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Zavod 8v8 tactic

- Not sure of a lineup players will be stated as


1,2,3 etc.
- Player 1 is support for C4 he spawns on the
quad, his job is too drie round the ! side of
the "ap to the ene"y base #a$ and $o for the
ene"y tan%.&f he is successful he will then stay
on the ene"y ho"e #a$. &f he is not successful
he will stay in resere as bac%up for ! or C.
- Player 2 will also be on this quad but will ju"p
o' as the quad passes ! and be$in to ta%e.
(fter #a$ is clear and ta%en he will place sla"s
and continue to hold)Neer push*+
- Player 3 will spawn on the player at ! and
ta%e the #a$ with hi" once ta%en he will also
place sla"s and then he will $o on to the roof
and loo% out for the tan% and inco"in$ infantry.
- Player 4 , - will spawn on the transport car
and ta%e it strai$ht into C and be$in to cap.
.nce ta%en and clear both players will also
place sla"s and player - will head to the roof
and also loo% out for the tan% and inco"in$
infantry.
- Player / will ta%e the ho"e #a$ with the tan%.
0ro" here you will proide support on ! and C
or push the ene"y ho"e #a$ if the C4 quad
was successful. )& can1t $ie "any tips
considerin$ & a" not a tan%er but & will say this.
2ou 3456 play a$$resie 7rlewo has told "e
that our bi$$est proble" is our tan%s our to
passie and in 0u6 the only reason we did well
on 8aod was because of cerealno1s a$$resie
tan% support*.
- Player 9 , : will ta%e the transport chopper
and atte"pt to ta%e down the ene"ies heli. &f
they succeed they will $o on top of C roof.
Place a tu$s, destroy the heli and then $et on
the burn. &f they fail one player will wait in
resere and spawn on ! or C dependin$ on
which one is bein$ attac%ed "ore. ;e "ay also
hae to spawn on our ho"e #a$ if a quad bi%e
is #an%in$. 6he other player will spawn on the
tan% and be the $unner < rep bitch.
Important things!
=a"ari, 7rlewo and "yself hae went into
priate "atches and hae $ot so"e nice sla"
positions "a%e sure you loo% at the the".
https>??www.dropbo@.co"?s?--u:s:A$n3qch?
8aod.rar
Player 2,3,4,- your job is the sa"e all $a"e.
6he 2 people who are not $oin$ to the roof "ay
chan$e to assault after sla" place"ent as it
"ay beneBt holdin$ the #a$. ;oweer the roof
players should hae 5=(C1s,=PD1s etc for the
tan%.
Cith only one $unner in the heli the chances of
losin$ is hi$h as "ost tea"s will co"e with 2
howeer the i"portant bit is distractin$ their
chopper for as lon$ as possible.
.n Chinese side we need to e@ploit the better
heli. 6his "eans Player 3 will not spawn on
player 2 for !. ;e will spawn as a $unner in the
heli as well as Player 9 , :. (fter ta%in$ down
the ene"y heli player 3 will $o bac% to his
ori$inal role on !.
.ne $uy should dedicate his ti"e to attac%in$
the ene"ies ho"e #a$ the entire round.
&f the ene"y tea" has 3 #a$s, 3 people should
wait for the transport heli to ensure we will win
if their heli is up. (fter this we squad bo"b on
the roof1s and push down on to the burn in the
"ost e'ectie way possible.

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