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Some rogues use stealth and trickery to defeat their Level 1 Encounter Exploit
enemies. Others combine agility with an unmatched
talent for the blade to overcome their foes. A duelist Opening Move Rogue Attack 1
rogue relies on reflexes and cunning to hone his or While your enemies fumble for weapons or stand and gape,
her skill to a razor’s edge. you leap into the fray to score a deadly hit.
A duelist rogue focuses his or her training on melee Encounter ✦ Martial, Weapon
combat. In a duelist rogue’s hands, a rapier or other Standard Action Melee weapon
Requirement: You must be wielding a light blade.
blade becomes a tool for attack, defense, and trickery.
Target: One creature
Compared to other rogues, the duelist is better at fight- Attack: Dexterity vs. AC
ing alone, since the duelist’s exploits allow him or her to Hit: 2[W] + Dexterity modifier damage.
boost defenses. The duelist is also good at isolating and Effect: You gain a power bonus to AC and Reflex equal to your
Charisma modifier until the end of your next turn.
overcoming a single opponent, since he or she has some Artful Dodger: The defense bonus equals 2 + your Charisma
options that grant sneak attack damage without a flank. modifier.
TM & © 2009 Wizards of the Coast LLC. All rights reserved. No vember 20 09 | D r ag o n 3 81
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Class Acts: Rogue
No vember 20 09 | D r ag o n 3 81
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Class Acts: Rogue
No vember 20 09 | D r ag o n 3 81
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