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Discussion in 'General RPG Discussion' started by ManjuShri, Apr 24, 2012.

ManjuShri Apr 24, 2012 Stats Ignoring #1


Self-Ejected
Looking to get into these, any tips for a new player?

Joined: Feb 20, 2012


Messages: 5,525
Location: འ༔ ཨ༔ ཧ༔ ཤ༔ ས༔ མ༔

Amitābha །།
Bhaiṣajya-guru-vaidūrya-prabha-rāja
Om Ma Tri Mu Ye Sa Le Du །།
অ https://soundcloud.com/user-391597126 অ
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Albers Apr 24, 2012 Stats Ignoring #2


Educated
Drink plenty of coffee?

I've never been able to complete any of these out of boredom -- including the new
Drakensang games. Everything is there: turn-based combat, lots of
micromanagement stuff (blankets when you rest or catch cold, torches or it's too
dark to see), a bunch of oddly named spells and other bro-approved stuff but damn
Joined: Jan 2, 2011 if it doesn't get real boring after a couple dungeons.
Messages: 172
You'll probably want to find an explanation of the spells in someone's walkthrough or

1 de 9 03/03/2019 16:02
Realms of Arkania Series | rpg codex >_< https://rpgcodex.net/forums/index.php?threads/realms-of-arkania-series....

FAQ as the manual and in-game descriptions do almost nothing in that regard.
"Lightning" for example blinds enemies -- it doesn't electrocute them. There's
probably a spell called "blind" that does that.

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Vault Dweller Apr 24, 2012 Stats Ignoring #3


Commissar, Red Star Studio
Ærelian said: ↑

Looking to get into these, any tips for a new player?

http://www.irontowerstudio.com/forum/index.php/topic,2365.0.html

Spazmo: Odds are, something you like very much sucks. Why? Because this is RPG Codex.
Joined: Jan 7, 2003
Messages: 27,122 Brofist x 1

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Gord Apr 24, 2012 Stats Ignoring #4


Arcane
It's been a long time since I played them, but here is a little bit of info anyway:

* create a group consisting of a warrior, a dwarf, a mage (combat oriented) and fill
the rest with elves (one of each type will do, I guess) - elves are quite useful all-
around characters.
You could probably win with an elves-only party.
Joined: Feb 16, 2011 * watch out for the right gods on character creation (don't know if you get to
Messages: 6,978 choose), they give a bonus that is different for each god.
* raise lockpicking on your dwarf, you don't really need other thieving skills
* forget about most other character classes, although a Thorwaler might still make a
decent fighter, and a rogue is ok-ish, too, but overall the dwarf should be better
* put at least a few points into the exorcise ghosts spell (don't remember the name,
and anyway don't know the english one) with your mage, otherwise you may end
fucked up at one point
* remember that you need to satisfy some basic needs: food, water, clothing (in
civilization at least), some equipment

3. You must know how to properly operate a moped.

Brofist x 2

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Hobo Elf Apr 24, 2012 Stats Ignoring #5


Arcane
Be prepared to be raped by all the skills, spells and stats. And remember to charge
your Magic-Users Staff to max level ASAP (as soon as you start the game even). Will
save you the trouble to stock up on rope and torches.
Also, don't waste MP on spells that inflict damage. These consume a large amount of
mana and aren't worth it. Casters aren't glass cannons, they are Gods of utility. For
the magic points you'd spend killing 1-2 enemies you could blind all your enemies on

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Realms of Arkania Series | rpg codex >_< https://rpgcodex.net/forums/index.php?threads/realms-of-arkania-series....

Joined:
Messages:
Location: Feb 17,
11,661
2009 the battle field and rust their weapons too if you'd like and still have more than
Khorinis dumpster enough magic to do that a couple more times again in other fights. Let your fighters
and archers handle the killing, mostly.

"I'm now making myself as scummy as I can. Why? I want to be a poet, and I'm working at
turning myself into a seer. You won't understand any of this, and I'm almost incapable of
explaining it to you. The idea is to reach the unknown by the derangement of all the
senses. It involves enormous suffering, but one must be strong and be a born poet. It's
really not my fault." --Arthur Rimbaud on joining the Codex

Let's Play Areena 4 - Completed

Brofist x 2

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Jaesun Apr 24, 2012 Stats Ignoring #6


Fabulous Moderator
http://www.rpgcodex.net/forums/index.php?threads/playing-roa-1-2.16218/

Using the search button is TEH HARD.

Combat is an antiquated petty-bourgeois concept promoting colonialism and racial


Joined: May 14, 2004 subjugation.
Messages: 36,921 My Classic video game music channel | Exult Setup Guide | Deus Ex in Win 7 | FRUA Setup
Location: Seattle, WA USA Guide | My Music
Use the report function for retardo-alerts.
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fizzelopeguss Apr 24, 2012 Stats Ignoring #7


Arcane
you're awfully snarky these days jaesun, what's up bro?

Joined: Oct 1, 2004


Messages: 12,014 ^ Top
Location: Equality Street.

Jaesun Apr 24, 2012 Stats Ignoring #8


Fabulous Moderator
All the retarded Alt/Shiposters start to get on ones nerves...

Combat is an antiquated petty-bourgeois concept promoting colonialism and racial

3 de 9 03/03/2019 16:02
Realms of Arkania Series | rpg codex >_< https://rpgcodex.net/forums/index.php?threads/realms-of-arkania-series....

n:
es tle,
ay 14,
WA2004
USA
921 subjugation.
My Classic video game music channel | Exult Setup Guide | Deus Ex in Win 7 | FRUA Setup
Guide | My Music
Use the report function for retardo-alerts.
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kmonster Apr 25, 2012 Stats Ignoring #9


Scholar
Roll until you can get 13 in all positive attributes, raising the negative attributes
won't hurt much. Strength is the most important attribute for all characters, don't
raise another stat before you've maxed it.
With 13 in all positive attributes 7 skill is perfect for spells without difficulty modifier.
Take a warrior, dwarf, mage and elf for your party, the other 2 characters are
optional.
Joined: May 24, 2010
Messages: 315 Brofist x 1

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Grimlorn Apr 25, 2012 Stats Ignoring #10


Arcane
fizzelopeguss said: ↑

you're awfully snarky these days jaesun, what's up bro?

ME3 withdrawal.

Joined: Jun 1, 2011


thesoup said: ↑
Messages: 7,233
I remember that rainy November night when the last liberal
emotional attempts at arguing were disposed of by Grimlorn's steel
eyed determination, cold fact based research and overwhelming
testosterone. Ever since they have been in exile, looking for a new
home where they could drink Soy and massage each other's
prostates in peace, led by taxalot.
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eric__s Apr 25, 2012 Stats Ignoring #11


ass hater
There's a lot of basic stuff that everyone will tell you -

- Always have blankets, boots and heavy clothes for winter.


- Make sure you have 2 people who are good at curing disease and poison - people
can't treat themselves.
- Have 2 good hunters, 1 good herbalist - it's smart to make the herb person your
healer as well.
Joined: Jun 13, 2011
- If you want to autogenerate an elf character, roll a Sylvan elf and then switch it to
Messages: 2,127
whatever you want because Sylvans have the highest prerequisites.
- Good party composition has been touched on - dwarfs are good replacements for
thieves, elves can do anything pretty well.
- Transversalis, foramen, lightning, fulmen, ignifaxus and balm of roond are the most
important spells. You might also want to take melt solid, banish spirits and
penetrating. You'll need eagle wolf or camouflage for elf, druid and witch characters
- Always have a dude with a pickaxe, shovel, rope, hammer and any other tools you
might find.

4 de 9 03/03/2019 16:02
Realms of Arkania Series | rpg codex >_< https://rpgcodex.net/forums/index.php?threads/realms-of-arkania-series....

- Have your mage charge his wand! You won't need to carry around a rope with a
level 4 wand!

There's some game specific stuff too -

- In Blade of Destiny, there's a cave in Prem you might want to check out.
- Spend some time in Daspota if you're ever low on money ; )
- NPCs are also pretty rare in Blade of Destiny. I think there's a rogue in Phexhaven
(whatever the name is, the thief town) and a hunter in one of the taverns on the
northwestern-most island.
- Something might happen if you sail from Thorwall to Prem a lot!
- In Star Trail, ask the witch in the tent at the center of Gashok about the burned
mill.
- There are several very good NPCs hanging around Star Trail, but almost all of them
have a catch!
- There's a very good magic item in the dwarf pit in Star Trail! On the third or fourth
level (I can't remember, it's nothing but a big pool of water), try looking around in
the water before you drain it.
- In Shadows Over Riva, there's a really stupid optional riddle that asks you the
name of an important Das Schwarze Auge character. There's no way you'd know this
if you're not familiar with the series and he's not mentioned in any of the games.
Read this backwards if you want to know the answer: darabrob
- Shadows Over Riva is a much more story-driven game than Star Trail and Blade of
Destiny. Sometimes you have to walk around the town in places you've already been
to trigger important events.

Also -

Don't use any guides!!! These are games that really shouldn't be spoiled!

hello.

https://twitter.com/GuidoHenkel/status/490972914070863872

Brofist x 1

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Calem Ravenna Apr 25, 2012 Stats Ignoring #12


Scholar
If you decide to go with more than one magician (and there really is no reason not
to have two of them, other non-elven casters are vastly inferior) you might want to
consider the Paralyze/Paralysis spell, a wonderful, if expensive spell that not only
freezes your opponents for several turns, but if they are the only surviving enemies
you win the battle (not tested in BoD).

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Joined: Jan 17, 2010
Messages: 192

ArcturusXIV Apr 29, 2012 Stats Ignoring #13


Cipher

5 de 9 03/03/2019 16:02
Realms of Arkania Series | rpg codex >_< https://rpgcodex.net/forums/index.php?threads/realms-of-arkania-series....

Ærelian said: ↑

Looking to get into these, any tips for a new player?

Must be the Codex Hivemind. I'm playing #3 as well.

Joined: Mar 13, 2003 I NEED to have a druid in this game. So few games bother allowing me to play a
Messages: 1,894 nature-priest. Kind of a tradition of mine...
Location: Innsmouth
As far as elves, I've heard Sylvan are best, but how do Ice Elves compare? For
roleplaying reasons, I almost demand to play one, is there any benefit to one elf
over another?

Commissar Draco said: ↑

Ah internetz the place where Men are Demons straight from the
Warp, Women are men and children are the Police.

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GreyViper Apr 29, 2012 Stats Ignoring #14


Arbiter
One thing that I found amusing about Arkania series is just how many evil druids
your party runs into. Hmm on my part for Riva find a good place to stash your stuff
that you dont need at that moment. There is one specific place I have in mind, but
that would be spoiling, Ill just say it has awsome and eerie music there.

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Joined: Jan 10, 2011
Messages: 1,180
Location: Estonia

eric__s Apr 29, 2012 Stats Ignoring #15


ass hater
All the elves are pretty much the same. It's hard to say one is better than the other
when they just focus on different things. I think sylvan elves have higher social skills,
green elves are better at hunting and nature stuff and ice elves have higher values in
a couple spells nobody else has good values in. There's no real difference except
prerequisites.

Joined: Jun 13, 2011 hello.


Messages: 2,127
https://twitter.com/GuidoHenkel/status/490972914070863872
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kmonster Apr 29, 2012 Stats Ignoring #16


Scholar
Ice elves get 5 extra hitpoints and 1 extra magic resistance compared to the other
elves.
In RoA1 (but not in the other games) green elves can wear some armor the other
elves can't.

But those are the only differences besides starting skill values which you can raise
each time you level up.

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Joined: May 24, 2010 Brofist x 1


Messages: 315
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Mother Russia Apr 30, 2012 Stats Ignoring #17


Andhaira
Ærelian said: ↑

Looking to get into these, any tips for a new player?

Do NOT ask for any tips, or read any walkthroughs. The ONLY thing you should be
asking is how to get the games to run on modern PCs, that is IT. Do NOT spoil
yourself, do not even read descriptions of what the spells do, as it is much, much
more fun to find out for yourself. Trust me.

Be prepared for the adventure of your LIFE. These are the best games ever made,
period. Startrail is the best crpg and the best game ever made. No two ways about
it. Nothing else even comes close. If these games have a weakness or negative
Joined: Jan 6, 2012
point, I will say it is the fact that they are sandboxy and not story oriented, and
Messages: 3,879
there is not much NPC interaction in the way of dialogues.

But you can play a Biowhore game to that in spades.

Be prepared to spend 4-5 hours generating your party (don't be a pussy, select
advanced char gen on game startup) Be prepared to spend around 2 hours leveling
up your party each time they level up.

Don't listen to that 'tard above, attack spells are rare true, but they are game
changing. Ignifaxus, the lance of fire, is brutally powerful. Yes, it drains most of your
mana if you use the most powerful level, but it can kill many foes outright in one
hit...assuming it works and you don't fumble/miscast the spell. (in which case you
still loose the mana! Yeah the game is fucking brutal). True, you can conserve your
mana and use much less mana draining spells like dancing (make your opponent
dance, available to druids only though) ball and chain (very useful spell in the
domination school) which can potentially disable a foe for the entire battle, etc etc.

However, sometimes there is a call for a powerful, flashy, attack spell. Against
bosses for example. Overall though, astral energy conservation is very important in
this game, especially considering how fucking slowly it regenerates: only when you
sleep, and even then agonizingly slow...and that's assuming you have food, water,
and do not have any diseases. You might think the last is not that important, but
believe me, you will spend quite a bit of time fighting diseases...and why not,
considering all the filthy claws and weapons of the creatures you fight, the open
elements in which you travel, etc etc. It will be a good idea to train your mages in
herblore so that they can find herbs in the wilderness for healing diseases.

(Oh and btw the iron rust spell is astral energy intensive actually, just like all spells in
the combat school, if I recall correctly)

Another thing, if you feel like being evil, you may want to specialize one of your

7 de 9 03/03/2019 16:02
Realms of Arkania Series | rpg codex >_< https://rpgcodex.net/forums/index.php?threads/realms-of-arkania-series....

mages in the demonology school. Potentially, it is increadibly powerful. In BoD you


will probably use skeltoris, which will be quite helpful. By the time Startrail rolls
around, you will be summoning Heshthots (demons, with a very cool sprite) which
are kick ass and can rape most foes. Finally, in Riva you can summon Zants and
control them. Zants are powerful demons that can destroy orcs in a single fucking
hit. Now, potentially you can summon Zents even in Startrail, or heck even in BoD at
some point. If you do so, and if you can control it, you can rape even bosses with
that single demon. But there is the catch, Zants and even Heshthots that early while
your mage is still very low level, are increadibly hard to bend to the sorcerors will. So
they will much more likely turn on your own party. In BoD, a Zant or Heshthot can
slaughter your entire party by itself.
So, a great school of magic, very powerful, but also extremely risky especially in the
first two games. Lots of fun for risk loving players.

Also, I suggest two mages. One spec in Combat school, the other in Demonology
school (or any other). The only spell you will really need is called Transversalis
(Teleport), and it is in the Movement school. You will need it by the end game in
Startrail, in the final dungeon. It is very hard to level up, but it can be done easily if
you keep pumping a few points into it every level for one of your mages. Just don't
be a doofus and select Movement school for your mage just for this spell, it is not
needed. Oh and ofcourse, if you love magic, you can take even 3 mages. In fact a
party of 3 warriors (warrior, thorwalian, dwarf, etc etc) and 3 mages each spec in a
diff school sounds really fun. In combat you will be a beast.

Finally, remember that one of the best things about RoA is that you can carry
forward your party from one game to the next, with ALL items included, even RED
HERRINGS! This is the only series of crpgs where this feature (transferring party's)
was implemented perfectly. No other game have EVER done it as well. And yes, by
doing this you not only come out ahead a level or two (but not more than that), but
you get to keep all special items from previous installments. For a game where
magic items are EXTREMELY rare, this is a pretty big thing. For instance, there is an
item called a Magic Waterskin. If you have it, you never need to worry about finding
fresh water again. However, this item is only found in Startrail, and even there you
can miss it. If you found it in Startrail and then import your party into Riva, you will
play all of Riva without needing to worry about water again! It fucking beats finding
uBer mAgicK sWoRd + !!!1111!!! of kobold slaying twenty times in the first few
levels of a game.

Well, that went on wayyyy longer than I had intended, and yeah I kinda went
against the advice I gave in the first paragraph. But screw it, I love these games
and love talking about them. There is tons I could tell you, but I wont. Finding out
for yourself is most of the fun!

Such a shame though, that great games like these, and Ultima 7, and heck even
Baldurs Gate 2 to some extent, will never be made again in AAA+ versions .I am all
for indie games sure, I love Grimrock and Eschalon and KoTC, but apart from the
fact that even they do not come close to the greatness of Arkania, I really want to
see AAA+ versions of real crpgs. I want to be blown away like I used to be not just
by gameplay and combat and spells and character classes and options, but also by
increadible grafix and animations. Remember, crpgs were not always only about
gameplay. There was a time when crpgs excelled in not just gameplay, but also had
the best grafix the pcs of those times could produce. Lands of Lore was the prettiest
game ever released in it's time. It's animations and especially spell effects look

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Realms of Arkania Series | rpg codex >_< https://rpgcodex.net/forums/index.php?threads/realms-of-arkania-series....

amazing even today...they do not pixelate at all. The Ultima's pushed the limits every
fucking time. Ultima 7 took the most advanced and most powerful pcs of the time to
run (a 486 if I recall correctly)

Brofist x 2

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ArcturusXIV May 1, 2012 Stats Ignoring #18


Cipher
Just for kicks, any of you want to come up with a list of all the mandatory utility
items you will need to inventory in these games? Like shovels, warm clothing,
sleeping bags, etc.? Just so I don't forget anything before I travel 500 miles to
Nowhere to adventure?

Joined: Mar 13, 2003


Commissar Draco said: ↑
Messages: 1,894
Location: Innsmouth
Ah internetz the place where Men are Demons straight from the
Warp, Women are men and children are the Police.

^ Top

Jaesun May 1, 2012 Stats Ignoring #19


Fabulous Moderator
Or just play the game and think logically.

Combat is an antiquated petty-bourgeois concept promoting colonialism and racial


Joined: May 14, 2004 subjugation.
Messages: 36,921 My Classic video game music channel | Exult Setup Guide | Deus Ex in Win 7 | FRUA Setup
Location: Seattle, WA USA Guide | My Music
Use the report function for retardo-alerts.
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