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Module 4: Project
Robotics
Module 4: Project
Robotics
Module 4: Project
Module Objectives
1. Build and program different applications in robotics. 2. Differentiate between the usage of each sensor.
Module Contents
1 2 Line Follower Robot Mindstorms Robo Center 6 8
Module 4: Project
Robotics
Module 4: Project
Robotics
1. Robotics Applications:
Robotics are one of the most important technologies today used in factories and our Lego Kit has shown many interesting applications, see the following videos: Get Video Creations Get Video Football Get Video Crocodile Lego Mindstroms
Module 4: Project
Robotics
1.
Mini project 1
Module 4: Project
Robotics Hints: Your Robot Need to follow a dark line (Black). The Sensor Used needs Calibration to detect the dark line. You need to control the speed of the Robot. When a white area is detected the robot must search for the dark line to follow it. The Program Shown in the figure below is an example for a line follower program.
Step 1 of the light sensor calibration wants the sensor to be over all white.
Step 2 of the light sensor calibration wants the sensor to be over all black.
When following, the robot will try to align itself centered over the boundary between white and black (not centered over the black line), with black to the robot's left.
Robotics
Fig. 5.2: Vehicles - TriBot By clicking on Go >> as shown in figure 5.2, the following options will appear: 8 Module 4: Project
Robotics
Fig. 5.3: TriBot menu. Click on any of the options numbered from 1 6 in order to build your robot, for example If you click number 2. Bumper the following window will appear guiding you to build your robot step by step:
Fig. 5.4: Building Guide Bumper Click Start to start building your robot bumper. 2. Programming Guide: Program your robot according to the Module 4: Project 9
Robotics programming guide where each part of the robot has its own programming guide, so by clicking on any number 1-6 Fig. 5.3. the programming guide will be an option, see the figure below:
Fig. 5.5: Programming Guide 3. Test guide: helps you in testing your robot where each part has it is own testing guide as shown in figure 5.5 at the bottom there is a test guide, by clicking on it the following window will appear:
Fig. 5.6: Test Guide 4. Finally after building your entire robot all over you have to test it. 10 Module 4: Project
Robotics
Fig. 5.7: Machines RoboArm T-56 By clicking on Go >> as shown in figure 5.7, the following options will appear:
Click on any of the options numbered from 1 3 in order to build your robot, for example If you click number 2. Hand the following window will appear guiding you to build your robot step by step:
Module 4: Project
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Robotics
Fig. 5.9: Building Guide Hand Click Start to start building your robot Hand. 2. Programming Guide: Program your robot according to the programming guide where each part of the robot has its own programming guide, so by clicking on any number 1-3 Fig. 5.8. the programming guide will be an option, see the figure below:
Fig. 5.10: Programming Guide RoboArm 3. Test guide: helps you in testing your robot where each part has it is own testing guide as shown in figure 5.10 at the bottom there is a test guide, by clicking on it the following window will appear: 12 Module 4: Project
Robotics
Fig. 5.11: Test Guide 4. Finally after building your entire robot all over you have to test it.
2. Animals (Spike)
1. Building the robot: By clicking on the third option which is Machines (Fig. 5.1) you will see the following option Spike:
Fig. 5.12: Animals Spike By clicking on Go >> as shown in figure 5.12, the following options will appear:
Module 4: Project
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Robotics
Fig. 5.13: Spike menu. Click on any of the options numbered from 1 4 in order to build your robot, for example If you click number 2. Tail the following window will appear guiding you to build your robot step by step:
Fig. 5.14: Building Guide Tail Click Start to start building your robot Tail. 2. Programming Guide: Program your robot according to the programming guide where each part of the robot has its own 14 Module 4: Project
Robotics programming guide, so by clicking on any number 1-4 Fig. 5.13. the programming guide will be an option, see the figure below:
Fig. 5.15: Programming Guide Spike 3. Test guide: helps you in testing your robot where each part has it is own testing guide as shown in figure 5.15 at the bottom there is a test guide, by clicking on it the following window will appear:
Fig. 5.16: Spike Test Guide 4. Finally after building your entire robot all over you have to test it. Module 4: Project 15
Robotics
Fig. 5.17: Humanoids Alpha Rex By clicking on Go >> as shown in figure 5.17, the following options will appear:
Fig. 5.18: Alpha Rex menu. Click on any of the options numbered from 1 5 in order to build your robot, for example If you click number 2. Body the following 16 Module 4: Project
Robotics window will appear guiding you to build your robot step by step:
Fig. 5.19: Building Guide Tail Click Start to start building your robot Body. 2. Programming Guide: Program your robot according to the programming guide where each part of the robot has its own programming guide, so by clicking on any number 1-5 Fig. 5.19. the programming guide will be an option, see the figure below:
Robotics 3. Test guide: helps you in testing your robot where each part has it is own testing guide as shown in figure 5.20 at the bottom there is a test guide, by clicking on it the following window will appear:
5. Finally after building your entire robot all over you have to test it.
Good Luck
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Module 4: Project