Professional Documents
Culture Documents
‘Animation is the most technical of mediums. Every dot, line, colour and movement has
to be consciously put down with a given end in view. An idea that is fuzzy in the script
stage will certainly be fuzzy on screen… The bulk of the creative work – be it script,
design, dialogue or music, is conceived and finalised before the first frame is
animated.’
‘When I started writing that story, I didn’t know there was going to be a Ph.D.
with a wooden leg in it. I merely found myself one morning writing a description of
two women I knew something about, and before I realized it, I had equipped one of
them with a daughter with a wooden leg. I bought in the Bible salesman, but I had no
idea what I was going to do with him. I didn’t know he was going to steal that wooden
leg until ten or twelve lines before he did it, but when I found out that this was what
was going to happen, I realised it was inevitable.’
The job of a scriptwriter for an animation is to take an idea and craft it into a working
plan that is ready to go into production; this plan is called a storyboard and it is
arrived at in several stages, beginning with ‘the idea’ or basic narrative concept. The
premise is given an outline, wherein the key-points of action, structure, and characters
are defined and rough sketches produced. The outline is developed further at the
treatment stage, as key scenes/sequences are linked and motivated by a storyline. The
treatment is visualised as a storyboard.
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RCAA4007: Story /Project 2: From Script To Screen 2020/21
“There are a lot of successful storyboard artists out there who are just strong story
people, and they get their message across, but they aren’t necessarily the strongest
draftsmen out there… understanding story and understanding camera are the main
things for a storyboard artist to know”.1
Through the development of an original three-act story idea for a two minute
animation (from initial premise to computer-generated pre-visualisation via
storyboarding), this unit requires you to engage creatively - and efficiently - with the
challenges of crafting successful time-based narratives.
AIMS
LEARNING OUTCOMES
1 Tim Burgard, storyboard artist on The Day After Tomorrow and Scorpion King.
In response to the three story components given you at the time of briefing, you are
asked to pre-produce an original two minute animation.
1) Pre-Viz, to include:
You are asked to produce a comprehensive blog archiving and annotating your
creative development during the duration of the unit. You should use the blog to
reflect critically upon your own creative practice and the wider cultural and thematic
context of the unit.
4) Final Storyboards.
5) Final script.
a) The Development
b) The Treatment
c) The Step Outline
d) The Premise
e) The Logline
f) Character Biographies
7) Preparatory Storyboards.
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Some good online sources for film criticism and reviews include:
http://www.guardian.co.uk/film http://www.bfi.org.uk http://www.metacritic.com
http://www.rottentomatoes.com http://www.empireonline.com http://www.filmreference.com
http://www.kamera.co.uk http://twitchfilm.net
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Follow this link for ‘how to reference’ conventions for all kinds of sources.
Essential
Begleiter, M. (2010) From word to image: storyboarding and the filmmaking process. California: Michael
Wiese Productions
Beiman, N. (2012) Prepare to board! Creating story and characters for animated features and shorts.
Massachusetts: Focal Press
Glebas, F. (2009) Directing the story: professional storytelling and storyboarding techniques for live
action and animation. Massachusetts: Focal Press
Levy, D. (2009) Animation development: from pitch to production. New York: Allworth Press
Mckee, R. (1999) Story: substance, structure, style, and the principles of screenwriting. London:
Methuen
Sullivan, K. et al. (2013) Ideas for the animated short: finding and building stories. Amsterdam: Elsevier
Science.
7 http://support.google.com/blogger/bin/answer.py?hl=en&answer=44498
Recommended
Bayley, S. (2008) Life's a pitch: how to sell yourself and your brilliant ideas. London: Corgi
Cristiano, G. (2008) The storyboard design course: the ultimate guide for artists, directors, producers
and scriptwriters. London: Thames & Hudson
Dancyger, K. (2011) The technique of film and video editing: history, theory, and practice. (3rd ed.)
Massachusetts: Focal Press
Fraioli, J. O. (2000) Storyboarding 101: a crash course in professional storyboarding. California: Michael
Wiese Productions
Hahn, D. (2008) The alchemy of animation: making an animated film in the modern age. California:
Disney Editions
Hart, J. (2007) The art of the storyboard: storyboarding for film, TV, and animation. Massachusetts:
Focal Press
Marx, C. (2010) Write your way into animation and games. Massachusetts: Focal Press
Truby, J. (2008) The anatomy of story: 22 steps to becoming a master storyteller. London: Faber
Wright, J. (2005) Animation writing and development: from script development to pitch. Massachusetts:
Focal Press