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630.312.9795 www.bretlinne.com bretlinne@gmail.

com

Bret Linn
Experience
Production Artist (Fall 2012)
Boldman Creative Solutions Description: Worked on Castle Miner Z, an XBox Live game. Created 3D weapon assets in 3DS Max, made diffuse, normal and specularity maps in Photoshop, XNormal and CrazyBump.

Production Art | Animation

Production Artist, Associate Producer (Spring 2012-Fall 2012)

Pacific Science Center Description: Create animation, art, and UI assets in Flash. Organized and managed team production of an animated short film. Team coordination, version control, and Scrum boards were used, as well as correspondence with Art Director and Executive Producer.

Skills
Conceptual
Storyboarding Concept Design UX Research and Design Rapid Prototyping

Art Director, 2D Lead Animator, Story Artist (Fall 2011-Spring 2012)


DigiPen Institute of Technology Description: Established the story look and feel of the film That Sinking Feeling. Responsible for 2D flash animation integrated into a 3D world, color, lighting and general artistic direction. Created color script and had primary input on final color and lighting choices.

Traditional
Animation Life Drawing Painting Sculpting

Project UX Designer(Spring 2012)

DigiPen Institute of Technology Description: Created Vision Documents, Requirement Analysis Documents, Flowcharts, Rapid Prototyped and tested three experimental projects.

People

Education

Networking Mediation Teamwork Project management

Bachelor of Fine Arts in Digital Arts and Animation DigiPen Institute of Technology Fall 2008-Spring 2012 McCarthy Core Protocols Boot Camp Project Management, Interpersonal Relations, Team Efficiency, Personal Betterment http://www.mccarthyshow.com/ September 2011 Futurepoly Digital painting, concept art, 3D modeling curriculum January-August 2010

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