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Demon Hunter [warcraft III]

“Darkness calls me.” Level 20: Metamorphosis


Metamorphosis Demon Hunter Utility 20
You transform into a winged shadowy figure with horns
Prerequisite: Ranger, two-weapon fighting and claws, resembling a demon.
style, must be trained in Arcana Daily * Arcane, Polymorph
Minor Action Personal
Level 11: Blind Agility Effect: Until the end of the encounter, your speed
increases by 2 and you gain fly speed (hover) and
Benefit: When you spend an action point to
regeneration 5. Your equipment becomes part of your
take an extra action, you also gain a move transformation, and it cannot be removed or used and
action. anything in a container is inaccessible. While in this form,
you can only use at-will attack powers or basic attacks.
Level 11: See No Evil You also gain the following weapons:
Claw: +3; 2d8
Benefit: You are considered Blind and gain Gore: +2; 2d10
blindsight 10. You also gain +2 bonus on your Fire Ball: +2; 2d6 fire and necrotic damage; range 15
Perception checks. You can end this power as a minor action.
Special: You are considered to be wielding two melee
weapons for the reason of prerequisites.
Level 11: Demonbane
Benefit: You gain resist 10 to fire and necrotic
damage. When fighting a demon, you gain +1 to
your defences and ignore their resistance to fire
and necrotic damage.

Level 11: Demon Rampage


Demon Rampage Demon Hunter Attack 11
With the fury of the Abyss, you strike, and then quickly
tumble to a more advantageous position for another
strike.
Encounter * Arcane, Weapon
Standard Action Melee weapon
Requirement: You must be wielding two melee weapons.
Target: one creature
Attack: Strength vs. AC (main weapon)
Hit: 1[W] + Strength modifier fire and necrotic damage. If
your target is a demon, you deal extra damage equal to
your Wisdom modifier.
Effect: You shift 2 squares and repeat the same attack with
your off-hand weapon to the same or new target. If both
attack hits, you can repeat the same attack, either with
your main or off-hand weapon to your current target.

Level 12: Immolation


Immolation Demon Hunter Utility 12
A barrier of fire protects you, burning any enemy that
harms you.
Daily * Arcane, Fire
Minor Action Personal
Effect: You are surrounded with fire until the end of the
encounter. Any enemy that damages you in melee, takes 5
+ half Strength modifier fire damage.

Level 16: Blink


Benefit: You can teleport 2 squares as a move
action.

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