You are on page 1of 1

Helen Sun

2D Artist
(908)922-2809 / helensunart.weebly.com / helensun312@gmail.com

Software
‣ Adobe Photoshop, Illustrator, Animation CC, After Effects CC, Premier, Paint Tool SAI, Toon Boom Harmony &
Storyboard Pro, TVPaint, Autodesk Maya, Clip Studio Paint, Unity

Skills
‣ Design and create a wide range of characters, environments, UI Assets and props that can fit seamlessly with
different product style guides; Develop concept designs within existing UI systems to help develop new features;
Research and create trend guides to support projects and concepts; Review assets made for the game and provide
notes and feedback to help others maintain the visual bar; Provide quick illustrations to express ideas with keen
imagination and visualization, and evolve it through strong creative thought process; Work effectively in a
participatory, collaborative team-based work environment and inspire peers through collaboration as well as giving
feedback, sharing vision and planning of creative deliverables; Animate in 2D and 3D
Experience
• PIXAR - EMERYVILLE, CA | 06/2019 - 07/2020
MENTEE OF THE PIXAR MENTORSHIP PROGRAM
‣ Attended panels of artists of Pixar and learnt about the Pixar visual art production process and pipeline
‣ Presented weekly projects to mentors for critique and feedback, collaborated with other mentees on self projects
utilizing all aspects of the Pixar art pipeline under the guidance of the mentors Mitra Shahidi and Celine You
• SCIENTIFIC GAMES (BALLY TECHNOLOGIES, INC) - PLEASANTON, CA | 12/2019 - 08/2020
GAME ARTIST
‣ Created 2D assets such as concept art, character, background art, UI, game logo and etc. at the highest standard of
quality with the collaboration of Game Designers to maintain a cohesive style between Art and UI/UX
‣ Produced a number of 2D animations for in game use from whiteboard explainer storyboards to final staged
animations
‣ Collaborated with wide variety of stakeholders, peers across Design, Production, and Engineering and across
locations to communicate new ideas and design concepts
‣ Carried out the design of the characters, scenes, interface, and other elements of the game with knowledge of flash
animations which includes character animations, object animations and animated VFX; Participated in meetings
brainstorming ideas for promoting future projects and game ideas
• PICCOLO STUDIO - OAKLAND, CA | 06/2019 - 07/2020
2D ARTIST OF THE JAPANESE STYLE GAME “ THE SALARYMAN”
‣ Collaborated with the game designer, researched Japanese market and art styles, and created several game
concept arts and color palettes to settle down the overall style of the game
‣ Designed and created the main characters and character assets with the understanding of the capabilities and
limitations of gaming, provided quick rough sketches to the team and finalized the design to the polished final
version
‣ Illustrated a wide range of objects, UI elements and environment concepts; animated some of main character
movements for in game use
• FREELANCE 2D ARTIST - OAKLAND, CA / ANHUI, CHINA | 03/2014 - PRESENT
‣ Work and collaborate with different clients to efficiently translate a wide range of ideas and concepts into concrete
designs ranging from commissioned illustration, company logos, game concepts, character designs, event mascots,
music video animations and other subjects; Review final layouts and suggest improvements as needed.
Education

‣ California College of the Arts, Oakland, CA. BFA ‣ University of Washington, Seattle, WA. BFA Art History
Animation - 2019 - 2016

You might also like