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LETTER MASTER

B. The Main Board/ Window




























C. Pieces of the Game

1. The Player (User) - The one who will use or play the game.
2. Letter Keys (Q, W, E, R) - The most important piece of the game. These are the primary basis
on how the game will be played.
3. Turbo C - The compiler which will be used in creating the game.


D. Rules of the Game

1. This game is somewhat similar to the game called O2 Jam . The main difference between our
game and O2 Jam is that we use letters instead of color coding symbols or shapes.

2. There will be letters (Q, W, E, R) falling from the top screen in different speeds and the main
objective is to hit the correct letter when it reached the position of the letter at the end.

3. This game is only a one level game.

E. Score System

1. Each letter, when hit correctly gives a score of 5 points.


WILD GUNMAN
B. The Main Board/ Window























C. Pieces of the Game

1. The Player (User) - The one who will play and enjoy the game.
2. Gun / Crosshair - The main piece used in shooting the mobs.
3. The Mobs - The sub-hindrance in the Wild Gunmans escapade.
4. The Boss - The mobs leader, the boss , is the strongest enemy the wild gunman will
ever encounter.
5. Turbo C - The compiler which will be used in creating the game

D. Rules of the Game

1. Ammunition is not a problem because you will be a given an infinite amount of ammo to be used
in order to wipe away your enemies.
2. You must destroy all your opponents in order to pass the level
3. This is a three-level game
4. Enemies will appear in random spots on the windows of the building at random intervals.
5. The first level is composed of weak mobs that will only a single shot to kill them.
6. The second level is composed of average mobs that will take two shots to kill.
7. The third and last stage is the boss, contains a health bar (shown at the upper right part of the
screen) that can withstand number of shots.
8. You must defeat them all and that will be the end of the game.
9. You are given a matter of time to finish a level.

E. Score System

1. You will be scored based on the amount of enemies killed
2. Weak mobs gives you a score of 5 points
3. Average mobs (found on level 2) gives you a score of 10 points
4. The boss, when killed will give you a score of 50 points.
COMPSCI FEUD
B. Main Board / Window






























C. Pieces of the Game

1. Game Master - The one who will give the questions to the contestant
2. Game Player - The one who will play the game and answer all the questions given
3. Turbo C - The compiler which will be used in creating the game

D. Rules of the Game

1. This game is similar to the game called Family Feud but the difference is that this game is a
winner-take-all type of a game.
2. This game contains 25 questions that will determine if youll be able to pass the game.
3. The answers in this game is based on the survey gathered by the game masters. Most of the
questions are humorous questions and all about the students of BSCS-I and their professors or
instructors.
4. Each question given will be accompanied by 4 choices. You can only choose one among four.
5. If the player got the correct answer, he/she will proceed to the next level.
6. If the player got the wrong answer, he/she must start all over again until he finish all the 25
questions.

E. Score System

1. The score of the player is based on how many levels he/she was able to pass
2. Each question contains 10 points

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