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André Boudreau

75 Acres Rd. Williamswood, NS, B3V-1E3


(902) 471-6682 ∙ boudreau22@live.ca
www.andreboudreau.blogspot.com

OBJECTIVE
- To work with a talented team of individuals on new and exciting projects.

WORK EXPERIENCE
Owens Productions - This 2, June 2010 - Sept 2010
Lead 3D Artist, Animation Supervisor, 3D Camera Animator and Render Wrangler
- Modeled, textured, lit and rigged the main 3D character in the film.
- Directed animation in staying with the style throughout the film.

Hatch Post, June 2010 - Sept 2010


3D Generalist
- Modeled, textured, and lit high quality assets for commercials.
- Extracted mattes from the feature film “The Corridor” using luma keying and spline based keying
techniques.

Huminah Huminah, May 2010 - June 2010


Freelance Artist
- Modeled and textured low and high poly environment assets for games, created pixel animation
and game concepts within Photoshop.

Centre for Arts and Technology, 2009 and again in 2010


Boot Camp Volunteer
- Mentored high school students for 8 hour periods in the use of Autodesk Maya and Adobe After
Effects. With the use of these programs, I helped train the students how to animate, model, texture
and composite.

EDUCATION
Centre for Arts and Technology, 2008 - 2010
3D Game Animation

J.L.Illsley High School, 2006 - 2008


High School

ACHIEVEMENTS
Centre for Arts and Technology IDEALS Award, 2010
IDEALS: Initiative Drive Excellence Attitude Leadership Spirit

SKILLS
CG: Modeling, Texturing, Lighting, Compositing, Motion Tracking, Rotoscoping, Tracking, 3D/2D
Animation and Pixel Animation.

Software: Maya, ZBrush, Photoshop, Flash, Motor, After Effects, Premiere, xNormal, TopoGun,
Headus UVLayout, PFTrack and MatchMover 2010.

Work Skills: Attention to detail and exceptional organization skills.


PERSONAL IMPROVEMENTS AND INTERESTS

ADAPT Montreal, 2008


- Attended the ADAPT Conference in 2008 to better myself as an artist.

Modeling, Drawing, Dirt Biking, Snowboarding, Movies, Games, Family and Friends.

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