Metamorphosis Demon Hunter Utility 20 You transform into a winged shadowy figure with horns Prerequisite: Ranger, two-weapon fighting and claws, resembling a demon. style, must be trained in Arcana Daily * Arcane, Polymorph Minor Action Personal Level 11: Blind Agility Effect: Until the end of the encounter, your speed increases by 2 and you gain fly speed (hover) and Benefit: When you spend an action point to regeneration 5. Your equipment becomes part of your take an extra action, you also gain a move transformation, and it cannot be removed or used and action. anything in a container is inaccessible. While in this form, you can only use at-will attack powers or basic attacks. Level 11: See No Evil You also gain the following weapons: Claw: +3; 2d8 Benefit: You are considered Blind and gain Gore: +2; 2d10 blindsight 10. You also gain +2 bonus on your Fire Ball: +2; 2d6 fire and necrotic damage; range 15 Perception checks. You can end this power as a minor action. Special: You are considered to be wielding two melee weapons for the reason of prerequisites. Level 11: Demonbane Benefit: You gain resist 10 to fire and necrotic damage. When fighting a demon, you gain +1 to your defences and ignore their resistance to fire and necrotic damage.
Level 11: Demon Rampage
Demon Rampage Demon Hunter Attack 11 With the fury of the Abyss, you strike, and then quickly tumble to a more advantageous position for another strike. Encounter * Arcane, Weapon Standard Action Melee weapon Requirement: You must be wielding two melee weapons. Target: one creature Attack: Strength vs. AC (main weapon) Hit: 1[W] + Strength modifier fire and necrotic damage. If your target is a demon, you deal extra damage equal to your Wisdom modifier. Effect: You shift 2 squares and repeat the same attack with your off-hand weapon to the same or new target. If both attack hits, you can repeat the same attack, either with your main or off-hand weapon to your current target.
Level 12: Immolation
Immolation Demon Hunter Utility 12 A barrier of fire protects you, burning any enemy that harms you. Daily * Arcane, Fire Minor Action Personal Effect: You are surrounded with fire until the end of the encounter. Any enemy that damages you in melee, takes 5 + half Strength modifier fire damage.
Level 16: Blink
Benefit: You can teleport 2 squares as a move action.