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Chaotic Neutral
Strength
15 (+2)
Dexterity
21 (+5)
Constitution 13 (+1)
Intelligence 15 (+2)
Wisdom
13 (+1)
Charisma 13 (+1)
Size: Medium
Height: 4' 10"
Weight: 120 lb
Skin: Black
Eyes: Red
Hair:
White; Beardless
Blind-fight
Endurance
[free to rangers]
Point Blank Shot
Far Shot
Precise Shot
Quick Draw
Track
[free to rangers]
Two-Weapon Fighting
[ranger two-weapon track]
Improved Two-Weapon Fighting [ranger two-weapon track]
Weapon Focus x1
Weapon(s):
Weapon Specialization x1
Weapon(s):
Greater Weapon Focus x1
Weapon(s):
Traits:
Key
Skill
Ability
Misc.
Ranks
Ability Modifier Modifier
Modifier
Appraise
Int
2 = +2
Balance
Dex*
5 = +5
Bluff
Cha
1 = +1
Climb
13 = +2 +11
Str*
Concentration
Con
1 = +1
Craft_1
Int
2 = +2
Craft_2
Int
2 = +2
Craft_3
Int
2 = +2
Diplomacy
Cha
1 = +1
Disguise
Cha
1 = +1
Escape Artist
5 = +5
Dex*
Forgery
Int
2 = +2
Gather Information
Cha
1 = +1
Heal
Wis
1 = +1
Hide
5 = +5
Dex*
Intimidate
Cha
1 = +1
Jump
13 = +2 +11
Str*
Knowledge (dungeoneering) Int
13 = +2 +11
Knowledge (nature)
Int
15 = +2 +11
+2 [survival]
Listen
Wis
14 = +1 +11
+2 [elf]
Move Silently
16 = +5 +11
Dex*
Perform_1
Cha
1 = +1
Perform_2
Cha
1 = +1
Skill Name
Perform_3
Cha
1=
+1
Perform_4
Perform_5
Ride
Search
Sense Motive
Spot
Survival
Swim
Use Rope
Cha
Cha
Dex
Int
Wis
Wis
Wis
Str**
Dex
1=
1=
5=
4=
1=
14 =
12 =
2=
5=
+1
+1
+5
+2
+1
+1
+1
+2
+5
+2 [elf]
+11
+11
+2 [elf]
Ranger:
Favored enemies
Track as bonus feat (already included)
Combat Style
Endurance
Wild empathy (roll level + charisma bonus)
Endurance (level 3)
Animal Companion (level 4)
Woodland Stride (level 7)
Swift Tracker (level 8)
Evasion (level 9)
Camouflage (level 13)
Hide in Plain Sight (level 17)
High wisdom gains bonus spells daily
Favored Enemies:
Humanoids (elf) +4
Monstrous Humanoids +2
This ranger chose the two-weapon combat track.
Level 1:
Level 2:
Level 3:
Level 4:
Class HP rolled
Gestalt
10
Gestalt
10
Gestalt
4
Gestalt
3
+1 to dexterity
Level 5: Gestalt
Level 6: Gestalt
8
4
Level 7: Gestalt
Level 8: Gestalt
3
8
+1 to dexterity
Equipment:
9 lb Weapons / Armor / Shield (from above)
2 lb Spell component pouch
_____
11 lb Total
Animal Companion: Snake (small viper)
Small Animal
Hit dice 3d8 (13 hit points)
Initiative +4 (Dex)
Speed 20 feet, climb 20 feet, swim 20 feet
AC: 20 ( +1 small +4 Dex +5 natural)
Attacks: Bite +7 melee (Weapon Finesse);
Damage 1d2+poison-2 (bite);
Special Attacks: Poison DC 11, 1d6 con, 1d6 con
Special Qualities: Scent
Saves: Fort +3; Ref +7; Will +2
Abilities: Str 7, Dex 18, Con 11, Int 1, Wis 12, Cha 2
Skills: Balance +12; Climb +13; Hide +16; Listen +9; Spot +9;
The animal is entitled to distribute an additional 2 skill points.
Feats: Weapon Finesse (Bite)
Link, share spells
Evasion
Bonus tricks: 2
More about this character: