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Vector Space and The Checkered Cube
Vector Space and The Checkered Cube
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Written By Adi Cox 26th June 2015
What is the checkered cube?
The checkered cube can be described as the three dimensional analog
of the two dimensional checkered square similar to that which we are
familiar with as the board that we play on when playing chess.
As a mathematical object the cube is represented by the three
coordinate axis x, y, and z. The dividing planes of the two tone
cubes are a lattice of planes where x=n, y=n, and z=n where n is any
integer.
Each cube is within six planes: x=n-1, x=n, y=n-1, y=n, z=n-1, z=n,
The parities of n determines the tone of the cube that is between n
and n-1. So if we call the three n values nx, ny, and nz, Then the
tone of the cube that is between nx and nx-1, ny and ny-1, and nz
and nz-1, is determined by the dominant parity of nx, ny, and, nz.
If nx is odd, ny is even, nz is odd then the odd parity is dominant
and the cubes tone will be the same as any other nx, ny, nz, that
has two odd and one even parity whatever order the parity is in.
<x,y,z>
- x - y + z = 0
a = <0,0,0>
b = <1,0,1>
c = <0,1,1>
- 0 - 0 + 0 = 0
- 1 - 0 + 1 = 0
- 0 - 1 + 1 = 0
- x - y + z = 0
d = <0,0,0>
- -1 - 1 + 0 = 0