1,2,3 etc. - Player 1 is support for C4 he spawns on the quad, his job is too drie round the ! side of the "ap to the ene"y base #a$ and $o for the ene"y tan%.&f he is successful he will then stay on the ene"y ho"e #a$. &f he is not successful he will stay in resere as bac%up for ! or C. - Player 2 will also be on this quad but will ju"p o' as the quad passes ! and be$in to ta%e. (fter #a$ is clear and ta%en he will place sla"s and continue to hold)Neer push*+ - Player 3 will spawn on the player at ! and ta%e the #a$ with hi" once ta%en he will also place sla"s and then he will $o on to the roof and loo% out for the tan% and inco"in$ infantry. - Player 4 , - will spawn on the transport car and ta%e it strai$ht into C and be$in to cap. .nce ta%en and clear both players will also place sla"s and player - will head to the roof and also loo% out for the tan% and inco"in$ infantry. - Player / will ta%e the ho"e #a$ with the tan%. 0ro" here you will proide support on ! and C or push the ene"y ho"e #a$ if the C4 quad was successful. )& can1t $ie "any tips considerin$ & a" not a tan%er but & will say this. 2ou 3456 play a$$resie 7rlewo has told "e that our bi$$est proble" is our tan%s our to passie and in 0u6 the only reason we did well on 8aod was because of cerealno1s a$$resie tan% support*. - Player 9 , : will ta%e the transport chopper and atte"pt to ta%e down the ene"ies heli. &f they succeed they will $o on top of C roof. Place a tu$s, destroy the heli and then $et on the burn. &f they fail one player will wait in resere and spawn on ! or C dependin$ on which one is bein$ attac%ed "ore. ;e "ay also hae to spawn on our ho"e #a$ if a quad bi%e is #an%in$. 6he other player will spawn on the tan% and be the $unner < rep bitch. Important things! =a"ari, 7rlewo and "yself hae went into priate "atches and hae $ot so"e nice sla" positions "a%e sure you loo% at the the". https>??www.dropbo@.co"?s?--u:s:A$n3qch? 8aod.rar Player 2,3,4,- your job is the sa"e all $a"e. 6he 2 people who are not $oin$ to the roof "ay chan$e to assault after sla" place"ent as it "ay beneBt holdin$ the #a$. ;oweer the roof players should hae 5=(C1s,=PD1s etc for the tan%. Cith only one $unner in the heli the chances of losin$ is hi$h as "ost tea"s will co"e with 2 howeer the i"portant bit is distractin$ their chopper for as lon$ as possible. .n Chinese side we need to e@ploit the better heli. 6his "eans Player 3 will not spawn on player 2 for !. ;e will spawn as a $unner in the heli as well as Player 9 , :. (fter ta%in$ down the ene"y heli player 3 will $o bac% to his ori$inal role on !. .ne $uy should dedicate his ti"e to attac%in$ the ene"ies ho"e #a$ the entire round. &f the ene"y tea" has 3 #a$s, 3 people should wait for the transport heli to ensure we will win if their heli is up. (fter this we squad bo"b on the roof1s and push down on to the burn in the "ost e'ectie way possible.