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The combat round
The following numbered steps outline the official hero vs. hero
Hero vs. hero combat is when two players fight each other using their tournament rules:
heroes. Combat is fought in exactly the same way to normal combat –
with just two differences. Firstly, heroes start the fight with double their 1. Speed abilities
current number of health points. Secondly, heroes cannot use any items 1.1 Both players may use a speed ability, if available.
from their backpack, such as potions and elixirs. They can, however, 1.2 The player with the lowest speed attribute must reveal their
use all of their special abilities and equipment bonuses. speed ability first.
1.3 The player with the higher speed attribute can then decide if
As with the main DestinyQuest rules, heroes may only play one speed they wish to use a speed ability. If so, they now reveal it to their
ability and one combat ability a round. Heroes can play as many modifier opponent.
and passive abilities as they wish, subject to that ability’s description. 1.4 If both players have the same speed attribute then speed
abilities are written on a piece of paper and revealed at the same
time. (A player can write ‘no ability’ on their paper if they wish, to
If a player’s hero is equipped with an item from a loot card, this card must
bluff their opponent).
be displayed next to their hero sheet throughout the combat.
2. Attack speed
Quick start check list
2.1 Both players roll two dice to determine their attack speed
1. Double health (adding their speed attribute to the total, just like in normal
2. Can’t use backpack items combat). Any speed abilities that have been announced, are
3. Must display a loot card if the item is equipped played.
2.2 The winner of the round is the player with the highest attack
speed.