second man at third level closest to playside (Safety or Cornerback)
1. Watch to see if cheats up when you start motion
a.Hit X on 32 Power Pass
Terminology
Backside: the area away from where the play is being run.
Cadence: the snap call progression.
Counter: a play where the running backs run opposite of the called play with the
exception of the ball carrier, who runs to the point of attack.
Double Team Block: our main blocking scheme where a lineman at the point of attack
will POST their defender and an adjacent will LEAD.
Down Block: the name for our blocking scheme where we are stepping on a hard angle
(usually 30 degrees), continuing on an imaginary line and blocking any defender that
crosses our path. We may adjust our angle according to the speed of the defense.
First Level: defenders lined up on the line of scrimmage (LOS), usually defensive
linemen.
Kick-out Block: an inside-out block on the first defender past the point of attack. Aimed
at his inside jersey number so that he is sealed from the inside.
Line of Scrimmage (LOS): the area directly across from the offensive line, usually within
6 inches of the ball.
Log Block: an inside-out block on the first defender past the point of attack. Aimed at
the outside jersey number so that he his sealed to the inside and away from the outside.
Playside: the side of the ball where the play is being run.
Point of Attack: the area we are running the ball to, most often designated by a hole
number.
Scramble Block: our second of our two main blocking schemes used by our TE on the
backside of most of our running plays and by our linemen on sweeps and pass plays.
Second Level: defenders directly behind the first level of defenders, usually linebackers.
Seal Block an outside in block by the wingback. Takes an outside release step and
does not attempt to touch the defensive lineman inside him. He turns inside
perpendicular to the LOS and attacks the first linebackers outside jersey number inside
of the point-of-attack.
Third Level: all other defenders beyond the second level, usually defensive backs.
Trap Block: a block where a pulling lineman blocks out the first free man at the point of
attack.
Wall-Off Block: a block to cut off defensive pursuit at a point immediately beyond the
line of scrimmage.
Wedge Block: a block where we will try and bring the offensive line together to block
one defender. We will drive our inside shoulder to the middle of the back of the next
lineman to our inside. It is our goal to not touch any defender but the man we are
wedging.
SPINNER PACKAGE
Alignment:
Aligning in the Spinner will literally take a few seconds to learn. The B back will simply
take a half-step to his right and the QB will align adjacent to the B back. Both backs will
split the center evenly and align as close together as possible. The rest of the offense
keeps their normal alignment.
Plays to Run:
Pretty much anything you can run out of the Double Wing you can run out of the
Spinner. However, like the base Double Wing it is best keep it simple. The Spinner
usually works best with motion in one direction, with the same CTXX action at all times.
It is advantageous to do so for three reasons. First, the backfield gets continuous reps
with the same action. Second, the defense really does get lulled to sleep. Finally, we
usually have our QB on the left and we want him doing the majority of the handing off
and passing.
The Spinner more so than the base Double Wing can be tinkered with to fit your
personnel. If you have two stud B backs, then why not have them in the backfield
together? Personally, I do not care for passing the ball, but I have gone with two
Quarterbacks. It can give the defense fits.
A base Spinner package would consist of the following plays:
Rip 32 X
Rip 38 CTXX
Rip 82 Down X
Rip 88 QB Down X
Rip 44 Wedge X
Rip 81 Keep Pass
X - Down/backer
T - On/down
G - On/down
Center - Block man on/away
O - Pull playside up into the hole/pick up leakage along the way/seal inside
P - Pull playside up into the hole/pick up leakage along the way/seal inside
Y - Scramble block
QB - Take snap/turn toward B back/handoff to A/fake 88 Down
A - Leave in early motion/receive handoff/follow blockers up into the hole/keep feet going
B - Turn toward QB/continue turn/attack line/kickout first threat to show
C - Fake 38 CTXX
X - Down/backer
T - On/down
G - On/down
Center - Block man on/away
O - Pull playside up into the hole/pick up leakage along the way/seal inside
P - Pull playside up into the hole/pick up leakage along the way/seal inside
Y - Scramble block
QB - Take snap/turn toward B back/handoff the A/get up into the hole/seal outside
A - Leave in early motion/receive handoff/handoff to C/fake 32 Power X
B - Turn toward QB/dive for tail of P/block first threat
C - On snap head for tail of B back/receive handoff from A/follow blockers up into hole
X - Block down
T - Block down
G - Trap first man to show outside of tackle your side
Center - Block man on/reach block playside
O - Trap first man to show outside of tackle your side
P - Block down
Y - Block down
QB - Turn toward B back/continue turn/fake 88 Down
A - Leave in early motion/fake 38 CTXX
B - Take snap/turn toward QB/continue turn/cut up inside block of G
C - Fake 38 CTXX
X - Block down
T - Block down
G - Trap first man to show outside of tackle your side
Center - Block man on/reach block playside
O - Trap first man to show outside of tackle your side
P - Block down
Y - Block down
QB - Take snap/turn toward B back/continue turn/cut up inside block of G
A - Fake 38 CTXX
B - Turn toward QB/continue turn/fake 82 Down
C - Leave in early motion/fake 38 CTXX
X - Block down
T - Block down
G - Trap first man to show outside of tackle your side
Center - Block man on/reach block playside
O - Trap first man to show outside of tackle your side
P - Block down
Y - Block down
QB - Turn toward B back/plant right foot and go
A - Leave in early motion/fake 38 CTXX
B - Turn toward QB/continue turn/cut up inside block of G/block first ugly jersey
C - Fake 38 CTXX
X - Block down
T - Block down
G - Trap first man to show outside of tackle your side
Center - Block man on/reach block playside
O - Trap first man to show outside of tackle your side
P - Block down
Y - Block down
QB - Turn toward QB/continue turn/cut up inside block of G/block first ugly jersey
A - Fake 38 CTXX
B - Turn toward QB back/plant left foot and go
C - Leave in early motion/fake 38 CTXX