Professional Documents
Culture Documents
Free entry.
Equilibria
Optimally, size s*=(4k/ag)1/2 (few large projects).
Proprietary: size sp=(k/ag)1/2 (many small
projects).
Open source: size sos>(2k/ag)1/2 (large projects,
but may grow too large!).
However, size limited by risk of forking (setting up
independent project).
Size further limited by threat of proprietary entry.
Mixed industry
What would consumers prefer?
OS system, with possibly less specialized projects but
requiring only low contribution?
PS system, with possibly more specialized projects at a
higher price?
Mixed industry
Proprietary
Open-source
Mixed industry
First equilibrium:
open-source and proprietary projects are of the
same size, s p .
Half of consumers use OSS.
Second equilibrium:
Open-source projects of size s * .
Proprietary projects of size s p .
2/3 of consumers use OSS.
Welfare
5
0
Somin Soentry0.2 Sofork 0.3 0.4 0.5
Sp S* s
-1
Welfare
5
0
Somin Soentry0.2 Sofork 0.3 0.4 0.5
Sp S* s
-1
Welfare
5
0
Somin Soentry0.2 Sofork 0.3 0.4 0.5
Sp S* s
-1
Welfare
5
Mixed industry,
SW* 4 if second equilibrium
SWmixed
SWp 3
SW=g-K/s-ags/4
2
0
Somin Soentry0.2 Sofork 0.3 0.4 0.5
Sp S* s
-1
Extensions
Proportion of consumers who cannot or will not use OSS.
Proportion of consumers who “free ride” on OSS (use it
but do not or cannot develop it).
Proportion of developers who will never buy PS.
Dynamics in choice of location and growth of projects.
Complementarities OS and PS:
PS built on top of OSS (e.g. to facilitate access).
PS using OS code.
OSS reverse-engineering PS.