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Play
Children often play, a free-form activity that is mostly not rule-based
A child playing with dolls, trains, trucks, blocks, running around with friends Often some rules: that baby is sleeping (so dont wake it) Sometimes fixed goals: building a specific structure (fire station for a fire truck) But, mostly marked by fluidity of rules and goals (little minds are fickle)
Games vs Play
Games are distinguished from play
Play is free-form Games are rule-based
6. Negotiable consequences
Rules
Well defined / unambiguous
So they can be programmed on a computer So that players do not have to argue about them every time they play
Rules (contd)
Rules require that players submit to the rules
Players agree to abide by the rules, because it makes the game activity possible. In computer games, this is a given the game just doesnt work any other way For non-computer games, the players are executing the rules of the games, and must do so faithfully
That is, people are the hardware, and the rules are the software
But, what about a player that has solved a game like Adventure for the Atari 2600?
Juul: It is still a game, but no longer qualifies as a game activity
Valorization of Outcome
Valorize: to give or assign a value to Some of the possible outcomes of a game are better than others
Tic-tac-toe: 3-in-a-row is better than all other outcomes, and is the winning state Super Mario Bros: going all the way to the end is much better than losing a life
Player Effort
Games are challenging, or games contain a conflict
Players actions can influence the state of the game, and the games outcome A player needs to work to win a game
A player is considered to be a spoilsport if they refuse to seek enjoyment in winning, or refuse to be unhappy when they lose
Negotiable Consequences
Games can optionally have real-world consequences
Poker: Can play this game without betting real money. Once money is bet, the game has real-world consequences.
Negotiable consequences
Border case: games that use weapons
Example: fencing, boxing In this case, the conventions of the game are to avoid serious injury
Still, hard to argue that boxing would ever have any non-negotiable real-world consequences