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Studies of Chess Co 01 Prati A La
Studies of Chess Co 01 Prati A La
CONTAINING,
C A
S S A,
THE WHOLE
&nal$6i& of &f)t&
BY
MR.
A.
D.^PHILIDOR:
WITH
AND
Ludimus Effigiem
Belli."
NEW EDITION,
TWO VOLUMES.
VOL.
I.
LONDON.PRINTED FOR
S.
Stack
Anr.ox
Cago
Extra
Section,
contaihihg
An
Apology' and a
Critique
-----------------Sir'
CAISSA, a Poem, by
William Jones
- - - - -
-._-.---..-
21
23
24
25
------------
Their Powers
Promoting a Pawn
.---------------
39
31
---------.-.-.....
more
definite
/.
35
General Maxims
S.
1. Directions
......... -----.-----
39 50
58
Q\
pawns remaining
-----
Laws of Chess
Art.
IX. Licence
for
Supernumerary Queens
ii.
- -
64
p. 342, 371.-
.--------.--...
Queen
69
the Imprisoned
--...
70
A 2
Third
iv
Third
Caution
requisite
in
playing
Counter-
the Queen's
Pawn,
after particular
moves
Scale of
129
140
Pawo..,..-..Fifth Essay.
-.
19?
feebly
r
played
Sixth Essay.
-----Similar
--------the
-- 197
Example of
King's
Bishop's
Pawn
- - - - -
199
Seventh Essay.
206
Eighth EssayAttack
Conclusion
ANALYSIS OF CHESS
Philidor's
own Games
240 254
274 295
----------Philidork First Gambit ------------..... Second Gambit ---------------- Tliiid Gambit --.-..-.-.-.-
300
324
352
PREFACE.
PREFACE,
-'
.
.
CHESS
Is
distinguished
laws,
its field;
its
positions as
vicissitudes.
Teeming, through
to thinking,
by an
essential tendency,
It
this
is
unnecessary to
insist
on the right of
game
with which
viewed,
is
a general sentiment.
The EDITOR
is
4 3
subject,
Tl
PREFACE.
subject, his
'the
petent judges
the
work of PHILIDOR
as
with the
science
first
in excellence;
a deposit of
and experience;
skill.
as
compendium
the: substantial
it
of invention and
utility of the
While
performance
is attested,
must
in
it
capable
of improvement.
This partly
which
when conveying
them
-
in
a foreign language.
it
necessary
all
to
the
ANALYSIS.
may
of obscurity which
ceded, he
is
He
hopes
at clear-
and he
felt
it
aim
at elegance.
la
PREFACE,
til
upon which he
at Chess
has ventured.
When
the
first lessons
and he imbibed
It
it.
(t
The
king's
would be equally
repeated
till
by a pawn, the
EDITOR
squares."
<e
one
square""
two
When two
But
a piece once
lost,
;
is
recovered
by a
and though
retaliate,
a player
cannot,
may make
reprisals or
he
* " The
kind's
pawn two
steps"
is
not4ess absurd.
4-
said
PREFACE.
said to retake.
As
this expression
must per-
plex
a beginner
by implying a resemblance
in
in Chess
this
respect,
does not
proficient
who
inaccuracy,
it
is
The term
which
ation.
double check
was indiscriminately
to
applied, in the
it
ANALYSIS,
a situation
Two
king
from
dif-
ferent points,
and a
an
attitude,
that
a part of
the assailing
power
di-
are, surely,
different
mimic
forces.
The EDITOR
* This was
fourth.
said in the first edition: the present is the I have had the satisfaction to see correct terms
one
which
a piece, the word " af" is properly exploded as a and " to" is substituted, or rather restored, for
ployed in the English edition of Greco, 1656.
is
em-
bis
PREFACE.
has introduced the
the latter situation.
IX
divergent check, for
new term
The high
deterred the
reputation of
EDITOR from
examining
or
adopted;
has
and
if
an inqui-
review
collision
detected
circumstances,
in the
to flow
from oversight,
j ust
encomium
on that accomplished player, that they are very few*. Aware of the delicacy with which
movements dependant on complicate play should be touched, the EDITOR has uniformly retained the usual course assigned by PHILIDOR;
form of a variation.
One of
Among
the
Games
in the
ANALYSIS which Philidor some particular radical vol. I. p. 289; and wins
and
ibid. p. 39.
pronounces
lost in
consequence of
draws one
these
PREFACE.
CUNNINGHAM from
the
is
servations of
-
PHILIDOR.
luJ
*>
"
,.?
.;
The EDITOR
MOUS MODENESE,
LOLLI*: The
inserted
in
the
Work
of
posed change
its
is
place.
On
other points,
PHILIDOR
'
is
not difficult.
The ANALYSIS,
as left
by our
professor,
* Osservazioni
degU
of
PREFACE.
of the constitution of the game
less
is
X*
more or
consults
pre-
necessary to every
person
who
a Chess Book.
fixed,
The
INTRODUCTION
reader
with the
idea
may be
attributed to caprice.
The
separate
titles will
be informed.
Of
LOLLI
player
is
the
Games
in
the
INTRODUCTION,
from
DAMIANO, from the celebrated GRECO, and others. The term " Essays"
the Introduction
to those in the
may
Analysis,
which would
pro-?
in reference.
The
eight
had
left
monstration.
To
xti
PREFACE.
facilitate the
To
the
EDITOR
with
diagram of the
the pieces.
Thus
the
games may be played independently as Situations. NOP can it be objected to situations so produced, that
it
is
Pawn
Knight
Bishop
RookQticcn
'i
King
*
is
The
Scale of Powers
an effort of theory
to
PREFACE.
to assist the exact calculator,
new
in its
design
and composition.
An
remains to be noticed.
The Poem of
duced
to the
as
Sir
WILLIAM JONES
is
intro-
game,
its
Among
numerous
may be
pointed
The
reader of taste,
mark of
so soon
suspended;
hail,
EXTRA
MV
EXTRA SECTION
Including an -apology
.-T;
*7 t>i'
"
AT
and a
>
Critique.
!;)
SINCE the
last
which
notice,
forces itself
by animadversions on him
-
Author
subjects, to articles
in
this,
which are
to
be found
neither
was
sold,
becomes ne-
cessary to explain
Nothing
is
XV
for
European names
the pieces.
With
too
much
pamphlet published
which was the germ of the Introduction " to Chess, proposed to substitute the term mi" It will nister" for that of
queen."
appear
was rather a
He
"
proceeded to
assimilate the
game
the
to
theatre
of polity by
te
introducing
word
peer" for
<c
of
pawn."
The favourable
PHILIDOR
reception of his
it
to
make
;"->.
Mr-
Sarratt,
who
styles
Jfpendix
to this
Work,
vol.
ii,
p. 362.
lication,
XVI
iication. Professor
a good
It
As
have been
invented
an image of war,
to
so
were the
uniformity, that
no change
is
to be wished
" for let the word queen" be succeeded by " " marshal," or general/' and the mitres
give
way
the faint
vestiges of parallel
and the
ened
:
field
To have no
de-
XV11
instil
or
maxim,
from
it.
The
intentional interspersion
of these broad
errors,
might have a
gram-
mars.
Preface
in the
course of the
whether better
moves might not be adopted. Although some public critics had pronounced their approbation of the elementary
cepting to these,
tract,
without
ex-
demand
own
impulse, dis-
continued these,
higher order.
Mr.
Sarratt has
fastened
it
on one of these
of the uninstructed pupil to detect; and without any notice of the evident design in
struction, has
its
con-
quoted
it
in his Preface, as
VOL.
i.
ground
XViii
ground
skill.
sarcasms
on the Writer's
The same
spirit
has led
Mr.
Sarratt to blazon
solute inadvertence.
A reference to vol.
will explain
it
i.
p. 124,
The Variation on
the
Back game
vol.
ii.
to Philidor's
Fifth
Regular Party,
p. 100,
excepting that
first.
step, is
by the
similar
Back game, a
attack
is
pawn,
at the sixth
move.
In comparing both
let
Philidor's
XlX
The
result
in the sixth
move of
move of
played
who
Mr.
Sarratt's
unusual
critical
freedom has
The
per
mode of Attack
volume, with-
volume
chiefly
to examples of suc-
Defence,
against misconducted
Attacks.
Any plan is
in
essentially defective
which
from
distinguished
mere openings,
The
by preparing him
To
wanting,
b 2
which
XX
which ought
games,
ducted,
in
stand
first;
a book of equal
are properly conParties,
which both
in
sides
as
many of
Philidor's
through the
the contest.
difficulties
common, requires a more rigid adherence to method. Thus, when every game contains,
in back- games,
from
independent examples
ance.
is
not of
much import-
But, when
books,
the examples
in order
in
each book
should correspond
and number.
The
into
many
inconsistencies.
He
thinks, that he
who
"
rc
the,
" 1R
XXI
in the first
In
the seventeenth
Game
of the
first
book, p. 118*,
" he censures the second countermove, Queen's " bishop's pawn a square," against the move of the King's bishop. In " Book II. teaching the " player, who has not the move, to open his
"
p. 34, the
itself in
an
exemplary party.
As
it
is
much
lose than
plurality
a
:
whereas no
one false
step,
entailed
"
loses
by
this,"
This
* Treatise by J.
II. Sarratt,
b 3
"is
not a
first
the
counterstep
assailant, his
till
the
fifth
is
not completed
loses
the
game
of the
in
"
by
this
move."
The
third
step
fourteenth
Game had
into
been PROVED,
<e
the
received
the
society
of creditable
;
moves,
unchallenged as
a returned convict
is
attributed to
move
Games,
loss is
there
is
In the Preface,
p. xviii.
" the
''
first
svstem.
XXlll
system of defence."
upon us by surprize
"
is scientific,
<f
:
he
who
Gammind
it
"
game than
in suspense
ii.
his adver-
"
sary."
These
were
p. 98, as reis
pugnant
first,
<e
to the
:
good a game
as
'<
<e
It
is
much
"
examples*."
should have inserted only two or three " In the first viii.
Preface, p.
second
is
volume of
" two
or three"
b 4
"
game,
solely
by the
scientific
which he plays his pawns; and it may be asserted, that no common player " can derive any benefit from it." Preface, " None bat a p. xviii. very good player can
"
profit
."
by the rules
laid
down."
Ibid.
Now
management of
pawns.
ought distinctly to have stated what was his own, and what he has derived from preceding
writers.
Will he challenge,
as his
own, such
instructions to play
wrong
as
may be exposed ;
The
first
course of
attack, because
The
XXV
moves are
1.
W.
B. The same.
W.
W.
The
the
Q.
question
now
K. knight
his
from
LOLLI,
in unison
will
consequences, or draw the second player into an unfathomable vortex. Mr. SARRATT, lastly, has undertaken to
demonstrate that the adventurer on this step takes an inferior position. These masters conduct the attack and defence
for
some time
alike.
3.
W.
W.
W. The K. pawn
B.
advances.
KING'S SECOND.
<3.
W.
Vol.
ii.
Work.
XXVI
W. The
Q.
b.
pawn
here
;
[LoLLf
u the first observing that maintain two in the player may pawns centre, to the depression of the adverse game: but
breaks
off
THE
K. BISHOP GIVES
CHECK.
[This
is
PHIin
LIDOR'S counterstep ; who pursues the play as the Back-game to his Fourth Regular Party.]
7.
W. THE KING TO
[Mr.
and
"
B. K. KNIGHT TO
to
" W. The
((
queen
B.
Q.
b.
pawn
B. Q. pawn 2 squares.
10.
((
"
(f
the pawn.
W. The queen
Thus Mr.
takes the pawn. The White has the of two and a good position/' advantage pawns
S. dismisses the party.
The
* Treatise by
J.
H. Sarratt,
vol.i. p. 18.
Game.
XXV11
ingenious deviation from.the attack of PHILIDOR induced the Author of the Introduction, in the edition of 1810, to allow
that the third countermove of the K. knight
him
of that countermove.
His
latest conclusions
with regard to the moves above cited from Mr. S. are these : That " 7. W." is sound and dexterous, but the position
taken
alternative;
that
"
7-
B."
is
the right
ineligible,
the second player to gain the attack, and, after at least equalizing the pawns, leave the white party under some perthat " 8. B." is unnecessarily weak and displexity ;
tressing, a fine opportunity given by the mode of attack As the Author of the Introduction has being lost sight of. not room here to support these conclusions by a competent
chain of examples, he reserves them for a separate treatise, as a Commentary to this edition of Philidor which treatise
:
will also
trains of analysis
on the King's
Gambit, the safety of which is questioned on different grounds by almost all the great masters excepting PHILIDOR. Meanconclusions of which
while, the Author of the Introduction, as responsible for the proofs still remain to be given, is
ready to play the defence of the Regular Party opened as above ; taking his first stand on a substitution for the Sth
move of
"
8.
W."
If
we
second
pass to the corresponding game, in the book, to which Mr. Sarratt refers the
defence,
we
find a
model "
i.
in
which the
fallacy
is
more
W.
XXviii
W. The
K. P. two
steps.
K. B.
same.
to
Q. B. fourth
3.
square.
4.
" B. The
W. The Q.
P. one step.
5.
same.
" W. The K. Kt. to his B. third square. " B The Q. B. to its K. third square."
.
[It
should
" W. The K.
" W. The Q. B. to the adversary's K. Kt. fourth " [// were letter to play the queen.'] square. " B The K. Kt. to its B. third
.
square.
8.
to
its
Q. second square.
9.
with his R.
" OPENED; and the Black's situation " the as secure as the White's."
full,
(says
the
Professor)
to
Treatise,
vol.
ii.
page 5.
If
we proceed with
XXIX
the Black
may be
compelled to
10.
Q. pawn one square. B. If the Pawn take, the White, on taking with the Q.
b.
pawn,
will
Pawn.
to
K. Bishop
Q.
W.
W. The
W. The
the
exchange, so as to spread
the
K.
file,
or to bring
But
if
we go back
the
ill
composed
in another respect. *
7.
W.
XXX
W. The
B. K. Bishop to Q. knight's
W.
K. knight
of castling:
he cannot
W.
Q. knight
And
will win.
The Author of
through the
Professor's
Treatise,
Friend,
who
been exposed.
article
on the third
bishop's
pawn a
pawn and
king's
bishop.
Mr.
Sarratt
may
ia
XXXI
He
mode
of defence.
i.
its
extent.
2.
B. Q. b.
pawn one
square.
W. The
B. If the black play Q. pawn two squares, the White queen will take the K. kn. pawn. Therefore, The queen to her K. bishop's third.
W. The
third.
W.
B. K.
W. K.
B. Q. pawn two squares. W. Avoids to take the pawn, that the assailant may not have two pawns in the centre. Therefore,
K. bishop
retires to
is
Q. knight's
third.
And
th
second player
in
a valid position.
Mr,
Sarratt announces,
among
his
own im-
provements,
"an
analysis of the
moves cen-
playing
king'*
<(
knight to
its
the second
<f
move,
is
The ANONYThe
Reader
will
find this
well-composed train of
play, in a
Party.
Mr.
"
pawn
The
is
a copy,
for,
proceeding to the
move of
which
is
Preface, p.
i.
xxviii.
f Vol.
p. 76.
the
XXX111
by the MODENESE, is subjoined to PHILIDOR'S Fourth Party; and the position of PHILIDOR
appears to be invincible.
The
article
Professor
is
commended
in under-
valuing terms,
is
the Seventh
Back-game of
into a
PHILIDOR, converted
In
this
is
its
progress,
is re-
he remarks
game
"
one of PHIthat,
" LIDOR'S*/'
Now
it
so
happens,
of
eight ramifications
this alone has
an error,
to the hinging
move, which
Black.
When
the
move of
* Treatise by Mr.
Sarratt, vol.
i.
p. 163.
VOL.
i.
stead
Then
the position
is
B The
.
pawn
in
K.
file.
W. The pawn
W.
Q. bishop to Q. knight's second square. B. The king to his Q. knight's square; and has
superiority.
th
Or,
XXXT
W. The
B.
Th queen
r.
pawn ;
nor attack the queen with the knight. His position is weak and uncovered. The second player
will win.
The
in
Mr.
Third Gambit,
is
implicitly
adopted, as
Analysis,
vol.
p.
321.
The
miscalculation
is
may be
thus explained.
The White
two pawns,
made
to gain a
position.
The Black
But
if
the Black
make a
similar sa-
crifice,
at a point
MODENESE
of the White
is
totally disconcerted.
on
this
Mr.
XXXYi
Mr.
"
"
is
some
bril-
Critical Situations,
liant
won
or
drawn by
and
scientific
moves."
The
following
to
a teasing thing to
The
* Treatise by Mr.
Sarratt, TO!,
i.
p. 250.
Amateur
XXXVll
he con-
have
an
insight
into
Chess
many
degrees
own ; he
" W. The K.
to his
B. fourth square.
"
B. The K. to his third square." [This is scarcely a competent device, if the intention be to lose
every advantage, unless the next move also takt
place."] 2.
to his
K.
[Were he
to
the
W. The
third square." [This is a stroke considered: but the pre. separately fine , vious false play of the Black vitiates the whole
R.
to
its
Q. R.
example."]
"
" mated therefore the Black must play " either to his Q. Kt. or Q. B. fourth
;
his
R.
square.
* Treatise by Mr.
Sarratt, vol.
ii.
p. 308.
"
4.
W.
4-
" W. The
<{
giving check.
"
B. The K. to
second square.
5.
with the R,
" W. The K.
"
cc
W. The K.
to the adversary's
Q. fourth square.
<{
<c
W. The
<c
K.
to the adversary's
Q. B. fourth square ;
and
will
will be easy
to-
of the pawns
may be
i.
W. The king
W. The king takes the K. b. pawn. B. The rook gives check, at adverse K. bishop's square*
3.
W. The
B. The king to his fourth. In this position, the rook and pawn can win by force.
The
XXXIX
stu-
The Author of
be-
cause
it
is
who
by equivocal compliments. He has plainly exposed some defects in the plan and execution
of Mr. Sarratt's treatise; and hopes that the
Professor will not disdain to remove them.
CAISSAj
CAISSA;
OK,
BY
SIR
WILLIAM JONES.
THE
first
from a Latin poem of Vida, entitled SCACCHIA LUDUS, which was translated into Italian by Marino, and inserted in the fifteenth
the author
in the
thought
it
fair to
make an acknowledgment
but he must also do them the justice to declare, that most of the descriptions, and the whole story of Ca'issa, which is written in imitation of Ovid,
two poets
and
their faults
only.
The
characters in the
ginary than those in the episode ; in which the invention of Chess is poetically ascribed to Mars, though
it is
certain that
the
game was
originally brought
from India.
CAISSA.
field array'd,
;
And
guiltless
war
in pleasing
form display'd
When
In ivory
Of Pindus, and
rill.
above,
;
And many
IMITATIONS.
* Ludimus
Praelia,
buxo
gemini inter se reges, albusque nigerque, Pro laude oppositi certent bicoloribus armis.
Dicite, Seriades
Ut
NympluE, certamina
tanta.
Vidu.
* 2
Assist
4
Assist
CAISSA.
me, goddess
Command my song,
And
Where
calm
retreat,
their seat
side,
:
and,
by her
The
sweet Sirena
Thus
That from
perfume
Gems
May.
And
gentle Thyrsis,
Silvia, fairest
by
the
muse
inspir'd
With
Now, whilst a purer blush o'erspreads her With soothing accents thus Sirena speaks
The
CAISSA.
5
beamy
light,
" And
*'
'
What sport, my
Charm
"
<(
<{
art-,
At distance
u Or
Then Delia
<c
thus
" Or
rather, since
we meet
By chance
<c
In artful contest
Daphnis,
who
taught us
"
<c
Explain
its
laws, and
No prize we need,
"
We
we
fight for
fame."
The nymph consents the maids and youths prepare To view the combat, and the sport to share
:
A polish'd board,
B3
Squares
6
*
CA1SSA.
Squares eight times eight in equal order
lie
;
Or
Then from a
name,
IMITATIONS.
*
Sexaginta insunt et quatuor ordine sedes
Octono; parte ex omni, via limite quadrat Ordinibus paribus ; necnon forma omnibus una
Sedibus, aequale et spatium, sed non color unus
:
Alternant semper variae, subeuntque vicissim Albentes nigris ; testudo picta superne
aequis,
cum
Utvariae facies, pariter sunt et sua cuique Nomina, diversum m *nus, non as qua potestas.
Vida.
Say,
CAISSA.
Say, muse
!
(for
And
One solemn
And
die with rapture if they save their king the glory of the
On him
He once
day depends,
The queens
Each
hand
skimming
o'er the
dewy
plain
t 4
8
Tho' weak
*
CAISSA.
their spears, tho' dwarfish be their height,
fight.
To right and
left
reed,
they chose.
Then
Each knight
IMITATIONS.
J-
II cavallo leggier
per dritta
lista,
Come
Curvo
gli altri,
1'
Ma la lizza attraversa,
in giro, e lunato
salto stende,
E sempre
Marino, Adone.
15.
NOTE.
* The
chief art in the Tactics of Chess consists in the nice
in supporting them against ; attack if are ; and, they every taken, in supplying their with others places equally supported : a principle, on which
game
in great
it
Nor
CAISSA.
Nor
By
From varying hues renew the fierce attack, And rush from black to white, from white to
Four solemn elephants the
sides defend
;
black.
and now
wounds oblique.
Now
And
swell
tli'
When Daphnis
Where
Lead As Oberon, and
A
his
mimic
tents unfold,
Mab
wayward queen,
No
By
10
*
CAISSA.
the British
From them
nymphs
receiv'd the
game,
;
Thame
which they
to Colin sung,
wave he hung.
A
Her
To
her joy,
Averse from
O'er
hills
Hymen, and
the Cyprian
boy
and valleys was her beauty fam'd was the damsel nam'd.
;
And
fair Caissa
Mars saw
the
maid
Admir'd her shape, and every gesture prais'd His golden bow the child of Venus bent,
And through his breast a piercing arrow sent. The reed was hope the feathers, keen desire ;
;
The
fire.
Soon to the
nymph he
IMITATIONS.
*
Quse quondam sub aquis gaudent spectacla tueri Nereides, vastique omnis gens accola ponti ;
et huniida
regna quierunt.
Vida.
He
CAISSA.
11
He told
And
maid he found,
frown'd
;
still
he press'd, yet
still Ca'issa
He
left
his car,
by raging
tigers
drawn,
;
And And
dusky lawn
Then
murmuring
stream,
fair
naiad heard
And through
<e
<l
"
Thy
The smiling blossoms drink the pearly dew; " And ripening fruit the feather'd race pursue ; " The shoals devour the silken weeds
scaly
;
sighs,
feeds.
With
f(
to smile.
game
devise,
(t
And
e'en Caissa
own
a mutual flame."
" Kind
12
CAISSA.
said Mars, thy counsel I
approve
But when ?
or
how
Thy
" So may thy stream ne'er swell with gushing rain " So may thy waves in one pure current flow, fe And flowers eternal on thy border blow !"
To whom
11
ft
Above
the palace of the Paphian queen * Love's brother dwells, a boy of graceful port,
ft
By
hope, ere morn return, a sweet relief. u His temple hangs below the azure skies ;
"
Seest thou
'Tis there
it lies."
This
said, she
And sought
IMITATIONS.
* Ecco
d' astuto ingegno, e pronta matio
e v'ola ratto,
s'
apella, ed e
d'
amor germano.
Marino, Adone.
15.
Meantime
CAISSA.
13
elate
Had
He
counsel,
and
his
warm
desire.
swift," he added,
"
give
my
passion aid;
"
He
show of
He
And
(Whence Albion's
Approv'd
who most
it
its
praise confess,
the play,
and nam'd
thoughtful Chess.)
;
The god delighted thank'd indulgent Sport Then grasp'd the board, and left his airy court.
With
nor stay'd,
:
Till in the
Her
bosom unconfin'd.
He
And
Then show'd
pleas'd the
nymph
survey'd
;
The
lifeless
She
14
CAISSA.
The
With
my
careless
mind?
and
hue
The dappled
The shaggy
Was
And
soften 'd to a
its
smooth transparent
vest,
That ^through
bosom show'd,
:
blooming charms,
his arms.)
Not Vulcan's
net
With
goatlike feet no
more he mark'd
the ground,
But braided
The dryad
Whilst
blush'd
He
ends
striplings cry;
To arms,
the groves
CAISSA.
Sirena led to war the swarthy crew,
15
And
lily's
hue.
;
Moves her
From thought
Whilst
flies,
o'er the
strides;
:
His quiver
and
Ah
Then from
flies,
The dark-brow'd
Of
life
swift dart,
shield.
prance,
But
see
the white-rob'd
Amazon beholds
opening van unfolds
:
Where the
dark host
its
Soon
16
CAISSi.
hostile
maid,
By
And
rage, despair,
and hate:
ire,
Meanwhile sweet-smiling
wary king
Long
Till,
hung
an
evil hour,
:
Her
Whilst her
this,
She wip'd
all
From
CAISSA.
17
Prom
all
but Daphnis ;
lie
And saw
*e
loss
supply,
And either nobly win, or nobly die; " Me oft has fortune crown'd with fair success, " And led to in the fields of Chess."
triumph
He
said
the willing
nymph
And
sat at distance
on the bank
And Troy's
The Cyprian goddess wounded left the plain, And Mars engag'd a mightier force in vain.
Strait
to the field
(To
Delia's
Each
But
guileful snare,
and
subtle art
he
tries,
Wisdom and strength superior charms obey ; And beauty, beauty, wins the long-fought day*
By this,
Where,
a hoary
chief,
on slaughter bent,
tent;
dismay around,
Now
* Hoary,
YOL,I.
white, silyery.
18
Hail,
CAISSA.
happy youth
And
The swarthy leaders saw the storm impend, And strove in vain their sovereign to defend
Th' invader wav'd
his silver lance in air,
j
And
moment grew
;
To
stately height,
fierce his
More
look, more
T
As when
the sage on
or frugal ant,
And
He now
Then
And
deadly hand.
Now
CAISSA.
19
Now
flies
the
monarch of the
sable shield,
His legions vanquish 'd, o'er the lonely field : * So when the morn, by rosy coursers drawn,
With
pearls
last
of
all expires.
;
He
hears, where'er
No
place remains
he
And yields
and Checkmate.
damsel's cheeks,
:
By Mars
The
first
by Venus' son
" The
IMITATIONS.
Medio rex
aequore inermis
Constitit amissis sociis : velut aethere in alto
Expulit ardentes flammas ubi lutea bigis Luciferis Aurora, tuus pulcherrimus ignis
et coelo
mox
ultimus exit.
She
CAISSA.
She smil'd
;
the
arise,
And own
Low
*
lay'd,
And
A parody of
<l
And
SYSTEMATIC
INTRODUCTION
TO
THE GAME OF
CHESS.
INTRODUCTION TO CHESS.
CHAPTER L
Clementatp Jngtituteg.
THE
Board on which
this
is
game
is
name of
and are
all
used
In placing the board, care must be taken that a white corner square be at the right hand of each player. When the board stands in this
position, the several ranges of houses running in a strait line from left to right, are called ranks i
those perpendicular to them, running from one player to the other, take the name of files, and
the two ranges, sloping from one corner of the board to the opposite., ( one of white, the other
c
of
24
INTRODUCTION TO CHESS.
which run
THE PIECES
Allotted to each competitor are sixteen,
viz.
king, a queen, two bishops, two knights, two As a necessary disrooks, and eight pawns.
tinction,
each
is
set
is
coloured in a different
other red or
way
one
black.
is
to
be seated on
the
first
which
(a black one) from that corner of the board is to the right of the player to whom he
belongs ; his queen close to him on his left, on, a house of her own colour on one side of
Having thus
ar-
ranged the
first line,
let
ELEMENTARY INSTITUTES.
fore each of the pieces.
23
set,
As to the counter
the black king is to be placed on the farther his side of the board, opposite the white one and so on the white ; queen opposite queen placing all the pieces opposite those of corresponding denominations ; the pawns on the se-
cond rank
as before.
what has been said, as well as to show the forms of the pieces, the plate forming
illustrate
To
the frontispiece
is
given.
The
gradation observed in describing these, rising from the lowest to the higher pieces, will show the comparative worth of each order.
I.
Of
the
it
is
moved,
PAWN. When one of the pawns must be along the file in which he
has been first placed, in a straight line toward The first move may be the adverse party. either one or two squares, at the option of the player after which, no pawn can advance more than one house at a time*. Having been once brought out, a pawn, more restrained than any other piece, cannot retreat or move back. He
:
is
*
in
The
move
of the
pawn
is
controlled
has no absolute right to pass by a pawn of the opposite set which has come forward, on an adjoining file, three squares or to the fifth of the the former may make the extended step, but is liable file to be taken by the latter In passing, as if it had moved but
one
relation.
An unmoved pawn
one square.
the
The ground for this exception APPENDIX, at the end of vol. ii.
is
discussed in
INTRODUCTION TO CHESS.
prohibited too from quitting his own file for that of another, except to make a capture ; in which operation he moves obliquely forward into
is
the next
file,
may be
is
re-
placing himself on
which
removed
he
is
afterwards
as
confined to
moving
leave his
directly forward
before,
and cannot
new
file
for another,
but on a similar
into
it.
him
every other agent on the board, can take any piece that stands within his rays of action, from one of his own quality to the queen.
like
A pawn,
be QUEENED.
following the description of the king, and the reference thence to the Laws of Chess.
II.
is
The KNIGHT.
The move of
the knight
peculiar to that piece, and difficult to explain. It is two squares at once (three, including his
own)
of a
It
in
straight.
The house
to
which he steps
is
always
leaves.
different colour
may
one to the
All the higher pieces, in making a capture, alike occupy the place of the enemy removed : but differ from the pawn, in taking precisely in the same direction as they move.
ELEMENTARY INSTITUTES.
it
*<
two.
power of capture reaches to any square into which his move will take him. Note That this is the only piece that has a vaulting motion, or that is not precluded from going to a square, between which and his own
knight's
The
just to shew what is meant, if good play permitted it, any one of the knights could move out before a pawn had
other pieces intervene:
on the third square of either the bishop or the rook; without waiting, as other pieces are obliged, till an opening be
stirred, alighting
made.
observing the plate it will be seen, that the bishops of the same set are placed on squares of a different colour ; the
III.
The BISHOP.
By
white king's bishop, for instance, being seated on a white, and the white queen's bishop on a black square. What makes it necessary to
remark
this,
is,
which
is
common
to the knight
and rook,
unlike
all
the
other pieces, is obliged to walk, throughout the game, on that colour of the exchequer* that he was placed on at the commencement
*
technical
name
Of
28
of
it
;
INTRODUCTION TO CHESS.
which
is
a necessary consequence of his motion being purely diagonal. His step is in other respects quite unlimited, as he may, at a
single
effort,
one to eight. The bishop, if the road be open, takes at any distance.
in strait
forward
It can, at
the
file, or stop short at or first, second, third, any other square of a rank or file, as occasion may require. Like
it
takes
V. The QUEEN
bishop
is clear,
unites
like
the moves of
the
field
to make,
we turn aside to observe to him, that the difference in the worth of pieces of the same kind, is indeed
;
next to nothing
is,
between su.
in favour of that
on the king's side ; and that of the four center pawns, which are reckoned something the best, the king's bishop's pawn is the most esteemed.
VI. The
ELEMENTARY INSTITUTES.
29
except
when he
avails
him-
lelfof the privilege of castling, can move only one square at a time; of course he can take at ho greater distance : he may, however, both
either foward,
backward,
or
side-
ways, or aslant.
When
on the
of the
bishop, knight, and queen, on the left, has rendered it effectible without any violence to propriety, the king may castle with either of his rooks; which is done on the king's side, by
placing the king on the knight's square, and the rook on the other side of the king, on the
bishop's square; and on the queen's side, by placing the king on the bishop's square, and
the
This
pieces
at the
same time, the player is allowed to employ but once in a game. It is a prevalent law
that the king shall not castle
when
in check,
nor when he has previously moved, nor with a rook that has moved. The only prerogative
of the king,
taken.
is
OF
SO
INTRODUCTION TO CHESS.
OP PROMOTING
PAWN TO BE A QUEEN,
ROOK, &C.
a pawn has penetrated to the farthest rank on the adverse side of the board, he is
When
dignity* ; that is to say, if the person playing him there has lost his queen, he succeeds to If instead of his queen one or the honor.
lost,
he
is
made a
rook.
and
rooks
have escaped
cap-
If the bishops ture, he is made a bishop. have likewise been preserved, he is made a
The
very short:
exchange
The pawn
among
removed from
those taken
by the
It
can
be necessary to say that his powers and mode of action alter with his quality.
hardly
*
on the Chap.
pawn may become a queen, while the queen is still board, according to the Laws of Chess, at the end of
II.
OF
ELEMENTARY INSTITUTES.
OF GIVING CHECK, AND CHECK-MATE.
31
game hinges. As the king is, an adversary is advanced whenever never taken, upon him in such a manner, as that, remaining where he is, if he were any other piece, he would
Upon
this the
be captured ; the person advancing it is to " salute him with the word Check," warning him of his situation, upon which it is indispensable that he should alter it in one of the fol-
lowing ways:
either, relatively,
by taking the
threatening piece, own between that and himself; or, positively, by withdrawing to a square which is not at the
moment exposed
piece.
is
to
the action of
an adverse
game
lost.
is
This
an adverse
piece
technically termed
CHECK-MATE.
OF GIVING A STALE.
By
Note This second mode of defending himself cannot be practised when he is checked by the knight, owing to the vaulting motion of that piece ; he must then have recourse to either the
first,
or the third
and should he be
is
called double
king
52
king
is
INTRODUCTION TO CHESS.
on no account to move into check
;
and,
therefore,
when, as
it
one party has crowded with so many pieces, that the only move left him would take him into check; if the person to whom the king so circumstanced belongs has
no other piece, or no other that can be moved, the contest must necessarily stagnate. Come to an end before the arrival of the regular reThe sult, it can be proceeded in no further.
The player not, however, undecided. the the other in the stale, (so, giving language of Chess, the dilemma which the king is in is
game
is
called
is
This
is
to
game.
See, infra,
note.
little
reflection will
shew that
this rule
is
not incapable of the justification which at first It is an embarrasssight it may seem to want.
it
ELEMENTARY INSTITUTES.
is
S3
The only way quite distinct from equal play. to counteract the recurrence of this situation,
is
to
institute
an
artificial rule,
awarding the
one party
victory, whenever a
stale happens, to
or the other.
necessity of making some kind of decision being arrived at, the propriety of placing the bias where it is may be easily evinced.
It is to
The
discussion,
liar in
and the
England,
The expediency of an
arbitrary rule, however great, cannot entirely divest it of the dissatisfactory; and therefore
is
occasion for
it
the better
now
may
the making him, to lose by a stale, who always avoid it by caution, is an effective
its
bar to
happening very often. The principal effect of this rule highly reit.
commends which it is
Whenever the
critical
case to
nothing can be more agreeable to the genius of the game, as the professed object of Chess is to call out the
incited;
than
which
Thug
34
INTRODUCTION TO CHESS,
Thus
a defect inherent iu the structure of the
it
were impossible to
overruled so as to give it a higher Upon the whole, the necessity for this rule is not to be deplored.
is
degree of
interest.
OF A DRAWN GAME.
superfluous to add, that whenever, from the greatness of the loss on each side, (the more potent pieces, and those capable of beIt
may be
coming
cause,
it
so,
being gone, ) or from any other becomes certain that neither party can
give the other Check-mate ; the game is to be discontinued as insipid and useless, the players consenting to draw their pieces, to court decision in a
new
party.
'
<H;
.
'lv>
$35
i
'
CHAPTER
General
II.
THE LAWS OF
THESE
be
CHESS.
moved
to
After the
first time,,
for a reason
( the abstraction
from any particular situation which, from the latitude of moves in the power of the adversary,
the
mind of the
theorist
is
forced to make,
we
can only give helps for the reader himself to decide them.
The game cannot be better opened than by advancing the king's pawn two squares. Whether a pawn or a superior piece should engage
second, will depend greatly on the moves of the As there is danger, in general, opposite party.
moving the king's bishop's pawn one square, and great effect to be derived from moving him two, the king's bishop's must rarely, at the outset, be employed to support the king's pawn. In
in
36
lysis,
INTRODUCTION TO CHESS.
the following question is considered. " The king's pawn is attacked by the adverse knight
:
"
be sustained by the queen's pawn, " or the queen's knight ; or, leaving it exposed, " should the king's bishop's pawn be moved two " ?"
it
" Should
squares
player can seldom escape the inconvenience of either obstructing the pawns by the
pieces, or the pieces
The
is
to be avoided as
much
Where
the
pawns are not equal to support or cover each other, the pieces must sustain them*.
In regular parties, the king's bishop
is,
in
Bishops general, the first piece brought out. are more calculated, in the early part of the
and as
they move obliquely, are not so liable as knights to be attacked by adverse pawns, as a pawn
attacking a bishop must be defended.
* At Chess, defence
designed to
is
promoted
in three irays:
1.
One
is
guard were an opponent he could take him: The protection results from the adversary's being deterred
from a capture by the certainty of a reprisal. 2. It is placed so as to cover the piece attacked, interposing between that
3.
It
commands, by
its action,
that part
move
to bear
in
GENERAL MAXIMS.
37
In gambits, the knights commonly move before the bishops ; because the adverse pawn,
which might be troublesome, is displaced, and because their own pawn, which would be obstructed, is exchanged: but gambits
are
only
to
be
as
learnt
from
particular
in
ex-
amples;
and
we
are
engaged
general
it is
maxims
suf-
Jn regular parties, Philidor teaches that bringing out the king's bishop at the second move is
good players disfrom ibis Several games, both in the Introduction and the Analysis, turn upon this early
knight.
ent
:
Some
professors and
mode of counin
because
fry
driven back you lose a move: but when a few pieces have been changed*, or the game is
*
change or exchange pieces is to surrender one or two of your own to take one or two of the adversary's. It serves to clear the board, and enlarge the scene of action ;
and,
it is
To
when you
The even exchange be made with caution, and of those pieces for which you have the kast occasion.
encreases your comparative strength.
only to
p 3
advanced,
38
INTRODUCTION TO CHESS.
advanced, and the pawns which you intend to push will not be impeded, you may make sorties
with the knights and bishops on the most unguarded of the adversaries.
queen must not be moved hastily: offence in particular, not till some kind of
The
for
me-
thod pervades the rest of your pieces and you can collect what aspect the game will assume.
To engage
succeeding
in
them,
great
misemploy her
As
the rooks,
while the
game
their
is
crouded,
worthy
is
attempting;
advisable to keep them generally speaking in reserve till towards the conclusion of the
game.
The
then very
The
is
possible,
neither
move
the
rook, with the sole assistance of his own king, is capable of giving check-mate beyond the possibility of elusion ; a de.
gree of power which no other piece besides the queen pos.
esses.
nor
GENERAL MAXIMS.
nor take but
39
w ith
a view to his
own
defence.
else
to
is
The
to
two points to
subserve,
the
adversary's
king,
and
of your
own.
To
mode of
more
effecting these
it
as fully as Theory
able to do;
will be ne-
cessary to be something
particular.
If you propose to castle on the king's side, the knight's, and rook's pawns must not
1.
be moved without great necessity, because the principal motive for the measure is the protection
he will
receive
by
retiring
behind
them.
times
bishop from coming to the knight's 4th; and as the king, in castling on the queen's side,
does not at the
moment support
the
pawn
which the rook leaves, the queen's rook's pawn is sometimes moved a square, both to contract
the range of the adverse bishop, and to ensure
its
2.
together
to strag-
40
INTRODUCTION TO CHESS.
the game, repair the loss of a capital piece, or do some other signal service.
3.
While you
adversary,
endeavour, without neglecting any thing of more importance, to have your own king so circumstanced that he may
the
castle
when he
pleases.
Should
this
conve-
nience be effected, if his not being castled be no obstruction to your other operations, let him remain at his own square, till there is
a necessity for his going to the retreat secured for him. The advantage to be gained by
this
procedure
be obliged
attack.
4.
that the
As soon
it
castled,
or intend to castle,
your pawns opposite bear down upon his The queen and what other pieces you king.
can spare, in particular the rook to whom the advance of the pawns opens the field, must support them in this onset*.
* If the adversary castles on the same side with you, an adherence to what is contained in the first section will lead
you
to attack
Where
GENERAL MAXIMS.
5.
41
Where a
direct attack
king is impolitic or impracticable, endeavour to take, dislodge, or exchange those of his pieces that make an immediate attack
sary's
difficult or
6.
dangerous.
An
ineffectual check, or a
is
in general
be
as apt to lead to loss of move, of the checking piece, and so on. Experience, however, will furnish a few cases, in
a propriety in giving such a it will force the adversary's a into more situation where the exposed king to will avert leave a it, movement, necessary
is
which there
check
:
Where
capital piece
unguarded
king not having castled, nor being in a condition to do so, it will force him by moving to
and where, having a privilege piece of your own attacked that you are not able otherwise to save, it will cause the reforfeit that
his escape.
when
closely at-
tacked
where
it
sary to lose a move, or encrease your comparative strength, or save a piece however
offer
8.
If
42
8.
INTRODUCTION TO CHESS.
If the king be castled, the pawns formor round him, should be
as
guarded
9.
much
as possible
of the adversary.
defence afforded the king by these becomes or whenever the king is not casprecarious
tled at all
be kept
his safety;
cannot prevent, they may at least cover him from check. Their number and quality cir-
of their province ; nor will it often be found of them, as .it will of the knights, that they are thereby rendered the less prepared to act
The keeping, too, such pieces as offensively. the rook, the bishop, or the queen, near your own king, may sometimes cause the adversary
to rela?( in his caution
to his security.
where
it
however, be constantly rethe membered of queen, that she must never stand in such a way before the king, as that
10.
It
must,
would
in
;
check
PENERAL
$1
AX I MS.
4r3
pheck ; because were she to be so attacked, should the rook or bishop be well guarded, and should you have no piece to interpose, as the
king must not be uncovered to a check, you could not avoid losing her for a less valuable
piece.
Great advantages are often gained by an ambuscade ; which is the having one piece,
11.
so placed
before ano-
adversary, on a cursory view, might seem to be safe ; yet by simply playing the piece in whose intervention alone keeps him front,
from
12.
it,
check, single,
intent
or
double*, will be
While
on projects
of
offence,
take care that you are not surprised yourself. Indeed every detail of a stratagem to be practised on the adversary, carries with it a tacit admonition to beware of the like from him ;
evolu-
to practise it."
*
rook and a bishop may be placed so that the adversary's king is in check with neither ; and yet by moving that nearest him forwards or sideways, he will be in check
with both; and so with respect to other pieces.
13.
Take
44
13.
INTRODUCTION TO CHESS.
Take
pawn doe
which
not advance
is
pieces,
particularly liable to be attacked in this way, the pawns not requiring to be guarded, be-
cause the moves of those pieces do not comprehend the moves of the pawn. Thus where
there
is
between
not a reciprocity in the mode of action a smaller and a larger piece, the
approach
gerous.
14.
of
the
smaller
may be
very dan-
Hence
it is,
must be
prevent
exerted
either
the
the
king
can
only
save
himself from the knight by a positive removal, the sacrifice of the involved queen would be
inevitable.
15.
Nor must
any other two pieces of more importance than himself; as the loss of one of them for the
knight, or for nothing, will necessarily follow. 16. When two pieces are attacked in such
least
must be
lost;
deciding which
to give up,
do not think
so
GENERAL MAXIMS.
so
45
much
may
circumstances,
on the
particular
is
effects
this or that
likely ta
three
pawns
*o near the adversary's farthest rank, and so well posted, that you are almost certain of
reaching
it
you may be the bolder with your capital pieces and, where you would be otherwise in doubt
which
way
of saving the king, or no other but what would be attended with a greater disadvantage, never
cover him from check by placing a superior piece in that manner, that a pawn of the adversary,
it;
lest
the adversary, seizing the opportunity, oblige you to a losing exchange. 19. When one of your party sustains an-
may
not be complete
and
if
the adversary can accumulate attacks on the point, you must PROVIDE further support,
as
many pawns
the assault.
pieces
46
INTRODUCTION TO CHESS.
pieces should not be employed on it till wanted ; therefore that arrangement which keeps them
is
to be studied,
moves may be
lost,
20. In order to have as powerful agents as you can in play, let these that are stationed to
ones,
be of no
greater force than is necessary. 21. Where two of the adversaries are so
circumstanced that you can take either, considerations similar to those in the 16th section should
influence your decision. 22. Where an adversary
so exposed that
is
you can take him when you please, do not precipitately snatch the prize: but see whether there
be not some danger to avert, or advantage to seize, in another quarter, and let the victim
alone
in
till
it
be
effected.
It
may
at length
be
combine the piece that shall your power move into his square in some extensive scheme ;
to so that
pawn
has advanced
immediately befoi'e your king-, do not take him, unless some consideration
superior
GENERAL MAXIMS.
47
Superior to his value impels his removal from the board ; as an adverse pawn before the king
is
anticipate
by calcu-
lation,
can yield no immediate requital, will yet lead to such an arrangement, as will enable you in the end to give the adpiece,
true policy requires the sacrifice, however great; but before you make
versary check-mate, the surrender, be certain that no veiled resources
of the enemy escape your calculation. 25. Never let an over-eagerness of the victory
which a superiority may promise, lead you to endanger its forfeiture by giving a stale on
:
the contrary, till you can give check-mate without a risk of miscarriage, always leave the adversary ample room to move. 26. Whenever you have clearly the disad-
vantage of the
game
in other respects,
and yet
happen to
may
To do
this,
Your king
play
is
and you
up
48
up or
if
INTRODUCTION TO CHESS.
lost,
you
the king would be in a stale already had not the queen. This done, with
the queen keep giving incessant* check to the adversary's king, till at length, to avoid a check-
mate,
Your
Note
Sometimes a check-mate will speedily terminate the game ; sometimes it will happen
that the pieces are nearly, and almost equally To the played away, without any decision.
latter case, the six
sively adapted.
When
and your own force is so much diminished, that you can make no effecthe necessity and potive attack without him
immediate danger
licy
be superseded.
28.
Among
may
then
be devoted,
him
*
in motion,
so, will
gain
to be
The
may happen
circumstanced so nearly alike, as for the adversary's to be liable to a stale at the same time with yours. This nice- point will require the utmost skill in checking, and great caution
in taking a station, if yon are obliged to suspend checking with the piece which you wish to los<;.
or
GENERAL MAXIMS.
49
or preserve the position*, which it is of such importance to have, that if the contest has been
otherwise equally conducted, your getting the game will depend on that alone.
29.
He may then,
own on
be of
some pawns
;
of your
their passage to
queen
or in
taking or harassing any adverse pawns, traversing the board with the same design. 30. The note at the bottom of page 38,
respecting the rook, is a sufficient intimation that the king may, in this stage of the game,
in giving
From
it
is
to
be inferred, that
if one party
* That
is,
you so
to
move,
or force the adversary so to move, as to give you the victory, or, if his strength be superior, allow you to make
a
drawn game.
The term
it is
the
hitherto
em-
manifest,
when
move
first.
To
it
explain this
is
new
by other words,
or the
command
i.
of a passage leading to
YOL.
ia
50
INTRODUCTION TO CHESS.
in addition to the king
and that piece be a knight or a bishop, it must be a drawn game ; and therefore that,
next to a queen or a rook, it is best for that of piece to be a pawn, from the possibility first power. converting him into a piece of the
PARTICULAR CASES.
SI.
the
FIRST CASE.
the king at
adversary's king's rook's third square, and a single pawn, three squares from queening, at
the
the
same
king
rook's fourth.
The
other player
house.
has
at the
same
rook's first
This
can make a drawn game, by refusing to quit the rook's, which, for his object, is the master square, farther than one remove. Therelast player
pawn be on
the rook's
file,
the
left with a single king, if he player who cannot take the advancing pawn, has simply to
it
from
any other than a rook's file, the same pieces as far advanced in the same order, would be a certain game for
the party with the pawn.
SECOND
CASE.
But, on
is
at
the
GENERAL MAXIMS.
the white king's third, a black king'sfourth; the white king
is
51
at the white
pawn
at his square.
The
he goes to the right or left; the black king seizes the adverse queen's second or king's bishop second, either of which
white king has the move
; is,
as to
his
object,
a master square,
as
he
protects the
pawn advancing
move:
in
to queen without
in the
giving a
stale.
same
is
si-
in the
process,
not
black king
moves
(were
to the queen's or king's bishop's third; his pawn on a knight's file, the direction
indifferent
;
would not be
side of the
board*
posite
the
second.
to
pawn pawn reaches the adverse king's The king, not in a stale, is compelled
on the second rank, aban-
go
into a square
push and support his pawn, he will give a stale, if, instead, he move the king to the bishop's second, and immediately afterwards push the pawn, he will
equally give a stale
;
if,
instead, he
move
bishop's second, and then move him to the knight's third, he is only in his former position, and, to force the adver.
sary,
E 2
Mis-
52
INTRODUCTION TO CHESS.
difficult
CASES. It is extremely sometimes to pronounce, whether a single remaining pawn can be queened. A player who is uncertain whether he has the position,
MISCELLANEOUS
passage to the mastersquare, need not lose it, if he seize the spirit of the following rules ; and a marked attention
or the
to the third case, after stated, will simplify the
command of a
necessary calculations. The unattended king should advance to intercept the pawn; but whenever the adverse king is at the side of his pawn, he must suspend this
object to move opposite the adverse king, on the third square from him, that is, with one be-
tween*, or
if
pawn, leaving
If he can reach the three squares between. fourth square on the same file, adversary's
the
pawn cannot be queened; because the single king, by retiring before the pawn when it
pushed upon him, and by moving opposite the adverse king as often as he removes to the side
of his pawn, will, when forced back to the
king is already in this relation, and is obliged to move, let him go in front of the pawn at the same distance, gaining and keeping the other order as soon
single
is
* If the
or, at the bottom of the board, he will lose, as already stated in the last variety of the second case.
as possible,
bottom
GENERAL MAXIMS.
53
first
moves
if
the
pawn be
at its place, and its king in front, and it be that party's turn to move the contrary, the defensive party at his fourth square, but obliged to move when the adverse king stands at his third
:
square, in front of the pawn, is a lost to the single king, unless on a rook's file.
in short,
game
And,
the pieces are in this relation, far advanced as in the second as are except they case, where the margin of the board produces
when
a peculiar
who moved
pawn should
advance before
it, endeavouring to occupy the fourth square of the file ; or, if the pawn have moved, to reach two squares in front; and he
should not move his pawn till obliged, for which a reason will presently be stated. His great is to a such position as get preparatory object,
is
and as that
is
a certain step to victory, so the next described is a certain step to that, or an equivalent.
THIRD
CASE.
pawn
;
* 3
of
5-t
INTRODUCTION TO CHESS.
the
of
same jik ;
tlte
the adverse
file,
from
;
his
own
side.
First,
Toward
the
side
of the
board directly
obliques forward, a knight's move from his the defensive king, rather than antagonist ;
fourth square of the file, moves opposite to the side of the adverse king; the pawn gives check ; the king recedes ; the other
resign
the
recedes;
the
pawn
foiled king cannot prevent the relative position described in the second case, or the first con-
and
The pawn
one square
first
move.
is
The
moved
the
pawn
evident
because
it
were unavailing
the other, to be dislodged; and consuming a move to play the pawn forces the weaker player.
Were
the pieces in the same relation to each other, but farther along the file, the opening left
for the
pawn would be
the same in
its effects.
the possibility of the stronger player's seizing a position similar to this, most calculations for the six centre files will "turn. To count
On
forward
GENERAL MAXIMS.
forward six moves for each king will be necessary.
at
55 most
FOURTH
third square
CASE.
;
second square
;
It is plain, that each king may fourth square. prevent the other from getting into the fourth square of the pawn's file, which is the master po-
prevent the white king from reaching the fourth square of the file from his own side ; nor, the white
king, the black, from reaching the third square from his side, equally bordering on the contested square;
six
whichever
first
moves
will, in
moves, show that the other has the position. Five moves will bring each into the relation
If the black then
first
just mentioned.
move, he must either recede, or move perpetually on if the white the same rank, or push the pawn first move, he must resign to the black the po:
one similar.
at his
king's
FIFTH
CASE.
black
pawn
bishop's second square ; the black king at his queen's rook's second square ; the white king at his queen's
The white
His player first to move; king is carried to the next file; the white king moves opposite to him at the distance of three
Suppose the
black
E 4
squares
56
INTRODUCTION TO CHESS.
squares between, if the black king continuei on the same rank or retrogrades, and opposite to
him, with one square between, if he advances. He moves Suppose the white king first to move ;
advancing, nor retrograding, by which his relation to the adverse king
into the next file, neither
collateral,
is
the same
ai
recommended
for
if the other
He must proceed thus, should keep his rank ; and act king as if the other had moved first, should he retroMiscellaneous Cases."
"
is
grade or advance. The best course for the other along the rank toward the pawn, ready to
take advantage of a false move on your part. SIXTH CASE. There is a distinct consideration,
ed unsupported by
black
pawn
at
squaredthe
first
Contrary to the
Suppose the white to the rook's third, he would lose the position, with respect to the pawn, and if into the
knight's second, he would lose it with respect to the king, he therefore goes into the knight's
third
;
and
consequences reto
semble the
move.
He
is
sure
GENERAL MAXIMS.
sure of the game,
his
57
his
pawn
if
whether he play
case.
But
it is
pawn may
pass
to queen unsupported, the difference between its having moved or not, connected with its party having the
move
or not,
is
liable to occasion
some mistake.
calculation,
To
avoid
it,
this,
consider
whether
move
or not, to be pushed as far as it can the next move, and consider, the adverse king, if he
have the move, to be played two squares, and if he have not the move, one square, on the way to overtake or intercept the pawn. Let the square
where the pawn will stand after these anticipated moves, form in idea the corner of a quadrangle*
bounded, in the direction of the
file,
by the bottom
of the board, and, in the direction of the rank, by an equivalent space. If the king will stand on
SEVENTH
CASE.
black
pawn
at his king's
stronger player has the move. He should play his king to the knight's third, to keep the
The
position
58
position:
INTRODUCTION TO CHESS.
he would abandon the position by pushing the pawn, which cannot be queened
unsupported
by
black
its
king-.
At
the
second
the
move,
32.
sary
the
should
oblique
into
fourth rank.
when you have only the king, without being able to beat you which contingencies are these: If the pawn be on a rook's file if you can get
:
file
if this
square be of a colour different from that on which the bishop moves all these concurring,
it
is
stale.
you would have to expect something more than a mere exemption from defeat, dependent on casualties of position,
33.
To
conclude
if
in connection
attentively regarded. The changes and declensions taking place in the number, value, and
templated before you take a move, as it will be, when taken. This provident examination protects
from
false
steps
and
oversights,
and
enables you to
GENERAL MAXIMS.
59
Carry your calculations of the future from one move to two moves, from two game to three, and still further, as practice enables
play.
you
to
do
it
without distraction.
and,
perience,
it
will prevent
advantage to the
adversary,
may
61
THB
of
These are transferred to this place from the second volume of Philidor.
THE Laws
Game,
what
is
ed
in
reason,
countenanced
the
practice
by
of
custom,
the
best
confirmed
players,
by
authors,
may be reduced
to
the
XVII.
following
RULES,
in
which
the
Society or
Club of Chess
for their code.
LAWS
62
INTRODUCTION TO CHESS.
LAWS OF
I.
CHESS.
chess-board must be placed in such a manner, that each player may have a white
THE
square at his right hand. If a player perceive the board to be improperly placed., before four moves on each side have been played, he may
insist
that gives a piece is supposed to have the move, unless it be agreed otherwise. In games
He
III.
or piece have been forgotten at the beginning of the game, it will be in the
If a
pawn
adversary's choice, either to begin the game afresh, or to proceed, permitting the piece
forgotten to be set in
its
place.
IV.
be agreed to give the advantage of a piece, or a pawn, and it have been forgotten
If
it
at
LAWS OP CHESS.
at the beginning of a
63
be
left
game,
it
will
to the
choice of him
who has
either to proceed, or to
recommence.
V.
A
it
: but if a piece touching it, be displaced or overturned by accident, the player in whose set it is will be allowed to restore it to
be
its
place.
VI.
If
adversary's pieces
saying J'adoube, he has a right to oblige you to take it ; and in case you touch a piece not prizable, you, who have touched it,
without
if
you
VII.
can.
When
hand, he cannot take it again to play it to another place ; but so long as he keeps his hold of it, he is at liberty to play it where he
pleases.
VIII.
A
his
player
making a
in
king,
as
move:
64
move
it
:
INTRODUCTION TO CHESS.
so
if
the irregular
position
in time, the
taken
had been
just.
the
eighth
chess-board, is entitled to make a queen, or any other piece that shall be thought proper ; and this, even when all the pieces
square
of the
X.
Any pawn
two
case,
has
at
its
the
privilege
of advancing
but,
in
this
squares
it
first
move
be
may,
in
passing,
taken
it
by
it
pawn which
if
any had
castles,
cannot
in
his
flight
So much of
this
rule
as encroaches
on the uniform
order of the set was afterwards rescinded by Philidor. Where two antagonists can agree that any rule is unreasonable or
inconvenient, they
it in respect to their the desirable object of a general play. the reader is invited to consult the concurrence, experienced
may
reject or qualify
own
With regard to
APPENDIX, end of vol. ii. art; Supernumerary Queens. t One square would be more correct: but the language
of this tenth rule
ing on which
it is
retained verbatim
rests
may
speaking.
The
rule
is
LAWS OF CHESS.
flight
65
exceed two squares, that is, the rook with which he castles must take the square
leaping over, must be posted close on the other side of the rook *.
XII.
castle
when
in
check,
having been moved, nor if in he was passing exposed to a check, nor with a rook which has been removed from its
place:
not,
and he that
his at his
castles
when he should
touched,
or his
must play
rook
king,
own
choice.
xni.
If a player give check without warning, the adversary will not be bound to ward it
and he may consequently play as if such check did not exist: but if the former, in
off;
playing the next move, were to say, Check, each must then retract his last move, as being
false,
jt in
and he that
is
under check
is
to obviate
*
still
The
way of
and
it
subsists in some,
was to leave
all
the interval between the king and the rook, along with
first
the squares
assigned them.
VOL.
I.
XIV.
If
66
INTRODUCTION TO CHESS.
XIV.
If the adversary warn you of a check, without however giving it, and you in conse-
quence touch, or move, either your king, or any other piece, you will then be allowed
to retract,
XV.
If any one touch a piece
which he cannot
play without exposing his king to check, he must then play his king ; and if his king
cannot
penalty.
be
played,
the
mistake;
entails
no
XVI.
When
his
one has nothing else to play, and king being out of check, cannot stir
without coming to a check, then the game is stale-mate. In England, he whose king is stale-mate wins the game*; but in France,
and
* The good sense
is
for
the stale-mate,
of check-mate.
Mr.
game.
ciple,
As an unanswerable
he says that
if
it
"
"
adversary,
LAWS OP CHESS.
and several other countries, the stale-mate
67
is
drawn game.
XVII.
At
mates,
all
conclusions of parties,
when
a
a player
seems not to
as
know how
that
of a knight and
bishop
against the king, that of a rook and a bishop against a rook, &c. at the adversary's request,
fifty
moves on each
side
must be appointed
these being accomit will be a drawn
game:
game.
f(
" mate
adversary, or that of compelling his adversary to stale. him." But, according to his own rule, in a few
adopted by may have a threefold object in view: 1. To CHECK.MATE THE ADVERSARY; 2. Having failed with loss, to GET INTO A STALE; 3. Foiled in this, too, to
him, the player
GIVE A STALE.
inadvertent
It
is
mode qf approach,
make
it
indifferent to the
it is player which of the two last happens ; encouraging that party who CAN avoid to produce that relation of the it,
and
is
Con-
The white
has to move.
stale. mate
?
:
him indemnity
for
F 2
The
68
INTRODUCTION TO CHESS.
The EDITOR
particular
rule;
it
as
the
seems open
Vide
APPENDIX
at the end of
Vol. II.
CHAPTER
III.
has marked the experiments of a pupil in Chess, must have observed a propensity to a variety of moves, which, while appearing to open a field teeming with advantage,
lead to disastrous results.
WHOEVER
Some of
these are
interspersed in the following examples, and their adverse consequences traced to their source.
But,
although the
garded
hoped, some things which the proficient find novel and well founded.
may
Let us now attend the pupil at the board, and conduct him through such evolutions as may fit
him
to appreciate
70
INTRODUCTION TO CHESS.
lirjst
1.
W.
K. bishop
b.
to the
1
Q. bishop's 4th
3.
B. Q.
pawn
square (c).
W.
B*
Q. pawn 2 squares.
The pawn
(a) To place the pawns in the centre, and gain room for the action of the pieces, so as not to expose the king, should be the first pursuit. This way of opening, adopted oftener
than any other, consults these different intentions. (6) The queen's pawn should not be moved a square, to
You obstruct your bishop by it, and if the adversary after, wards oblige you to urge it another square^ you lose a move, as using two efforts for what may be done at once. It is
proper,
therefore,
in
regular parties,
to
to
moment, and
his queen's
this^
is a prelude to
changing
king's
pawn,
in order to have
two pawns
the queen's
pawn
will disconcert
4>
W.
FIRST ESSAY.
4.
71
W. The
W.
K. bishop
b.
to his
1
Q. knight's 3d.
6.
B. Q.
pawn
square (e).
W. The
B.
K.
b.
check (/).
The king
W. The
queen gives
check
at
the adverse
B. The king
at his square.
8.
W.
(rf)
This
is
the
first
The advance
game
(/)
queen at
queen's bishop's
by placing your but then he would have pushed his upon your bishop. You would have
offered check-mate,
obtained, what you will now obtain, a rook and a pawn with this difference, that his king would have for a bishop,
retained the privilege of castling, and, with
it,
facilities
to
attack your queen which are now abridged. () That arrangement of pieces which allows you, by F 4 taking
72
INTRODUCTION TO CHESS.
8.
W. The
W.
Q. r. pawn 2 squares (i). B. The queen gives check at her rook's 4th
10.
W. The
W. The bishop to
B. The king
the adverse
K. knight's
4th,
pawn with a bishop, to draw the adverse king where you can check him, and at the moment attack a piece, should be made where it can.
taking a
(h) He designs to force your queen, and unremitting address to extricate her.
(i)
it
will require
You
propose, by
this, to
establish a
communication
(k) He gains a move by the check, and the the rook prevents you from taking the pawn.
(1) If the
difficulty,
ambosh on
Q. bishop's pawn covers, the game is won with and only by the sacrifice of a piece j and the most
cautious player
may
lose
it,
* The
first
12.
W.
FIRST ESSAY.
12.
73
W. The
king castles*.
13.
W. The
B.
The
W. The
B. Q. kn. pawn
square.
15.
W. The
W.
Q. kn. pawn
square.
W.
Q. rook to
king's knight be here brought out, you have eventually a stronger game : but the queen is not so soon liberated, and
the intermediate course
(wi)
is difficult
to conduct.
The
other
pawn
his
is
by the ambuscade on
the queen.
() To
prevent
queen from coming to your queen's you have taken the first of the
had his queen occupied her bishop's 2d, rook must have retired to its queen's square. your * F 5 18. VOL. I.
double pawns;
W.
74
INTRODUCTION TO CHESS.
18.
pawn
(o).
W. The
king
to his
B. Q. bishop to his
W. The
W. K.
B. Q.
b.
pawn
square.
W.
W.
B.
K. rook
to
its
Q. rook's square.
takes the
The Q.
b.
pawn
pawn
(r).
(o)
to give check,
and take
his rook,
(p) He neglects your pawn, to secure the difference be. tween a rook and a bishop. take your Q. r. pawn, which the last (<?) If he should
move of
his
he longer to delay exchanging, your knight at (he queen's 4th would prevent him from obtaining a rook for
(/)
a bishop.
Were
24.
W.
FIRST ESSAY.
24.
The bishop
W. The
B. K.
r.
pawn
square.
26.
W. The rook
B.
The king
Q. bishop's square.
27.
W. The
B.
The
W. The
B. Q.
r.
W.
W.
K.
b.
(s) Equal in pieces, but superior in pawns, you offer to exchange queens, which he cannot refuse, without allowing
yon more than a comparative increase of strength. (t) Had he not pushed this pawn two squares, you would have pushed the counter pawn a square, in order to seat your
inactive
are unassailable
by
the bishop.
31.
W.
76
31.
W. The pawn
B. The
W. The rook to
B. K.
r.
pawn
square.
33.
his
W. The
B. K.
r.
rook to
K. bishop's 2d.
34.
pawn
1
advances.
W.
K. pawn
square.
35.
W. The
B. K.
r.
W.
as
below :
35.
W. The
B. K.
r.
king to his
Q. rook's 3d.
36.
pawn
W.
Q. kn. p.
square.
it,
checks.
37,
W. The
W. The
W.
FIRST ESSAY.
36.
77
W. K.
B.
The rook
W.
(x) Should
his
bishop,
instead,
its
first
occupy your K.
queen's 2d.
39.
W. The
B. The king to
40 and 41.
W.
B. The king to
42.
W.
Q.
r.
pawn
W. The
W. The
knight to his king's 2d, checking. B. The king takes the pawn.
45.
W.
K.
r.
pawn 2
squares.
B. The king
46.
W. The
47 and 48.
W. The
rook's 4th.
49.
W.
78
INTRODUCTION TO CHESS.
37.
W. The pawn
W. The rook to
B. K.
r.
pawn
square. 39.
W. The
B. The pawn
queened.
40,
W. The
W. The king
to the Q. rook's
his 2d.
3d
B. The king to
49.
W. The
W. The
4th.
king to the adverse Q. knight's square. B. The king to his knight's 4th ; the bishop to
52.
his
queen's
W. The
B. The king
53.
W. The
B. The king to
54.
W. The
knight
to the adrerse
Q. knight's 2d.
42.
W.
FIRST ESSAY.
42.
79
W.
Q. kn. pawn
r.
square.
it,
B. Q.
pawn, taking
checks.
43,
W. The
B. The king
W.
Q.
r.
pawn
square.
W. The
king
to the adverse
Q. bishop's 4th.
B. The king
to the adverse
K. knight's
4th.
46.
W. The
W.
in the
K. knight's
48,
W.
B.
K. pawn
The pawn
If he
(y)
push
his
pawn two
play your king to his queen's bishop's fourth : should he then advance it, you will gain a pawn ; or should he play
one of
his pieces,
from
(z) Or,
it
would queen
in
two mores.
49.
80
INTRODUCTION TO CHESS.
49.
W. The king takes the bishop. B. The king takes the pawn.
50.
queens
in
two moves.
FIRST
FIRST ESSAY.
81
VARIATION
BY WHICH THE GAME
IS
LOST SOONER
On
the Eleventh
Move
11.
w.
B.
The king
to his bishop's
12.
2d *.
W.
K. knight
W. The
castles
1
square.
be resorted to
given as equal to any train of steps : but this move is ill adapted
situation;
to retrieve an inferior
although,
this
should
of
the
white Q. b.
pawn have
extremely
covered,
position
the
white
queen
difficult.
See
the
Secondary
14.
Back Game.
VOL.
I.
W.
H2
INTRODUCTION TO CHESS.
14.
W. The pawn
B. The queen
ka pawn
1 square. 18.
knight's
W. The K.
W. The
its
qtteen's
square.
W.
FIRST ESSAY.
22.
83
W. The
rook
to
the
adverse
queen's
4th,
W. The
and gives
check.
W. The
B.
rook
to
the
adverse
queen's
2d,
checking.
The queen
25.
W. The
queen takes
the
queen,
and gives
check.
W. The
B.
bishop's
2d,
checking.
The king
27.
W. The
B.
The
W. The queen to the adverse K. bishop's 2d. B. The bishop to K. rook's 3d.
29.
move
84;
INTRODUCTION TO CHESS.
a
move of becoming a
check at the adverse K. bishop's square. Or should the black bishop previously go to the K. 2d, the queen will mate in two
knight's
moves.
PRINCIPAL
FIRST ESSAY.
85
Move of the
12.
W,
W. The bishop
B.
The
W. The
king
castles
1
on his own
side.
B. Q. kn. pawn
square.
15.
W.
B.
Q.
The rook
K. bishop's square
Although your queen is longer confined, by thus getting out the pieces, and castling on the king's side, yet if you avoid
any error
in passing through the intricacies which may arise about the 20th move, you win more expeditiously than by That abounds with situations more in. the first mode.
this
is
both sufficiently
game.
G 3
16.
86
INTRODUCTION TO CHESS.
16.
W. K.
B. Q. b.
pawn
square.
18.
W. The K. knight takes the pawn. B. The queen takes the pawn, and gives check.
19.
W. The king
B.
The queen
4th (6).
20.
W.
To prevent the adverse queen from taking the knight. She (b) might attack the K. knight, by going to your She would defend her own knight; because, 2d. king's
(a)
were your queen to take the latter apparently exposed, the black rook by a check would force away that white rook
which has
a,
masked
attack.
You
as at
the
Then
W. The
queen's square.
23.
W. The
r.
pawn.
2t.
W.
FIRST ESSAY.
20.
87
W.
Q. kn. pawn
r.
1 square.
B. Q.
pawn
square. 21.
W.
B.
The bishop
The king
The rook
The rook
to the
Q. knight's square.
25.
3d.
W. The
B.
24.
W. The
B. The queen to her rook's 3d. She is compelled, by the incommodious situation of her king, to offer this ex.
change;
course.
by a
27.
plain
G 4
W.
INTRODUCTION TO CHESS.
27.
the queen.
28.
pawn
square.
W. K.
B.
The king
Q. bishop's 3d.
30.
AV. Q. B.
square.
31.
AV. Q.
B.
3d.
32.
W. The K.
B.
The knight
33.
W. The K.
B. The
rook to
its
Q. rook's 4th.
34.
king to his
1 1
Q. knight's 4th.
W. K- pawn
B. Q.
AV. Q.
square. square.
35.
pawn
r.
B.
The
pawn
pawn
in
Q.
file.
36. AV.
FIRST ESSAY.
36.
89
W. The K.
B.
giving check.
The king
37.
W. The
B.
K. rook
to the adverse
Q. rook's 3d,
giving check.
The king
38.
W. The K.
B.
The knight
pawn
(c),
W. The
B.
Q. rook to
to
its
The knight
Q.
its
W. The
B.
rook
takes
the
pawn,
giving
check.
The king
(c) If
he take your Q.
r.
by which you
(rf) If his rook take your pawn, you check with your K. rook, and exchange before you take his knight ; other-
41.
W.
90
INTRODUCTION TO CHESS.
41.
W. The K.
B.
The knight to
42.
W. The K.
SECONDARY
FIRST ESSAY.
SECONDARY BACK-GAME.
On
the
W.
b.
W.
Q. bishop to
K. bishop's
1
4th.
B. Q. kn.
pawn
square.
12.
W. K.
B.
r.
pawn 2 squares.
to her rook's 3d.
13.
The queen
r.
W. K.
B.
square.
his bishop's 2d.
14.
W.
K. knight B. K. r. pawn
square.
fice
this move, the black can compel you to sacria piece to save the queen, and can place you in situations in which a slight mistake would induce final defeat :
* After
but
if the best play be used on both sides ? he can neither win nor draw the game.
15.
,
W.
92
INTRODUCTION TO CHESS.
15.
W. K.
rook to
its
3d.
W. The K.
W. The
queen to
the
adverse
Q. knight's
square.
W. The
B. Q. knight to
19.
W. The
W. The
B.
The queen
()
If the black
Q. pawn be pushed one square, the and if two squares the king's pawn it,
22.
W.
FIRST ESSAY.
22.
93
W. The pawn takes the bishop. B. Q. knight to the adverse Q. bishop's 4th. 23.
W.
Q. kn. pawn
1
square.
24.
W. The
W. The
W.
First
pawn
in
Q. knight's
27.
file 1
square.
W. The
W. The pawn
to adverse
Q. knight's 2d.
the queen's
*
(f) Should he come to your knight's 2d, your king at 2d will confine him.
This position
is
29.
W.
94
INTRODUCTION TO CHLSS.
W. The pawn
is
W. The rook
B.
The bishop
32.
W. The
B.
The knight
W. The
rook
the
adverse
Q,.
knight's
W.
(gj
allow
You
his
negotiate an exchange of
file
rooks,
because to
would be dangerous.
Had
he, in the preceding move, however, taken with the pawn, instead of the knight, you might have resigned that file to the rook ; and, while guarding against the approach
of his knight
self of it to
to
lodge your Bishop at the adverse king's fourth ; a position in which, as his rook could not in time move to his K. knight's square, his most valuable piece must
fall to
your rook,
(h)
He
first giving and then discovering check. with his bishop, and wait to surcover might
prize
FIRST ESSAY.
95
34.
the rook.
The knight
Q.
3d.
35.
W. The
B.
The knight
Q. bishop's square.
36.
W. The knight to
B.
The
W.
prize your rook by checking your king with his bishop : rook from a black but he would have first to remove
your
square, and by lost moves, which you would easily counteract, make his situation worse.
In the play below, the FIRST move of the black is extremely faulty the pawn, if pushed, should be pushed
(i)
:
but the black K. knight's 4th square vacant, for the bishop to attack the white knight.
two squares
is left
36.
B. K. kn. pawn
square.
37.
W.
K. pawn
square.
his king's knight's 4th.
B. The bishop" to
38.
W. K. b. pawn
B.
The bishop
W.
96
INTRODUCTION TO CHESS.
37-
W.
B.
K.
b.
The
W. The king to
B.
The knight
K. pawn
1
to adverse
Q. knight's 4th.
39.
W.
B.
The
40.
W. The bishop to
B.
The
W.
W. K. pawn
square.
is
B. The bishop
W. The
B. The king to
41.
W.
K. pawn
square.
B. The king to
42. W. The pawn takes his bishop's 2d. B. The king to his square. the pawn, checking. One of the 43. W. Pawn in K. kn. file 1 square.
for the loss of the other.
FIRST ESSAY.
41.
VI
W. The pawn
B.
The
W. The
B.
The king
3d square.
43.
W. The king to
B.
The knight
W. The
B.
The king
K. bishop's
45.
4th.
W. The knight takes the pawn. B. The king takes the pawn.
46.
W. The
knight takes the knight> and the single pawn may be easily queened.
VOL.
i.
POSITION
INTRODUCTION TO CHESS.
POSITION
In the Secondary
Back-Game, pa.
93.
TJie
Black
to
wore.
25.
W.
B.
K-.
W.
FIRST ESSAY.
26.
99
W. The rook
to the adverse
Q. knight's 2d.
W. The bishop
The rook
\V.
Q. knight's square.
W. The bishop
knight's
pawn
in
Q.
(#).
30.
W. The
W. The
rook.,
checking,
B The
W. The bishop takes the knight. B. The pawn takes the bishop.
(&) This is the most dangerous pawn to the black; and he must lose a piece.
S3.
W.
100
INTRODUCTION TO CHESS.
33.
W. -The
B.
Q.
b.
The pawn
W. The
B.
The knight to
K.
b.
W.
B.
pawn
square.
The king
The king
2d
by a plain course.
VARIATION
S-IRST ESSAY.
VARIATION
ON THE SECONDARY BACK-GAME,
At
the Eleventh
Move of the
11.
Black,
pa. 91 .
B.
The king
12.
W.
W.
* This equally
sacrifice
a piece,
yet
game.
The
Principal
Back-Game
:
practical pattern
but
all
calculated to improve the learner, the more so because the play at the end of each party is carried farther than a proficient
would
desire.
(/)
You
(m} To enable him to move his bishop upon your queen. In the preceding example the eleventh and twelfth moves of the black differ from these.
H3
102
INTRODUCTION TO CHESS.
13.
W. The
B.
Q. bishop
14.
check
The knight
15.
W. The
queen takes the pawn (n). B. The queen takes the queen.
16.
W. The rook
B.
The
17-
The
18*
W.
to adverse
to his
Q.
bishop's 2d (p).
(q).
Q. bishop's square
W.
(n)
(o)
you
lose the
game.
leave
The exchanges from the 14th to the 17th move the adversary a piece more than you; but in pos-
sessing a passed pawn and pieces better situated, you have the teal superiority.
(p)
Had you
taken the
pawn with
king
FIRST ESSAY.
19.
103
W.
Q. rook
to the adverse
Q. rook's square.
W.
Q. rook
(*,)
to the adverse
Q.
knight's square
B. K. rook to
its
king by coming in contact with your rook and bishop would have secured one of them ; and had you castled, the adverse
bishop,
at
ready to support
adversary's
pawn gratis, Your bishop in this poyour pawn in two of its stages.
confine one another, and and partly to intercept your pawn, that the knight moves. His attack on your rook
pieces
it is
The
partly to
remedy
this,
is
purely incidental.
(r) That his rook
Still
may
you must not castle; and (s) the march of pawn, his Q. bishop will
and your K. knight's pawn.
the range of his bishop
(f)
is
assail
To
seat
His
rook was
in
an uneasy situation
it
now
the
to capture without
21.
104
INTRODUCTION TO CHESS.
21.
W. The king
castles
(u).
99
W.
K. rook
to its king's
square
(.r).
B. Q. pawn 2 squares.
23.
W. The
first
pawn
in
the
knight's
file, "1
square.
W. The
() Had
(#)
piece
;
amend
rook here.
five pawns to four, and the difference between (y~) With a bishop, the game is virtually decided but and rook a
:
as an
antagonist
is
to
an oversight,
here.
it
may
PHILIDOR would
Unless a player
is
already accomplished, he
for
require particular
instructions,
conducting
the
25.
W,
FIRST ESSAY.
25.
105
W.
W. The rook
B. K.
square (aa).
27.
W. The
B.
The bishop
W. The
B. Q. bishop to
3d (&&).
29.
W.
K. rook
W.
(z)
Had
he
let
you
seat
your rook at
(aa) Whatever course he adopts, he must lose a pawn. (bb) You want a move in order to save your pawn ; ho,
therefore, very properly attacks your rook, which occasion you to lose a move.
(cc)
might
When you
have a rook and a bishop against two way to prevent the rook from being disis to play it in the field of your reason for the present step; another one
lodged or embarrassed,
own
bishop, this is
106
INTRODUCTION TO CHESS.
30.
W. The
bishop
to
the
adverse
Q.
rook's
4th.
B. The king to
31.
W.
K.
b.
pawn 2
1
squares.
B. K. kn. pawn
square (dd).
32.
W. The
B.
bishop
check
at
his
queen's
The king
33.
W. The
B. K.
r.
king
to his bishop's
1
d.
pawn
square. 34.
W. The
is,
by attacking his bishop to gain a move ; a third, to abridge the area in which his king moves, and Lcep on his
ground an escort for your pawns. (dd) Reduced to the defensive, he obstructs, for the present, the progress of your pawn on this wing, as he
does of the other.
you were to attempt to force his bishop with your king, he would keep you from passing, by checking with his queen's bishop, and you would lose a move.
(ee) If
35.
W.
FIRST ESSAY.
35.
107
W.
(ff).
W.
W.
K.
b.
pawn
B. K. bishop
4th.
to
K.
bishop's
38.
W. The
B.
rook
gives
check
at
the
adverse
kind's O 2d.
The king
K.
b.
39.
W.
B.
pawn
square (hh}.
takes the
The Q. bishop
K.
b.
pawn.
you were to attempt to force his bishop by placrook at your king's 2d, he would bring his queen's ing your to bishop your queen's knight's 3d, and you would lose a
(Jf) If
move.
(gg) If he had stopped at the bishop's 2d, you might have taken him by giving check.
(hh) If you were to use any effort to defend the rook's
pawn, your king would be liable to assault from Ijoth bishops, and you would lose a number of moves.
his
40.
W.
108
INTRODUCTION TO CHESS.
40.
W. The
W. The
W. The
W. The king
W. The
at the adverse
Q.
bishop's 3d.
Even with a
any tedium.
In any other course he could take, the result would equally correspond with the power of your pieces.
(fc/c)
45.
W.
FIRST ESSAY.
45.
109
W. The king
B.
The
W. The bishop
47.
W. The
B. The bishop
Q. knight's 3d.
48.
W. The
B.
4th.
The king
49.
W. The
B.
to
the adverse
Q. bishop's
The
W. The
(II)
stale.
Were you
would win by a
This example will convey a picture of the situation called a stale, should the description at the beginning of the
book not be
sufficiently clear.
SUP-
110
INTRODUCTION TO CHESS.
SUPPLEMENT.
On
the Twenty -second
p. 104.
22
B. Q. knight to the Q. rook's 2d.
23.
\V.
B.
The rook takes the rook. The kins: takes the rook.
24.
W.
FIRST ESSAY.
24.
Ill
W.
B.
First
pawn
in
Q. kn.
25.
file 1
square.
The knight
First
to his
Q. bishop's 3d.
file 1
W.
square.
W.
W. The pawn
3d (&).
W. The
() You may
pushing
it
;
or you
may have
a bishop and
adventurer, by placing your bishop at his situation authorises you to forego each of those advantages, and reach at greater.
Neither his knight nor bishop can take your rear pawn, because one would discover check, and the other would let your pawn in the van make a queen. His
()
bishop
is
placed here to prevent the second of your double his knight, and to be in readiness
29.
W.
112
INTRODUCTION TO CHESS.
29.
W. The
B.
The bishop
pawn
(c).
30.
W. The
W. The rook to
B. The
W. The bishop
B. Q.
K. knight's 3d.
pawn
square.
33.
W. The
(c)
He
if
because
take the
escape.
pawn was
at its original
square, he must
pawn
and
let the
rook
pawn
to
advance without
you guarding against it, cannot have a better opportunity for bringing out your
king.
(e) His
totally confined
this is
move.
34.
W.
FIRST ESSAY.
34.
113
W. The
W. The
K.
pawn takes
37.
W. The
B.
The bishop
W. The
W. The
B.
The king to
Q. bishop's 3d.
40.
W. The king to
his
(/)
give
up
is
of no value
and by
placing your yook here, you prevent his king from passing
to save his
(S")
you give check with the pawn you lose him but you might leave the rook and pawn, which would be unassailable, and employ your king in taking the adverse
VOL.
I.
pawns*
-.v
114
INTRODUCTION TO CHESS.
41.
W. The
B.
The bishop
2d
(7i).
W. The pawn
B.
gives check.
The king
43.
W. The
rook to the adverse Q. bishop's 4th. B. Q. bishop to the adverse king's 4th.
44.
W. The pawn
B. K. kn.
1 square.
1
pawn
square. 45.
W. The
B.
The bishop
W. The king to
B. K.
r.
pawn 2
W. The
As you keep his king from passing to attack your pawns, and as you can, by placing your pieces upon the
(A)
black squares, render
beguile
the
his
lingering
interval
48.
W.
FIRST ESSAY.
48.
115
Q. rook's 3d.
W. The pawn
B.
The
the bishop.
His pawns may be swept from the board in three moves ; but as you may checkmate with the king and rook, it is unnecessary to take them,
unless they should be in the
way of your
to
pieces^
the defeat
fis
FOURTH,
a prelude
The proper step to be substituted, may be seen inPhilidors Third Regular Party, vol. II. The SCALE OF POWERS is recalculated, and
move.
now
116
INTRODUCTION TO CHES6.
FIRST.
W. The same.
3.
W. The
B.
of the black are not proposed for but as the course to be pursued by one player depends in a great measure on that pursued by the other these examples are given that the tyro might not be sur-
(a)
The movements
:
imitation
or vm compensated loss, if an opponent should adopt this a fundamental step influencing the aspect of the game materially. (b) She thus prevents the adversary, as well from taking
prised into a defeat,
the king's, as from taking the bishop's pawn. The reader will perceive that the game might be finished
in four moves, which
is
it
can
.
well be
made
to receive,
and
is
Mate
The
SECOND ESSAY.
4.
117
W.
Q. pawn
square.
5.
W.
(</).
W. The
B.
The knight
finished
much
fatuity to
name
He brings two pieces to bear upon your K pawn. He brings three pieces to bear upon your K.
PHIMDOR
ought.
says
b.
pawn.
(e)
[Back-game
to Fifth
Regular Party]
It will appear
may
be moved here.
that
it
the Variation.
direction
to
but
were
fair to
8.
B.
118
INTRODUCTION TO CHESS.
8.
W.
K. knight
1
to his bishop's
9.
3d
(7i).
B. Q. pawn
square.
(i).
W.
B. K. rook to
W.
Q.
knight to
(Ar).
11. B.
(g)
Reckoning
Against
value
Let us review the board, and balance the forces. his knight as lost, you have no advantage.
the' value of his knight and bishop, set of your rook and pawn, according to the
down
the
scale of
parsers.
is merely noin the doubled worst pawn manner, and his take to moves some lose must knight, perhaps no play
It appears that
minal.
As you have
could substantiate any superiority of sii nation on your part. (h) If you were to proceed to take his knight with your
king, the latter would get into an embarrassed situation, by the adversary's moving his queen's knight's pawn 1
moving
(i)
pawn two
squares.
\\
ere
you
to attack
his rook's
pawn, or
or
his
rook ?
moves,
have your
is to
knight forced. (k] Had he castled, his bishop's pawn, which an opening, could not h:ive moved.
(I)
make
Your
may take
hil
SECOND ESSAY:
11.
119
B. K.
W.
B.
12.
The bishop takes the pawn. W. The king to his second square
13.
(n).
knight's 4th.
B. The bishop to his K. rook's 4th (o). W. The rook to its K. bishop's square.
his knight,
his
(m) Had you suffered him, either to take with his pawn, or to push it on your bishop, the danger of his approaches would have been greater.
(n)
Had you
castled,
he would
knight with his bishop; be, that you could not take his knight without surrendering
your own.
(o)
He retreats
is
for piece,
17,
B.
120
INTRODUCTION TO CH1SI.
/
IT!
B.
W. The
B. K.
r.
W.
B. Q. pawn
square.
W.
B.
Q,.
bishop to
K. knight's square
20.
(s)
The king
castles.
W.
B. Q. rook to
king's square.
his square (t).
W.
K. knight to
(p)
To
your king.
(5)
You
prerent your knight from entering his game. This (r) necessarily either breaks his pawns, or leads them to be advanced in less systematic order.
(s)
To
Had your
would have
(t)
lost a knight.
You had
than
let
seat,
guard him.
22. B.
SECOND ESSAY.
22.
121
The rook takes the rook. W. The knight takes the rook.
B.
23.
B.
The knight
K. bishop
to his
W.
B.
to his
W.
B.
The knight
W. The
B.
26.
The
W. The
B.
27-
The
W.
B.
K. knight
28.
The bishop takes the knight. W. The king takes the bishop.
29.
The rook takes the pawn, and W. The king to his 2d square ().
B.
gives check.
30. B.
(u)
have pushed
pawn
your king to his fourth, he would resigned his rook for the bishop, to
122
INTRODUCTION TO CHESS.
30.
B. Q. b. pawn
square (x).
W. The bishop
31.
B. K. kn. pawn 2 squares.
W.
B.
Q. kn. pawn
2 squares.
32.
The Q. pawn
gives check.
W. The king
B.
33.
The pawn
K.
r.
W. The
B.
pawn
35.
K. kn. pawn
square.
W. The
B.
37-
K.
r.
pawn
square.
2d.
38. B.
(x) It were improper to push his most advanced pawn ; he therefore supports him, that you might not gain a pawn
by playing
SECOND ESSAY.
38.
123
B- The
W. The king
B. The
39.
W. The king to
B. K. kn.
pawn
square (y}.
41.
W. The bishop
W. The
king
42.
pawn.
the bishop or
lose.
The Black could win, by pushing his pawn on the queen's side: but it may tend to improyement to play,
(3;)
as
if
side.
VARIATION
124
INTRODUCTION TO CHESS.
VARIATION
On
the Fifth
Move of
5.
W. K.
B. The
bishop check*.
takes
the
pawn,
and gives
W. The
B.
The queen
K. rook
to
to her
its
W.
W. The
B.
The K. knight
W.
gives check, at the adverse 2d. K. bishop's The K. rook takes the knight.
10.
B. The queen takes the knight. W. The K. bishop takes the pawn, and gives
check.
will not
11.
E.
SECOND ESSAY.
11.
B.
The king to
W. K,
r,
pawn.
W.
Q.
b.
pawn
square (a).
13.
W. K.
B.
K. bishop
W.
B. The queen to her K. rook's 4th. W. The queen takes the queen.
16.
B. The pawn takes the queen. W. The bishop takes the pawn.
Has gained a
If both
situation.
parties be properly played, the relative advantage of the white, at the sixteenth
move, will notbe greater; althoughbydepressing the play of the black, the queen
is
his
queen
will obtain
the rook
by a check.
BACK
126
INTRODUCTION TO CHESS.
BACK GAME,
On
the Seventeenth
Move of
the
White
p. 120.
W.
(a)
Q.
b.
pawn 2
squares (aj.
18.
B.
SECOND ESSAY.
18.
B. K. pawn
square (bj.
takes the pawn.
19.
W. The pawn
W. The
B.
The knight to
Q. knight to
W.
B.
his queen's
2d
(c).
the
pawn
The Q. rook takes the knight. W. The king takes the rook.
23.
B. The rook takes the knight (e}. W. The rook takes the rook.
his
queen's
to be
done
You would
;
gain but a
pawn
for a knight
loss this
check
pawn.
(e) His rook would be in a precarious situation, were h to take with one of the other pieces.
2*. B,
128
INTRODUCTION TO CHESS.
24.
B. The knight takes the rook, and gives W. The king to his Q. bishop's 3d.
25.
check.
It appears from these results, that the rook, the second piece in power, is not superior to the knight and bishop in the slight degree at
which
it
has
it,
but
very materially so; and as the queen is felt in play to be equal to any two pieces, except two
rooks
i
so the
rook
is
not to be set
down
as
merely equal to
but
as
having a more
its
operation
in
proportion to
range of
is
action,
though
something
to
make
it
Cbirti
THIRD ESSAY.
129
CfnrD
i.
W.
B.
The
W. K.
&
Q. pawn square. B; K. r. pawn 1 square (fij.
1
W.
b.
4.
W.
5,
W.
(a)
To
play
may
(6)
posing
He permits you
afterwards to
break them.
keep
(c)
from
Few
mode
of opposition,
which the adversary attempts, would hesitate to push the queen's pawn at this place, yet it would be wrong. Vide
the
first
Variation.
pawn
first
adopted may plant your pawns The student will notjind in Phi. without inconvenience.
lidor's
tor.,
then you
in the centre,
this position.
&
130
INTRODUCTION TO CHESS.
5.
W.
B.
the pawn.
W.
W.
K.
r.
pawn
square (e).
B. Q.
2d
(f).
W.
for).
his
queen's
pawn
as
knight, his
to suffer his queen's bishop to attack your game would be much stronger. (f) That his Q. knight may attack your K. bishop, without being lost by a check from your queen. (g) The adversary cannot place his queen at his king's 2d,
(e)
"
Were you
10
.
THIRD
ESSAT.
131
10.
W.
B.
Q. bishop to
his king's
3d (h).
The king
castles.
W. The
W. The king
13.
W.
K. bishop to
1
B. Q. kn. pawn
square*
14.
W.
Q. rook
to its
1
K. bishop's square.
15.
B. Q. b.
pawn
pawn
square.
W. K.
r.
square.
to place your queen at her knight's 3d, two attacking pawns, he would offer you the less valuable, which you could not take without losing one of yours in the
(h)
Were you
centre.
(z)
field,
Though your
on your own
You
they cannot at present enter his game with advantage. castle on this side, with a view to carry a greater force
K 2
16.
W.
132
INTRODUCTION TO CHESI.
16.
W. The king
B. The
to his
W. The
4th-.
W. The queen to
B. The
her 3d.
W. The
B. K. b.
pawn
to
2 squares. 20.
its
W.
K. rook
2d square (m).
Were
you
pawn
would take
Were you
to
your king would be exposed, without deriving any certain advantage. And had you taken his bishop, his pawns would
have united in the centre.
(I)
This removal
is
cannot preserve your pawns from dispersion (m) therefore, you prepare to attack his king.
You
his design of breaking your centre, (ri) He accomplishes but with the accumulation of circumstances round his posi-
THIRD
ESSAY.
133
21.
W. The
B. The knight
K.
22.
bishop's 4th.
W. The
B.
The pawn
"W.
B.
24.
W. The
pawn.
W.
Q. rook to
its
K. rook's square.
B. Q. rook to
(o)
its
The knight
is
you may
confide in
obtaining at least
an equivalent.
to the
will
(p) If you play the Q. rook remove his king to his 2d.
(g)
K. rook's
square, he
Did not
his queen's
hii
K 3
28.
W.
134
INTRODUCTION TO CHESS.
28.
W.
W. The .queen
W. The
rook takes the bishop. B. The rook takes the rook (s).
31.
W. The
giving ch.-ck.
B. The rook
interposes.
32.
knight.
pawn one
square. 33.
W. The
W. The
B. The
(r)
kmg
to his bishop's
2d
(t).
Had ht forced you to change queens, by giving check; would have gained a piece, and the complete com. you
maud
of the play.
knight take yours, you will soon give mate, he chuse the queen's 2d, you push your pawn, and his rook must not take, because it would be lost by a diver(*) If his
(t) If
gent check.
35.
W.
THIRD
ESSAY.
f/t
135
35.
W. The
B. The
HTA136/
W. The
queen takes the rook.
1
B. Q. pawn
square (u).
at
W. The
queen
check,
adverse K.
r
.,,|T.7f
the queen.
And
will
win
because the Black king, unless he abandon the position to the advanced white
pawns,
must move
his
pawns
till
at
length the circumstances of the board will be, That the White king will have
to intercept two cooperating patens? arid the Black king, two pawns doubled on a file, supported by a pawn on an adjoining
file.
One
of the
last,
move
tion,
occasionally to
the
can be queened.
() He
pawns
as of
no
* 4
FIRST
JS6
INTRODUCTION TO CHEII.
'
"2
i#HM
FIRST VARIATION.
On
the
W.
W. The
It
is
loss
of a pawn.
(a)
When
attacked in a similar
way with
this,
you should
SECOND
THIRD ESSAY.
137
SECOND VARIATION.
-On the Tenth Mope of the White; page
10.
131.
W. The
ii
W. The
queen takes the Q. kn. pawn. B. Q. rook to its knight's square (a).
12.
Q. rook's 3d.
Q. knight's 3d.
13.
rook's 4th.
W. The
P.
The knight
W. The
B.
The Q. bishop to
He must
not at present take your queen's pawn, be. cause, by exchanging knights, you would force him to aban(a)
don
pawn.
THIRD
138
INTRODUCTION
TOl CHESS.
THIRD VARIATION.
On the Fourth Move
of the Black; page 129.
4.
B. Q.
pawn
square.
5.
W.
B.
.U
W.
.tf
W.
B.
K.
b.
pawn
square.
The king
castles.
9.
iT
.11
W.
W.
jQ.
11.
W.
THIRD ESSAY.
11.
139
W.
K. knight to B. K. knight to
1
K.
kn.
pawn
square.
The
tion,
fourth
move of
the
may seem to lead to a better position than move in the game. He can break the white
pawns
at discretion;
and has preserved the ability to bring out his pieces, which have been left unmoved, to a general assault on the
centre
forces of the enemy, without embarrassing each other. On the other hand, the white, by push-
ing his pawns on the left wing, supported by pieces, will have a particular attack on the adverse king,
which from the protracted state of some parts of the black game, may decide the
140
INTRODUCTION TO CHESS.
SCALE OF POWERS.
The
thing: o
introductory chapter classes the pieces but nothere added of the ratio in value
which
two or three inferior pieces bear to a superior, or two superior; as the introduction of minute discriminations, before the attainment of some
practical knowledge, might have perplexed the reader. Position frequently avails more than Comparative Force. But where the game has
proceeded equally as to position, the propriety of accepting or declining an exchange, depends on a balance of the value of the pieces. The fol-
The pawn
- - 1,
- -
knight
bishop rook -
3,04
3,5
-
or
nearly 3.
3^
5
- -
- -
5,48 9,94
queen
10.
Speaking independently of position, the values of the pieces, are to eaclr other in this
proportion, which
is
powers.
SCALE OF POWERS.
ers.
141
capacity of a dormant value which is considered promotion, in the seventh title. The nature of thegameputs the king's value above competition.
its
The pawn
has besides, in
This theoretical calculation seems to agree with the practical statement of powers in the
second volume, p. 279; and may assist to find the force and ratio of many combinations and
oppositions not to be found there.
The
scale
is
I.
the
Board
open.
Assuming an equal
a piece will occupy, at times, every square within its range of transit, its rays of action extend thus
:
The pawn
to
six
1.
The knight
bishop rook
-----
5,2!?.
8,75.
14.
queen
22,75.
properties
it is
necess-
move extends
On
142|
jl
INTRODUCTION
this
.TO CHESS.
On
basis
might be constructed,
with
quan-
move tity of power growing out of the peculiar of every piece were it not that deductioni
must be made,
the
chiefly
from the
full
power of
stronger classes,
on account of obstacles
promiscuously intervening between the point of station and the natural limits of the piece's
range.
as
stances
These deductions depend upon circumwhich diminish, by a necessary effect, the game proceeds, but in a different degree in
different games.
At
first,
fourteen exchangeable
pieces, the total of whose force is nearly treble the capacity of the field*, are kept from instant collision by the intervention of a double row
of pawns.
free.
To
the
Pawn
is
The Knight cannot be intercepted and one of the Bishops may generally attack, at the
second or third move.
sphere of the
Queen
is
commonly
enters
because comprising the move of the Bishop, she can avail herself of the first openings,
in a
diagonal direction.
IX,
1st
Consolidated Scale.
II.
SCALE OF POWERS.
II.
Liability to Obstruction.
'
It is necessary to fix
on some
.
specific stage of
the
game on which to found an average. While the election of a player keeps a piece in reserve, the probable sum of obstacle to the full
exertion of
its
power
its
duction from
piece whose
is
step
no ground for a deBut as soon as any force. is bounded only by tlie board
is
brought into play, as far as the interspersion of pieces prevents it from moving or acting as
an open
field,
its
in
comparative superiority
to pieces
is
,a
diminished in relation
shorter
which having
and
is
range are
knight.
And
it is
VAULTING
much
influence in the
ance for obstruction, on a common basis, is deducted from the Range of Action, and the
Facility of Transit, as
in
it affects
these properties
any
class.
respect to
the
thinnings precede decision in a well-played party yet if the reduction ia the sets be immoderate, the knight will have
common
application.
144
cation.
INTRODUCTION TO CHESS.
Taken from the middle part of the
advancing game, the same standard will apply to the most advanced stage without sensible
error, on account of circumstances
which attend
the progress of attenuation. Out of the double set, assuming six pieces and
eight pawns to
calculating the average of obstruction to each agent, from the promiscuous distribution, on the board, of the pawns and pieces remaining with it.'
common
foundation
laid for
Under
the superintendance of
directed, can any circumstance of impediment occur which could not have been prevented by the
precaution of one player, nor is attributable to the design of the other? Although rival skill
produce, and shape, and direct the higher circumstances of the play, yet an independent
cause
regularly
operating
must
influence
the average
ing reasons.
their
own set
by enemies: and
this
no
or attempt to prevent player can prevent entirely, he absurdly attack without a generally, unless if he direct a combinaparticular object; and
tion on a specific point,
obviate
it,
SCALE OF POWERS.
stacle to another
145
without any change of position, merely from the necessity of a change of Thus, the Queen will stand commoplan.
diously before the Bishop, in preparing to attack the King, better supported than supporting ; but if the adversary, in fortifying his
King
so that
leave a small piece supported by a small piece en prise with the Queen, this powerful assailant
having greater and more than to confine the adverse practicable objects set generally, he can only block the most imfirst
;
wanted
so,
portant avenues leading into his own section, or endeavour to intercept the escape of a hostile
piece advanced incautiously.
The
proficient
may be
considered to decrease
the effect of a tendency in his pieces to mutual obstruction one half; and to add an entire ratio to
the degree of obstruction, at least as to important points, which the promiscuous distribution
of
his forces
would without
intention present to
the counter-set,
VOL.
i.
146
INTRODUCTION TO CHESS.
enemy, a piece must be supported
l-uco
transit of an
*,
so that virtually
which, counterpoising the duplication just admitted, brings back this division of the ratio to
its
casual amount.
is
The sum of
to
pieces remain-
ing,
the same
any ~ impediments 4 and Five Pieces and of themselves PAWNS of the opposite party = from 8 to
;
as
impediments to any
PIECE
In enumerating interponents to an adversePiECE, the King must always be kept excluded; and the Queen and Rook must be dismissed from
the account against smaller pieces, as particularly stated below.
III.
This term designates, 1. The command, from a stationary post, of points or lines in.
,
value,
is
* The exception,
transit of a
that an unsupported piece may stop pawn, modifies the account in its place.
field.
SCALE OF POWERS.
field.
147
2. If the
piece's
move
term includes one square beyond the open space, whether that square be occupied by a comrade
or an enemy.
It
includes
it,
if
is is
occupied by a
equally exthus allowed,
sta-
comrade j
cluded;
because
an enemy
arid
because as
much
by support,
from
the
from a stationary point, as a very different thing worth facility with which a piece can
:
pass to defend a
dom more
class
it
is
sel-
The
highest exercised
more than
an
individual
already
en
prise
except against a single piece; or except the pieces defended are not jointly worth more than either of the pieces separately attack-
ing; or except the supporter, if drawn to one defended square by exchange, will thence com3. The term includes one mand the other.
square beyond the open space, if that square be occupied by an enemy, equal or inferior" in
value; because the battery on
pieces.
it
confines
two
As
the
PAWN'S
it
can intervene,
remains,
as
under the
first
title.
L 2
148
(e
INTRODUCTION TO CHESS.
title,
' '
Range of Action,
with
the
Board
open
2.*
is
unaffected
is
by the
there
therefore no
The
is
BISHOP
to be calculated
on
4, and 4 pawns and pawns of the same set 1,71 piece f of the opposite set, = 9,71.
has four rays of action at the distance of a square from the margin of the
The Bishop
;
board
rays,
consepieces
quently,
would require
as
many
placed uniformly to intercept some part of each 3,0625 pieces, without being supposed to ray.
* Without
title
pawn,
VII.
Of five
is
antagonist pieces
thus deduced.
proportion
full.
be
Under the ordinary maxims of play, the Bishop can. be intercepted by the Queen, nor by either of the Rooks, nor by the Bishop on a different chequer : Two Knights and
r.ot
it.
Therefore 3^x
4_
fall
SCALE OF POWERS.
fall
149
block the
constantly
on
different rays,
range:
f
Therefore,
,
o 7K
9,71x8,75x3,34 ~~'
-;
4~\/v
\s
li^^^
=7, 3.
the Rook's
Range of
3, 43*
to be calculated
set,
on
= 4
interponents
of the same
11,43.
four rays of action from a seat not touching the margin of the board ; on the ave-
And
block the
Therefore,
/ > u, 14 (open range)
_L__^J
11,43x14x4,875
=10,52
ln KQ
To find the ratio of abridgment to the Action of the QUEEN, calculate on 12 interponents; including four pawns and four pieces of the
opposite party.
* Thus found.
tire.
The Rook's
may be
intercepted, as a
commoa
event, by any piece allowed to stand en prise y except the Queen. Therefore 4x 6 ,.*
L 3
The
150
INTRODUCTION TO CHESS.
lias
eight rajs of action from a station not in contact with the boundary of the
The Queen
on Ihe average, 6,5625 rays, and the same number of pieces, without falling confield;
Queen
from 8,57 squares of her range. Therefore, 12x22,75x8,57 N OQ rr = 2ft, 5 (open range) 18 ^ 6 ,5625
/
To
pawn
knight
bishop F00 k
2
5,25
- -
7,3
10,52
17,18.
queen
IV. General
Facility
of Transit.
This term includes the number of optional squares within tJie reach of the piece at a more.
For
pieces
which move as
class
thei/
take,
compre-
Their
General Facility of Transit is the same as their General Range of Action,, except that the
sphere
SCALE OF POWERS.
151
sphere of transit terminates on open squares or lines, when the square beyond is occupied by a
comrade.
this
The
share of obstacle
is
greater by
difference.,
When the
my,
it
is
Knight. square beyond occupied by an ene^ never to be deducted; for were the
is
it is
and
will
affect the
enemy supported,
plain that the exclusion, or depulsion, arises from the supporting piece's
command
of
tljat
point in the
field,
which
vacant.
weight
in
moves on the average feeble ray of forward one 1/2 square, having motion, which coincides with neither of its rays
in transit,
The PAWN
of action.
is
subject to the
peculiar disability of being blocked by an adverse piece, which does not stand en prise with
it;
a great disadvantage to a separated pawn, or to a pawn which stands last in a united dia-
Hence,
to the
too,
the adverse
King
r
Recurring
the
common
PAWN
is
liable to
?f the same
set
= 2,5,
opposite
INTRODUCTION TO CHESS.
opposite set
= 10*,
Therefore,
*
The
Transit
obstruction to the
is
KNIGHT'S Range of
and
The opposite 4. four pawns of the same set Therefore, set cannot obstruct the knight.
5,25 (open range of transit)
4x5 25
^4
4,92.
the other pieces, the general Range of Transit differs from the general Range of Action, no farther than as already explained.
pieces as the BISHOP has rays of motion, placed on some of the rays, will block
Of
As many
it,
in transit,
from 4 squares.
Therefore,
97lx8,75x4_
As many
block
fore,
it,
etc
will
in transit,
There-
14
11,43
'-
x 14 x
,. O* X 3,5
--9,96.
* The counterpawn
range of transit
till
in the
file
disposed of : but as the inquiry respects a of the worth piece balanced against one of a different class,
this is
The place
to
which a pawn may go in making a capture, presents an option of transit too seldom to influence a general calculation.
As
SCALE O
POWERS.
153
etc.
As many
will block
pieces as the
it,
QUEEN,
from
.......
in transit,
9,48 squares
Therefore,
997* 2 ^ 75 '
within
its
1% X
2^75 x %48
i ,.
'
rq
64xti,5623
on the average, the range of following proportion of open space, or attainable points.
It results, that each class has,
transit,
The pawn
- - -
knight
bishop rook -
4,92.
7,02.
- - - 9,96.
{
queen ,"-,.- 16,5 ). These sums merely measure the simple faculty of removal, according to the extent of which a
piece
is less
liable to
be forced.
But when
the
down
V. Power of
This
sit
is
Transitive Attack.
under a new modification; and, again, the Modified Range of Transit is a combination of the points which have a bearing on the
of
Action
INTRODUCTION TO CHESS.
a move, with the ordinary length of the line on which the assailant passes to the point selected as
at
a
is
position.
So the modified
Range of Action
a combination of the number of objects 'which the piece can attack at once, with the Ordinary
Mange
itself.
The PAWN
as it respects the
line It
once;
and
its
2.
Therefore,
in relation to a de-
signed attack, both as counteracting the effect of is valuable obstruction, and as enabling the assailant to
embrace with the adverse King, or other principal object, minor enemies in the promiscuous
field.
in
an
eminent degree; for besides moving as a bishop to attack as a bishop, and as a rook to attack
she passes as a bishop to attack as a rook, and as a rook to attack as a bishop ; and
as a rook,
the latter branches of force include more posiThe average number of tions than the former.
it
might
SCALE OF POSTERS.
155
have eluded the grasp of theory, is derived, in every instance stated below, from actual permutations on the board.
When
piece,
it
the
KNIGHT
is
in a position to assail
one of two battering seats, and sometimes it can pass but to one, equal, on the average to 1,53.
But
move does not extend across the board, this sum must be reduced, in correspondence to the proportion that the number
as
its
of points on any one of which it might bear, after a single move, holds to the entire field." The Knight, then unable to direct its action on
an individual, distant more than four squares, or not standing in some one of a peculiar set of
relations, has a proportion
of optional point
,82
sit
z:,76.
to the other
exchangeable pieces, the line along which it passes is always of the same length, and (obliquing in an angle of about twenty-two
degrees five parts) extends across two squares. But does it therefore advance an equal space?
Not
in the sense in
the Queen, trace a line of distance; touching every part of the line, they may stop intermediately,
may
.appear, that
the
156
the
INTRODUCTION TO CHESS.
Knight advances two squares, at least when by successive transits, it pursues a remote object: this illusion will be exposed, by remarking an incommodious relation to many contiguous points, where the player may as
often want the piece. Suppose it to be going to any second square in a diagonal direction: the tedious process consumes three moves.
The unvarying
equivalent to
square:
a blank.
Such a con-
clusion
forcibly, if
we frame
the idea of an exchangeable piece armed with the movements of the king ; which would prove
a superior engine to a knight. This is intended merely to mark the effective extent of
this peculiar transit,
which has uniformly the same power on every European and Asiatic board. The Knight can attack, at once, as many
enemies
5,25.
has rays of action; on the average, Its general range, unlike that of any
as,
it
is
,70X1
x/5,25 x 5,25
6,01
ordinary length of the line along which any piece other than the pawn passes to attack,
is
The
SCALE OF POWERS.
is
157
by the number of rays of motion. The BISHOP, when it can touch an antagonist, may attack usually from two points ; in some relations, but from one. If already in a
line
with the enemy, the option may increase On the average from 1,9 from one to six.
points.
But
as half the
board
is
out of the
reduced propor1,9 -r- 2 , 95 Bishop's field the with transit The ordinary rr,76. tionately of the the lineon.which length Bishop moves to its attack is 2,29. By rays of action =. 3,0625,
its
general range
is
7,3.
Therefore,
,76x2,29
+ v/3,0625x7,3 = 6,47
to strike
from one of 2,43 points ; including the incident of standing already in a line with the object, and of continuing the attack from a new point in the same
direction
;
ordinary length of the line along which it passes to a position is The rays of action thence 2,85. touch
1,73.
The
may
10,52.
its
X 2,b5
The QUEEN can batter any specific object from an average of 7,2 points reduced according to the proportion
of
the transit
= 5,25.
The
158
INTRODUCTION TO CHESS.
which it ordinary length of the line along Its rays of action to attack, is 2,53.
terminate on
its
The
passes
may
and
fore,
These
results are
Pawn
---- - -
2,
Knight
Bishop
6,01
-----
6,47
11,
Rook --Queen
23,9
And
Power of
Transitive
Defence.
This
the imsuperior with a view to dislodge it, of intervention withholds the alternapossibility
tive
of covering
away, in ordinary relations on the the alternative of resting on support; board, and the fugitive by compulsion has only to
sailed takes
its
range
SCALE OF POWERS.
range of
transit.
The
effect
of
this
power
is
most useful against the Knight; because the Knight cannot preserve any bearing on the
point menaced, or the point defended, if obliged to remove. It avails less against the Bishop,
inasmuch
and preserve a
blocked bearing on a point of attack, or an opea bearing on a point in defence. The Rook caa
its object, in some demore than the Bishop, unless gree commodiously
be grappling in front of advancing pawns. As the flying Queen has an option of new point*
which enables combining passed pawns, whea fighting onward for promotion, to surmount, most commonly, the superiority of a minor
over pieces supportpiece, in forces opposing,
ing them.
is
a measure of
a removal,
When
positive,
nor covered,
competency to
the assailed
dislodge
is
1.
is
When
may be
co-
vered, but
160
INTRODUCTION TO CHESS.
supported, the measure of competency is com~ If the assailed may rest on ,5. parative,
support, but is rarely covered, the measure is the same. Against an inferior, the degree of
How
ternative of protection
value makes
2.
It
never
interposed; so that
it
under
extraordinary
circumstances
be
deemed
rest
neither proper to
remove
it,
nor to
let it
on support exposed to a bishop or rook, three pieces may be confined by covering it. 3. A pawn, unless in making a capture, can
interpose only against a diagonal attack it is not worth while to calculate in what
;
and
num-
ber of turns, a pawn provided with other support might stand ready to intervene. 4. It is ex-
tremely
awkward
unless the interponent rest upon a pawn, or reflect the action of the enemy.
the
;
knight
SCALE OP POWERS.
knight
it
;
161
and
it is
from a superior's attack, when it can be supBoth the Rcok and Bishop have four ported.
on which they cannot support a Therefore none piece which might interpose. of these pieces are currently covered. But from
weak
sides,
the
superior
it
is
King,
pieces, to intervene
measured
in the ninth
The
But
when they
attack a piece superior to the assailant; or check the king ; or enable the piece protected to
Otherwise inter-
may happen to be the only a resource, is mostly poor subterfuge. The on Queen supports every side the piece intervening
;
the
King
is
when
the piece
The King
is
assumed to be as often enabled to accept a ready shield, as compelled to remove from the
attack of the bishop, rook or queen; which makes the Dislodging Power against it ia reThe Queen, as an essentially spect to these ,5.
VOL.
i.
active
162
INTRODUCTION TO CHESS.
active piece, is assumed to be covered from the bishop or rook, with some confinement either to
itself or to the
covering piece
so that it
is
often
compelled by
rest
policy to remove,
protected.
This
these,
when
it
Power of one of
integer or ,75.
pawn
contiguous pawn
another.
The
Power of
The
CAPACITY TO ATTACK WITHOUT BEING SUPPORTED OR WITHOUT GOING EN PRISE, as far as it subsists in each class, upholds the Power
of Transitive Attack to
its
full ratio.
When
the piece to be invaded has a reciprocity of move, the Power of Transitive Attack must be
diminished by a full ratio as far as the reciprocity extends in an inferior enemy; and as
far as the co-operation of a second
it
An
either
to relieve the party from a menaced stroke ; or to render the adversary more vulnerable by
dictating
specific
change
in his
position.
The immediate
object, will
which
SCALE OF POWERS."
which the repelled enemy can go
to
163
maintain the
same
bearing.
Therefore when
the measure of
Dislodging force has been involved into the Power of Transitive Attack, divide by the number of squares just mentioned. The PAWN possesses the Dislodging Faculty In advancing on the Knight, integrally, zzl.
or Rook,
it
the
Power
in respect to either,
=2.
must be supported
The different classes, dislodged by the attack of the Pawn, can retain a specific bearing from
new
positions
:
The knight
bishop rook
0,
2,29
2,85
6,78
2,19.
queen
king
**
Therefore,
1 *
v9 *
2,85
Ixl
M2
1x1
1(H
INTRODUCTION TO CHESS.
Ixl
6,78
1
v1 1
2,19
Assuming that no one of the minor pieces is more likely than another to remain on the board ; nor that any exchangeable piece is more likely
to
remain
than
ratio
the equation of these values is ,82. The KNIGHT receives, in the present article, an occasional value for his VAULTING ACTION, operates on the assailed an enemy. It takes uniformly from the alternative of covering. The inverse effect
it
transit, almost exempting the from obstruction, has already influenced piece
of a vaulting
the account.
other class, the integer or 1. The Knight does not go en prise, with any piece assailed ; con-
is
never delayed
by providing support
6,01.
SCALE OF POWERS.
may, from new
seats,
:
165
battered or defended
The pawn
bishop rook
----1,73
2,31
-
queen
king
Therefore,
. -
4,7
2.
1x6 01
'
1,
J^ 01
/iJ,ol
Rook.
4,7
1x6,01 -1
ta
.
,
3, against the
.,
^.
King.
values
is
2,83.
Directed on the Pawn, the BISHOP has Dislodging Power := ,33 =: ,089; against the
Knight, 5
,43.
Played on the
,75.
Rook
^i
On
the
Queen,
On
Bishop
assails the
Pawn
its
Power
of
w3
166
INTRODUCTION TO CHESS.
4,47.
the Knight, or Rook, does not reflect its is in full ratio 6,47 action, the same power
As
against either.
To
King
in collision,
As the Bishop acts but on 4,94. half the field, in applying these quantities -t-2.
Removing from the Bishop's stroke, the different classes may continue bearing on the same object from new positions
:
The pawn
knight rook
- -
0,
0,
2,38
3,64
1,74
----=,199
100
.
,089x4,47-r-2 L'
--
.,
,43x6,47-7-2
-^
-'
"**
,75x3,235^2
o~T
L^
SCALE OF POWERS.
5x4,94-~2
1,74
...
.
167
?]
th
Ki
is
The equation of
The ROOK
,,057
these values
1,05.
33
in
of Dis-
value, the 5 the ; Knight, ,274 ; against quantity, and the same against the Bishop, ,32. The
proportion that
may
affect the
Queen
,75; the
King-,5.
previous possession of the field by the Pawn, Knight, or Bishop, excludes the Rook
No
It
must be mo-
against the Queen, because the assailant depends on a comrade. Against the
in contact,
take
new
posts
and preserve
The pawn
knight
bishop
- - - - - - -
1,7$
queen
king
Therefore,
-----
3,3
1,5.
jQ57xlt
=
*i
,274
168
INTRODUCTION TO CHESS.
'
'
Bishop.
1,76
?75x5j5
3,3
= =
j5x9
' f<?5
1,5
2,9.
The QUEEN'S degree of Dislodging Force reduced according against the Pawn,~,33 ;
to the
Pawn's
inferior value,
,5.
,031.
Against
the minor pieces, the Knight,=,15. the Rook, ~,276. the King.
Reduced
in respect to
The power of
Attack, on
the
Pawn, modified by the Pawn's range of action, =21,9. On the Knight undiminished =,23,9. On the Bishop, abridged by a partial reciprocity of move, =16,6; on the Rook, restricted from
King's range
together =20,62.
The
SCALE OP POWERS.
169
piece disturbed, may attack, or defend, the same square from new points :
The
The pawn
---
0,
0,
knight
-----
---
king
Therefore,
jOSI
81
--'
- -
1,1
>*
,5x20,62 *!"
-=
Q 9,37
The
The
the
is
4,74.
two weakest
The Pawn
Bishop
---
,82
Knight
2,83
1,05 2,9
4,7-f.
- -
Rook
- - - - - -
ftueen
VII.
170
INTRODUCTION TO CHESS.
VII.
1. Extra Points of Support. 2. Covering Value of the Pawn. 3. Dcpendancc of the Pawn. 4. Capacity of Promotion. 5. Estimate
cf
the
Rooks'
Pawns.
6.
United,
separated,
To
thrown
1.
into this.
From inadequacy of value in exchange, sometimes flow EXTRA POINTS OF SUPPORT. The PAWN resting itself upon a firm
point,
and not restrained from reprisal by a masked attack on some party which it covers
can support a pawn against two pieces ; because the two pawns are worth less than a
piece
=2.
parallel reason, the Pawn can commonly support a knight against two rooks, or rook and queen or king 1,7 ; which sum re-
For a
and queen being left among four exchangeable So can support a bishop; something pieces.
less positively in
Can
SCALE OF POWERS.
171
rook against the queen standing before a rook or bishop = 1,12 ; which sum rea.
Can support
presents both
the
remaining among
depends on the which must be reduced to ,56 contingency ; on account of the equal recurrence of an inverse
order in the attacking pieces. Can support any minor piece
against the
king and queen = 1,12. It is plain, that this Extra Support must frequently respect only a momentary relation ; but a move will at least
be gained; so that a greater force
for the succeeding stroke.
is
disposable
1,7
1,5
+ ,56
-;-
1,12
= 6,88.
piece supports a partisan against a single enemy, half this sum = 3,41 is the total of extra points derived from the counter disad-
As any
vantage of taking in exchange for a piece two pawns or a pawn and a piece more than a
inequivalent. extra point of support relates to 1 adjoining pawn, that on the opposite hand being
1
pawn
assumed to have been exchanged, and is afforded by 1 ray of action. 5 places on the file
countervail the probability of the pawn's stand-
ing ready.
2,44
INTRODUCTION TO CHESS.
extra points relate promiscuously to the defence of 3 minor pieces, and may be afforded
alternately
the
field
pawn's standing appositely. The opportunity for service also decreases with the number of classes
against which this support is valid cluding the king. Therefore,
=
32
2,7 in-
ixlxl
b
2,44
x 3 x 2
"
64 x 5
-H 2,7
pawn
against two
rooks, or rook and queen or king =: 1,7. bishop against the queen standing before
A
a
== So a 1,12 -, 56. bishop or before a rook rook = ,56. Any 'minor piece against the king
and queen
1,12.
Exclude
is
the
associate
set.
on half the
3,94
-=-
,56
,56
1,12
1,97.
,85 extra points relate to 4 pawns against 1,12 point relates 2,7 pieces out of 5 classes.
to
Therefore,
,85
~6i
.93
The BISHOP
cording to
its
SCALE OP POWERS.
,245; something to its value = ,21.
173
proportion
less positively in
a pawn against the or bishop a rook before ,56. queen standing And a bishop So a knight And ,56. ,56.
1,12.
4 pawns against
,14x4x11
"
^56x2x11
The
results are
Pawn,
Knight
..... -------
S2
,23
QUEEN.
2. The Pawn,
alone a
forced,
as
remarked in
title
VI. has
COVERING VALUE. It is not easily when standing before the King. When
its
range of local
action
is
in exercise
it
;
of transitive attack
is
suspended in a degree
onlv.
174*
INTRODUCTION TO CHESS.
only.
When
is
no longer
necessary, or when it can be discharged consistently with the advance of the pawns, they come
into the field as a reserve.
While
is
minor pieces cannot move freely, unless the king be kept in a station unexposed to check.
Even the exchangeable pieces require some fortified points, behind which they may either
prepare to act in combination, or retire from annoyance. Let us suppose all the pawns on
pawns and a knight ; that the king with the three pawns is protected by their compact station ; and that the other
one side to be
lost for five
It is plain, that forces of each party remain. the queen without pawns has not her field enlarged, but essentially abridged by the openness
She must not, commonly, stand on the same open diagonal, or rank or file with This is an exclusion from nearly a the king. of the board.
third of the board;
stances
stated,
it
ta prevent the uncovered king, in retreat from the repeated checks of two rooks and two
bishops, from doubling on the same line. The rooks are the pieces deriving most ad-
vantage from open files, while the remaining This forces exceed the capacity of the field.
will
SCALE OF POWERS.
will be illustrated
eight rooks
It
is
175
if
we
ranged on one side against eight queens. evident, that the action of the rooks fills
the whole board, and that the eighth queen is worth no more than the eighth rook, because she has not a place to stand upon. The centre pawns are the most valuable, because, advanced to the fourth or fifth square, they cover, from diagonal attacks, the unmoved
In their pas-
sage across the board, their service is greater than that of other pawns, in excluding adverse action, and in leaving in their rear protected
lines
on which their partisans can form or rally. The king's pawn and queens pawn covers, each,
a bishop's
pawn
The equation for the a knight's pawn 9. six centre pawns 10,03.
F Therefore
10,0'* -_
i-
,!(>.
lr
6-i
3. The DEPENDANCE OF THE PAWN FOR SUPPORT FROM PIECES is more constant than
their
obligation to the
Pawn
for protection.
:
One pawn, it is true, can support another but the safety of a single pawn, or of the last in a chain depends on the aid of apiece, when it is attacked by the king, or queen, or rook, so as to
command
176
INTRODUCTION TO CHESS.
the next square in
its
command
transit.
The
knight, or bishop, cannot so attack the pawn as to command the next square; and can merely
intercept an unsupported
pawn, or force
it
when
something distinct intercepts it. This Dcpendance of the Pawn for support, seems to give an unmoved Rook opposed to
two bodies of three pawns of which one in each division shall have advanced two squares,
a proportion of power something greater than
the proportion in the consolidated scale, title IX. If the kings be at their original seats, that party appears mostly to win which has the
move.
As
this
Dependancy
from
the limitation of the transit, so the Knight has a share of this relative weakness, that is to say,
it
may be
so attacked
positions, that,
by removing. Lolli has Knight standing unsupported in any angle of the board must fall to the king attacking diagonally; and to the queen atcannot
save
itself
and stand-
ing unsupported at some other part of the mar* Osser-cazioni Teorico.praliche sopra
Scacchi.
il
Giuoco degli
Bologna, 1763.
p. 417.
SCALE OP POWERS.
177
gin, or a single square from the margin of the board,, must fall to the queen attacking close
in front.
fine
Both the rook and bishop may conthe Knight in some relations on the open
it.
Pawn and
Knight not
to
because those
transit,
and the ordinary distance moved, which have been already represented by sums proportionally small.
by the Capacity of Promotion ; so that the pawn in the van, though unable to advance without
loss,
But this gives has always a dormant value. the piece no increased ability to reach the ultimate rank, which must be attained entirely
through
as a
and support
pawn.
When it can
be certainly calculated
that the
pawn
the adversary a piece to prevent it, the Capacity of Promotion has a positive value.
VOL.
i.
The
178
INTRODUCTION TO
player
CtfESS.
The
three
who
sacrifices
pawns,
gains
knight, as the
pawns is
opening of three files for as many worth and, unless the adversary be in
:
proportion
weak
in
pawns,
may
oftener succeed
by
bold offensive play, indirectly aiming at the pawns, than by levelling combinations princi-
because a pawn en prise pally against them with a knight or bishop, or with a rook at:
itself
by moving
pawns
shall exceed
them, rt is difficult to make the superiority bear on an individual. As far as practicable, the
last
pawn
in
by one of the
A pawn may,
more than a queen. 5. Each ROOK'S PAWN, estimated on the principles which have been applied to the other
files,
is
pawn
where the
value of a
rays of action
1.
6. PAWN*
SCALE OF POWERS.
179
6D
files
PAWNS UNITED
down
pacity of promotion.
SEPARATED PAWN,
as
it
cannot furnish
extra points of support to another, nor derive any service from the dislodging faculty of anoits dependance on pieces for aid is than subsists in the close relation first greater given to the pawns, must lose by isolation one
ther,
while
fifth
of
its
ordinary value.
This disadvantage
may,
The
sidered,
king's, or queen's
is
pawn; or rather the king's bishop's, is prized when the resource of castling is taken under
cover of
it,
other cases,
it
equally with the king's ; and in may force an exchange with the
commonly
is
As
The knight's
these,
pawn seems
than as
it
be no otherwise inferior to
does not,
when moved
out, cover so
making N 2
the
most
180
INTRODUCTION TO CHESS.
file;
and the
least
when a
rook's
pawn
file,
pawns doubled and isolated, are rarely worth one and a quarter. If the doubled pawns
cooperate with one contiguous y the loss of half a
Two
the three;
and
sometimes they are not inferior to three spread out. See First Essay, Diagram p. 110. and
Philidor's Analysis, First Party; note (z).
in
Com-
circumscribing the King in space without giving a stale, resides in no single It flows piece besides the Rook and Queen.
The Faculty of
from the range of action; and would not require a distinct estimate, could the King be
played like an exchangeable piece. When the adverse king is not covered by his pieces, it is subservient to prescribing a position to him,
and to giving mate. The Rook, unsupported, can send out two lines of impassable space but when the adverse
:
king attacks it, must abandon one, = duced to the General Range of Action
It requires
1.
Re,75.
SCALE OP POWERS.
gonals to send out such a line = ,5. portion of a single piece
181
1.
The pro,44.
Reduced =
as a
Rook, unsupported
against the King, can maintain, at right angles, two impassable lines, because the Bishop's
=
in
2.
Reduced
,4.
The diagonal
the
raj
is
thus included.
To
King, already
an angle,
KNIGHTS may be opposed so as to without giving a stale: but this is measuring their strength on partial ground. The King should be neither in an angle, nor at the margin of the board, but moving freely in an open
section before the
circumscribing property
is
exerted.
It
PAWNS,
line.
of space,
shall form a complete a specimen of play against an unattended king, but to measure the fraction of
Not
as
Let the king be moving freely on a quality , the second rank of his own section; place the
counter bishop's pawns forward within the extent of two moves, either abreast, or one
advanced a square beyond the other; and let the knights stand on their files obliquely in the rear of the pawns. The line formed is no
better than that presented
by a single rook
1.
N 3
Which
INTRODUCTION TO CHESS.
Which, distributed among the confederates, = ,24 for the pawns; z: ,76 for the knights; = ,12 for a single pawn; ir ,38 for a knight.
x
The
is confirmed by noticing, that when a knight and bishop combine to give mate, the former consumes eleven moves, the latter no more than
nine.
As
cannot
be presumed to be exercised more than once in a well-played game. With respect to a combination
entirely of small
it
pieces
to
circum-
many moves
lities
The pawn
knight
bishop rook
,12
,38
When a piece can return support, the value of one ray of Action will be doubled. The relation of mu-,
tual
SCALE OF POWERS.
support- will occur, in proportion as a piece partakes the mode in which another acts. Thus the pawn has a slender affinity with the
bishop and queen. The knight with no other piece ; nor can a knight support a knight, when ;the offensive action of both is directed to the
same point
defence
is
but
their
mutual support
for
mere
The
not easily dissolved by a superior. bishop combines well with the pawn de;
fensively
and with the queen in attack. The rook with the queen; and no piece so well
its
own class. The queen supthe ported against king, returns support, except to the knight. The increase in the force
with one of
of a piece by combination, will generally correspond with the ratio of its separate value.
is
to
be considered
acting Unless ithe chief object against a single king. .of attack be impeded by his own men, it requires at least two cooperating pieces to give mate.
force of the check, in limiting the king's retreat, or denying him any, depends upon the
is
The
number of contiguous points which the rays of action can touch, taking the position of the
checked king a$ one point, and counting every N 4 square.
INTRODUCTION TO CHESS.
square in contact which the piece equally commands. The Queen's eminent strength is displayed as
giving mate, as in the field of capture and reprisal. To enable any other piece to effect the decisive stroke, a greater
in
much
number of
the adverse king by his own pieces, must conAs spire in proportion to the assailant's class.
the Knight cannot check in contact; so it is the only piece, which can give a smothered mate
properly so called. When an unattended king is to be mated, the Queen has a surplus of power. The Rook
can give the same mate less expeditiously. It might be expected that any two minor pieces whose coadded powers equalled the power of
the
Rook should
game
against
a single king.
be explained, why two Knights want something of the neAny definite quantity of power cessary force.
remains to
divided between two pieces,
defence, is
when exerted
for
more
difficult to
same quantity
distinct
offence,,
in an
individual, because
two
points
may
be
But
of
SCALE OF POWERS.
185
of moves, so that the assailed has less time to manoeuvre for escape. Another reason applying
peculiarly to the knight compared with the rook, is, that in proportion as the board is
open, the rook has a more extensive range ; and the knight's vaulting motion is a diminished benefit ; for which one sixth may be added to
the relative
It
power of the rook. appears from a situation submitted, as a problem*, to LOLLI by his learned friend
TARUFFI, Professor of Philosophy, Medicine, and the Belles Lettres at Bologna, that two
Knights can give mate, provided the king confined to defence have a pawn which the
stronger party
at liberty
it
it
whenever
its
must not be
requisite to take
to prevent
from queening. Otherwise the knights cannot press with their chief on the enemy so as to win, but may easily give a stale.
the king, as his position- be in the at the margin, or in the area of the or angle,
To mate
board,
is
* In the
Work
or
186
INTRODUCTION TO CHESS.
or eight contiguous points must be BLOCKED No single piece can attack or COMMANDED.
the king,
transit.
and command every point in his Hence the mating property is a com-
bination of the powers of Transitive Attack and Range of Action exerted by two pieces or more.
To mate
alone
is
range of action
IV. General
facility
of transit
-V. Power of transitive attack VI-. Dislodging VII. Extra points of support, includfaculty ing the covering value of the pawn VIII. Circumscribing power.
Pawn
SCALE OF POWERS.
187
have a
field.
common
pacity of the
Pawn
knight
bishop
2,29.
-7,
8,
rook
12,5
22,75.
queen
capacity of the field is 64. The forces originally on the board, amount to 190,14.
The
Consequently,
while they
remain
entire,
the
two
This most third of the range of the whole. Till the two sets represses the capital pieces.
are
attenuated
by
exchanges
to
106,
the
Knight
power
slightly
quantity of the pawn as a common divisor, tli us making the smallest sum a unit.
Pawn
188
INTRODUCTION TO CHESS.
Pawn
knight
bishop
- - - -
1,
3,05
3,5
- -
rook
5,48
queen
-----
9,94.
The
rook's
than ,67.
pawn is commonly worth no more The value " \" common to one of
the six centre pawns, has been calculated on the assumption, that a pawn remains on one of the
adjoining
files.
The
value
facilities
it
may be diminished by isolation, and by being doubled on another pawn, as has been particularly stated in title VII. 4. 6.
the knight and bishop are indifferently exchanged by the best players, the slight general superiority
As
for the
How
shall
solution concile the theory with the practice ? is found in the simple worth of a move.
bishop
without
if
making
at
least
two
moves:
Now
the
bishop have made but one, should an exchange succeed, the difference in value taken has cost
a move.
save this
be
SCALE OF POWERS.
189
be wanted for a specific purpose which can be effected in a new position, it is rarely expedient
it from the attack of a knight, the assailed be already supported. On the contrary, if a bishop travel in pursuit of exchange with a knight, so that the balance
to
withdraw
especially if
of a move
it is
generally
is
move
in-
of a move
valuable in a decisive position; but the worth is not easily measured prior to any
other advantage. The difference between a knight and a bishop, is nearly half a pawn;
this to
be the worth of a
p.
qualified
under
The
by experiment,
LOLLI: but,
like all
general rules, are liable to exception, when there is some distinct advantage or disadvantage
arising from position.
INDECISIVE DISPARITIES.
bishop.
Two
draw
against a
Two
190
INTRODUCTION TO CHESS.
bishops
Two
be
in
draw
an angle, aqd they cover and rest upon him. Two rooks draw against the queen and a bishop.
DECISIVE DISPARITIES.
The queen wins against two knights, or against a knight and a bishop.
Two rooks rein against two knights, or against a knight and a bishop, or against two bishops. Two rooks with a bishop, or with a knight, win against
the queen.
Tie
in
the
INTRODUCTION,
This Acknowledgment
due
to the Inventor
or Enlarger of each
Ex*
ample.
jFouttfr
INTRODUCTION TO CHESS.
FROM LOLLI,
1.
p. 140.
W.
W.
W.
K. bishop
B. Q. knight to
d. bishop's 3d
4.
(a}.
W.
W. K.
b.
pawn 2
to
squares.
B. K. bishop
K. knight's 2d.
6.
W. K.
* The error of
(a) In the
the
Black consists in
it is
this opening,
which
is
unsafe.
W.
FOURTH
7.
ESSAY.
193
W.
B. The king
W.
Q. knight to his bishop's 3d. The White should castle on the queen's side ; and,
good
attack.
VOL,
i.
FIRST
194
INTRODUCTION TO CHESS.
FIRST
On
the
BACK GAME,
3.
B.
K.
pawn 2 squares. should answer this move by White [The pushing the K. &. pawn one square. Albishop's
it may deceive a bad player to take with the K. pawn, yet should the Black, instead of playing as in the se-
though
cond back game, adopt the defence which LOLLI has indicated, he will have the
better game.]
4.
W. The
W. The
K. pawn
K. The Q. bishop
K.
kn. pawn.
(ft)
7.W.
FOURTH
7.
ESSAY.
195
W. The K. pawn
B. The king to
W. The
B.
queen
to adverse
The Q. bishop
W. The pawn
takes
the
knight,
MAKING A
ROOK*, and giving check. B. The rook takes the new-made rook.
10.
W. K.
B. The queen to the king's square. The Black has obtained a rook for a knight and
a pawn.
The
rule laid
down by
com.
master
is,
that the
queen
196
INTRODUCTION TO CHESS.
W. The K. pawn
B.
The
takes the rook's pawn, discovering- check. knight takes the queen.
8.
W. The
K. bishop
LOLLI
to adverse
K. knight's 3d,
giving check-mate.
derives this branch of the
JFiftfr
FIFTH ESSAY.
197
JFiftfj
this
example
in
GRECO.
1.
W. The
B.
king's
pawn 2
1
squares.
square*.
2.
W. Q. pawn
B. Q.
b.
2 squares.
1
pawn
square.
3.
W.
K. hishop
W.
B.
K. knight
The
K.
same.
5.
W.
r.
pawn 2
squares.
B. The king
castles.
* This
(a)
step
is
radically bad,
GRECO makes
first
with
this bishop,
P3
0.
W.
198
INTRODUCTION TO CHESS.
6.
W.
K. pawn
1 square.
W. The
B.
pawn,
The king
W. The
B.
The king
4th.
W. The K.
r.
pawn
B. K. b. pawn % squares.
11.
W. The
B.
doubled pawn
less turn,
by sacrificingherself. GRECO
has been closely followed after the fifth move, because he castles as in
England.
(6) If the bishop now take the knight, the king, on the discovered check, may go to his knight's 3d. He would
SIXTH ESSAY.
199
Gomito of
DAMIANO from
LOLLI, p. 245.
W.
K. knight B. K. b. pawn
square*.
3.
W. The
W.
W. The
bishop interposes.
superior situation.
The White
has a
*
is
weak move
mostly a perfidious expedient. However, the same move, owing to a different relation, is good in the queen's Gambit,
in
and
practised player.
(a) In the
knight.
first
o4
FIRST
tOO
INTRODUCTION TO CHESS.
3.
W. The
W. The
queen
takes
the K. pawn,
check-
ing.
B. The queen
interposes.
6.
W. The
B.
K. knight
3d
(6).
W.
B.
Q. pawn 2 squares.
The queen
Back Game,
square.
(6)
If,
instead, his
king
8.
W.
SIXTH ESSAY.
8.
201
W.
The Q. bishop
interposes.
W.
B.
The queen
takes the
Q.
b.
pawn.
10.
W.
W. The
W. The
B.
queen gives
check,
at
adverse
K.
The
W. The
B. The king
3d.
14.
W. The Q. rook
to
Q. bishop's square.
In the
following variations, all the contest lies in one angle or corner. Hence the
term Gomito.
The Author
(c)
maining moves.
SECOND
202
INTRODUCTION TO CHESS.
in the
preceding
B.
The king
W. The
B. The king
W. The
W. The
B.
The king
W.
pawn 2 squares.
(a)
supplied
from GRECO.
it
Without
pursuing this step, LOLLI recommends fence than that in the third back game.
as a better de-
But
to
move
the
10.
W.
SIXTH ESSAY.
10.
203
W.
W. The
in
GRECO
in
and
four
an
ingenious
mate
moves afterwards.
allowed
rook's
to take in passing,
pawn should take, discovering double check, and the mate will be
THIRD
204
INTRODUCTION TO CHESS.
Move
Back Game.
6.
W. The
B.
queen
to adverse
K.
bishop's
4th,
giving check*.
The king
W.
W.
K.
r.
pawn 2 squares.
10.
W. The
B.
The king
the
* Rui LOPEZ, a Spanish Writer, wins by playing, instead, K. r. pawn 2 squares. But LOLLI shews Damiano's
method to be more simple and expeditious. (a) If, instead, he push the Q. pawn 2 squares, you ply the queen to adverse K. bishop's 3d.
11.
W.
SIXTH ESSAY.
11.
205
W. The
B. The
W. The
queen checks,
2d.
at adverse
K.
bishop's
W. K.
B. Q.
kn.
pawn 2
squares.
pawn
2 squares.
14.
W. The K.
B.
W. The K.
B.
r.
pawn
the pawn.
16. at adverse
W. The
K. rook checks,
17.
rook
4th.
W. The K.
20ft
INTRODUCTION TO CHESB.
From
the
ANONYMOUS MODENESE,
The Black Moving first.
1.
Lolli,p. 264.
JB.
squares.
2.
W.
* LOLLI'S book
is
in
effect a joint
work;
as
it
contains
a Practical Treatise of Defence against the Advantage of the Move, by the ANONYMOUS MODENESE. These masters
term a party thus opened and defended, describing the
three moves, the piano game.
first
At
the second
:
answer
" When
pawn
is
"
"
"
or by the queen's knight ; or, leaving it exposed, should the king's bishop's pawn be moved two squares ?" PHI.
replies
:
LIDOR
First
By the queen's pawn." See his Third Party Back Game, Corrected Variation. LOLLI and the ANONYMOUS MODENESE answer lt By the queen's knight."
',
"
See the present example. GRECO appears to rely on a distinct " King's bishop's pawn two squares." See countermove,
the Eighth
Essay
in this
Introduction.
3.
B.
SEVENTH ESSAY.
3.
207
B. Q.
b.
pawn
square,
W. K.
B. Q.
W.
it.
6.
W. The
B.
B.
The K. pawn takes the pawn (a). W. The K. knight takes the pawn.
10.
W.
this to
be am
pawn
square.
BACK
208
INTRODUCTION TO CHESS.
BACK GAME,
On
the Ninth
Move
9.
of the Black.
B. The K. pawn takes the knight. W. The queen takes the K. pawn.
11.
The queen checks, at her king's 2d. W. The queen interposes, at her king's 2d
B.
12.
(6).
The queen takes the queen, checking. W. The knight takes the queen (c).
B.
13.
The isolated
pawn
is
the pieces
but there
is
no material
inequality.
(6) LOLLI is a correct player, yet no move should be adopted from him without circumspection, on every side, as it may depend on the latitude in his form of castling.
Thus he
directs the
be immediately forced on an English board. (c) Rather take with the king, as in Variation.
VARIATION
SEVENTH ESSAV.
209
VARIATION
On
the
Sack Game.
12.
queen,
13.
W.
Q. bishop
to adverse
14.
K.
knight's 4th.
B. K. knight
pawn.
W. The knight
B. The K. knight takes the bishop, checks ; and, next move, takes
the Q. rook. Circumstances are favourable for trying the strength of a rook
VOL,
I.
210
INTRODUCTION TO CHESS.
From GRECO.
''
first.
,.K
'
.
square.
W. The
same.
2.
W.
B.
K.
b.
pawn 2 squares*.
3.
The K. knight takes the pawn W. The queen to the king's 2d.
(a).
*
this
moves could be
relied
on
as correct,
example would prove, that there is a second valid deBut the Author of fence, and that the attack is not safe.
the Introduction
is
game must not b received as a guide, although it well deserves to be examined. He has subjoined the sketch of a
variation.
the
K. pawn
4.
B.
EIGHTH ESSAY.
4.
B.
The queen
W. The K.
W. The
B.
The K. bishop
interposes
(fcj.
W.
B.
The queen
to her
K.
8.
rook's 4th.
W. The
B.
K.
kn. pawn,
The knight takes the rook. W. The queen takes the rook, checking.
9.
queen.
B. K. bishop to Q. bishop's
4]th.
W.
Q. pawn 2 squares.
(6) In the
first
gueetfs square.
>2.
B.
INTRODUCTION TO CHESS.
12.
Must win a
EIGHTH ESSAV.
Move of
6.
the Black.
W.
K. knight
W. The
K.
r.
pawn
W. The K.
B.
The queen
3d.
returns to her
K. rook's
4th.
W. The
at adverse king's
The Q. pawn takes the knight. W. The queen takes the queen.
B.
p3
SECONO
214-
INTRODUCTION TO CHESS.
3.
the pawn.
4.
W. K.
W.
Q. pawn
square.
6.
W.
W.
Q.
r.
pawn
1 square.
8.
B. K. bishop to the knight's 2d. [He should rather play the K. kn. pawn 1 square. See Sketch of a
variation.^
W.
Q. pawn
1 square.
9.
B.
EIGHTH ESSAY.
9.
215
/
W.
W. The
B. K.
r.
W.
B.
pawn Q. pawn 1
square.
12.
square.
Q,.
W.
K. bishop
b.
Q. knight's 4th.
B. Q.
pawn
W. The pawn
B.
The Q. knight
W. GRECO
But
if
the
pawn
p 4
SKETCH
316
INTRODUCTION TO CHESI.
SKETCH OF A VARIATION,
In the second BACK GAME, on the Eighth Black.
Move of
the
8.
B. K. kn.
W.
K.
r.
(a).
9.
W. The
B.
The queen to the king's 2d. W. The K. bishop takes the pawn.
for
W.
4th.
9.
B. Q. b. pawn 2 squares.
W. The pawn
W.
Q. bishop
11.
11. B.
EIGHTH ESSAY*
11.
217
B. K.
r.
pawn
1
square.
W.
Q. pawn
b.
square.
12.
B. Q.
pawn
square.
W.
B. Q.
pawn 2
squares.
Or, as below.
W.
Q. b. pawn 2 squares.
14.
The
player has gained a knight for a pawn ; but not without losing somefirst
thing in position.
Or,
13.
the pawn.
knight.
14.
The queen
W.
B.
W.
Or, as below.
16.
B.
218
INTRODUCTION TO CHESS,
16.
W. The
Q.
b.
pawn
interposes.
17.
B. The queen
W.
to adverse
B. The king to
his
W.
Q. bishop to
B. K. bishop
W. The
queen
is
3d square.
first
This
player as
the preceding.
Or,
15.
B. Q. pawn 2 squares.
W. The K.
pawn
W. The
W. The
B.
EIGHTH ESSAY.
18.
219
W.
19.
B. K. b.
W.
Conclusion*
Conclusion,
IN the former edition of this work, the author took occasion to introduce, with a game
of PHI LID OR, some observations on the critical situations, into which an inexperienced player
from attempting that master's mode of managing the pawns, on account of the
may
get,
address and ability which a successful pursuit of it requires. The difficulty is, should the
mode of opposition
with his own pawns, to guard against the fahe thereby obtains, of employing cility which
a great number of pieces in forcing the position This inconvenience is to be preof, your king. vented, without relinquishing the defence of
the pawns, or ultimately failing in their promotion, but there is danger, in pursuing
any a of manner. The acquiring plan intensely, judicious player will avail himself of the mas-
which PHILIDOR gives for the conduct of the pawns ; without reposing on his system on all occasions ; adopting such modes
terly
instructions
as are
conniving
CONCLUSION.
221
conniving at its trial on himself, (so far as is consistent with preserving a position at least
equal,) as
it
is
The models of
from suffering by
practice
spirit
The
of
these accomplished specimens is what you should endeavour to seize. In opposition to any project,
invariably to the routine of moves in the best treatises is ineligible; for instance, if you were to imitate exactly the seto
adhere
cond mover
inferior player
might beat
he can vary with advantage, or without increasing the disadvantage of being confined sometime to defensive steps by playing against
the move.
Thus, while with a mixture of prudence and spirit, you do not disdain to adopt from edited forms steps that are suited to the
situation; the features of
pressed with the character of your own, powers; and you will guard against a habit of moving
in
a mechanical
series,
as if
You
INTRODUCTION TO CHESS.
You may
FABIUS.
play the
game of HANNIBAL
or
If you have naturally a disposition for enterprise, and are fertile in expedients, the
prevent an adversary of slower parts from prosecuting those systematic plans, which he has tried and proved.
exercise of invention
may
;:bilities
are rather
will,
even in those
turn will sometimes draw you, steer as near as possible to the shore of certainty, never launch-
But ing into a new track without deliberation. whether your ingenuity expatiate, or your judgment preponderate, your best guide will be
experience.
If you unite both, you will not want, though you will excuse, the officiousness
of advice.
ANALYSIS
OF
THE GAME OF
CHESS,
BY MR. PHILIDOR.
THREE ADVERSARIES.
a
Jfteto
tuition,
Liidimus ejfigieni
belli.
VIDA.
auttettisement.
,<rarauj.
:ut>.
.
It is to
reader
is addressed as the player supposed to the white move pieces; and, to avoid ambiguity, the player of the blacks, an imaginary antagonist of the reader, is spoken of in the
third person.
ANALYSIS
>
f/
I
ANALYSIS
OF
CHESS.
PHILIDOR'S
JFirst
OWN
GAMES.
i.
W.
B. The same.
W. K.
B. The same.
3.
W.
b.
1 square.
4.
W.
226
PHILIDOR'S ANALYSIS.
4.
W.
(6).
The bishop
to his
Q. knight's 3d (c).
is
pushed
to its
king's bishop's
pawn ;
pawns into the centre of the board. (6) When you hare two centre pawns situation, you must take care not to push
either of them,
before your adversary proposes to exchange : which you will then avoid, by pushing forwards the attacked pawn.
If, instead of withdrawing, this bishop gives check, with the Q. bishop; and if he exchange, you cover you take his bishop with your knight, you will then defend your
(c)
king's pawn.
letter
Thus
far PIIIODOII.
The MODENESE,
in
to LOLLI,
:
play as follows
5.
B; The K. bishop
gives check.
6.
W. The
Q. bishop interposes.
7.
W. The
B. Q.
pawn 2
be
taken off
by an inevitable exchange.
W.
FIRST PAETY.
6.
227
W.
B.
Q. knight to
The king
castles.
7.
W.
W.
K. bishop to
his queen's
3d
(e).
B. Q. pawn 2 squares.
9.
K. pawn B. K. knight
W.
square.
W.
Q. bishop to
b.
B. K.
pawn
square (/).
(rf)
Before the
bishop's
will
obstruction given
is
answer equally to play him any where else ; for the by the knight to the motion of the pawn,
sometimes inconvenient.
(e) The bishop retires, to avoid being attacked by the Q. pawn, because that would force you to take his pawn with yours, and separate your pawns. (/) He plays this to give an opening to the rook ; and
this
11.
228
PHILIDOR'S ANALYSIS.
II. 11.
W. The
B.
The pawn
pawn
(h
).
12.
W.
K. knight
B. The
K.
you supply
will
its
pawns united
opening
(i)
These two
pawn
plays this bishop to increase the security of his queen's pawn, and to enable him to push afterwards his
He
queen's bishop's
pawn: you
could,
it is
true, oblige
him
to double a pawn in the knight's file, by taking his king's bishop with your queen's bishop, but this would make an
opening to his king's rook : besides a double pawn, when connected with others, as his would be, may be manoeuvred without disadvantage. In the first back game, he takes
your queen's bishop with that of his king. (k) Your king's pawn being as yet in no danger, your
knight attacks his bishop, in order to take him, or force him to remove.
14.
W.
FIRST PARTY.
.
14.
W. The
B. The
W. The
B.
Q,.
king
castles
m}.
W. The
W.
W.
B.
Q. rook to
its
king's square.
K. kn. pawn
square (n).
(1) It
is
dangerous to
let the
mand
fore,
pawn; and therewhen your queen's pawn cannot form a bar to his
the diagonal of your king's bishop's
it is necessary to oppose him with your queen's and to exchange him for that piece at a suitable bishop,
action,
opportunity.
(m)
You
castle
on that
side, in
king's bishop's
as soon as
will
attacked.
(n)
He
bishop's
pawn from
in a front line
upon
his field.
19.
W.
230
PHILIDOR'S ANALYSIS*
19.
W. K.
r.
pawn
1
square
(o).
B. Q. pawn
square.
20.
pawn
square (p).
21.
W.
square.
W.
K.
kn,
pawn 2 squares.
23.
W. The
kniglit to the
K.
knight's
3d
(r).
(q).
pawn
to
extent,
(p)
forcing
To
his
make an opening
enable yourself to push your king's bishop's pawn (9) will be then supported by three pieces, the which next,
To
rook, the bishop, and the knight. (r) He thus prepares to cut off the communication be-
tween your pieces, and break the strength of your pawns; which he would do, by pushing his king's knight's pawn ;
but you prevent his object, by sacrificing your rook.
24.
W.
URST PARTY.
24.
231
W. The
B.
The pawn
25.
W. The
queen takes the pawn. B. The Q. rook takes the rook's pawn.
26.
W. The
B. The
rook to
W. The
B. The queen
W.
K.
b.
pawn
square,
29.
W. The pawn
B.
The
W. The queen takes the queen. B. The pawn takes the queen.
To
support ypur king's pawn, which would be
left
(s)
The queen
Offering to exchange,
31.
W.
PHILIDOR'S ANALYSIS.
31.
*
W. The bishop
takes the
pawn
in his
way.
W.
33.
W. The bishop
B. The king to
34.
W. The bishop
to adverse
K. bishop's 4th
(*/).
W. The
(z) It
is
runs upon white squares, you must put your pawns upon black ; or, if the bishop runs upon black squares, then
keep the pawns upon white ; by which method the bishop prevents the adversary's pieces from intruding between your
pawns.
case
This rule
is
you
(y) Here
your
36.
W.
FIRST PARTY.
36.
238
W, The
B.
The
W. The
(%).
W.
K.
b.
pawn
square.
B. The rook
to its
K. bishop's square.
39.
W.
W. The
bishop to adverse K. rook's 4th. B. Plays any where: the white pushes to queen.
{2)
will
As make
the king
it
may
FIRST
234
PHILIDOR'S ANALYSIS.
Move of
the
ElacL
\V.
The queen
W.
FIRST PARTY.
14.
35
W.
K. knight
to
K. bishop's 4th.
15.
W. The
,B.
The
W. The
king
W. K.
b.
B. K. kn.
W. K.
r.
pawn
square.
his
B. K. knight to
2d square.
19.
W.
square.
21.
square.
W.
PHILIDOR'S ANALYSIS.
23.
W.
Q. rook to
its
W. The
W. The
B.
pawn.
W.
pawn
square.
27.
W. K.b. pawn
square.
his king's square.
B. The knight to
"W. K. kn.
28.
pawn
square.
29.
W. The
B.
The pawn
K. pawn
1
W.
square.
W.
K.
bishop's 4th.
32.
W.
FIRST PARTY.
32.
237
W. The
B. K. b. pawn
square, or any
move
indiffer-
ently, the
game being
34.
inevitably lost.
W.
K. pawn
1 square.
its
B. K. rook to
Q. knight's square.
35.
\V.
B.
The bishop gives check. The king retires, having but one
36.
place
W. The
B.
The king
-37.
W. The
ii
SECOND
238
PHILIDOR'S ANALYSIS*
p. 233.
37.
B. The
W. The
B.
The
knight's square.
W.
FIRST PARTY.
39.
239
W. The rook takes the rook. B. The knight takes the rook.
40.
W. The king to
B.
The knight
41.
W. The knight
B.
to his
K.
42.
bishop's 4th.
The
W. The W. The
W.
K. pawn
B. The
W. The bishop
3d.
B.
The king
W. The
and wini.
PHILIDORS ANALYSIS.
This
so exquisitely played, that it is not easy to Under the Second decide where the vanquished errs.
is
Game
this z>
squares.
The same.
2.
W.
King's bishop to
Q,.
bishop's 4th.
B. Q. b.
pawn
1 square.
3.
(b).
W. The
B. Q. pawn
square.
(a)
It
is
pawn two
squares to
; and this he could effect, by pushing on pawn your bishop, which would give him the
move and
(b)
attack.
He
first
back game.
5.
W.
SECOND PARTY.
5.
241
W.
K.
b.
pawn 2
squares.
W. K>
B. Q.
pawn
square.
7.
W. K. pawn
square.
1
B. Q. b. pawn
square.
8.
W. The
queen
to her
his
K.
bishop's 2d.
B. Q. knight to
Q. bishop's 3d (d).
(c)
to
He
make room
other bishop
to
your king's,
to
game.
p. 81.
vol.
but
this
appears to be better.
by playing
his
knight, he should continue to advance his pawns, you might It must be observed, that one or two pawns, easily win.
may be reckoned
as lost,
except when
an open field for other pieces to protect them, or when the same pawns may be sustained or supplied by others. By the second back game it will convincingly apthat
pear,
better than
two
isolated
upon the
sixth.
VOL.
i.
9.
W.
242
PHILIDOR'S ANALYSIS.
9.
W.
b.
W. K.
B. K.
r.
r.
pawn 1 pawn 2
square.
squares (e).
11.
W.
W. K.
W.
4th.
He pushes this pawn two squares to prevent your from Observe, two equal bodies of assailing his. pawns are on the board pawns you have four to three on the and he a similar has king's side, superiority on the queen's
(e)
:
side
is
able
first
if
(f) This
move
is
material,
by
its
communication between jour pawns ; your king's knight's pawn, unmoved, had been unable to join that of your bishop, without being exposed to be takep
off the
by
his rook's
pawn.
14.
W,
SECOND PARTY.
14.
243
W. The
JB.
K. K.
r.
pawn
square.
15.
W.
kn.
pawn
square.
W. The
B.
king
the rook.
17.
W. The
B.
The
W. The
B. Q,
r.
queen
to her
K. knight's square
(7i).
W.
is
commonly more valued than a to make the exchange raknight has consumed four
you
his
moves, your rook not one, and your king but two, so that the knight and rook, you have
clear moves ; the menacing situation of the knight had been troublesome, and the security in which his removal leaves your king will more fully enable you to form an
two
may
chuse
to
It is essential
K. kn. pawn,
lest
R 2
he
244
PHILIDOR'S ANALYSIS.
19.
W.
Q. bishop to
B. Q. kn.
pawn
square. 20.
his rook's 3d.
W.
Q. knight to
B. The king
castles
on
21.
W. The
W.
(/).
W.
B.
K. bishop
to adverse
Q. knight's 4th,
The queen
sacrifice
to her square
(m).
your two pawns; and as
he should
all the
game consists in pawns, the breaking of them would give him the attack, and probably the game.
strength of your
() In order to induce the adversary to push his queers bishop's pawn, which would give you the victory very soou,
by making an opening
(&) His king
castles
on that
side, to avoid
your strongest
on the
left
wing.
(/) Had you given check with this knight, you would have it is therefore entangled your bishop, and lost many moves
:
24.
W.
SECOND PARTY.
24.
245
W.
B.
Q. kn.
pawn 2 squares.
to her
The queen
K.
bishop's square.
25.
W. The
B.
b.
pawn.
The Q.
pawn
pawn.
W.
B.
K. knight
to his queen's
b. file
1 s
2d (n).
Pawn
in
Q.
quare (0).
27.
W.
28.
W. The
W. The
B.
The king
W. The K.
W.
(n)
With a view
to
(o)
To
K. knight from
He
plays, in-
K.
b.
pawn
in the third
back-game.
is, by any play, irretrievable; because a free have passage into his game. your knights his take If king your queen's bishop, you win his (j) R 3 queen
(p) His
situation
246
PHILIDOR'S ANALYSIS.
31.
W. K.
b.
W. The pawn
B.
The
W.
W. The
queen by a discovered check ; and if his king remore where, he will lose his queen's bishop.
(r)
else,
the queen's
adversary
may
game.
FIRST
SECOND PARTY.
247
B.
The
W. The K. pawn
B.
The Q.
b.
W. The
W. The
W. The
B.
The
W. The
B. The same.
W.
*4
10.
248
PUILIDOR'S ANALYSIS.
10.
W. The bishop
to his
K. bishop's
11.
4th.
W. The
king
castles.
W. The K.
B, Q.
pawn
square.
13.
W.
B.
K.
r.
pawn 2
squares.
The
same;
15.
W. K.
rook to
its
3d square.
16.
W. The bishop takes the knight. B. The rook takes the bishop.
17.
W.
K. rook
to
its
queen's 3d.
king's square.
18.
B. Q. rook to
its
W. The K.
W.
SECOND PARTY.
19.
249
W. K. rook to its king's 3d. B. The knight takes the rook's pawn,
20.
checking.
knight's square.
31.
SECOND
PHlLlDOll's ANALVS/S.
More
8.
B. Q. bishop's
pawn
square.
9.
W.
W.
b.
3d.
W. K.
to his
3d square.
W.
Q. kn. pawn
square.
B. Q. kn.
pawn
2 squares.
13.
W.
14.
W. The
B. The
15.
W,
SECOND PARTY.
15.
251
W. The K.
square.
W.
Q.
b.
W.
W. The king
castles,
THIRD
352
rHILIDOR
ANALYSIS.
Move
26.
B.
K.
b.
pawn
square.
27.
W. K.
B. Q. b. pawn
square.
28.
W.
SECOND PARTY.
28.
W. The
W. The
at adverse
Q.
W. The
B.
The queen
31.
W. The
B.
The king
Q. bishop's 2d.
9$.
W. The
Q. bishop
gives check,
at
adverse
queen's third.
W. The
B.
queen
check,
at
adverse Q.
loses the
game.
PHILIDOR'S ANALYSIS.
Cfnrti
FIRST.
tactics of this
moves of
the
game are not quite regular; White are very well calculated,
especially
when some odds are granted. PHILIDOR. But on the White's second move by the
Editor.
1.
B.
squares.
2.
square*.
* According to the Corrected Variation on the Jirst back game, this defence is not tenable, although Rci LOPEZ, a Spanish author on Chess, preferred it to the defence by the
queen's knight, as well as PHILIDOR. The latter countermove, of which an example is given in the Seventh Essay
of the Introduction, has been demonstrated to be safe.
If
to
the
in
game
still
it
deserves
conduct of the pawns, which will admit of general application. AUTHOR OF THE INTRODUCTION.
3.
B.
THIRD PARTY.
3.
255
B. K. bishop
W. K.
B. Q.
b.
*.
4.
5.
The pawn takes the pawn (&) W. The bishop takes the pawn.
B.
6.
K. knight's
3d.
4th.
W. K.
knight
first
to his bishop's
* The
first
move
in the
back game.
(a) It is
advantageous
adversary's
to
pawn
for the
king's
means, your king's and queen's pawns may place themselves in the centre of the board ; besides, in castling oa
the right,
appears in the
to act, as
it
it,
in
which
it,
as in the
You
decline
shewing
you design
pawns on your
less
advanced, and
7.
less
make an
impression.
B.
256
PHILTDOR'S ANALYSIS.
7.
W.
Q,.
pawn
square.
8.
B. The bishop
retires.
W.
B.
K. bishop
to his queen's
9.
3d (d).
castles
fe").
(c) Should he take your knight, you must take his bishop with your pawn, to concentre your pawns. (d) This is the best square your king's bishop can select,
except the fourth of your queen's bishop : at the queen's third, he is prepared to attack the king's rook's pawn, in
case the adversary castles on that side:
(e)
He
castles
on the queen's
all
side,
in
game
to assail
him with
the
pawns on your
left.
As a retreat
loss,
from an
ineffective attack
you should forbear engaging the adverse party closely, until your pawns are sustained by one another, and the support,
ing pawns by your pieces.
pursued by
attack
is
the pro.
an example of a pre-
mature
assault.
11.
THIRD PARTY.
11.
257
W. The
B. The
Q,.
The pawn
ing,
pawn, design, your cordon of pawns. (g) If he had pushed his king's bishop's pawn two
by
its
(/)
To make room
advance, to break
squares,
his queen with your queen's bishop ; have pushed your king's rook's pawn upon his bishop, next, to force him to take your knight ; then, have taken his
order
it if lost.
moves, which
VOL.
i.
16.
25S
PHILIDOR'S ANALYSIS.
16.
B. K. rook to
hb K.
bishop's
3d
(i).
W. K.
r.
pawn 2 squares
17.
(k).
W. The king
B. Q. h.
\V.
B.
_
(z) Designing either to
if
(k)
To
The
refined
move make
it,
difficult
to be explained.
Preparatory to analysing
be observed, that when you have a diagonal chain of pawns, that, which ought to be the leader from position, must pot be left in the rear. One project of the adversary, vas to force ypu to commit your pawns. See jag your king's
let it
pawn out
of (he oblique line formed by your other pawns ; he proposed, by pushing his queen's bishop's pawn, to in. duce your queen's pawn to advance a square, first, that its
kl:
pawn was
left
behind
this,
effect,
that
your own pawn might shield his king's rook's pawn from the action of your bisliop. Both these designs you defeat the by impelling king's pawn against bis rook, and it is
to sacrifice
it.
Should he take
it.
an open
file is
obtained
THIRD PARTY.
19.
B.
W.
square.
20.
B. The bishop to bis Q. bishop's^d. W. The knight to his king's 4t& (t.)
igyte
B.
K. rook
W. The
B.
to the
The queen
to he?
K. bishop's 2d
(#.).
W. The
knight to adverse
Iv
knight's 4th.
obtained for your queen's pawn, which you will advance immediately, and sustain in case of need, Avith others, in order to promote it, or engage it in some combination that
may conduce
to victory.
pawn,
appears to have
make
a queen
however there
Avill
be in danger,
along
its
passage,
(m) It was expedient to play this knight, to, stop his in its present state, it blocks the passage of its king's pawn own bishop and knight.
;
()
if,
instead, he
had pushed
his king's rook's pawn, to hinder the attack of your knight, you must have advanced the queen's pawn, which would have been a decisive stroke.
23. B.
260
PHILIDOR'S ANALYSIS.
23.
15.
The queen
gives check.
W. The
B.
king to the
Q. knight's square.
24.
The queen to her K. bishop's 4th. W. The queen to her king's 4th (p).
26.
W. The
B.
AV.
The rook to adverse K. bishop's 4th. The knight to adverse K. knight's 4th.
28.
B. Q. b.
pawn
1
its
square.
W.
Q. rook to
K. knight's
3d.
(0)
He
pawn
after
piece.
(p) Having the advantage of a rook against a bishop, towards the end of a party, you will gain by changing the
queen.
His queen would be troublesome to you ; but as vou have played, he is forced to exchange, to avoid check-
mate.
29. B,
THIRD PARTY.
29.
261
B.
The knight
W. The
B.
The knight takes the knight. W. The pawn takes the knight.
31.
B. The rook to his K. bishop's 3d. W. K, rook to its queen's square (q).
32.
W.
wins the
game.
(q)
You must
seize the
open
files,
.-.
urf) :;.
FIRST
262
PHILIDOR'S ANALYSIS.
Third Move oj
3.
B. Queen's
pawn 2
squares.
W. K.
B.
b.
pawn^
squares.
The Q. pawn takes the pawn. W. The K. b. pawn takes the pawn.
5.
W. ^. pawn
B. K.
b,
square.
6.
pawfi
squares *.
W.
B. Q. b.
pawn 2 squares.
W.
Q.
b.
pawn
square.
* In the Corrected Variation annexed, the sixth move, is Q. pazsn to adverse king's 3d.
first
player's
Among
the
Supplements
taken
PUILIDOR has a
game
move
is
differs
move.
8.
B,
THIRD PARTY,
8.
263
W. K.
B. K.
W.
10.
W. The king
castles.
11.
square.
14.
B. Q.
b.
pawn
square.
W.
W. The
rook's
pawn
B.
* Takes thepazcnpassingby. According to an institute which prevails chiefly in England and France, " When a
s
pawn
PH1LI1>OR'S ANALYSIS,
16.
B. Q.
kn.
pawn
square.
W. The
B.
The bishop
W.
K. knight to
K. bishop's
18.
4th.
B. K. rook to
its
2d square.
square.
20.
W. Pawn
B.
in
K.
file 1
square. 21.
pawn
is
fifth
square, of his
own
file,
which
side, adverse pawns, on adjoining files, not having moTed, forfeit the privilege of going two squares ; and if one of them should move two squares, the advanced pawn may take him, placing himself
as if the captured
is
square."
The
rule
22. B.
THIRD PARTY.
22.
B. The king castles. W. The K. rook takes the Q. knight. B. The pawn takes the rook. W. The Q. rook takes the pawn.
94 .CT:.
B. Q.
r.
pawn
square.
W. The
B. The king
retires.
W. The rook to
B.
The queen
W.
B.
The queen
Q. knight
to her
K. bishop's 4th.
28.
W.
B.
The queen
takes the K. knight, not knowing an effective resource for her king.
W. The
B. The king
\Y.
CORRECTED
266
PHILIDOR'S ANALYSIS.
CORRECTED VARIATION,
On
tht Sixth
Move
Game
1.
B. K. knight
to the bishop's
3d
(the
move
cen-
sured by Philidur}.
W.
Q. pawn
square.
3.
is
W. K.
b.
pawn 2
squares.
4.
B. The Q. pawn takes the K. pawn. W.The K. b. pawn takes the K. pawn.
5
B. K. knight to adverse knight's 4th.
W. Q. pawn
square*
Here
THIRD PARTY.
Hsfc
<to
tlie
2(T7
Anonymous Moflenese interposes the following u Our Author judges the play of tho White commentary
:
" u
u
be best
and
but
now
K.
:
b.
pawn 2
squares,
6.
B. The K. knight
W.
If
the
will
takes the K. r. pawn. K. rook take tlie knight, the position be rwned by a check from the black
Therefore, the Q. bishop takes
queen.
the pawn.
8.
The K. knight takes the K. bishop. W. The K. rook takes the knight. Or,
B.
low.
9.
as be-
B. The
Q,.
W. The
B.
K.
pawn
B.
The queen
takes the undefended pawn. The Modenese observes, that the Black will
have
68
PHILIDOR'S ANALYSIS.
have gained a pawn, with a better game. The Editor of Philidor dissents from
considering the first player not to have gained the pawn without some
this,
expense
in position,
though
it
may be
too
'-*
':-
,.?.
Or,
8.
W. The
The second
player thus saves the pawn, but forfeits the manoeuvre of castling, and has a
pawn
isolated.
,'t
'
.-..
Hit/
jj-i
rr;i*'Jo >?5.-
SECOND
THIRD PARTY.
269
More of
5.
.'i
3iiT
."//
B. Q.
pawn
W. The
B.
The Q. pawn takes the pawn, W. The Q. pawn takes the pawn.
8.
B. Q.
W.
B.
9,
W.
her
1
3d square.
10.
square.
W.
K. bishop
to his
Q. bishop's 4th.
II.
B. Q. b.
pawn
queen
square.
W. The
ia
S70
PHlLIDOlTs ANALYSIS.
12.
W.
B.
K.
K.
kn.
pawn
1
squ,are.
1^
r..
pawn
square.
b.
W. The
pawn.
W. The
B.
r.
pawn.
K. knight
W. The
commands
THIRD
THIRD
P4RT1T.
271
nv/jij
.<!
.o
mack, p. 256.
2 1
fwcq
.J
.p
.Y,
r>
B. The king
castles
castles.
W. The king
B. K.
r.
pawn
square.
W.
Q. knight
W.
W.
B. K.
W.
B.
Q.
r.
The Q. bishop
W. The
B. K. kn. pawn
square.
it
W. The
queen
17.
B.
272
PIIILIDOR
ANALYSIS.
17.
B. Q.
b.
r.
W.
B.
Q.
pawn pawn
1
1
square.
square.
18.
The
Q.
2<1.
W.
pawn
pawn
square.
19.
B. K.
r.
square.
W. K.
rook to
its
Q. knight's square.
20.
B. K. rook to
its
4th square.
W.
Q.
b.
pawn
B. Q.
B. The pawn takes the pawn. \V. The K. rook takes the pawn.
24.
B. Q.
r.
W. K.
pawn
r.
pawn.
26. B.
THIRD PARTY.
f
273
26.
W. The
B. The king
W. The
B.
The queen
30,
B. The king
retires.
W.
Q.
r.
pawn
by
;
May
obviously wia
jFourtb
274
PHILIDOlt's ANALYSIS.
JTouttb Pattp.
W.
W.
The
same.
2.
B. Q. b.
pawn Q. pawn 2
square
3.
(a),,
squares.
B. Thfi pawn takes the pawn. W. The queen takes the pawn.
(a)
111
pushing your queen's pawn two squares, you regain the advantage of the move. PHILIDOR. In an earlier edition,
the step thus censured is said to transfer the attack, and probably the game, to the second player. It is rescued from
the implication of entailing defeat, by the perpetual check to which the writer reduces the first back-game : but such
be
virtually forfeited.
The Anonymous
Practical Commentary which is subjoined, Modenese, absolute the asserts propriety of the step in question. Air.
FOURTH PARTY.
4.
275
B. Q.
W. K.
B. K.
b.
pawn 2 squares
1
(c).
W. K. pawn
B.
Q,.
square (d).
6.
bishop's 2d.
king's
pawn
sustaining
(c) If
it
he had played his Q. bishop to the king's third, you must have played your K. bishop to the queen's third, and
then the situation would have been the same as
sixth
it is
at the
move
queen with
the First
because his Q.
pawn^ he would have played very ill, pawn would have been left behind. Vide
(1), p.
258.
(d) It
pawn
for the adverse king's bishop's, or your queen's pawn for the queen's bishop's ; on account of the greater utility of
; occupying the centre, they preclude the adversary from the most advantageous posts. should have (e) If he had taken your king's pawn, you
taken his queen ; his pawn would have remained in your power; and by preventing him from castling, you had kept the attack in your hands. He plays the queen to her bishop's
second, in the second
Back Game.
T%
7.
B.
276
PIIILIDOR'S ANALYSIS.
7.
W.
B.
K. knight
knight
W.
K. knight
W.
Q. b.pawn
square,
10.
W.
Q. bishop to
11.
B. The K. bishop takes the knight. W. The pawn takes the bishop (/).
12.
W. K.
B.
The
kirig castles
r.
W. K.
pawn
square.
.
them.
14. B.
FOURTH PARTY.
14.
277
pawn
square.
W. The same
B. Q. kn.
(h\.
16.
pawn
square.
W.
B. Q. b.
pawn
king
square.
W. The
B.
Q, rook
(/).
18.
The pawn takes the pawn. W. The bishop takes the pawn.
(g) Having no object for the power of his queen as she make room for his pawns, designing
upon you.
of this
(h)
the game, by but ; liberty to make an rook's with pawn, is reserved, and it opening your king's to use as soon as your pieces are ready will be expedient it,
The advance
pawn
obstructs
to
(0 You
in
castle
on the queen's side to have more freedom To have taken the pawn,
in the centre the adversary's
pawns, and
x3
19.
B.
278
FHILIDOR'S ANALYSIS.
19.
W.
B.
K.
r.
pawn
square
20.
(<t).
The knight
W. The
B.
B. Q. kn.
knight's 4th,
The bishop to his king's square W. The K. r. pawn takes the pawn.
B.
(7*).
taken the knight with your queen's bishop, you had fallen into the error of uniting in the centre the
( A-)
Had you
adversary's pawns.
(I)
He
fill
knight's
pawn, in case
be taken.
(m) To attack
pawn with
25.
B.
FOURTH PARTY.
25.
The bishop takes the pawn. W. The Q. rook takes the rook's pawn.
13.
26.
B. The bishop takes the rook. W. The K. rook takes the bishop.
27.
B.
at her
K. rook's
28.
The king
W, The
if
you succeed
opening
o-i
game
is
in effect
won.
T 4
PRACTICAL
280
PHILIDOR'S ANALYSIS.
PRACTICAL COMMENTARY
On
the
[Lolli's
Work,
:
move, the Black ought not to take with the K, pawn but should play:
366.]
contends, that, at the third
3.
Tlien
the
considered by
that can
him as
the
best
of
the
alternatives
W.
B.
Q,.
The K. pawn takes the Q. pawn. W. The queen takes the pawn.
5.
W. The
B. The K. bishop
of the White.
An
FOURTH PARTY.
" queen's Jcnight probably play the
king's bishop's 3rf,"
the parity
to
281
the
of situation.
in
W. K.
The MODENESE,
" The Black is secure of making a timely " opening by the queen's pawn two squares, " without detriment to his I
any
position.
"
"
" vourable
<(
question, which
treatise,
"
tc
Rui LOPEZ admits into his and which PIETRO CARRERA, who
rigidly criticised it, has not censured." On the other hand, the transcriber of the
preceding remarks is not satisfied that PHILIDOR would have made or tolerated the third
counterstep above assumed for the White, which Instead of playing the bishop, is a lost move.
W. The Q. pawn
takes the
K. pawn.
Tliis is
B.
283
PHIfcIDOR'3 ANALYSIS.
5.
You arc
a pawn.
W.
K. bishop
\th
7.
move.
W.
K. knight to the
bishop's 3d.
W. The
B. Q.
king
castles.
8.
pawn 2 W. K. rook
squares.
to the
king's square,
recovering the
He
cannot
prevent
you from
pawn.
Jf
he play the K. bishop to 2. bishop's 4th, you take his knight with your bishop, and,
on
his
attack his
TJierefore,
B. K. b. pawn 2 squares.
W. K.
B.
The queen
K.
b.
W.
B.
pawn
square.
11.
B.
FOURTH PARTY.
12.
283
W.
K. kn.
r.
square.
13.
B. K.
pawn
K.
b.
W. The
B. The K.
r.
pawn
in
W. The pawn
B
The
K.
distressed state
of
at
flie
sixth move,
taken the
per/?/ to
defend
But
game
in
PHILIDOR'S
original party.
The champions of
the
move
censured, appear
excellence; as
its
to offer any
it.
example
The
fol-
is
1.
B.
The
queen's bishop's
the jirst
pawn
square.
in
He
a
dif-
makes
the same.
W.
K. pawn 2 squares.
2.
B.
284
PHILIDOR'S ANALYSIS.
2.
B.
The queen
K. bishop
W.
LOLLI
no farther than to add that the fourth move of the second player should be either,
Or,
What
blishing two pawns in defence is superior ; and his assertion, that " the second player, by pushing the queen's ft pawn two squares, may gain the attack," appears to be correct.
'^rtv
ic
:
FIRST
FOURTH PARTV.
283
iIT
'
&
.*.;
Black.
^ifi
>eft\l
injl
.#
.Y/
5.
B. Queen's
b.
W. The K.
B.
pawn
checking.
W. The
B. Q.
W.
Q. b. pawn 2 squares.
to adverse
B. Q. knight
Q. knight's
4th.
W. The
B. K.
W.
Q. knight
11.
W.
B.
286
PHILIDOIl'S ANALYSIS.
12.
B. The Q. knight takes the knight. W. The K. pawn takes the knight, discovering
check.
13.
B.
The knight
K. knight
interposes.
to his bishop's 3d. 14.
W.
B. The king
castles
r
W. The
queen
to her
#d square.
15.
B. K. rook to
VV.
its
king's square.
16.
The king
4th.
B.
The knight
W.
knight.
19.
B. The bishop takes the Q. kn. pawn. W. The Q. rook attacks the bishop.
20.
B. The bishop
retires to his
3d square.
21. B.
W.
K.
kn.
pawn 2
squares.
FOURTH PARTY.
21.
287
W. The
B.
square.
22.
W.
2d.
B. K. rook to
king's 2d.
W. K.
rook to
its
4th square.
24.
B. Q. rook to
its
king's square.
W. The
W. The
rook's
pawn
W.
B. Q. kn. pawn
squares.
W. The
W. The
*
the
On
this
Gam*.
29. B.
288
PHILIDOR'S ANALYSIS.
29.
W. The
B. The bishop takes the rook. W. The rook takes the bishop, and gives
inate.
clieck-
VARIATION
289
Move
of the Black.
When
it is
the king is impeded by his own pieces, termed a smothered-mate. As the mate in
the preceding back game was partly smothered, the object of the altered play is to prevent a re-
of that, by timely removes and exchanges on the part of the Black, who has to move.
petition
VOL.
i.
8.
B.
290
rniLiDou's ANALYSIS.
28.
B.
B. The K. rook gives check. "W. The queen takes the rook.
30.
The rook takes the queen, checking. *VT. The king takes the rook.
B.
31.
B. The king to his bishop's square. VV. K. rook to adverse K. rook's square, givi
check.
I.
The king
.
to his
its
2d square.
r
\r
Q. rook to
king's square.
to her
K. bishop's 4th
discovering
(check.
B.
34.
to his queen's 2d.
The king
W.
(6)
To open
for the
can escape.
35. B.
VARIATION, &C.
35.
FOURTH PARTY.
291
B,
at adverse
K. rook's 3d.
perpetual
win a rook, if the white king, to escape from perpetual check, cross the K. file. But the queen, as
often as the white king retires to his bishop's square, must check at adverse
in the angle.
>F.
f,
.f
!
-8
-nwfiq
.1
i$
.W
SECOND
PIIILlDOft's
B.
The quetn
K. bishop
W.
Q. bishop's 4th.
7.
B. The Q. pawn takes the pawn. >V. The pawn takes the pawn.
8.
B. Q. b. pawn
square.
W. The
B-
queen
W.
B. Q. knight
to adverse
Q. knight's 4th.
W. The
B. Q.
r.
U.
W.
Q.
r.
W. The
king
castles.
13.
B.
FOURTH PARTY.
13.
293
B.
K,
kn.
pawn
square.
W. Q.
bishop to adverse
14.
K. knight's
4th.
B. K. knight
to his square.
W. The
B.
The queen
W.
W.
Q. knight to
W. The
W. The
W. K. pawn
square. 21.
v 3
2.
B.
294
PHILIDOR'S ANALYSIS.
22.
W. The
B.
queen checks,
23.
The bishop takes the queen. W. The pawn takes the bishop checking.
24.
B. The
check-mate
295
On
the Extent in
BY THE EDITOR.
The term
tripping up,
is
gambit,
who borrowed it, as a trope, from The title <c Damiano's wrestling.
an anomaly
in the application
Gambit"
is
of
it
at the present
that
comprehended any course of enterprizing attack, by which the assailed was suddenly circumvented. It is well
it
the
term
to restrict
player,
bishop's
at
to those
games
in
which the
jirst
sacrifices
the king's
adverse king's, or the queen's bishop's to the queen's; for a technical term is of
pawn
no use unless
it
makes the
specification of prin-
v 4
It
296
It
is
niiLiDon's ANALYSIS.
agreed, that nothing is risked by the sacrifice of the pawn in the Queen's Gambit;
a
skilful
which
is
doubled on the queen's bishop's file, without but if he leave it undefendincurring defeat,
ed, satisfied to be equal, he
Nothing
may draw
Gambit
here.
Among
DOR
PHILI-
stands almost alone, in thinking the King's Gambit equally safe; and that the best defence
the game, but cannot win: He makes (be second player avoid, as a treacherous sur-
may draw
permanently
LOLLI*
states,
that
not a secure enterprise ; because a pawn, and the manoeuvre of castling are at stake: He
guard tenaciously the gambit pawn, as a preponderating acquisition. And the ANONYMOUS MODENESE, in
a critique on PHJLIDOR'S First Gambit, maintains, on a principle distinct from LOLLI'S,
mover
to
* Work before
that
KING'S GAMBIT.
that he
\vin.
methods of defence
demy of
Chess,
which,
ago, flourished at Naples, after a critical analysis of the King's Gambit, came to the conclusion, that he
who
plays
it
should
lose.
After
all,
such
infinite diversities
of attack
and defence may spring from this opening of the game, that the result which would necessarily flow
The Reader
will
that authority to
including ten or twelve players of the first class, ought not to extinguish all deference to the practical skill of PHILIDOR;
An Academy,
facts
are
remembered.
society,
were a decisive
that the
;
disparity.
Carrera affirmed,
two pieces had the absolute power to win while Salvio maintained, that the game would be drawn, unless the antagonist committed an error.
PHILIDOR has
obviated all
point,
by an ingenious demonstration
;
298
stration
;
PHILIDOR'S ANALYSIS.
which
his
its
work
merit.
LOLU
With
FIRST GAMBIT
ther his
now made
to
comprehend whe-
own mode of
is
to be studied
first
for
player has
The
from
least interesting
is
this opening,
the
the party has received odds. The peculiarity of the defence, the boldness of
the attack, the alternate sacrifices to gain a position, produce a striking vivacity in the FOURTH
or
it is
calculated
the board.
is most relied on may be precluded from trial by a simple deviation at the pleasure of the
assailant, if
curity to
se-
by
in-
and
fertility V
of resource,
Im-.
mediately
KING'S GAMBIT.
299
from the
mediately contrived for transferring the attack first to the second player, it will suc-
ceed, if the conduct of the early moves be not But this fully understood by the antagonist.
method of defence
sailant, J
commencing on equal
f
'A'
a flight
ascendancy of position.
SCO
PHILIDOR'S ANALYSIS.
1.
squares.
2.
W.
K.
W.
W.
K. bishop
B. K.
(a)
You
pawn
tzco squares,
might, instead, have pushed the king's rook's as in the first Back game. To this
also a
Supplement, vol. II. p. 127, in which, at the fourth more, the K. r. pawn is played. Both
the Back-game and the Supplement shew, that the
Gambit, Philidorhas
move
is
very ma,
1MU-
K '
FIRST GAMBIT.
5.
301
W.
W.
-4^}
W.
Q. b.
b.
B. Q.
(c)
to support his
king's
knight's
by drawing out
his rook's
pawn,
He
bishop's
pawn a
game;
knight, in order to
you
the
upon your knight, as in the third Back-game. (e) Had- he advanced his queen's bishop's pax n a squttre t you had played that of your king, in readiness to take his
queen's pawn in passing, should he push it two moves with a design to obstruct your king's bishop. The subject of
thd fourth Bark-game.
N. B. You
ATTACK BY GAMBIT
is
your kings
third, he
W.
302
PHILIDOR'S ANALYSIS.
8.
W. The
W. The
W. The
B.
,.
K.
r.
The
'
rook's
pawn pawn
W. The
W. The Q.
K. kn. pawn.
()
lie
may now
(A), which
is
he had played
the lost, as in
(h) It
is
If subjoined, the queen to the king's second. this bishop to the king's third, he would have
seventh Back-game.
and even to sacrifice them your pawns on the king's side, for the sake of the adversary's all, if requisite, though merely it hinders because your queen's bishop from king's pawn,
c.T.-.ing
into play,
gin the attack. (I) If he had taken your knight with his queen's bishop,
he would have
13.
W.
FIRST GAMBIT.
13.
W. The bishop
W.
-i
oi!T
."'/
W. The
B.
king
castles.
The
same.
16.
W. The
B. The queen
W. The
B. K. b.
pawn 2 squares*.
18.
W. The
B. The queen
TfT
19
VV.
B.
The pawn
4V.
W. The K.
B.
The
EDITOR.
21.
.?.* oac a
W.
30*
21.
W. The
W. The bishop
B.
to adverse
K. bishop's
The rook
to
K.
bishop's square.
23.
W. The
queen's 2d (k}
pawn
square. 25.
to adverse
W. The bishop
B.
K.
rook's 4th.
The rook
W. The
had
(/).
"
queen's bishop's pawn, you because the adversary, by pushing his queen's bishop's pawn, would have forced your queen's pawn from its station, and have afterwards attacked yotir
lost the
his
knight.
in
From
the
manner
positiofis,
and the
game
must eventually be drawn, unless some error be committed* This putty sfrprrs; thaT a Gambit, equally well affaclreTl ami
defended, will net be decisive j it is true that he who gives the pawn has the pleasure of uniformly attacking, and a prospect of winning, which would be realized, if he on the
defensive did not maintain the most undeviating
for the
first
good play
ten or twelv
moves.
PRACTICAL
FIRST GAMBIT,
o\Jy
OfV*
srf 1 ol Jrifirjf
>f
PRACTICAL COMMENTARY
On
the Eighth
(A),
Move of
8.
.T;W'
B.
The queen
jidrnf^
oift.
subas
move, regarding
it
that in the
game
permits the gambit-player to equalize the pawns. He contends that this is now if the White push his K. prevented , for
square, the Black, instead of taking with the doubled pawn, can play the counterpawn upon the knight, and, on tbe knight's
fcn.
faulty, because
pawn a
removal, advance the gambit-pawn to adverse bishop's third, preserving the superiority of a
pawn.
that the
advantage ; with which, playing correctly, he must be the victor. The Editor of PHI LI DOR admits, that the
this
substituted
move provides
it
move of
If a
the White, as
corresponding change obviate the first intention of the new defence, the direction of
9.
W-
306
PHILIDOR'S ANALYSIS.
9.
W.
K. knight
W. K.
The Editor
the gambit
FIRST GAMBIT.
307
W.
W. K.
B. K.
pawn 2
squares.
6.
W. K.
^ o W. Q. pawn T> ^ I B.
Q. pawn
1
squares.
square.
8.
W. K.
W.
Q. knight
W. The
B. K. pawn
square.
x2
11.
308
IMIILIDOR'S ANALYSIS.
11.
W. The K.
kn.
B. The K. kn.
W. The
B. Q. bishop to adverse
K.
knight's 4th.
13.
W. The queen to
W.
K. knight B. Q. b. pawn
to his
1
K. bishop's 4th.
15.
square.
W.
W. The
W. K
B. Q. pawn
square.
17.
W. The knight or
B. K. b.
pawn 2
squares.
This pawn will, in recovering a piece, join the other pawns,, and attain a post, from which
it
FIRST GAMBIT.
it will cost
-J^
309
whites.
not
.0.
SECOND
310
PHILIDOR'S ANALYSIS.
4.
W.
B.
The queen
W. The king
W.
W.
W.
K. kn. pawn
square.
*.
* In
Practical
Commentary (B), on
this
10.
W.
FIRST GAMBIT.
10.
311
W. The
W.
W. K.
B.
bishop to his square, attacking the queen. The queen takes the rook.
14.
W. The K.
bishop gives check, and the adverse queen and a pawn are obtained for the
(a)
GRECO
be better, on account of the exchange of queens which the Llack can now force. See the observation oa the eleventh
move.
(6) If the queen check at adverse king's second, and
force an exchange
it
game,
al-
;)';)
,rt'i)>
PRACTICAL
312
PIIILIPOR'S ANALYII3-
or
'
'
PRACTICAL COMMENTARY
On
*/*e
laod<i JJT!
(B),
jYtnlA
Mote of the
Black,
IN
B.
The queen
this
LOLLI*, in an independent game, directs move ; observing that the second player
:
may constantly maintain the advantage of a pawn but this cannot be received as demonstrated, for the farther
difficult
proceeded.
from
that on
founds his defence. It will be proper to compare the two ; and to examine, whether the counterplay apparently preferred by LOLLI, be
and equal or superior to that of his friend ; like the dewhether it be unquestionably safe,
fence of
PHILIDOR.
In the present position, caution dictates a specific step, although the Q. knight might be
moved.
* P. 220.
10.
W.
FIRST GAMBIT.
10.
313
W. The
W.
Q.
b.
pawn
square.
W.
K. knight to
is
his
K.
bishop's 4th.
B. It
move.
./
Or,
12
W.
Q. bishop to the queen's 3d. Were the same bishop carried a square farther, the K.
knight would be excluded from a
seat,
which
a player who understands the two positions His queen must not take flit will keep open.
exposed pawn.
'
"
5J
W. The
B. K. knight returns to
square.
14.
W.
Q. kn. pawn 2 squares. This method of defence seems something ferior to that founded on the game.
in-
THIRD
314
PHILIDOR'S ANALYSIS,
.01
Move of
5.
square.
W. K.
W. The
B.
Q,.
pawn
.
square.
.?
.WWW3iM'> "M\X'
W.
10.
the pawn.
W. The
B.
The queen -i
12.
W.
FIRST GAMBIT.
12.
315
W.
'
n
r .H
.('
FOURTH
..,
316
PHILIDOR'S ANALYSIS.
Move of
6.
square.
W.
K. pawn
square.
W. K.
B. Q.
pawn 2
squares.
9.
W.
10.
W.
Q*
W.
3d,
or
any
where (a).
12.
W.
(a) Or,
to Li*
if his
square, h
The
knight's
pa\m
FIRST GAMBIT.
12.
317
W. The
knight
the adverse
pawn will be lost without compensation, for the rook's pawn must advance, on account of an ambuscade. There,
though a greater loss be averted by moving the bishop, the situation to which the critical move of this back-game
fore,
tends,
is
distressing.
an abrupt defeat;
but
it
EDITOR.
FIFTH
318
PHILIDOR'S ANALYSIS.
Move of
7.
W. The
*.
The K. r. pawn takes the pawn. B. The pawn takes the pawn.
\V.
10.
W. The
U.
The K. bishop
takes the pawn, giving a to the king ai.d rook ; check divergent wins a piece, and consequently the game.
* This seems
this place, for the
loosely played.
Would it
not be belter, at
?
SIXTH
FIRST GAMBIT.
319
Move of
7.
W. The
W. The
J5.
The queen
the
two pawns.
10.
W. The
B.
rook's
The
rook's
W. The
B.
The bishop
W. The K. knight takes the pawn. B. The king to. his 3d square.
13.
W.
PH1LIDOR
ANALYSIS,
13.
W. The
W.
Q. B. Q. r. pawn 2 squares.
15.
castles.
W. The
king
W. The rook to
B. K.
K.
17.
The
W. The
check.
B. The king
is lost.
where he
game
jouc knight, he
executed in
less rapidly.
away you to deviate from the design the following moves j but you must win, though
will force
is
(6)
fcy
The
Sing's
pawn.
SEVENTH
FIRST GAMBIT.
on
.fl
Move
8.
of the Black.
W. The
B.
Th pawn
K. pawn
W.
B. The pawn
<
the pawn.
W.
B.
"W.
K. kn. pawn
square.
13.
The
The
same.
knight's
pawn
may be
move.
The bishop
mentary (A),
p. 305.
VOL,
i.
14.
W.
FHIUDOK'S ANALYSIS,
14.
W. The
B. The
W.
B.
Q.
The king
Q. kn.
16.
W.
B.
K.
r.
W.
W. The
W. The bishop
to adverse
Q. bishop's 4th.
W.
pawn 2
21.
W.
B.
position
by
for the
b. files.
EDITOR.
22.
W.
FIR1T GAMBIT.
22.
\V.
323
The pawn
W. The
W.
Q. rook
pawn
in Q,. b,
file.
25.
W. The
B. The
W. Q.
r.
pawn
square.
W.
K. rook
to
its
2d square.
29.
B. Q. roek to
its
queen's 2d.
W.
K. rook
to
its its
Q. knight's 2d.
B. K. rook to
2d square.
SO.
b.
W. The
324
ex?
Gambit*
.39n&
*oyr,
*
j;i
W.
B.
The
same.
2
.O'i
W. K.
W.
r.T
'i if
O "5
4.
?r
jffi"t
'T
K. bishop
W. The king to
B. K.
kn'.
pawn 2 squares
5.
(6).
W. K.
knight to his bishop's 3d. B. The queen to her K. rook's 4th (c).
6.
W.
(a)
The
better course
is
pawn two squares; as in the First Back game. Fourth Back Game, varied at the 19th move.
(6) There are
This
is
SECOND GAMBIT. HT
6.
325
W.
>
W.
b.
a
W. The
king B. K. knight to
to his bishop's 2d.
his bishop's 3d.
9.
W. The
<$
10.
W.
played her to your king's knight's fourth, have taken his king's bishop's pawn, giving you might check, and whether he should take or refuse the bishop,
queen.
Had he
by attacking, have forced his queen. If he had carried her to his king's rook's third, you had attacked his king's bishop's pawn with your king's knight, which had decided
the
game
in
your favour.
gambit to play this pawn, afterwards be able to place your queen at
((/)
that
you may
; by so doing you strengthen your position, and perplex the adversary, especially if he has played his
See, queen's bishop, without attacking one of your pieces. the First of Fifth and the Sixth Back games respecting this,
Gambit.
(e)
PHILIDOR'8 ANALYST?,
10.
W.
K.
r.
pawn 2
squares.
W. The
B. The
W. The
W. The
king takes the other pawn. B. The K. bishop gives check, at his rook's 3d.
14.
W. The
king to adverse K. bishop's 4th (A). B. The bishop takes the bishop.
15.
>
;
W.
|-jj
-H
Back-game
Philidor.
if
and, in consequence of a
have given it, as a general rule, ALWAYS TO UNITE TOUR PAWNS, AND BUJNG THEM INTO THE CENTRE. Here >,
(^) I
hozeever, an
exception:
for
two reasons;
if
you take
with the king, you gain a pawn ; secondly, the queens having been exchanged, your king has nothing to fear,
if
the
adversary
SECOND GAMBIT.
15.
32?
W. The
B. K.
r.
pawn 2
squares.
16.
*
W. The
B.
The
.Yi
W.
K. rook
to
its
K. bishop's square
18.
(i*);'
.7
B. Q. b. pawn
square (k).
W. Q.
rook to
its
king's square.
(/).
W. The
B. Q.
r.
pawn 2
squares.
assail
htm; but, as
your
(i)
You
;
square
your pawns. might have played this rook to yonr king'f but your queen's rook would have !>eeu rendered
;
almost useless
it is
and prepare
(A)
all
He
pawn a
it,
square, to
by compelling
him
to defend himself.
(/)
By
an attack on your
for his rooks.
left,
he endeavours to
mak
an opening
20.
W.
328
rillLIDOR's ANALYSIS.
'
&,
21.
W. K. pawn
square.
the pawn.
22.
W. The
B. Q. knight
3d square.
23.
W. The
B. Q. rook to
W. K. pawn
B. Q. rook to
square.
its
queen's 3d
(0).
his
knight
taking your
:
it
was
necessary
first, in order
to
have no
useless piece.
he taken your knight, you must have taken his, with the pawn, and afterwards attacked his king's bishop's
() Had
pawn, with your queen's rook at adverse king's second. (o) If, instead, he had taken your pawn, you would have
won
the
game
in
a few moves, because he would have lost pawn. Had he taken your knight with
his
25.
W,
SECOND GAMBIT.
25.
329
W. The
27.
W. The
r.
W. The
T. is.
TO.
1
Ine king
'*
29.
W. K.
B. Q. rook to
W. The
wins.
(p) Were he to play his king, instead of his queen's rook, you give check with your queen's rook, and take It is to be remarked, that what has dethat of his king.
cided the game in favour of the white, is, that the king, having been in a situation, to enter the field with safety,
as instrumental to victory,
330
PHILIDOR'S ANALYSIS.
more the king more than
is
but
this
conduct
seldom to be imitated,
on account of
of pieces,
community
if the
VARIATION.
At
the 28th move, let the bishop check, in;
effected
FIRST
SECOND GAMBIT.
<iii
331
siiit .tar,
.
i.
,tlum
^m-jii
On
the
MJ<VJ<| Of?y7';,oi3z3
bs
ni
brvJrrnr
3.
-^u.'U?
W. The pawn
takes the
pawn
(a).
W. The
ns,
liiui
lor
W. The
K. bishop takes the knight. B. The K. pawn takes the pawn, checking (c).
7.
W. The
B.
The K. rook
(a) I
it
make
the white
pawn take
that
pawn,
to
shew that
in thi
loss of the
game ;
the best
move
puzzling situation,
(b)
He
So
queen.
(c)
to win.
From
3S2
PHILIDOR'S ANALYSIS.
this result, in connection
it
From
that
with remarks
affirmed,
may be
the snares of this gambit are spread against Experience, the assailant runs a considerable risk. He must delight to be com-
when
mitted in adventure,
who
may be
vantageously, to circumvent a good player ; and yet the mechanism, springing at the 3d
it may fail against complete the manoeuvres of Chess, is stampInsight into ed with traces of a penetrating calculation, and
move, however
fine conception.
It
is
a discouragement from
adopting this refined speculation, that the player cannot retire to even ground, if ably opposed ;
but must leave the adversary some slight supemeet his strokes riority of circumstances, and
in a defensive attitude.
SECOND
SECOND GAMBIT:
333
W. Q. pawn 2
B, K. bishop
squares.
to bis
Q. knight's 3d.
6.
W.
W. The K.
bishop takes the K. b. pawn, and check. gives B. The king to his bishop's square, because if
loses his
queen (a).
W. K.
r.
pawn
square.
W.
B.
Q. knight to
The king
(a)
By
JO.
W.
334
PHILIDOR'S ANALYSIS.
10.
W.
B. The queen
K. knight's 3d.
11.
W. The
The white
a pleasing specimen of
,213\
.(?
."
THIRD
SECOND GAMBIT.
.11
335
Move of
the Black.
f***J#**^%T
B. Queen's pawn
1
-W-
square.
5.
W. K.
W.
W.
Q. knight to his bishop's 3d. B. The queen to her K. rook's 4th (a).
8.
W.
K.
r.
r.
B. K.
W. The king to
The queen
to her
K. knight's 3d.
(a) Should he take your K. knight, instead of withdrawing your queen ; and afterwards
11.
W.
336
PIIILIDOR'S
ANALYSIS
11.
W. The
rook's
pawn takes
the pawn.
W. The knight to
B. Q. knight
13.
the pawn.
The queen
W.
Q. b. pawn
square.
W.
K. bishop
B. The queen
2d square.
16.
W.
B.
The king
Q.
r.
castles.
17.
W.
2 pawn 1
squares.
W.
Q.
r.
pawn
square.
B. Q.
,._
J /.
10
W.
B. Q.
b.
pawn
square.
SO.
W.
337
20.
W.
Q. kn.
pawn
square.
W. The
B. K. knight
23.
W. The K.
W.
25 %
W.
W. The
W. K.
B.
b.
pawn
The bishop
to his
squaw. K^ knight's
Z$
39.
W.
338
PHILltfOR's ANALYSIS.
29.
W.
the bishop.
The queen
31.
W. The
W.
W. The
W. The rook takes the knight, B. The rook takes the rook.
35.
checking.
W. The bishop
B.
The king
W.
B.
square.
W. The
W.
SECOND GAMBIT.
38.
339
W. The K.
B. The rook
b,
pawn
queen's check.
to its
K. knight's square.
39.
W. The
B.
queen
to adverse
Q. bishop's 3d
(.a).
The queen
40.
W. The pawn
W. The
B. K.
r.
Q. pawn moves.
pawn
1 square.
42.
W. The
rook to
its
K.
rook's square.
B. The same.
43.
K.
knight's square.
The rook to
its
second square.
44.
W. The
B. Q. kn. pawn
(a) This offer is tactical, because one of the white pawns is doubled, and they -will extend on the four centre files, if the
45.
W.
340
FHILIDOR'S ANALYSIS.
45.
W. The
B.
The king
Q. knight's 3d.
46.
W. The
W. The
W. The
B.
K. pawn moves.
49.
\V.
B.
"W.
W.
The
the
pawn
is
FOURTH
SECOND G AMBIT.
341
Ninth Move of
"*
8.
The bishop
W. The
B.
The
W.
K.
r.
B. K.
r.
W.
K. rook
W. The
Q. bishop takes the gambit pawn. B. The K. bishop takes the Q. pawn, checking.
15.
W. The pawn takes the bishop. B. The pawn takes the bishop.
16.
W.
K. rook
to adverse
K. knight's 2d.
17.
$, Q. knight to
z3
W.
342
PHILIDOR'S ANALYSIS.
17.
W.
W. The
B. The king to
19.
W.
*.
20.
W. The bishop
B. Q. rook to
its
W. The
K.
W.
W. The
the
It is intended to offer
a variation on
this
move.
VARIATION
SECOND GAMBIT.
Move of
the Black.
3130. 1.
19,
W.
(a)
The doubling
embarrassment; he places
1
communication.
344
20.
W.
(6).
W. The K.
W. The pawn takes the knight. fe. The pawn $&$& the pa^n.
23.
W. The rook takes the pawn. B. The rook to the K. Vctok's square.
the better game.
Has
far
20.
W. The
B.
The king
W. The pawn
B. The pawn
communication, and whether you take or refuse his knight, that interruption to their action on which his defence depends
will
be obtained.
(6) In a sub-variation on the WHITE play, No. 2, the In No. 3, the pawn bishop to adverse K. rook's 4th,
takes the knight.
SECOND GAMBIT.
W. The rook takes the pawn, checking. B. The king to his rook's 3d.
23.
W. The
B. Q. b.
pawn
square. 24.
W. The
W. The
B.
The king to
26.
W. The knight
W- The
B.
king to
his square.
The Q. rook
to
K. rook's square.
28.
W. The rook
346
PHILIDOR'S ANALYSIS.
31.
W. The
B.
2d.
The king
32.
W. The
W. The pawn
gives check.
34.
W. The
W. The
W. The king
B. The pawn
queens.
37.
the queen.
38.
The
king to his 3d square. B. The rook takes the pawn ; and will win easily
W. The
Or,
SECOND GAMBIT.
34?
'
Or,
tf
J130. 3.
20.
The king
in
W. Pawn
K. kn.
1
file 1
square.
B. Q. b.'pawn
square. 22.
W. The
B. K.
r.
pawn
square. 23.
W. The rook
to its
its
B. K. rook to
K. rook's 3d square.
24.
4th.
W. The knight to
B. The knight
W. The
W. The bishop
W.
PHILIDOfc'g ANALYSIS.
28.
W.
B.
4th.
W. The
evidently lose,
Here is another occasion for observing, that when a move at tiie beginning of a back game is
pointed out, as necessarily leading to defeat, the subsequent moves of thfe losing party should be
proved.
move appears
used,
remote disadvantage
which
This, the
distinctly
;
conforming upon
trust,
PHILIDOR, respectbe deceived. The should ninth the move, ing of the SECOND GAMBIT is general foundation
affected
by
this
turn
as
it
queen may, contrary to all our master's examples, at the third move, give check, without on the contrary, the second losing the game
:
best;
FIFTH
SECOND GAMBIT.
349
Move of
11.
the Slack.
B.
The knight
4th.
W. The
king to his knight's square. B. The K. kn. pawn takes the pawn.
13.
W. The
W. The
W. The pawn
W. The K.
W. The
B. &.
fc.
pawn
Jl
square
350
PHILIDOR'S ANALYSIS.
18.
W. The
W. The
B.
The bishop
"W. Q. rook to
B.
The king
to his
W. The bishop
B. The
99 &&.
W.
B. Q. kn.
pawn
square.
23.
W.
B.
K. rook
to adverse
K.
bishop's 4th.
The bishop
9A.
W.
B.
The king to
in
Q. knight's 2d.
25.
W. Pawn
K.
1
b. file 1 square.
B. Q. b. pawn
square. 26.
W. Pawn
pieces,
.. ...
SECOND GAMBIT.
pieces,
351
you have simply to transport the knight, by five successive steps, to the
adverse K. knight's third. By dislodging his rook, you can take the rook's pawn,
.>
PHILIDOR'S ANALYSIS
bii;
1.
2 squares.
2.
W.
K.
b.
pawn 2
squares.
(a). -4^}
B. Q. pawn 2 squares
3.
the pawn,
(6).
<=$
W. The
B.
K.
b.
pawn
takes the
pawn *.
and
gives
The
queen
takes
the
pawn,
check.
5.W.
(a) This
move may be
when you
receive
Had he pushed
square,
it
game ;
make
it
bishop'' s
(>) In the Second Back.game, he takes your king'* pawn with his king's pawn ; a fundamental change.
after
* In a subjoined Variation
G&ECO, Q. knight ta
th<
THIRD GAMBIT.
5.
353
W. K.
B.
The queen
W.
W. The
W.
Q.
b.
B. Q. b.
the
bishop's third;
which, as
it is
generally modelled in
is
certainly
When
is
justice
safe.
is
done to the
not so
Loosely weighed, the game may appear equal : but there is a small advantage in having on your left wing four connected pawns, whilst the adverse pawns are in divisions
VOL.
I.
A A
11.
W.
PHIUDOR
ANALYSIS.
11.
W.
K. bishop to his queen's 3d*. B. The king castles with his rook (d).
12.
W.
Q. bishop to adverse
r.
K. knight's 4th
(e).
B. K.
pawn
square.
13.
W.
B.
Q. bishop to his
K. rook's 4th.
14.
The queen
to her square.
W.
.-"/,..;
-.
to her
was apparently indifferent on which wing he he takes refuge on a different' side from castled. you, I have given a general rule for impelling your pawns
(d)
It
When
For
illustration, in the
third
back game, he castles on the queen's side, {e} This would have been wrong had he not
this side, because,
castled
on
by pushing
pawn, he had
now you
to r a breach for the the " pawns that cover his king, prepare ' r
attack.
(/)
If
would have
perplexed his
game.
5.
W.
THIRD GAMBIT.
15.
355
W. The
W. The
B.
The knight
W. The bishop
B.
The bishop
W. The
W. The knight to
;B.
The bishop
its
queen's square
th
icrru/.') ;jo-<
,;\ni*
(g)
If,
instead, he
his
have taken
derange
had taken your Q. knight, you must knight with your queen Compelling him to
his bishop,
pawn
given you the game. (t) If he had attacked your queen with hi* bishop, you
his
this,
IHAY
A3
21.
W.
356
PHJLIDOR'S ANALYSIS.
21.
W.
K. rook
to adverse
K. bishop's 3d.
(k}.
B. The queen to her second square QQ <z&. B. The pawn takes the rook.
23.
The king
24.
W. The
perpetual check.
(&)
Had
won by
taking his
bishop with your rook. (I) Had he interposed his queen, you had
bishop, checking
;
taken
his
left
with two
and in possession of the attack, which, improved, would be sufficient to win but, as he has played his king, you cannot do better than draw
:
the
S,
VARIATION
THIRD GAMBIT.
357
VARIATION
On
the Fourth
Move of the
Wliite.
W. Queen's knight to the bishop's 3d. B. The queen to her king's 3d.
5.
W.
K. knight to the bishop's 3d. B. The K. pawn takes the pawn, discovering
check.
6.
W. The
[ GRECO here checks with the K. bishop, which is compelled by the 2. pawn to retire. Then
the white bishop gives check
;
and, whether
white
K.
rook
is
king's square,
B.
K. bishop
W.
Q. pawn 2 squares.
B. Q. b.
pawn
e. square.
A3
8.
W.
358
PHILIDOR'S ANALYSIS.
8.
W. The
W. K.
B.
10.
W.
THIRD GAMBIT.
359
On
the Second
Move of
2.
the Black.
B. Queen's pawn
square.
3.
W.
K. knight
W. K
bishop to the
Q. bishop's 4th.
5.
W.
Q.
b.
pawn
square.
6.
W. The
W.
Q. pawn
B. Q. knight to
W.
K.
B. Q. b.
pawn
square.
A A 4
9.
W.
360
PUILIDOR'S ANALYSIS.
9.
W. The
W. The
W.
W. The pawn
B.
The king
castles.
13.
W.
4th.
W.
B.
Q. knight to
The Q. knight
kn.
W. K.
pawn 2 squares.
16.
THIRD GAMBIT.
18.
361
W. K.
B.
19.
W. The
B.
The queen
W.
B.
Q. rook to
The queen
its
rook's 4th.
knight's square,
22.
W. The K. pawn
B. K. kn. pawn
1
removes.
square. 23.
W. The
W.
K.
r.
B. Q.
b.
rook's 4th.
The K.
b.
pawn takes
the pawn.
26.
W. The K,
B.
The king
27.
W.
362
PHILIDOR'S ANALYSIS
27.
at the
W. The
queen taking the pawn, gives checkand mates the following move.
SECOND
THIRD GAMBIT,
363
Move of
3.
the Black.
B.
The
king's
pawn
5.
W. Q. pawn 2
B.
The queen
W. The
W.
K. bishop
B. The queen
W. The
W. The
B. The queen
W.
Q.
b. b.
B. Q.
W.
364
PHILIDOR'S ANALYSIS.
11.
W.
W.
B.
K.
rook's
pawn
square.
13.
The king
K.
kn.
castles.
>a
W.
pawn 2
squares.
W.
-:-,
:-
15 JJ
the bishop.
16.
Q. rook to
B. The
its
W.
K. knight's pawn
square.
W. The
B. K. kn,
pawn
square.
19.
W. The
B.
The queen
30.
W.
THIRD CfAMBIT.
20.
365
knight's 3d.
in
K.
file.
W. The
at adverse
K.
forced-mate
is
rate sacrifices
might protract
is
inevitable.
or,
THIRD
36*6
FHILIDOR'* ANALYSIS,
Move of
11.
the Black.
B.
The king
K. rook
castles
on his queen's
12.
side.
W.
to
its
king's square.
B. The queen
retires to
K.
bishop's square,
13.
W. The
W.
B. Q.
pawn
1
square.
15.
W.
Q. pawn
square.
W.
W. The pawn
B. Q.
rook to
bishop's square.
18.
W. The knight to
B. Q.
r.
pawn
square.
W.
THIRD GAMBIT.
19-
367
W. The
B.
The
Q.
20.
W.
rook to
its
knight's square.
21.
W.
queen to adverse Q. rook's 4th. B. The queen checks, at her K. knight's 3d.
23.
W. The
W. The
B.
king
The queen
24.
W. The
B.
The
W.
B.
The queen
K. rook
to her
K.
bishop's square.
26.
W.
to its
Q. knight's square.
B. K. knight
W. The Q.
B.
The knight
W.
368
PHlLlDOn's ANALYSIS.
28.
W. The
B. Q. rook to
bishop's 2d.
W. The
END OP VOL,
I.
R.,Watt,
Printer, Broxbourne.
HQl/,1 1 1983
14
'4W
191
24139
P537S
"
000 978 003
11
58 00433