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Canvas Scribe

Author
Date
Purpose To estimate the production
schedule for a new game to be
released by Canvas Scribe
Canvas Scribe
Production Schedule for Escape from Dunkirk
Summary
Start Date
Release Date
Total Working Days
Total Calendar Days

Workdays to
Phase Start Date End Date Complete Phase Starts
Idea Development 10 0
Story Writing 1/1/1900 15 1
Character/Visual Design 1/1/1900 45 1
Initial Story Boarding 1/1/1900 45 1
Story Boarding Final Edits 1/1/1900 35 1
Digital Animation 1/1/1900 75 1
Rough Sound 1/1/1900 15 1
Backgrounds 1/2/1900 75 2
Character Animation 1/2/1900 75 2
Initial Animation Effects 1/2/1900 55 2
Cleanup Animation Effects 1/1/1900 15 1
Digital Coloring 2/2/1900 80 25
First Edit 1/1/1900 10 1
Testing 1/1/1900 20 1
Revisions 1/1/1900 20 1
Second Testing 1/1/1900 10 1
Final Approval 1/1/1900 5 1
Production 1/1/1900 20 1
Release 1/1/1900 0 1
Phase Starts Holidays
Start Date 1/1/2021
workday after the Idea Development end date 1/18/2021
workday after the Story Writing end date 5/31/2021
workday after the Story Writing end date 7/4/2021
workday after the Initial Story Boarding end date 9/6/2021
workday after the Story Boarding Final Edits end date 11/25/2021
workday after the Story Boarding Final Edits end date 11/26/2021
workdays after the Character/Visual Design end date 12/24/2021
workdays after the Character/Visual Design end date 12/25/2021
workdays after the Rough Sound end date 12/31/2021
workday after the Initial Animation Effects end date 1/1/2022
workdays after the Initial Storyboarding end date 1/17/2021
workday after the Cleanup Animation Effects end date 5/30/2022
workday after the First Edit end date 7/4/2022
workday after the Testing end date 9/5/2022
workday after the Revisions end date 11/24/2022
workday after the Second Testing end date 11/25/2022
workday after the Final Approval end date 12/24/2022
workday after the Production end date 12/25/2022
12/31/2022

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