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The Secret Diary of Adrian The Mole, Aged 13 4 Series: (Back in 1955) ..
The Secret Diary of Adrian The Mole, Aged 13 4 Series: (Back in 1955) ..
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The Tasks
Task 1: The Progression
I was familiar with the classic mole series opener from my involvement in the
previous two series. We agreed that the obvious ways to sabotage a task like this
would be to either go right at the start and set a score that is too high, or go
right at the end and fail (like Andy/Trent did last series). But this time we agreed
on a different, perhaps more subtle, method. I would state that I would like to go
somewhere in the middle, but would have a go at playing higher up the chain if
needed to. That way, I could overplay slightly if put in the middle, but then
protest that I did say I could have played later, or underplay slightly if I was put
somewhere higher up the chain, claiming that I had requested to be put in the
middle really.
As it happened, I was put fairly late on in the order so I tried to just miss the
target required, which if memory serves me correctly was 129. By this point the
team was on their last life, hence the effort to only narrowly miss the target in
order to prevent the sabotage being overly conspicuous. I ended up on 128
points with just the conundrum to go, thinking I had it in the bag as omelette
conundrums can be very difficult and easy to justify missing. But, unfortunately, I
got an easy one and had to solve it. Thankfully for me though, the team did lose
their last life on the next step. So this task was a success for me in some ways,
although Id have liked to have a more direct hand in its failure.
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Task 2: Mogheads
I missed this task as I was working the late shift.
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Task 4: Flagged Up
Back in action tonight, Freddie Mole tried to undermine the efforts of this task
first of all by delaying the start of the task, knowing that it would be ending at
10pm sharp rather than after 2 hours. My strategy for this was going to be
asking Mole Host lots of awkward, poorly phrased questions to forestall him, but
on top of that I ended up (inadvertently) turning up late to the task as the bus
home from work was late, and I had internet problems upon getting home.
So after the delaying the start a bit, my plan was to get on a puzzling team and
sow some misinformation there, as it would be much harder to sabotage the task
as a declarer. I did get on a puzzling team, but the rest of them puzzled so well
independently that any efforts I made to stop them were futile. Fiona alone could
have won that task against a team full of moles.
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Task 5: En-Duel-Rance
The plan here was quite simple: play at a slightly below par, unspectacular level,
and occasionally drop points where possible. It became clear from an early stage
that enough people were going to attempt the tasks to pass that part of the task,
so lowering the teams share of the points haul was my only viable method of
attack.
I did this consistently throughout the weekend, voting for and playing in duels
where mistakes seemed makeable (numbers-heavy duels, or difficult variants
and languages, as well as quicker rounds, were the ones I targeted), while still
trying to maintain the balance between sabotage and subtlety. In the end, the
team won half of the days on offer, which wasnt bad for them.
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Task 9: Goatdarrens
I missed this task because I was working the late shift again.
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catch
us.
Accept
Kates
suicidal
~~~
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In Conclusion
I think the fourth series of The Mole was a really good one. There were some
great characters and great players, and, as I had hoped, being the mole had
been a really interesting experience to see the game from an entirely different
perspective. I must thank Zarte and Innis greatly for entrusting me with the mole
role, and for their everstrong efforts to organise and run The Mole. Working more
closely with them this series has made it even more apparent that they put a
huge amount of work in to put on a show for us all.