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======================== Baldur's Gate - Area Guide ==========================


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Revision 1.04
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by Duncan Clay (duncanclay@msn.com)
Table of Contents
INTRODUCTION
AREA GUIDE
(0) PROLOGUE - Candlekeep
(0.1) Candlekeep (AR2600)
(1) CHAPTER 1 - The Journey to Nashkel
(1.1) Lion's Way (East of Candlekeep) (AR2700)
(1.2) Coast Way (South of Friendly Arm Inn) (AR2800)
(1.3) Friendly Arm Inn (AR2300)
(1.4) Beregost (AR3300)
(1.5) South of Beregost (AR3800)
(1.6) North of Nashkell (AR4300)
(2) CHAPTER 2 - Nashkel Mines
(2.1) Nashkel (AR4800)
(2.2) Nashkel Mine (AR5400)
(3) CHAPTER 3 - Bandit Camp
(3.1) Exit from Nashkel Mine (Far East of Carnival) (AR5000)
(3.2) Nashkel Revisited (AR4800)
(3.3) Beregost Revisited (AR3300)
(3.4) Bandit Camp (AR1900)
(4) CHAPTER 4 - Cloakwood
(4.1) Cloakwood 1 (AR2200)
(4.2) Cloakwood 2 (AR2100)
(4.3) Cloakwood 3 (AR1600)
(4.4) Cloakwood 4 (AR1700)
(4.5) Cloakwood Mine (AR1800)
(4.A) Larswood (Wood of Sharp Teeth South) (AR2900)
(4.B) Peldvale (Wood of Sharp Teeth North) (AR2400)
(4.C) North of Friendly Arm Inn (AR1400)
(4.D) Carnival (AR4900)
(4.E) East of Nashkel Mine (AR5500)
(4.F) Cloud Peek Mountains East (South of Nashkel) (AR5300)
(4.G) Cloud Peek Mountains West (Southwest of Nashkel) (AR5200)
(4.H) Far West of Nashkel (AR4700)
(4.I) North of Gnoll Stronghold (AR4600)
(4.J) Gnoll Stronghold (AR5100)
(4.K) North West of Nashkel (S-SW of Beregost) (AR4200)
(4.L) North East of Nashkel (AR4400)
(4.M) High Hedge (AR3200)
(4.N) South of High Hedge (AR3700)
(4.O) South of Candlekeep (Sword Coast) (AR3100)
(4.P) Lighthouse (Sword Coast) (AR3600)
(4.Q) South of Lighthouse (Minesite) (AR4100)
(4.R) Temple (AR3400)
(4.S) East of Temple (AR3500)
(4.T) East of Larswood (AR3000)
(4.U) Firewine Bridge (AR4500)
(4.V) Gullykin Village (AR4000)
(4.W) Ulcaster (AR3900)
(4.X) Wyrm's Crossing (Bridge to Baldur's Gate) (AR0900)
(5) CHAPTER 5 - Baldur's Gate
(5.1) Wyrm's Crossing revisited (AR0900)
(5.2) North of Wyrm's Crossing (AR0400)
(5.3) Baldur's Gate East (Baldur's Gate) (AR0800)
(5.4) Baldur's Gate North East (AR0300)

(5.5) Baldur's Gate North (Black Dragon Gate) (AR0200)


(5.6) Baldur's Gate North West (AR0100)
(5.7) Baldur's Gate West (AR0600)
(5.8) Baldur's Gate South West (AR1100)
(5.9) Baldur's Gate South (AR1200)
(5.10) Baldur's Gate South East (AR1300)
(5.11) Baldur's Gate Center (Marketplace) (AR0700)
(5.12) Baldur's Gate Western Sewers (AR0224)
(5.13) Baldur's Gate Central Sewers (AR0225)
(5.14) Baldur's Gate Eastern Sewers (AR0226)
(6) CHAPTER 6 - Return to Candlekeep
(6.1) Candlekeep Revisited (AR2626)
(6.2) Candlekeep Secret Room (ARxxxx)
(6.3) Candlekeep Catacombs South West (AR2615)
(6.4) Candlekeep Catacombs North East (AR26xx)
(6.5) Candlekeep Cavern (AR26xx)
(7) CHAPTER 7 - Return to Baldur's Gate
(7.1) Baldur's Gate South revisited (AR1200)
(7.2) Undercellar (AR0112)
(7.3) Baldur's Gate North West revisited (AR0100)
(7.4) Baldur's Gate North East revisited (AR0300)
(7.5) Baldur's Gate North revisited (AR0200)
(7.6) Baldur's Gate East revisited (AR0800)
(7.7) Baldur's Gate South West revisited (AR1100)
(7.8) Baldur's Gate West revisited (AR0600)
(7.9) Baldur's Gate South East revisited (AR1300)
(7.10) Baldur's Gate Center revisited (AR0700)
(7.11) Thief Warrens (AR0146)
(7.12) Eldercity (AR0123)
(7.13) Temple of Bhaal (AR0125)
APPENDIX
(A) Character Creation
(A.1) Race and Class
(A.2) Alignment
(A.3) Abilities
(A.4) Skills
(A.5) Dual Classing
(B) Combined Experience Tables
(B.1) Fighter (Warrior)
(B.2) Paladin (Warrior)
(B.3) Ranger (Warrior)
(B.4) Cleric (Priest)
(B.5) Druid (Priest)
(B.6) Thief (Rogue)
(B.7) Bard (Rogue)
(B.8) Mage (Wizard)
(B.9) Specialist Mage (Wizard)
(C) Recruitable NPCs
(C.1) NPC Summary
(C.2) Temporary Party Members at Candlekeep
(D) Businesses
(E) Cheats
(F) Items
(F.1) Short Swords
(F.2) Long Swords
(F.3) Axes
(F.4) Blunt Weapons
(F.5) Spears
(F.6) Spiked Weapons
(F.7) Bows and Arrows
(F.8) Missile Weapons
(F.9) Armor
(F.10) Shields
(F.11) Helmets

(F.12) Boots
(F.13) Cloaks
(F.14) Robes
(F.15) Bracers and Gauntlets
(F.16) Girdles
(F.17) Amulets and Necklaces
(F.18) Rings
(F.19) Gems
(F.20) Potions
(F.21) Wands
(F.22) Scrolls
(F.23) Priest Spells 1st Level
(F.24) Priest Spells 2nd Level
(F.25) Priest Spells 3rd Level
(F.26) Priest Spells 4th Level
(F.27) Priest Spells 5th Level
(F.28) Wizard Spells 1st Level
(F.29) Wizard Spells 2nd Level
(F.30) Wizard Spells 3rd Level
(F.31) Wizard Spells 4th Level
(F.32) Wizard Spells 5th Level
(F.33) Letters
(F.34) Books
(F.35) Miscellaneous
(F.36) Other Item Codes
(G) Cutscene Movies
(H) Errors
(I) Unsolved Mysteries
(J) Credits and Revision History
(K) Contact Information
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= Introduction ===============================================================
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This FAQ is not intended to be a solution as there are already other FAQs that
will be of more use for that purpose. It is more for those who have already
played the game and would like to check if they missed somewhere, someone or
something.
Note: The game was played from the DVD (version 1.1.4315).
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= Area Guide =================================================================
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Key
XP - Experience Point
GP - Gold Piece
HP - Hit Point
AC - Armor Class
REP - Reputation (REP- decrease in reputation)
ARxxxx - Area (press L)
(xxx,yyy) - Coordinates (press L)
STORE (Buy and Sell)
TAVERN (Drink)
Inns
- *INN "One Star Inn" (Drink and Peasant rooms)
- **INN (Drink, Peasant and Merchant rooms)
- ***INN (Drink, Peasant, Merchant and Noble rooms)
- ****INN (Drink, Peasant, Merchant, Noble and Royal rooms)
TEMPLE (Healing, Donate, Buy and Sell)
Notes

- All temple priests will identify items and so will some store owners.
- There are some stores you can steal from. Stolen (fenced) items cannot be
sold.
- Only items of value or those significant at that point of the game are
listed.
- If you don't get the reward I have listed, it is because your Charisma
isn't high enough.
Advice
- There is more than enough XP in the game to reach the XP limit with a party
of six without wasting time killing respawning monsters for XP. I reached
it before I reached Baldur's Gate!
- Similarly there is more than enough GP without having to pick up every
sword and sell it. I had 100,000 GP on reaching Baldur's Gate.
Tips
- You get 1/10th of the XP for killing a non-hostile target so, to make them
hostile, pick their pockets until you fail.
- If there is a person in a room you want to take items from, punch them
unconscious first so they can't call the guard.
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(0) PROLOGUE - Candlekeep
(0.1) Candlekeep (AR2600)
Phlydia - Return book from in the hay
Reward: 50XP, Lynx Eye Gem
Kill: 970XP, 92GP, Robe of Fire Resistance, Gold Necklace, REPDreppin - Get potion from Hull at the gate
Reward: 50XP
Hull - Get sword from barracks
Reward: 50XP, 10GP
Kill: 175XP, 100GP, Plate Mail, REPJondalar & Erik - Combat Training
Gatewarden - Training with Obe
Kill: 975XP, Chainmail, REPReevor - Kill rats in Storehouse
Reward: 50XP, 5GP
Kill: 270XP, Chainmail, REPParda - Appears after you've killed Shank
Karan - Appears after you've killed Carbos
Temple of Oghma (4048,547) TEMPLE - Priest of Oghma (will identify)
Inner Grounds
Tethtoril - Identify Scroll
Chanter
Voice of the North
Voice of the south
Voice of the East
Voice of the West
Imoen - Talk
Gorion - Talk to him when you are ready to leave, casts Cure Wounds
Priest's Quarters (AR2602)
Shank - 20XP
Infirmary (AR2605)
Priest of Oghma - Potion of Healing
Chest - Potion of Healing
Storehouse (AR2606)
Rats - Kill them for Reevor
Bunkhouse (AR2607)
Carbos - 20XP
Candlekeep Inn Ground Floor (AR2616)

Candlekeep Inn ****INN + STORE - Winthrop (can steal)


Firebead Elvenhair - Get Identify Scroll from Tethoril
Reward: 50XP, Potion of Healing, Casts Protection from Evil
Kill: 2700XP, 391GP, Traveller's Robe, REPNote: Even if you kill Firebead now he can still be found in Beregost
later on (raised from the dead I suppose).
Chest (783,252) - Infravision Scroll, Armor Scroll
Candlekeep Inn First Floor (AR2617)
Chest (379,397) - Potion of Clarity
Chest (573,288) - 86GP, Flamedance Ring
Chest (414,169) - Star Sapphire (value 1000GP)
Barracks (AR2618)
Fuller - Get crossbow bolts
Reward: 50XP, Dagger+1
Kill: 175XP, 100GP, REPTraining Hall (AR2643)
Obe - Talk
Arkanis (temporary party member)
Canderous (temporary party member) - Small Shield +1
Mordaine (temporary party member) - Wand of Magic Missiles
Deder (temporary party member) - Oil of Speed, Potion of Healing
Osprey (temporary party member) - Wand of the Heavens
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(1) CHAPTER 1 - The Journey to Nashkel
An "Armored Figure" and Tamoko attack you and Gorion
(1.1) Lion's Way (East of Candlekeep) (AR2700)
Hole in tree (4419,1956) - Diamond
Imoen (recruitable) - Wand of Magic Missiles, 3 x Potion of Healing,
Oil of Speed
Montaron (recruitable) - Oil of Speed, Potion of Healing
Xzar (recruitable) - Chill Touch Scroll, Larlock's Minor Drain Scroll,
Potion of Healing
Kolssed - Talk
Binkos - Talk
Chase - Talk
Gorion's Body (3145,1373) - 58GP, Gorion's Scroll
(1.2) Coast Way (South of Friendly Arm Inn) (AR2800)
Hole in rock (1004,1114) - Ring of Protection +1
Old Man - Talk
Jase - Talk
Aoln - Talk
Andout - Talk
Ogre - 270XP, Girdle of Piercing, Girdle of Masculinity/Femininity
Caravan (2419,3392) - 7GP
(1.3) Friendly Arm Inn (AR2300)
Tarnesh - 120XP, Armor Scroll, Burning Hands Scroll, Magic Missile Scroll
Hobgoblin - 35XP, Joia's Flamedance Ring
Friendly Arm Inn Ground Floor (AR2301)
The Friendly Arm ****INN + STORE - Bentley Mirrorshade
Khalid (recruitable) - Potion of Healing, Splint Mail
Jaheira (recruitable) - Potion of Invisibility
Jopi - Talk
Nessie - Talk
Surrey - Talk
Bookcase (922,231) - Potion of Healing
Friendly Arm Inn First Floor (AR2302)
Unshey - Get Girdle of Piercing from Ogre
Reward: 800XP, 95GP
Chest (720,356) - Studded Necklace with Zios Gems, Studded Leather Armor
Chest (886,1007) - 23GP, Potion of Healing, Gold Ring

Cupboard (859,932) - Chainmail Armor


Friendly Arm Inn Second Floor (AR2303)
Landrin - Kill spiders and get body, boots and wine
Reward: 6 x Antidote
Body - 200XP, 100GP
Boots - 300XP, 120GP
Wine - 300XP, 75GP
Nobleman - Wash Golden Pantaloons
Reward: 100XP
Note: Make sure you keep the Golden Pantaloons in your inventory if
you plan on exporting your character into Baldur's Gate II ;)
Temple of Wisdom (AR2304)
Temple of Wisdom TEMPLE - Gellana Mirrorshade
Gellana - Bring Samual to her
Reward: 500XP, REP+1, Potion of Heroism, Elixir of Health
Building (AR2305)
Building (AR2306)
Joia - Get Flamedance Ring
Reward: 400XP, REP+1
Kill: 900XP, 163GP
(1.4) Beregost (AR3300)
Golin Vend - Talk
Garrick (recruitable)
Silke Rosena - Kill thugs
Reward: 400GP, REPKill: 900XP, 400GP, Staff +1, Potion of Invulnerability
Faltis - Kill Silke
Reward: Potion of Defense
Pickpocket: Potion of Defense
Tessilan
Pickpocket: Potion of Defense
Glayde
Pickpocket: Potion of Defense
Thunder Hammer Smithy (AR3301)
Thunderhammer Smithy STORE - Taerom Fuiruim (will identify)
Buys Ankheg Shells for 500GP for 10 days
Will make Ankheg Armor for 4000GP
Chest (842,340) - Bastard Sword +1 (visit at night)
Chest (768,430) - 2 x Two Handed Sword, 2 x Bastard Sword
House (AR3302)
Jovial Juggler Ground Floor (AR3304)
Jovial Juggler ****INN
Bjornin - Kill Half Ogres S-SW of Beregost
Reward: 400XP, Medium Shield +1, REP+1
Gurke - Get Cloak of Non Detection from Cloakwood
Jovial Juggler First Floor Front (AR3305)
Oogie Wisham - Talk
Chest (422,350) - Onyx Ring
Jovial Juggler First Floor Back (AR3306)
Burning Wizard Ground Floor (AR3307)
Burning Wizard ****INN
Zhurlog - Get boots from Hobgoblin
Reward: 300XP, 100GP
Kill: 90XP
Burning Wizard First Floor (AR3308)
Spen Gil'meh - Talk
House Ground Floor (AR3309)
House First Floor (AR3310)
House Ground Floor (AR3311)
Chest (399,156) Chainmail Armor
House First Floor (AR3312)
House Ground Floor (AR3313)
Mirianne - Get Sroll from Roe to Mirianne from Ogrillon
Reward: 300XP, Ring of Protection +1

House First Floor (AR3314)


Building (AR3315)
Spiders - Take Spider Body to Landrin
Chest (304,204) - 7GP, Worn Out Boots, Bottle of Wine, Ander Gem
House (AR3316)
Chest (660,319) - Splint Mail
House (AR3317)
House (AR3318)
House (AR3319)
Chest (129,210) - Potion of Agility
Building Ground Floor (AR3320)
Gerard Travenhurst - Talk
Building First Floor (AR3321)
Chest (518,314) - Iol Gem, Horn Coral Gem
Chest (350,406) - 86GP, Potion of Invisibility, Potion of Healing
Desk (418,342) - Wand of Lightning, Gold Necklace
House (AR3322)
House Ground Floor (AR3323)
Chest (399,156) - Diamond
House First Floor (AR3324)
House Ground Floor (AR3325)
House First Floor (AR3326)
House Ground Floor (AR3327)
Chest (384,252) - Heavy Crossbow
House First Floor (AR3328)
Chest (178,346) - Potion of Heroism
House Ground Floor (AR3329)
Alain - Don't talk more than twice
House First Floor (AR3330)
House Ground Floor (AR3331)
Mr Colquette - Talk
Butler
House First Floor (AR3332)
House Ground Floor (AR3333)
Firebead Elvenhair - get History of Fateful Coin
Reward: 300XP, History of the Dead Three, REP+1
House First Floor (AR3334)
House Ground Floor (AR3335)
Bookcase (697,270) - History of Fateful Coin
House First Floor (AR3336)
House Ground Floor (AR3337)
House First Floor (AR3338)
House Ground Floor (AR3339)
Chest (554,192) - 10GP, Potion of Insight
House First Floor (AR3340)
House Ground Floor (AR3341)
House First Floor (AR3342)
Chest (179,344) - 31GP, Potion of Healing
House (AR3343)
House (AR3344)
House Ground Floor (AR3345)
House First Floor (AR3346)
House Ground Floor (AR3347)
Chest (397,156) - 86GP
House First Floor (AR3348)
House Ground Floor (AR3349)
House First Floor (AR3350)
Feldpost Inn Ground Floor (AR3351)
Feldpost's Inn ****INN + STORE
Marl - Talk 1-1-3-3-1
Reward: 900XP
Kill: 650XP
Dunkin - Talk
Gyllian - Talk
Feldpost Inn First Floor (AR3352)

Algernon - Talk
Pickpocket: Algernon's Cloak
Building (AR3353)
Kagain (recruitable)
Barrel (252,302) - 58GP, 2 x Fire Agate Gem
Sack (511,148) - 73GP, 3 x Fire Agate Gem
Box (576,139) - 76GP
House (AR3354)
House Ground Floor (AR3355)
House First Floor (AR3356)
Red Sheaf Ground Floor (AR3357)
Red Sheaf **INN
Karlat - 270XP
Perdue - Talk 1-2-1-1, get sword from Gnolls
Reward: 500XP, 50GP
Lachluger - Talk
Red Sheaf First Floor (AR3303)
Raleo Windspear - Talk
(1.5) South of Beregost (AR3800)
Shelligh - Talk
Hobgoblin - Boots of Stealth for Zhurlog
Flaming Fist Mercenary - Talk
Kill: 15XP, Plate Mail, Flaming Fist Helmet
Roe's Body
Ogrillon - 175XP, Scroll from Roe for Mirianne
Bub Snikt - Talk
Kill: 300XP, 49GP, Chainmail, Long Bow
Sunken Building
Cave (AR3802)
Crate - 29GP, 5 x Potion of Healing
(1.6) North of Nashkell (AR4300)
Lord Foreshadow - Talk of Neverwinter Nights
Portalbendarwinden - Talk
Hobgoblin Camp
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(2) CHAPTER 2 - Nashkel Mines
Begins when you enter Nashkel
(2.1) Nashkel (AR4800)
Hole in ground (187,2743) - Ankheg Armor, Pearl
Bardolan - Talk
Berrun Ghastkill - Get Mulahey's Holy Symbol from Nashkel Mine
Reward: 1000XP, 900GP, REP+1
Pickpocket: Potion of Healing
Oublek - 1. Talk, admit you are not Greywolf
- 2. Get Emeralds from Prism (only one needed)
- 3. Bring back the body of Captain Brage
Reward 1: REP+1
Reward 2: 200XP, 300GP
Reward 3: 500XP, 250GP
Grave Stone (2923,1281) - Disturb the grave of Mark D three times and
Daer'Ragh will summon Phoenix Guards - 100XP each
Minsc (recruitable) - Berserker Warrior
Edwin (recruitable) - Red Wizard of Thay
Noober - Talk and talk and talk
Reward: 400XP
Nashkel Inn (AR4801)
Nashkel Inn ***INN - Innkeeper
Neira - 650XP, Helmet of Infravision
Temple of Helm (AR4802)
Temple of Helm TEMPLE - Nalin

Bring Captain Brage back alive - 1000XP, 1000GP, REP+1,


Two Handed Sword of Cursed Berserking +3, Potion of Stone Giant Strength
Nashkel Store (AR4803)
Nashkel Store STORE - Storekeep (will identify and can steal)
Storekeep - Get White Wolf Pelt
Reward: 500GP each
Manor House Ground Floor (AR4804)
Bookcase (747,478) - Chill Touch Scroll, Magic Missile Scroll,
Shield Scroll
Manor House First Floor (AR4805)
Samantha - Talk
Jamie - 65XP
Chest (350,405) - Potion of Healing
Chest (517,315) - Potion of Invisibility
House (AR4806)
Commoner - Get Joseph's Greenstone Ring
Reward: 800XP
House (AR4807)
House (AR4808)
Belching Dragon Tavern (AR4809)
The Northern Light TAVERN - Bartender
Volo (Volothamp Geddarm) - Talk
Pickpocket: Aquamarine Gem
Garrison (AR4810)
Chest (357,540) - Short Sword +1
Chest (234,454) - Potion of Agility
Chest (454,523) - LOCKED
(2.2) Nashkel Mine (AR5400)
Hole in tree (167,177) - Wand of Frost
Prism - Protect from Greywolf while he finishes his sculpture of Ellesime
Reward: 1000XP, REP+1, 2 x Emeralds
Kill: 35XP, 2GP, 2 x Emeralds
Greywolf - Wants to kill Prism and take the Emeralds
Kill: 1400XP, 102GP, Long Sword +2
Dandal - Talk
Galtok - 150XP, 54GP, Mage Robe of Fire Resistance
Emerson - Talk
Building (AR5406)
Barrel (278,440) - Potion of Healing
Nashkel Mine Level 1 (AR5401)
Minors Gord, Ruffie, Lesley, Cory, Dilak, Marvin & Bob - Talk
Minor Dink - Return dagger to Kylee
Nashkel Mine Level 2 (AR5402)
Minor Beldin - Talk (you can't help him)
Minor Kylee - give him the dagger from Minor Dink
Reward: 200XP
Nashkel Mine Level 3 (AR5403)
Joseph's Greenstone Ring
Truck (1692,543) - Potion of Healing
Nashkel Mine Level 4 (AR5404)
Exit to Far East of Carnival (AR5000)
Cave (AR5405)
Xan (recruitable)
Mulahey - 650XP, 29GP, Boots of Grounding, Ring of Holiness, Chainmail,
Mulahey's Holy Symbol
Chest (637,865) - 790GP, Moonblade, Short Sword +1, Potion of Absorbtion,
2 x Potion of Healing, Armor Scroll, Infravision Scroll, Sleep Scroll,
Charm Person Scroll, Identify Scroll, Web Scroll, 2 x Letter to Mulahey
from Tazok
==============================================================================
(3) CHAPTER 3 - Bandit Camp
Begins when you take the Letter to Mulahey from the chest in the cave

(3.1) Exit from Nashkel Mine (Far East of Carnival) (AR5000)


Narcillicus Harwilliger Neen - Talk 2-2
Kill: 1400XP, 38GP, Knaves Robe, Burning Hands Scroll, Web Scroll
Lightning Bolt Scroll
Mustard Jellies - 2000XP
Hentold - Return Dagger +2 to the cave to the east (AR5001)
Lamalha - 1200XP, 94GP, Plate Mail, Potion of Power, Potion of Stone Form
Zeela - 900XP, 67GP, Splint Mail, Potion of Hill Giant Strength
Telka - 600XP, 78GP, Studded Leather Armor +1, Arrows of Fire, Long Bow
Maneira - 600XP, 78GP, Leather Armor +2, Potion of Magic Blocking,
Oil of Fiery Burning, Dart of Wounding
Cave (AR5001)
Tomb (205,156) - 81GP
Revenant - 3000XP
Tomb (405,354) - 35GP, Potion of Invisibility
Tomb (498,399) - 107GP, Potion of Freedom
Tomb (766,449) - Chainmail +1, Potion of Frost Giant Strength, Arrows +2
Tomb (871,536) - Wand of Monster Summoning, Pearl Necklace
(3.2) Nashkel Revisited (AR4800)
Nimbul - 650XP, 58GP, Boots of Avoidance, Ring of Infravision,
Short Sword +1, Letter to Nimbul from Tazok
(3.3) Beregost Revisited (AR3300)
Elminster - Talk
Chloe - Talk
Town Crier - Talk
Jovial Juggler (AR3304)
Officer Vai - Buys Bandit Scalps for 50GP
Reward: REP+1 (after chapter 3)
Feldpost Inn (AR3351)
Tranzig - 975XP, 91GP, Ring of Protection +1, Wand of Magic Missiles,
Letter to Tranzig from Tazok
(3.4) Bandit Camp (AR1900)
Ardenor Crush - 900XP, 104GP
Taugosz Khosann - 2000XP, 85GP, Full Plate Mail, Medium Shield +1,
War Hammer +1, Potion of Fortitude, Potion of Firebreath
Credus - 65XP, 9GP, Composite Long Bow
Chest (1936,1081) - 13GP, 2 x Potion of Healing
Chest (2080,405) - Oil of Fiery Burning
Chest (2684,1061) - Arrow of Piercing, Acid Arrow
Chest (3232,892) - 134GP, Short Sword +1
Chest (3324,941) - 87GP, Potion of Firebreath
Chest (3963,964) - 34GP, Wand of Fear
Chest (4171,910) - 23GP, Medium Shield +1
Sack (1738,792) - Potion of Fortitude
Sack (2011,470) - Potion of Heroism
Barrel (2836,1086) - Potion of Perception
Table (1287,946) - Flame Arrow Scroll
Main Hut (AR1901)
Raemon - 1200XP, 11GP, Arrows of Ice, Composite Long Bow
Britik - 900XP, 18GP
Venkt - 900XP, 92GP, Mage Robe of Fire Resistance, 2 x Potion of Healing,
Color Spray Scroll, Blindness Scroll, Friends Scroll
Hakt - 750XP, 18GP, Long Bow of Marksmanship
Ender Sai - Talk
Sack (436,527) - 410GP
Sack (377,140) - 340GP
Barrel (136,224) - Potion of Magic Blocking
Chest (138,285) - 2060GP, Agannazar's Scorcher Scroll, Horror Scroll,
Stinking Cloud Scroll, 2 x Letter to Tazok from Davaeorn
Hut (AR1902)
Chest (345,100) - 19GP, Pearl Necklace

Cave (AR1903)
Garclax - 120XP
Hut (AR1904)
Tersus - 35XP
Barrel (121,161) - Oil of Speed (cursed)
Hut (AR1905)
Knott - Talk 1-2-2-1
Kill: 65XP
Barrel (480,140) - Potion of Fortitude
Hut (AR1906)
Barrel (480,140) - Potion of Healing
Hut (AR1907)
Chest (345,100) - Fireball Scroll, Web Scroll
==============================================================================
(4) CHAPTER 4 - Cloakwood
Begins when you take the letter to Tazok from the chest in the Main Hut
(4.1) Cloakwood 1 (AR2200)
Coran (recruitable)
Tasloi - Cloak of Non Detection
Aldeth Sashenstar - Protect from Seniyad
Reward: 2000XP, Potion of Heroism
Pickpocket: Bastard Sword +1, +3 vs Shapeshifters, Diamond
Kill: 650XP, 1240GP
Seniyad - Kill Aldeth
Reward: 2000XP
Kill: 4000XP, Ring of Animal Friendship
Druid - 120XP
Building (AR2215)
Chest (521,173) - 395GP, Rainbow Obsidian Necklace, Arrows of Fire,
Arrows of Ice, Elixir of Health, Potion of Invulnerability
(4.2) Cloakwood 2 (AR2100)
Tiber - Find Chelak
Reward: 800XP
Phase Spider - 1400XP
Sword Spider - 2000XP
Cave (AR2101)
Centeol - 1000XP
Treasure Pile - Spiders Bane, Chelak's Body, Wand of Frost, Ring of Folly,
Fire Opal Ring
(4.3) Cloakwood 3 (AR1600)
Eldoth (recruitable)
Faldorn (recruitable)
Laskal - Talk 2-2 for Potion of Invulnerability
Kill: 120XP
Izefia - Talk 2
Kill: 120XP
Takiyah - Talk 2
Kill: 120XP
Tree House Ground Floor (AR1601)
Chest (305,170) - Potion of Freedom, Potion of Healing, Antidote
Tree House First Floor (AR1602)
Amarande - Talk
Kill: 120XP
Cupboard (146,150) - Potion of Fortitude
Cave (AR1603)
Peter of the North - 240XP, 20GP, Arrows of Fire, Arrows of Ice
Baby Wyvern - 450XP
(4.4) Cloakwood 4 (AR1700)
Hamadryad - 650XP

Cave (AR4501)
Baby Wyvern - 450XP
Wyvern - 1400XP
Body - 62GP, Wand of Fear, Plate Mail, Water Opal, Jade Ring, Garnet Gem
Note: If you want more XP, sleep here for respawning Wyverns
(4.5) Cloakwood Mine (AR1800)
Lakadaar - 120XP
Genthore - 1600XP, 56GP, Plate Mail +1
Drasus - 1400XP, 56GP, Boots of Speed, Potion of Frost Giant Strength,
Chainmail, Morning Star +1, Scroll to Drasus from Reiltar
Kysus - 1400XP, 66GP, Traveller's Robe
Rezan - 1200XP, 32GP, Mage Robe of Cold Resistance
Building Ground Floor (AR1805)
Chest (238,161) - 83GP, Potion of Magic Shielding, Zircon Gem
Building First Floor (AR1806)
Building (AR1808)
Building First Floor (AR1809)
Building Ground Floor (AR1807) - Lift to the Mines
Mine Level 1 (AR1801)
Miners Faber, Andarsson, Tipian, Canticle, Phaersis - Talk
Miner - Get the Key to River Plug from Davaeorn (free the miners first)
Reward 2000XP, REP+2
Mine Level 2 (AR1804)
Hareishan - 1200XP, 310GP, Adventurers Robe, Potion of Explosions,
Ghoul Touch Scroll, Haste Scroll
Rill - Give him 100GP to free the Miners
Yeslick (recruitable)
Mine Level 3 (AR1802)
Ogre Mage - 650XP
Natasha - 1200XP, Travellers Robe, Ghoul Touch Scroll, Hold Person Scroll,
Mirror Image Scroll, Slow Scroll
Pot (1727,1319) - Elixir of Health, Potion of Giant Strength
Pot (2024,1531) - Potion of Healing, Potion of Invulnerability
Cupboard (974,818) - Shocking Grasp Scroll, Sleep Scroll
Cupboard (1579,391) - Potion of Mirrored Eyes, Potion of Strength
Chest (1085,838) - 23GP, Acid Arrows, Arrows of Biting
Chest (2149,874) - 29GP, Potion of Magic Protection
Chest (2062,823) - Protection from Acid Scroll, Cursed Scroll of Weakness
Chest (2562,1168) - 354GP, Spear +1
Chest (1739,316) - Dispel Magic Scroll
Chest (1758,418) - 119GP, Potion of Fire Giant Strength
Dummy (2300,345) - Studded Leather Armor +1
Dummy (2321,328) - Plate Mail
Shield (2070,165) - Small Shield +1
Mine Level 4 (AR1803)
Guard - 650XP, Plate Mail
Battle Horror - 4000XP (trap)
Davaeorn - 6000XP, 109GP, Robe of the Evil Archmagi, Travellers Robe,
Bracers of Defense AC6, Wand of Fear, Key to River Plug, Grease Scroll,
Protection from Evil Scroll, Protection from Petrification Scroll,
Shield Scroll, 3 x Letter to Davaeorn from Rieltar
Stephan Re'Cap - Talk
Mustard Jelly - 2000XP
Bookcase (1463,742) - Detect Invisibility Scroll
Bookcase (629,1196) - Blur Scroll, Larloch's Minor Drain Scroll
Bookcase (835,1123) - Infravision Scroll, Larlock's Minor Drain Scroll,
Horror Scroll
Chest (1580,420) - Potion of Healing, Potion of Cold Resistance
Chest (1190,150) - 83GP, Potion of Healing
Chest (851,729) - 308GP
Chest (668,358) - Potion of Explosions, Potion of Firebreath,
Potion of Master Thievery, Greenstone Ring
Chest (443,1053) - Wand of Fear
Chest (948,1571) - Diamond, Moonbar Gem, Laeral's Tear Necklace,

Melf's Acid Arrow Scroll


Chest (1044,1510) - 1085GP, Knock Scroll
The rest of the Sword Coast
(4.A) Larswood (Wood of Sharp Teeth South) (AR2900)
Teven - Talk 2-3 if you want to join the bandits
Reward: 400XP
Kill: 975XP, 45GP, Splint Mail
Osmadi - 1000XP, 12GP
Corsone - Talk 1-2-2-2
Kill: 1000XP, 12GP
(4.B) Peldvale (Wood of Sharp Teeth North) (AR2400)
Palin - Talk
Hunter (Ted) - Talk
Kill: 270XP
Viconia (recruitable)
Flaming Fist Mercenary - Give him Viconia
Reward: None
Kill: 250XP, Plate Mail, Flaming Fist Helmet
Raiken - Talk 2-3 if you want to join the bandits
Reward: 400XP
Kill: 650XP, 39GP, War Hammer +1
(4.C) North of Friendly Arm Inn (AR1400)
Ajantis (recruitable) - Squire to Keldorn from BG2
Farmer Brun - 1. Find Nathan
- 2. Give him 100GP
Reward 1: 500XP
Reward 2: 1000XP, REP+1
Gerde - Kill Ankhegs
Reward: 75GP
Ankheg - 975XP
Sonner - Kill Tenya (it is best not to)
Reward: 1000XP, Flail +1, Bowl of Water Elemental control
Kill: 35XP
Jebadoh - 35XP
Telmen - 7XP
Ankheg Cave (AR1401)
Treasure Pile - 560GP, Brun's Dead Son, Wand of Fire, Dire Charm Scroll,
Ghost Armor Scroll, Dart of Wounding, Dart of Stunning, Chainmail +1,
Dagger +1, Potion of Cloud Giant Strength, Potion of Magic Protection,
Antidote (cursed)
Building (AR1402)
Building (AR1403)
Building (AR1404)
(4.D) Carnival (AR4900)
Branwen (recruitable) - Was turned to stone by Tranzig
Performer (daytime) - Talk
The Great Gazib (daytime) - Ask to see the Amazing Oopah three times
Pickpocket: Blindness Scroll, Agannazar's Scorcher Scroll
The Amazing Oopah - 270XP
Zeke - Wants to sell you a Stone to Flesh scroll for 500GP
Pickpocket: Stone to Flesh Scroll
Lestor - Talk
Lord Binky the Buffoon - Talk
Tent (AR4901)
Carnival Shop STORE - Merchant (will identify and can steal)
Tent (AR4902)
Tent (AR4903)
Vitiare - 125XP, 73GP, Potion of Healing, Potion of Master Thievery,
Potion of Agility
Gamesman

Tent (AR4904)
Gamesman
Tent (AR4905)
Merchant - Will sell you a Red Potion and a Violet Potion for 50GP
Chest (209,204) - 208GP, Potion of Fire Resistance, Potion of Healing,
Potion of Invisibility, Potion of Invulnerability
Chest (323,192) - 230GP, Potion of Fire Giant Strength, Potion of Heroism
Tent (AR4906)
Zodral - 900XP, 79GP, Knaves Robe, Color Spray Scroll, Armor Scroll
Bentha - 24GP, Mage Robe of Electrical Resistance, Potion of Heroism,
Antidote, Angel Skin Ring
Tent (AR4907)
Store STORE - Merchant (will identify)
Tent (AR4908)
Carnival Shop STORE - Merchant (will identify and can steal)
Tent (AR4909)
Carnival Shop STORE - Merchant (will identify and can steal)
(4.E) East of Nashkel Mine (AR5500)
Hafiz bin Watat - Talk, Protection from Magic Scroll
Kill: 650XP, 67GP, Color Spray Scroll
Lena - Gives you a Jade Ring to take Samual to Gellana Mirrorshade
Flaming Fist Mercenary - He wants the deserter Samual
Reward: 50GP
Crack in the cliff (1955,2372) - Ring of Fire Resistance, Ion Gem,
Star Sapphire
(4.F) Cloud Peek Mountains East (South of Nashkel) (AR5300)
Hole in ground (1793,414) - Chromatic Orb Scroll, Cloudkill Scroll
Winter Wolf - 975XP, Winter Wolf Pelt
Larry, Darryl & Darryl - ask them for their autograph
Sendai - 600XP, 172GP, Studded Leather Armor +2, Long Sword +1
Alexander - 300XP, 37GP, Arrows +1, Potion of Healing
Delgod - 300XP, 49GP, Arrows +1
Albert - Gives you a Chew Toy to bring back his dog Rufie
Reward: 1000XP, Horn Coral Gem
Kill: 1000XP, 250GP
Rufie
Kill: 175XP
Vax - 400XP, 107GP, 2 x Potion of Healing
Zal - 600XP, 49GP, Bracers of Archery
(4.G) Cloud Peek Mountains West (Southwest of Nashkel) (AR5200)
Winter Wolf - 975XP, Winter Wolf Pelt
Ingot - Talk
Kill: 235XP
Drienne - Rescue her cat Pixie from waterfall
Reward: 200XP, REP+1, Protection from Undead Scroll
Waterfall (1749,3315) - Dead Cat
Dryad of the Cloudpeaks - Protect Oak Tree
Reward: 500XP, REP+1, Antidote
Pickpocket: Potion of Healing
Krumn - 175XP, Girdle of Bluntness
Caldo - 175XP
Gnoll (Ludrug) - 35XP, 100GP
Cave (AR5202)
Crate - 238GP, Halberd +1
(4.H) Far West of Nashkel (AR4700)
Nexlit the Xvart - 35XP
Ursa (Cave Bear) - 650XP
Borda - Selling cursed items
Kill: 900XP, 74GP, Short Sword +1, Web Scroll, Color Spray Scroll,
Cursed Scroll of Petrification, Cursed Scroll of Weakness,
Potion of Healing (cursed)

Cave (AR4701)
Crate - Flail +1, Bracers of Defense AC8, Potion of Fire Resistance
(4.I) North of Gnoll Stronghold (AR4600)
Neville - 600XP, 65GP, Long Sword +1, Dispel Magic Scroll
Jared - Kill Mountain Bear
Reward: 150XP, Boots of the North
Mountain Bear - 900XP
Ogre - Talk
Kill: 270XP
Laurel - Kill Gibberlings
Reward: 250XP
(4.J) Gnoll Stronghold (AR5100)
Gnarl - 175XP, 20GP, Potion of Hill Giant Strength,
Potion of Cold Resistance
Hairtooth - 175XP, 67GP, Gauntlets of Dexterity
Dynaheir (recruitable) - Wychlaran of Rasheman
Cave (AR5101)
Cave (AR5102)
Crate - 95GP, Tome of Leadership and Influence, 3 Potions of Healing
Magic Missile Scroll, Larloch's Minor Drain Scroll
Cave (AR5103)
(4.K) North West of Nashkel (S-SW of Beregost) (AR4200)
Torlo - Talk
Chelan - Talk
Half-Ogres - Kill them for Bjornin
Drizzt Do'Urden - Talk
Kill: 12000XP, REP-, Scimitar +3: Frostbrand, Twinkle
Mithril Chainmail +4
Teyngan - 500XP
Jemby - 350XP, Chromatic Orb Scroll, Larlock's Minor Drain Scroll,
Resist Fear Scroll, Robe of Fire Resistance
Zekar - 65XP, Composite Long Bow, Chill Touch Scroll
(4.L) North East of Nashkel (AR4400)
Rock on the ground (1572,1486) - Water Opal
Arghain - 520XP, Protection From Evil Scroll, Two Handed Sword +1
Sarhedra - Kill Ogres to the South
Reward: 300XP
Sprat - Talk
Ioin Gallchobhair - 300XP, 74GP
Dribben - 150XP, Arrows +1
Billy - 300XP, 49GP, Arrows +1
Hulrik - Save Arabelle the cow
Reward: 350XP, REP+1
Body (4391,2755) - 59GP, Potion of Healing, Oil of Speed (cursed)
(4.M) High Hedge (AR3200)
Kivan (recruitable) - Tazok killed Deheriana, his mate.
Permidion Stark - Talk
Gnoll - Perdue's Short Sword
Building (AR3201)
Chest (517,167) - Aquamarine Gem
High Hedge (AR3202)
Flesh Golem - 2000XP
High Hedge STORE - Thalantyr (will identify)
Give him Melicamp and a skull - Reward: 2000XP, REP+1
(4.N) South of High Hedge (AR3700)
Melicamp (chicken) - Kill Wolf
Reward - 120XP
Footy - Talk
Roger - Talk

Kissiq - Talk
Bassilus - Talk 1-3-1-1
Kill: 975XP, War Hammer +2, Bassilus' Holy Symbol, Bloodstone Amulet,
Chainmail, Gauntlets of Fumbling
Zargal - 650XP, Short Sword +2
Geltik - 165XP, Composite Long Bow
Malkax - 165XP, Composite Long Bow
(4.O) South of Candlekeep (Sword Coast) (AR3100)
Shoal the Nereid - Get her shawl back
Reward: 750XP
Kill (before Droth): 5000XP, Pearl
Droth - 975XP, 129GP, Helmet of Defense, Horn Corel Gem
The Surgeon (Davaeorn's Brother) - Talk
Reward: Potion of Magic Protection, Heals your party
Pickpocket: Potion of Healing, Elixir of Health, Antidote
Kill: 975XP
Mad Arcand - Get Ring of Folly
Reward: 300XP, Oil of Fiery Burning
Shipwreck (861,1593) - Ring of Folly
Sirine - 2000XP, Arrows of Biting, Pearl
(4.P) Lighthouse (Sword Coast) (AR3600)
Safana (recruitable)
Pallonia - Talk
Arkushule - Talk 2-1-1-2-2-1
Kill: 600XP, 38GP, Mage Robe of Cold Resistance, Burning Hands Scroll
Ardrouine - Save boy in the lighthouse from Worgs
Reward: 500XP, 60GP, REP+1
Sil - 2000XP, Pearl, Arrows of Biting
Sirine - 2000XP, Pearl, Arrows of Biting
Cave (AR3601)
Flesh Golem - 2000XP
Treasure Pile - 312GP, Manual of Bodily Health, Cloak of the Wolf,
Wand of Paralyzation, Dart of Wounding, Potion of Absorbtion, Antidote,
Elixir of Health, Potion of Infravision
(4.Q) South of Lighthouse (Minesite) (AR4100)
Bar'uk - 165XP, Composite Long Bow
Laryssa - Talk
Kill: 600XP, Small Shield +1
Brage - Talk 4-1 to take him to Nalin
Kill: 1400XP, Brage's Body, Two Handed Sword of Cursed Berserking +3,
Potion of Stone Giant Strength
Charleston Nib - Talk 1-1-2-3-1 then talk again
Reward: Opens the tomb
Pickpocket: Sunstone Gem
Gallor - Talk 2-3-3-3
Reward: 900GP, REP-2
Kill: 120XP, 28GP
Diggers
Doomsayer (will attack if you have taken the Idol) - 4000XP
Tomb (AR4101)
Charleston Nib - Talk (before taking the Idol)
Reward: 1000XP, 100GP, REP+1
Pickpocket: Sunstone Gem
Kill: REPTomb (1140,560) - Idol of Kozah
(4.R) Temple (AR3400)
Drunk - Talk
Galileus - Talk
Ashen - Talk
Cattack - 120XP
Vestibule (AR3401)

Dawn Priest Blane - Talk


Kill: 300XP, 64GP
Dawn Priest Bram - Talk
Kill: 300XP, 64GP
Song of the Morning Temple (AR3402)
Song of the Morning Temple TEMPLE - Keldath Ormlyr
Keldath - 1. Get Bassilus' Holy Symbol
- 2. Get Wyvern Head
Reward 1: 1000XP, 5000GP
Reward 2: 2000GP
Pickpocket: Potion of Healing, Elixir of Health
Kill: 5000XP
Sirine
Pickpocket: Pearl
Kill: 2000XP, Arrows of Biting
(4.S) East of Temple (AR3500)
Shar-Teel (recruitable)
Korax the Ghoul - Joins your group to help fight the Basilisks
Kill: 175XP, 36GP
Mutamin - 1200XP, 120GP, Adventurer's Robe, Stinking Cloud Scroll,
Horror Scroll, 2 x Potion of Healing
Tamah - Turn her from Stone to Flesh
Reward: 300XP, REP+1
Lesser Basilisk - 1400XP
Greater Basilisk - 7000XP
Peter - 1200XP, 97GP, Morning Star +1, Potion of Explosions,
Oil of Fiery Burning
Kirian - 900XP, 163GP, Long Sword +1, Golden Girdle, Charm Person Scroll,
Bracers of Defense AC7, Infravision Scroll, Protection from Evil Scroll
Lindin - 600XP, 76GP, Long Sword +1, Plate Mail, Potion of Absorbtion,
Potion of Invisibility
Baerin - 300XP, 49GP, Arrows +1
(4.T) East of Larswood (AR3000)
Ettercap - 650XP, Cursed Scroll of Foolishness (Scroll of Wisdom)
Fahrington - Get Scroll of Wisdom from Ettercap
Reward: 300XP
Sword Spider - 2000XP
Phase Spider - 1400XP
Wraith Spider - 1400XP
Denak - 1200XP, 102GP, Mage Robe of Electrical Resistance, Ring of Energy,
2 x Potion of Healing
Diana - 600XP, 81GP, Mage Robe of Fire Resistance, Blindness Scroll,
Agannazar's Scorcher Scroll
Brendan - 300XP, 81GP, Mage Robe of Cold Resistance, Burning Hands Scroll,
Armor Scroll
Lasala - 300XP, 81GP, Mage Robe of Cold Resistance, Grease Scroll,
Protection from Petrification Scroll
(4.U) Firewine Bridge (AR4500)
Bentan
Pickpocket: Protection from Magic Scroll
Poe - Talk
Kill: 27XP, Spear +1, REPMeilum - 1200XP, Gauntlets of Weapon Expertise, Long Sword +1
Carsa - Knave's Robe, Protection from Fire Scroll
Kahrk - 3500XP, Non-Detection Scroll, Haste Scroll, Bloodstone Amulet
Firewine Ruins (AR5201)
Undead Knight - 65XP, Ancient Armor
6 x Ghost Knights - Get Ancient Armor
Reward: 1500XP
Pickpocket: Long Bow of Marksmanship
Lendarn - 1400XP, 159GP, Ghoul Touch Scroll, Lightning Bolt Scroll,
Cloudkill Scroll, Fireball Scroll, Mage Robe of Electrical Resistance,

Potion of Power, Potion of Stone Form


Ogre Mage - 650XP
(526,158) Exit to Jenkal's Burrow Home
(1061,1705) Exit to Temple of Yondalla and Alvanhendar's Fine Wines
(4.V) Gullykin Village (AR4000)
Molkar - 1200XP, 84GP, Chainmail +2, Long Sword +1, Potion of Heroism
Drakar - 1200XP, 84GP, Morning Star +1, Potion of Absorbtion
Halacan - 650XP, 38GP, Sleep Scroll, Color Spray Scroll
Morvin - 650XP, 38GP, Splint Mail
Gandolar Luckfoot - Kill the Kobolds in Firewine Ruins
Reward: 250GP
Pickpocket: Elixir of Health
Burrow Home Ground Floor (AR4001)
Burrow Home Basement (AR4002)
Jenkal - 290XP, 47GP
Box (216,251) - Protection from Poison Scroll
Box (202,262) - 31GP, Potion of Stone Form
Bookcase (180,163) - Secret Door to Firewine Ruins
Temple of Yondalla and Alvanhendar's Fine Wines First Floor (AR4003)
Temple of Helm TEMPLE - Alvanhendar
Temple of Yondalla and Alvanhendar's Fine Wines Ground Floor (AR4004)
(155,274) Secret door to Firewine Ruins
Burrow Home Ground Floor (AR4005)
Cupboard (348,116) - 10GP, Sling +1
Burrow Home Basement (AR4006)
Burrow Home Ground Floor (AR4007)
Burrow Home Basement (AR4008)
Chest (277,155) - Potion of Defense
Box (216,251) - Cursed Scroll of Summon Monster
Burrow Home Ground Floor (AR4009)
Burrow Home Basement (AR4010)
Chest (277,155) - 28GP, Wand of Magic Missiles
Burrow Home Ground Floor (AR4011)
Burrow Home Basement (AR4012)
Burrow Home Ground Floor (AR4013)
Burrow Home Basement (AR4014)
(4.W) Ulcaster (AR3900)
Furret - Do not buy his gem
Wilco - Talk
Hobgoblin - Boots of Stealth
Icharyd - 950XP, Flail +1
Ulcaster (only at night) - Get book from Ulcaster Ruins
Reward: 1000XP
Ulcaster School Ruins (AR3901)
Mustard Jelly - 2000XP
On the ground (2184,1033) - Potion of Mirrored Eyes, Chrysoberyl Gem,
Cursed Scroll of Ugliness
Body (1231,167) - 101GP, Dagger +1, Potion of Genius
On the ground (666,364) - Potion of Strength, Skydrop Gem
On the ground (857,580) - 85GP, 2 x Potion of Healing
Body (1169,1397) - 38GP, Arrows of Piercing, Arrows of Biting, Zircon Gem
On the ground (1576,1430) - Wand of Fire
On the ground (1513,1250) - Potion of Healing, Potion of Absorbtion
Vampiric Wolf - 2000XP
Pile of Bodies (1413,1061) - History of the Sisters of Light and Darkness,
Potion of Hill Giant Strength, 2 x Potion of Healing, Antidote (cursed),
Oil of Fiery Burning, Acid Arrows, Arrows of Ice
(4.X) Wyrm's Crossing (Bridge to Baldur's Gate) (AR0900)
Flaming Fist Mercenary - Talk
Ankheg - 975XP, Nester's Dagger
Tenya - Kill Sonner or Get Bowl
Reward: 2500XP

Kill: 650XP, Bracers of Defense AC7


Building (AR0901)
Chest - Skydrop Gem
==============================================================================
(5) CHAPTER 5 - Baldur's Gate
Begins after you kill Davaeorn
(5.1) Wyrm's Crossing revisited (AR0900)
Flaming Fist Mercenary - Talk
Scar - Meet him at Flaming Fist HQ
Quayle (recruitable)
(5.2) North of Wyrm's Crossing (AR0400)
Wenric - Kill 20 Zombies
Reward: 800XP, 150GP
Building (AR0401)
Chest (377,115) - Cloak of Protection +1
(5.3) Baldur's Gate East (Baldur's Gate) (AR0800)
Elminster - Talk
Mick Feelie - Talk
Niklos - Gives you 50GP to go and see Alatos, password Fafhrd
Pickpocket: Potion of Master Thievery
Kill: 1400XP, 6GP
Barrel (800,1227) - Cursed Scroll of Stupidity
Building Ground Floor (AR0801)
Building First Floor (AR0802)
Maltz' Weapon Shop Ground Floor (AR0803)
Maltz' Weapon Shop STORE - Maltz (will identify and can steal)
Cabinet (548,187) - 5GP, Potion of Perception
Maltz' Weapon Shop First Floor (AR0804)
Building Ground Floor (AR0805)
Arkion - get corpse from the sewers
Reward: 1800XP, 250GP
Pickpocket: Bloodstone Amulet
Kill: 900XP, 250GP, Mage Robe of Cold Resistance
Chest (397,155) - 8GP, Medium Shield +1
Building First Floor (AR0806)
Chest (79,316) - Potion of Insulation
Building Ground Floor (AR0807)
Inn ****INN - Bartender
Building First Floor (AR0808)
Inn ****INN - Bartender
Shop of Silence (AR0809)
Shop of Silence *INN + STORE - Silence
Bookcase (384,237) - Potion of Strength
Lucky Aello's Discount Store (AR0810)
Lucky Aello's Discount Store STORE - Lucky Aello (will identify can steal)
Building Ground Floor (AR0811)
Building First Floor (AR0812)
Sorcerous Sundries Ground Floor (AR0703)
Sorcerous Sundries STORE - Halbazzar Drin (will identify)
Get Lock of Nymph's Hair - Makes a Nymph Cloak for 100GP
Ordulinian - Get Arkion's Bloodstone Amulet and Nemphre's Onyx Ring
Reward: 3500XP and you keep the items (but not a cloak as promised)
Sorcerous Sundries First Floor (AR0704)
Niemain - Talk (choose 2-1 to avoid a fight)
Kill: 1200XP, 282GP, Mage Robe of Fire Resistance, Wand of Fire,
Ring of Clumsiness
Oulam - 1200XP, 52GP, Mage Robe of Electrical Resistance, Dart of Stunning
Wheber Ott - 1500XP, 52GP, Mage Robe of Cold Resistance, Luck Scroll,
Identify Scroll, Dagger +1
William Garst - 1500XP, 49GP, Mage Robe of Fire Resistance, Luck Scroll,

Identify Scroll
Elfsong Ground Floor (AR0705)
Elfsong ****INN - Bartender
Cauternus - Talk
Brevlik - Get Telescope from the Hall of Wonders
Reward: 5500XP, 500GP, Wand of Lightning
Pickpocket: Ring of Folly
Husam (after speaking with him at the Thieves Guild) - Talk
Kill: 2000XP, 145GP, Leather Armor +1, Short Sword +1
Pickpocket: Sphene Gem
Elfsong First Floor (AR0706)
Elfsong ****INN - Alyth
Elfsong STORE - Merchant (will identify)
Cyrdemac - 975XP, 50GP, Bastard Sword +1, Chainmail
Ruffians
Chest (448,277) - 198GP, Aquamarine Gem
Thieves Guild Far Left Entrance (AR0150)
Thieves Guild Left Entrance (AR0151)
Sack (291,315) - Oil of Speed
Thieves Guild Right Entrance (AR0152)
Barrel (206,115) - Potion of Firebreath
Thieves Guild Far Right Entrance (AR0148)
Thieves Guild (AR0153)
Husam - Talk, will be at the Elfsong tavern
Kill: 2000XP, 145GP, Leather Armor +1, Short Sword +1
Pickpocket: Sphene Gem
Thieves Guild STORE - Blacklilly (will identify)
Kill: 420XP, 98GP, Skydrop Gem
Resar - 4000XP, Wand of Paralyzation
Alatos Ravenscar Thuibuld - Get Spellbook, Artifact Fragment and Statuette
Reward: 4000XP
Kill: 15XP, 136GP, Dagger +1
Narlen Darkwalk - if you have a thief in your group he will talk with you
1. Keep watch on a job with Rededge
2. Steal Rogue Stone
Reward 1: 100GP
Reward 2: 3 x Pearls
Kill: 975XP, 75GP
Barrel (1242,532) - Manual of Quickness of Action
Keexie Tavern Ground Floor (AR0154)
Keexie Tavern (not Burning Wizard) ****INN - Bartender
Keexie Tavern First Floor (AR0171)
Keexie Tavern ****INN - Bartender
(5.4) Baldur's Gate North East (AR0300)
South of the Wall
Marek - Talk
Pickpocket: Eagle Bow, Potion of Freedom, Potion of Master Thievery,
Dagger +2, Marek's Potion of Antidote
Lothander
Pickpocket: Short Sword +1, Potion of Fire Resistance, Water Opal,
Antidote
Building (AR0304)
General Store STORE - Storekeep (will identify, can steal)
Bookcase (125,351) - Mace +1, Potion of Healing
Bookcase (390,556) - Arrows of Biting, Arrows of Dispelling
Bookcase (216,295) - Potion of Mind Focusing
Barrel (660,166) - Potion of Invulnerability
Barrel (367,227) - Potion of Hill Giant Stength
Sack (489,181) - Potion of Absorbtion
Building Ground Floor (AR0305)
Building Ground Floor (AR0306)
Building Under Renovation Ground Floor (AR0307)
Jacil - 600XP, 37GP, Potion of Healing, Arrows +1
Blink Dogs - 270XP

Building Under Renovation First Floor (AR0308)


North of the Wall
Brielbara - Get spellbook from Yago then meet at the Splurging Sturgeon
Reward: 1000XP, 200GP, REP+1
Note: Coran (the father) will leave your party unless you help
Barrel (48,2986) - Friends Scroll
Splurging Sturgeon Ground Floor (AR0103)
Splurging Sturgeon ****INN
Lantanara - Talk
Lusselyn - Kill Mustard Jelly
Reward: 60GP
Splurging Sturgeon First Floor (AR0104)
Mustard Jelly 2000XP
Mr Shade
Chest (279,400) - LOCKED
Blushing Mermaid Ground Floor (AR0114)
Blushing Mermaid ***INN - Bork
Larze - Talk 1-2
Reward: 900XP
Kill: 2000XP, Gauntlets of Weapon Skill
Vivienne - Talk
Chest (418,149) - 350GP, Dagger +1
Exit to Underceller
Blushing Mermaid First Floor (AR0115)
Marek (after curing Lothander) - Talk then kill
Reward: 10000XP
Kill: 650XP, 201GP, Eagle Bow, Dagger +2, Potion of Master Thievery,
Potion of Freedom, Marek's Potion of Antidote
Ilmater's Shrine (AR0149)
Priest of Ilmater - Will take you to the Underceller
Building Ground Floor (AR0302)
Chest (398,158) - LOCKED
Building Ground Floor (AR0303)
(5.5) Baldur's Gate North (Black Dragon Gate) (AR0200)
Petrine - Get Angel Skin Ring
Reward: 500XP (for every ring you have)
Note: If you kill Angel the Cat then talk you will get REP-1
Ramazith - Take Abela the Nymph from Ragefast to Ramazith's tower
Pickpocket: Ring of Protection +2, Amulet of Metaspell Influence
Tick - Talk
Tartusse - Talk
Rodnim - Talk
Helm Temple (AR0002)
TEMPLE - Priest of Helm
Building Ground Floor (AR0004)
Bheren - Kill Angel the Cat
Reward: 400XP, REP-1
Pickpocket: Cloak of Protection +1
Cabinet (438,111) - Oil of Speed (cursed)
Cabinet (553,190) - Bullet +1
Building First Floor (AR0005)
Angel the Cat
Chest (356,86) - 8GP, Angel Skin Ring, Skydrop Gem
Building Ground Floor (AR0006)
Rinnie - Get History of the Unicorn Run
Reward: 900XP, Protection from Poison Scroll
Building First Floor (AR0007)
Chest (178,343) - 24GP, Potion of Invisibility
Building Ground Floor (AR0008)
Building First Floor (AR0009)
Chest (84,315) - Heavy Crossbow, Bolt +1
Building Ground Floor (AR0010)
Drelik - 1200XP, 66GP, Short Sword +1, Dire Charm Scroll
Building First Floor (AR0011)

Jordak - 3600XP, 68GP, Helmet of Glory, Long Sword +1, Potion of Genius,
Potion of Frost Giant Strength, Plate Mail
Building Ground Floor (AR0012)
Building First Floor (AR0013)
Chest (187,239) - 20GP, Potion of Stone Form
Building Ground Floor (AR0014)
Building First Floor (AR0015)
Building Ground Floor (AR0016)
Building First Floor (AR0017)
Building Ground Floor (AR0018)
Cabinet (444,98) - LOCKED
Cabinet (554,189) - Potion of Explosions
Building First Floor (AR0019)
Building Ground Floor (AR0020)
Chest (387,249) - 10GP, Small Shield +1
Building First Floor (AR0021)
Chest (177,344) - Potion of Heroism
Three Old Kegs Ground Floor (AR0119)
Three Old Kegs ****INN - Natrin Bellowglyn
Bellamy - Warns you of the Paladin Phandalyn
Shep - Talk
Three Old Kegs First Floor (AR0120)
Ithtyl - Talk
Painting (524,89) - Skull of Kereph
Three Old Kegs Second Floor (AR0121)
Noblewoman (Areana) - Kill Cyrdemac
Reward: 500GP then return blackmail for 500GP every tenday
Tor Lobo (after tenday) - Hired by Areana
Kill: 600XP, 78GP
Cupboard (147,350) - 208 Ziose Gems!!
Cupboard (652,183) - 150GP, Bloodstone Ring, Ziose Gem
Tower Ground Floor (AR0137)
Ramazith - Give him Abela then wait for him to tell you to leave
Pickpocket: Ring of Protection +2, Amulet of Metaspell Influence
Abela the Nymph - Talk to her to set her free
Reward: 2000XP, Lock of Nymphs Hair
Tower First Floor (AR0139)
Mustard Jelly - 2000XP
Tower Second Floor (AR0140)
Ghast - 650XP
Tower Third Floor (AR0141)
Hobgoblin Elite - 95XP
Tower Forth Floor (AR0142)
Kobold Commando - 35XP
Tower Fifth Floor (AR0138)
Ramazith - 4000XP, Ring of Protection +2, Amulet of Metaspell Influence,
Knave's Robe
Bookcase (100,200) - History of the Unicorn Run
Bookcase (382,255) - Tome of Clear Thought
Bookcase (347,112) - Blindness Scroll, Blur Scroll, Invisibility Scroll,
Mirror Image Scroll
Desk (276,294) - 395GP, Elixir of Health, Protection from Poison Scroll,
Protection from Magic Scroll, Cursed Scroll of Clumsiness,
Wand of Paralyzation
(5.6) Baldur's Gate North West (AR0100)
Ocellis - Talk
Barrel (1612,2607) - Color Spray Scroll
Chest (353,1712) - Cursed Scroll of Foolishness
Grand Duke Entar Silvershield's Estate Ground Floor (AR0101)
Guard - Talk, say you are from Waterdeep
Chest (503,934) - 254GP, Potion of Magic Blocking, Moonbar Gem,
Potion of Invulnerability
Chest (374,1031) - 386GP, Studded Necklace with Zios Gems, Gold Necklace
Entar Silvershield's Estate First Floor (AR0102)

Brilla Silvershield - Talk, again say you are from Waterdeep


Skie Silvershield (recruitable)
Cupboard (467,1291) - 359GP, Pearl Necklace, Black Opal, Water Opal,
Potion of Freedom, Elixir of Health, Oil of Speed
Chest (561,1228) - 308GP, Cloak of Protection +1
Chest (622,1214) - 154GP, Laeral's Tear Necklace
Helm and Cloak Ground Floor (AR0116)
Helm and Cloak ****INN - Bartender
Farluck - Talk
Gorpel Hind - Talk
Nelik - Talk
Turpin - Talk
Gretek - 1200XP, 48GP, Battle Axe +2, Plate Mail, Detect Evil Scroll
Pargus - 900XP, 48GP, Long Sword +1, Bracers of Defense AC7, Garnet Gem
Arlin - 850XP, 38GP, Adventurers Robe
Wilf - 800XP, 12GP, Garnet Gem
Nader - 750XP 23GP, Arrows of Fire
Caturak - 750XP, 16GP, Plate Mail, Composite Long Bow, Arrows of Ice
Chest (1018,210) - 450GP, Black Opal, Garnet Gem
Helm and Cloak First Floor Front (AR0117)
Sarah (Emissary from Amn)
Helm and Cloak First Floor Rear (AR0118)
Painting (639,172) - Helm of Balduran
Building Ground Floor (AR0155)
Building First Floor (AR0156)
Building Ground Floor (AR0157)
Quinn - Get Nesters Dagger
Reward: 950XP, REP+1, Shandon Gem
Chest (399,155) - 13GP, Horror Scroll
Building First Floor (AR0158)
Table (312,404) - Potion of Magic Protection
Chest (83,316) - 6GP, Long Bow +1
Building Ground Floor (AR0159)
Building First Floor (AR0160)
Table (537,121) - Potion of Healing
Building (AR0161)
Degrodel - Gives you 6 x Stone to Flesh Scrolls to get Helm of Balduran
Reward: 5000GP
Kill: 1800XP, 98GP, Robe of Electrical Resistance
Helmed Horror - 2000XP
Doom Guard - 2000XP
Invisible Stalker - 3000XP
Cupboard (457,421) - Splint Mail +1
Building (AR0162)
Louise - Talk
Laerta - Kill Gervisse
Reward: 1000XP, Protection from Evil Scroll
Voltine - Kill Gervisse
Reward: Wand of Polymorphing
Gervisse - 900XP, Mage Robe of Fire Resistance
Cupboard (457,421) - Splint Mail +1
Building Ground Floor (AR0163)
Cabinet (553,193) - 10GP, Potion of Insight
Building First Floor (AR0164)
Inn Ground Floor (AR0165)
Inn ****INN - Bartender
Connoly Finn - Talk
Inn First Floor (AR0166)
Borinole Mann
Chest (173,387) - Potion of Defense
Building Ground Floor (AR0167)
Pheirkas - Get Algernon's Cloak
Reward: 300XP, 200GP
Kill: 420XP, 38GP
Building First Floor (AR0168)

Building Ground Floor (AR0169)


Bookcase (312,363) - Amulet of Protection +1
Building First Floor (AR0170)
(5.7) Baldur's Gate West (AR0600)
South of the Wall
Building Ground Floor (AR0619)
Fenten - Get Ankheg Shell
Reward: 250GP each
Building First Floor (AR0620)
North of the Wall
Varci Roaringhorn - Follow to Building
Pickpocket: Large Shield +1, +4 vs Missile Weapons
Dun - Talk
Ragefast's Home (AR0126)
Ragefast - Talk after talking to Ramazith
Kill: 2000XP, Amulet of Protection +1, Wand of Paralyzation, Knaves Robe
Abela the Nymph - Take her to Ramazith
Hall of Wonders (AR0130) at Day
Be'land - Talk
Pickpocket: Potion of Fire Resistance, Gernet Gem
Brathlen - Talk
Pickpocket: Potion of Healing
Hall of Wonders (AR0130) at Night
Alora (recruitable)
Chest (664,820) - Rogue Stone
Chest (516,926) - Star Saphire
Display Case (728,855) - Telescope
High House of Wonders (AR0131)
High Hall of Wonders TEMPLE - Priest of Gond
Forthel August - Talk
The Lady's House (AR0132)
Lady's Hall TEMPLE - Chanthalas Ulbright
- Ask for help (after speaking to Jalantha Mistmyr)
Reward: Tome of Understanding
Pickpocket: Potion of Healing
Agnasia - Get Skull of Kereph
Reward: 1000XP, REP+1
Kill: 4700XP, Mace+1, REPBuilding Ground Floor (AR0617)
Lord Priest Tremain Belde'ar - Get Childs body from Water Queens House
Reward: See Varci Roaringhorn (raises Casson Belde'ar from the dead)
Bug: If you Talk 2-1 the game will crash
Varci Roaringhorn - Talk
Reward: 5000XP, 2000GP, Large Shield +1, +4 vs Missile Weapons
Building First Floor (AR0618)
(5.8) Baldur's Gate South West (AR1100)
Tiax (recruitable)
Aldeth (providing you didn't kill him) - Investigate the Merchant League
Pickpocket: Bastard Sword +1, +3 vs Shapeshifters, Potion of Heroism,
Diamond
Laola Axehand (appears after dealing with the Seven Suns) - Talk
Scar (appears after completing his tasks) - Takes you to Duke Eltan
Building Ground Floor (AR1101)
Wiven - 900XP, 90GP, Short Sword +1, Potion of Master Thievery,
Protection from Normal Missiles Scroll, Ghost Armor Scroll
Meakin - 300XP, 49GP, Arrows of Fire
Sath - 300XP, 49GP, Arrows of Fire
Dirk - 300XP, 49GP, Arrows +1
Desk (342,514) - Identify Scroll
Building First Floor (AR1102)
Desk (636,190) - Friends Scroll
Building Ground Floor (AR1103)
Building First Floor (AR1104)

Chest (177,342) - 12GP, Potion of Healing


Building Ground Floor (AR1105)
Cabinet (552,191) - 15GP, Antidote
Building First Floor (AR1106)
Building Ground Floor (AR1109)
Inn ****INN - Bartender
Phandalyn - Tries to kill any evil members of your party
Kill: 3700XP, REP-, Spear +1, Plate Mail
Building First Floor (AR1110)
Inn ****INN - Bartender
Building (AR1111)
Sunin (Talk 2 to fight just Sunin) - 2000XP, 102GP, Vampiric Touch Scroll,
Fireball Scroll, Ring of Wizardry, Mage Robe of Electrical Resistance
Maka - 1300XP, 39GP, Arrows of Piercing, Plate Mail
Joular - 1200XP, 64GP, Long Sword +1
Building (AR1112)
General Store STORE - Storekeep (will identify and can steal)
Bookcase (482,495) - Oil of Fiery Burning
Ye Olde Inn Ground Floor (AR1113)
Kill Ramazith's Green Slimes
Ye Olde Inn First Floor (AR1113)
General Store (AR1115)
General Store STORE - Storekeep (will identify, can steal)
General Store (AR1116)
General Store STORE - Storekeep (will identify, can steal)
General Store (AR1117)
General Store STORE - Storekeep (will identify, can steal)
Merchant League Ground Floor (AR0127)
Note: You can only get in if you helped Aldeth Sashenstar in Cloakwood
Guard - Talk, speak with Brandilar
Merchant - Talk, search Zorl's office
Irlentree (Doppleganger) - Talk, part on top floor
Merchant League First Floor (AR0128)
Zorl (Doppleganger) - Talk
Kill: 420XP
Brandilar - Get documents and then kill all the Dopplegangers
Reward: See Aldeth
Pickpocket: Bloodstone Ring
Kill: 1400XP, 38GP
Aldeth (after killing the Dopplegangers) - Talk
Reward: 5000XP, 100GP, Bastard Sword +1, +3 vs Shapeshifters,
Pickpocket: Diamond, Potion of Heroism
Kill: 650XP, 1240GP
Desk (1279,666) - 980GP, 3 x Letter to Shalak
Merchant League Second Floor (AR0129)
Dopplegangers - 420XP
Seven Suns Ground Floor (AR0601)
Merchant - Talk
Merchant (Doppleganger) - 420XP
Merchant (Doppleganger) - 420XP
Seven Suns First Floor (AR0602)
Merchant (Doppleganger) - 420XP
Merchant (Doppleganger) - 420XP
Seven Suns Basement (AR0603)
Doppleganger - 420XP
Jhasso - Talk 1-1
Chest (400,390) - 368GP, Flamedance Ring, Chrysoberyl Gem, Shandon Gem
Chest (400,410) - Potion of Hill Giant Strength, Wand of Magic Missiles,
Protection from Electricity Scroll, Protection from Undead Scroll
Weapon Rack (263,235) - Spear +1
Flaming Fist Ground Floor (AR0607)
Scar - 1. Speak with Jhasso
- 2. Kill the Dopplegangers in the Seven Suns
- 3a. Investigate disappearing citizens in the Eastern Sewers
- 3b. Get Ogre Mage's Ruby Ring

Reward 1: 5000XP, 2000GP


Reward 2: 2000XP, 4000GP, REP+2
Reward 3a: 2000XP, 300GP in advance + 1000GP
Reward 3b: 1000XP, 2000GP
Fergus - Get Angel Skin ring
Reward: 800XP, REP+1
Dilos - Talk
Flaming Fist Mercenary - Talk
Flaming Fist First Floor (AR0608)
Grand Duke Eltan - Investigate Iron Throne
Reward: 2000GP, Book of Ancient Knowledge (History of Nether Scrolls)
Chest (621,283) - 180GP
Chest (519,388) - 550GP, Medium Shield +1
Chest (486,480) - 354GP, Splint Mail +1
Flaming Fist Basement (AR0606)
Chest (763,304) - Halberd +1, Chainmail +1
(5.9) Baldur's Gate South (Harbor) (AR1200)
Kesheel - Talk
Kerrachus - Talk
Entillis Fulsom - Talk
If you have Khalid & Jaheira or just Jaheira in your party
"Jaheira my dear one! You are as radiant as ever and your eyes as
joyful! And your ward, Gorion's child, that is the one there? ...Ay,
the child has a fair countenance and I sense a fair heart beats within
that chest... Allow me to introduce myself: I am Entillis Fulsom of
the Harpers, a friend of your friends and of your stepfather, Gorion."
If you have Khalid but not Jaheira in your party
"Khalid, old friend! You have cared well for your ward but where is
Jahei- Oh Khalid, I am sorry... I trust she died as she lived: in
beauty and in defiance... I am Entillis Fulsom of the Harpers, a
friend of your friends and of your stepfather, Gorion.
Care for Khalid in his grieving as he cared for you in yours."
Caedmon (appears after dealing with the Iron Throne) - Talk
Crate (734,2698) - Gauntlets of Weapon Skill
Building Ground Floor (AR1201)
5 x Ogre Mage - 650XP
Cabinet (145,603) - Burning Hands Scroll
Building First Floor (AR1202)
Building Ground Floor (AR1203)
Building First Floor (AR1204)
Building Ground Floor (AR1205)
Building First Floor (AR1206)
Warehouse (AR1207)
Nivek - Talk
Greater Basilisk - 7000XP, Sphene Gem
Warehouse (AR1208)
Noralee - Get gauntlets of weapon skill
Reward: 1000XP, REP+1, 2 x Potion of Infravision
Barrel (707,864) - Elixir of Health
Box (863,495) - 2 x Potion of Healing
Barrel (962,394) - Oil of Speed
Chest (734,414) - Potion of Stone Form, Potion of Defense
Building Ground Floor (AR1209)
Larriaz - Talk 2-2-2-2-1 then take her Pearl
Building First Floor (AR1210)
Building Ground Floor (AR1211)
Ghorak - Take skull of brother Kereph to Agnasia
Chest (386,252) - Antidote
Building First Floor (AR1212)
Building Ground Floor (AR1213)
Cordyr - Kill Sil and Sirines
Reward: Haste Scroll
Pickpocket: Flame Arrow Scroll
Building First Floor (AR1214)

Chest (187,242) - Potion of Healing


Jopalin's Tavern (AR1215)
Jopalin's Tavern ****INN - Bartender
Sailors Finch, Al, Ned, Newf, Joss, Dan
Low Lantern Deck 1 (AR0133)
Low Lantern **INN - Bartender
Lobar - Talk
Kill: 120XP, 38GP, Plate Mail
Chest (142,97) - 112GP, Protection from Fire Scroll,
Cursed Scroll of Weakness
Low Lantern Deck 2 (AR0134)
Desreta - 1600XP, 172GP, Gauntlets of Ogre Power, Long Sword +1
Vay-ya - 2000XP, 94GP, Wand of Fire, Dagger +1, Clairvoyance Scroll,
Dispel Magic Scroll, Skydrop Gem, Tchazar Gem
Chest (225,128) - 34GP, Long Sword +1, Andar Gem
Low Lantern Deck 3 (AR0135)
Yago - 1400XP, Yago's Book of Curses, Knave's Robe
Chest (154,90) - 143GP, Fireball Scroll, Sleep Scroll, Blur Scroll,
Melf's Acid Arrow Scroll
Low Lantern Deck 4 (AR0136)
Box (777,600) - 150GP
Box (860,685) - 6 x Bloodstone Gem
Water Queens House (AR0609)
Princess of Umberlee - Give her 50 gold to speak with Jalantha Mystmyr
- Ask to speak with Tenya
Kill: 175XP
Tenya - Talk
Reward: Child's Body
Kill: 650XP, Bracers of Defense AC7
Jalantha Mistmyr - 1. Get Book of Wisdom from Lady's Hall
- 2. Pay her 2000GP
Reward 1: Geas Removal Scroll
Reward 2: Child's Body
Kill: 6000XP, 200GP, Leather Armor +1, Sphene Gem
Iron Throne Ground Floor (AR0616)
Triadore - Talk
Guard - Talk
Iron Throne Basement (AR0611)
Guard - Talk
Chest (144,331) - 100GP, Potion of Storm Giant Strength, Potion of Genius,
Potion of Insulation, Antidote (cursed)
Chest (180,217) - 255GP, Protection from Acid Scroll,
Protection from Cold Scroll
Exit to Western Sewers
Iron Throne First Floor (AR0612)
Dra'tan - Talk 2-2-1
Iron Throne Second Floor (AR0613)
Guard - Talk
Nortuary - Talk
Pickpocket: Ghoul Touch Scroll
Kill: 975XP, 75GP
Emissary Tar - Talk
Iron Throne Third Floor (AR0614)
Destus Gurn - Talk
Merchant - Threaten them for information
Bookcase (876,410) - Hold Person Scroll, Stinking Cloud Scroll,
Flame Arrow Scroll
Bookcase (1133,509) - Protection from Petrification Scroll, Shield Scroll,
Know Alignment Scroll
Iron Throne Forth Floor (AR0615)
Zhalimar Cloudwulfe - 3000XP, 68GP, Halberd +2, Composite Long Bow,
Plate Mail, Scroll from Sarevok
Naaman - 2000XP, 66GP, Bracers of Defense AC7, Dimension Door Scroll,
Confusion Scroll, Dispel Magic Scroll, Fireball Scroll, Vocalize Scroll,
Protection from Normal Missiles Scroll, Protection from Undead Scroll,

Know Alignment Scroll


Gardush - 1800XP, 63GP, Plate Mail
Aasim - 1800XP, 95GP, Mace +1, Potion of Stone Giant Strength,
Wand of the Heavens
Alai - 1800XP, 66GP, Ring of Free Action, Wand of Lightning
Diyab - 1600XP, 95GP, War Hammer +1, Potion of Perception, Antidote,
Oil of Fiery Burning
Doppleganger - 420XP
Thaldorn Tenhevich - 975XP, 350GP, Short Sword +1, Potion of Agility
Studded Leather Armor +1
Desk (1114,710) - Lightning Bolt Scroll, Hold Person Scroll,
Letter to Reiltar from Sarevok, Letter to Reiltar from Tuth
Iron Throne Roof (AR0621)
Harbor Master's Building (AR0702)
Harbor Master - Talk 1-1
(5.10) Baldur's Gate South East (AR1300)
Nikolai - Will tell you the story of Baldur's Gate for 15GP
Warehouse (AR1301)
Desk (1316,320) - Blur Scroll
General Store (AR1302)
General Store STORE - Well-Adjusted Al (will identify and can steal)
Bookcase (588,408) - Potion of Absorbtion
Bookcase (265,286) - Oil of Speed
Warehouse (AR1303)
Nadarin - Kill Basilisk at the Harbor
Reward: 1800GP, 1300XP
Pickpocket: Boots of Stealth
Building Ground Floor (AR1304)
Building First Floor (AR1305)
Chest (177,342) - Potion of Healing
Building Ground Floor (AR1306)
Inn ****INN - Bartender
Euric - Get Amulet of Protection +1 from Nadine
Reward: 1100XP
Building First Floor (AR1307)
Sanadal Gwist - Talk of Shank and Carbos
Building Ground Floor (AR1308)
Building First Floor (AR1309)
Building Ground Floor (AR1310)
Cabinet (551,192) - 12GP, Potion of Insight
Building First Floor (AR1311)
Building Ground Floor (AR1312)
Building First Floor (AR1313)
Gantolandan - 1200XP, 64GP, Long Sword +1
Chest (178,342) - Rogue Stone
Building Ground Floor (AR1314)
Building First Floor (AR1315)
Building Ground Floor (AR1316)
Taxek - Talk
Kill: 975XP, 75GP, Light Crossbow +1, Bolts of Lightning, Sphene Gem
Michael - 300XP, 54GP, Arrows of Fire, Horn Coral Gem, Ziose Gem
Building First Floor (AR1317)
General Store (AR1320)
General Store STORE - Storekeep (will identify and can steal)
Bookcase (131,351) - Potion of Healing, Potion of Firebreath
Blade and Stars Ground Floor (AR0105)
Blade and Stars ****INN - Innkeeper
G'axir the Seer - Get Sphene Gem
Reward: 1000XP
Shaella - Talk, but her quest is a waste of time
Elkart - If you have both Eldoth and Skie in your party you can collect
1000GP ransom every day. If you ask for money more than 8 times you
will be attacked by Flaming Fist Enforcers.
Blade and Stars First Floor (AR0106)

Maple Willow Aspen - Talk and watch her explode if you mention trees
Lothander (after speaking with him in Baldur's Gate North)
- Get Geas Removal Scroll from Jalantha Mistmyr
Reward: 1500XP, Antidote
Kill: 4000XP, Short Sword +1, Leather Armor +1, Water Opal,
Potion of Fire Resistance
Blade and Stars Second Floor (AR0107)
Reginald Longtooth Worthington III - Talk
Building Ground Floor (AR0813)
Nemphre - Get Arkion's Bloodstone Amulet (will only talk with a male)
Reward: 1000XP, Vampiric Touch Scroll
Pickpocket: Onyx Ring
Kill: 1200XP, Mage Robe of Electrical Resistance
Bookcase (318,370) - Cloak of Protection +1
Building First Floor (AR0814)
(5.11) Baldur's Gate Center (Marketplace) (AR0700)
Hecito - Talk
Lady Hannah - Talk of Ragefast's Nymph
Barrel (742,461) - Burning Hands Scroll
Dabron Sashenstar - 1200XP, Heavy Crossbow of Accuracy, Morning Star +1
Note: Only appears if you killed Aldeth Sashenstar either in Cloakwood
or the Merchant League
Lothander - Speak to Diviner, then meet at the Blade & Stars
Pickpocket: Antidote, Water Opal, Potion of Fire Resistance
Oberon's Estate Ground Floor (AR0143)
Glanmarie - Put away your weapons then Talk 2-3
Pickpocket: Pearl
Bookcase (581,117) - Clairvoyance Scroll, Cursed Scroll of Weakness
Oberon's Estate First Floor (AR0144)
Bookcase (277,454) - Non-Detection Scroll, Identify Scroll, Web Scroll
Oberon - Talk
Kill: 900XP, 98GP, Mage Robe of Electrical Resistance,
Oberon's Estate Second Floor (AR0145)
Note: Use stealth to take the items from the cabinet
Helshara - 975XP, 35GP, Mage Robe of Electrical Resistance, Garnet Gem,
Protection from Fire Scroll
Ithmeera - 650XP, 23GP, Mage Robe of Fire Resistance, Angel Skin Ring
Delorna - 1400XP, 56GP, Travellers Robe, Necklace of Missiles,
Potion of Perception
Cabinet (344,462) - 564GP, Helshara's Artifact Fragment,
Delorna's Spellbook, Delorna's Statue (should be Ithmeera's Statue)
Building Ground Floor (AR0707)
Building First Floor (AR0708)
Chest (477,385) - 15GP, Dagger +1
Building Ground Floor (AR0709)
Barrel (135,260) - Potion of Mirrored Eyes
Building First Floor (AR0710)
Building Ground Floor (AR0711)
Sack (184,344) - Potion of Defense
Bug: Every time you enter it is as if you haven't been here before
Building First Floor (AR0712)
Building Ground Floor (AR0713)
Building First Floor (AR0714)
Building Ground Floor (AR0715)
Nadine - Take the Amulet of Protection +1 to Euric
Reward: 400XP, REP+1, Necklace of Missiles
Building First Floor (AR0716)
Building Ground Floor (AR0717)
Bug: Will crash if TOTSC is installed
Cabinet (555,192) - Invisibility Scroll
Building First Floor (AR0718)
Chest (355,86) - Friends Scroll
Felonius Gist's Manor (AR0719)
Felonius Gist - Talk (but don't choose option 2)

Table (886,320) - 102GP, Angel Skin Ring


Statue 1 - 900XP, 49GP, Arrows of Ice
Statue 2 - 1200XP, 102GP, Mage Robe of Electrical Resistance,
2 x Potion of Healing
Statue 3 'Vail the Elf' - Talk 2-3 before killing any of the statues to
find out that Quenash has the Cloak of Balduran
Reward: 500XP
Kill: 1600XP, 64GP, Plate Mail, Letter
Statue 4 'Cailan' - 1200XP, 84GP, Plate Mail
Statue 5 - 900XP, 49GP, Arrows +1, Arrows of Piercing, Acid Arrows
Drakon Tavern (AR0720)
Drakon Tavern ****INN - Bartender
Poultry Store (AR0721)
Rabid Chickens - 1XP each
Building Ground Floor (AR0722)
Building First Floor (AR0723)
Chest (176,342) - 5GP, Potion of Heroism, Jasper Gem
Gambling Tent (AR0724)
Gambling Tent (AR0725)
Fortune Tellar (AR0726)
Diviner - Goto Water Queens House
(5.12) Baldur's Gate Western Sewers (AR0224)
Schlumpsha the Sewer King - Talk
Kill: 2500XP
Sewer Folk - Kill
Shvertszche - Talk
Phase Spider Eggs
Bodies - Male Body
Bathtub (1974,1860) - Male Body
(160,793) Exit to Undercellar
(110,423) Exit to Iron Throne Basement
(5.13) Baldur's Gate Central Sewers (AR0225)
Ratchild - 350XP, Arrows of Fire
Sewer Cleaner - Talk
Green Slime - one hit and you're dead!
Mustard Jelly - 2000XP
Bodies - Male Body
(2187,3253) Exit to Undercellar
(5.14) Baldur's Gate Eastern Sewers (AR0226)
Ogre Mage - 650XP, 5GP, Bastard Sword +1, Ruby Ring, Jade Ring
Bodies on the Walls - Male Body, Potion of Magic Protection, Ruby Ring,
Oil of Speed (cursed)
Phase Spider - 1400XP
(128,1355) Exit to Undercellar
==============================================================================
(6) CHAPTER 6 - Return to Candlekeep
Begins when you speak to Duke Eltan after dealing with the Iron Throne
(6.1) Candlekeep Revisited (AR2626)
Outside Candlekeep
Keeper of the Portal - Get Book of Ancient Knowledge
Reward: Entrance to Candlekeep
Note: You don't need the book, just finish Chapter 5
Inside Candlekeep
Hull - Ask for an Antidote
Dreppin - Talk
Temple of Oghma (4048,547) TEMPLE - Priest of Oghma (will identify)
Inner Grounds
Cadderly - Talk
Kill: 10000XP, REP-

Phlydia - Talk
Priest's Quarters (AR2627)
Priest of Oghma (Doppleganger) - 420XP
Storehouse (AR2628)
Candlekeep Inn Ground Floor (AR2629)
Candlekeep Inn ****INN + STORE - Winthrop (can steal)
Reevor - Talk
Chest (781,251) - Armor Scroll, Infravision Scroll
Candlekeep Inn First Floor (AR2630)
Chest (379,394) - 36GP, Potion of Clarity
Chest (415,171) - Star Sapphire
Chest (574,290) - 86GP, Flamedance Ring
Bunkhouse (AR2632)
Parda - Talk
Infirmary (AR2633)
Fuller - Talk
Desk (659,407) - 2 x Potion of Healing
Candlekeep Ground Floor (AR2608)
Koran - Talk
Theodon - Talk
Jessup - Talk
Bookcase (878,1277) - Web Scroll
Bookcase (1832,751) - Vocalize Scroll, Letter
Bookcase (551,1047) - Knock Scroll
Bookcase (1688,649) - Chill Touch Scroll, Letter
Candlekeep First Floor (AR2609)
Koveras - Gives you Koveras' Ring of Protection +1
Note: Do not speak with Koveras until you are ready to be arrested
Priest of Oghma (Level Coordinator) - Talk
Bendalis - Talk
Chanter - Talk
Bookcase (1272,1309) - Chromatic Orb Scroll
Bookcase (811,382) - Melf's Acid Arrow Scroll
Bookcase (614,843) - Mirror Image Scroll
Bookcase (1109,524) - Luck Scroll
Candlekeep Second Floor (AR2610)
Reiltar Anchev - Talk
Kill: 975XP, 510GP, Potion of Genius, Potion of Clarity
Note: Do not speak with Rieltar until you are ready to be arrested
Brunos Costak - 1400XP, 256GP, Morning Star +1, Chainmail +1, Medium
Shield +1, Potion of Frost Giant Strength
Tuth - 4000XP, 98GP, Long Sword +1, Medium Shield +1, Plate Mail
Kestor - 1200XP, 105GP, Dart of Stunning
Bookcase (1259,1468) - Luck Scroll
Bookcase (1736,631) - Shield Scroll
Bookcase (861,226) - Identify Scroll
Candlekeep Third Floor (AR2611)
Shistal (Greater Doppleganger) - 4000XP
Chest (1014,1327) - Potion of Fortitude
Cupboard (1656,586) - Wand of Fear
Bookcase (852,1342) - Grease Scroll, Blindness Scroll
Bookcase (811,325) - Web Scroll, Detect Invisibility Scroll
Candlekeep Forth Floor (AR2612)
Piato - Talk
Chest (662,993) - 106GP, Letter from Gorion
Chest (145,623) - 35GP, Potion of Defense
Cupboard (99,653) - Cloak of Protection +1
Candlekeep Fifth Floor (AR2614)
Gatewarden - Talk
Note: He will arrest you once you have spoken with Koveras or Rieltar
Tethtoril - Talk (away from the chests)
Pickpocket: Identify Scroll
Kill: 5000XP, 125GP, REPUlraunt
Pickpocket: Wand of Sleep

Kill: 4000XP, Mage Robe of Fire Resistance, REPChest (881,211) - Ring of Protection +1
Chest (153,616) - 1025GP, Potion of Healing, Potion of Fire Resistance,
Elixir of Health
Cupboard (914,226) - Wand of Magic Missiles
Bookcase (1192,708) - Ghost Armor Scroll
Bookcase (810,436) - Protection from Normal Missiles Scroll,
Protection from Petrification Scroll
After being arrested you are taken to the Barracks (AR2631) then teleported by
Tethtoril to a secret room.
(6.2) Candlekeep Secret Room (AR2613)
Bookcase (89,237) - Chromatic Orb Scroll, Dimension Door Scroll,
Confusion Scroll
Bookcase (246,125) - Agannazar's Scorcher Scroll, Lightning Bolt Scroll
Bookcase (373,160) - Fireball Scroll, Monster Summoning II Scroll,
Minor Globe of Invulnerability Scroll, 2 x Identify Scroll
(6.3) Candlekeep Catacombs South West (AR2615)
Phlydia (Doppleganger) - 420XP
Bodies (893,492) - War Hammer +1, Wand of Fire, Potion of Stone Form,
Potion of Frost Giant Strength, Potion of Fortitude, Antidote (cursed),
Horn Coral Gem, Lynx Eye Gem, Angel Skin Ring
Phase Spider - 1400XP
Tomb (3142,2122) - Ring of Fire Resistance, Protection from Acid Scroll,
Tome of Understanding, Bloodstone Ring, Studded Necklace with Zios Gems
Tomb (2475,1895) - Potion of Invulnerability, Potion of Invisibility,
Oil of Speed, Potion of Heroism, Protection from Magic Scroll,
Bloodstone Amulet
Tomb (365,872) - Manual of Gainful Exercise, Cloak of Protection +2,
Ruby Ring, Rogue Stone
(6.4) Candlekeep Catacombs North East (AR2619)
Arkanis - will help you
Deder - will help you
Dreppin (Doppleganger) - 420XP
Reevor (Doppleganger) - 420XP
Parda (Doppleganger) - 420XP
Fuller (Doppleganger) - 420XP
Hull (Doppleganger) - 420XP
Jondalar (Doppleganger) - 420XP
Koran (Doppleganger) - 420XP
Winthrop (Doppleganger) - 420XP
Gorion (Doppleganger) - 420XP
Tethtoril (Doppleganger) - 420XP
Elminster (Greater Doppleganger) - 4000XP
Doppleganger - 420XP
Chest (3144,2153) - Dispel Magic Scroll
(6.5) Candlekeep Cavern (AR5506)
Prat - 1400XP, 170GP, Throwing Axe +2, Chromatic Orb Scroll, Luck Scroll,
Detect Evil Scroll, Resist Fear Scroll, Mirror Image Scroll,
Letter to Prat from Sarevok
Sakul - 1600XP, 66GP, Strength Scroll, Haste Scroll, Ghost Armor Scroll,
Dire Charm Scroll, Ghoul Touch Scroll, Slow Scroll, Gold Necklace
Tam - 1300XP, 49GP, Plate Mail, Composite Long Bow, Acid Arrows
Bor - 650XP, 38GP, Plate Mail, Dart of Stunning, Black Opal
Sword Spider - 2000XP
Phase Spider - 1400XP
Wraith Spider - 1400XP
Greater Basilisk - 7000XP
Diarmid - 240XP, 20GP, Arrows of Ice, Arrows +1
==============================================================================

(7) CHAPTER 7 - Return to Baldur's Gate


Begins when you exit Candlekeep Cavern
On entering Baldur's Gate a Flaming Fist Enforcer takes you to Angelo at
the Flaming Fist although they can be avoided.
Angelo Dosan - Talk (just don't choose option 1) then puts you in prison.
He will release you if you have his daughter Shar-Teel in your group.
Neb - Talk 3-2 then talk again until he sets you a riddle
Answers: 33 children, a mirror, tomorrow
Reward: Gets you out of prison
(7.1) Baldur's Gate South revisited (AR1200)
Jonavin - Talk
Brennan Risling - Talk (You will meet him again in BG2)
Kolvar - Has nothing to say to you
Kill: 420XP
Iron Throne Ground Floor (AR0616)
Dhanial - Talk
Pang Wallen - Talk
Iron Throne First Floor (AR0612)
Gregor (son of Brunos) - Talk
Kill: 650XP, 350GP, Short Sword +1
Tralithan - Talk
Iron Throne Second Floor (AR0613)
Kalessia - Talk
Iron Throne Third Floor (AR0614)
Wirthing - Talk
Iron Throne Forth Floor (AR0615)
Cythandria - Talk
Kill: 2000XP, 144GP, Mage Robe of Cold Resistance, The Diary of Sarevok,
2 x Letter to Sarevok from Slythe
Arghh - 1250XP
Ughh - 1250XP
(7.2) Undercellar (AR0112)
Guard - Talk
Dillar - Talk
Quenash (after speaking to Vail) - Talk 3-6-2-1
Reward: Cloak of Balduran
Slythe - 5000XP, 54GP, Short Sword of Backstabbing, Invitation,
Potion of Master Thievery, Letter to Slythe from Sarevok
Krystin - 3000XP, 78GP, Longtooth Dagger, Bullet +2, Bullet +1, Sling +1,
Clairvoyance Scroll, Flame Arrow Scroll, Monster Summoning I Scroll,
Non-Detection Scroll, Skull Trap Scroll, Vampiric Touch Scroll,
Protection from Normal Missiles Scroll
Exit to Blushing Mermaid
Exits to Sewers
(7.3) Baldur's Gate North West revisited (AR0100)
Sugar - Go and see Ivanne
(7.4) Baldur's Gate North East revisited (AR0300)
North of the Wall
Blushing Mermaid Ground Floor (AR0114)
Ivanne - Talk
(7.5) Baldur's Gate North revisited (AR0200)
Sorrel - Talk
Bill - Get invitation
Three Old Kegs Ground Floor (AR0119)
Delthyr - Talk
Duchal Palace Ground Floor (AR0108)
Flaming Fist Mercenary - Talk
Cabinet (946,833) - 285GP, Potion of Heroism, Potion of Invulnerability
Chest (1055,482) - 1564GP, Moonbar Gem

Cupboard (280,351) - LOCKED


Sarevok Anchev
Winski Perorate
Greater Doppleganger - 4000XP
Grand Duchess Liia Jannath - Talk
Note: If she is killed you get 295GP, Adventurer's Robe, Ruby Ring
Grand Duke Belt - Say "We've seen enough killing" so you can explore
(87GP, Chainmail +1, Medium Shield +1, Bastard Sword +1, Ruby Ring)
Duchal Palace Basement (AR0111)
Chest (359,984) - 9560GP, King's Tears, 4 x Diamond, Large Shield +1,
Arrows +1, Arrows of Dispelling, Arrows of Ice
Duchal Palace First Floor (AR0108)
Nila - Talk
Chest (730,653) - 165GP, Wand of Lightning
Duchal Palace Second Floor (AR0108)
Chest (76,454) - 2 x Diamond, Ruby Ring
Chest (148,406) - 350GP, Bastard Sword +1, Splint Mail +1
Chest (689,831) -1050GP, Fire Opal Ring, Bloodstone Amulet
Chest (796,755) - Wand of Sleep
Chest (1042,581) - Wand of Sleep
Cabinet (119,411) - 1564GP, Arrows +1, Potion of Cloud Giant Strength,
Potion of Heroism, Oil of Speed
Desk (957,637) - Agannazar's Scorcher Scroll, Horror Scroll, Haste Scroll,
Protection from Normal Missiles Scroll, Slow Scroll, Color Spray Scroll,
Clairvoyance Scroll, Chill Touch Scroll, Fireball Scroll,
Ghost Armor Scroll
(7.6) Baldur's Gate East revisited (AR0800)
Delthyr - Talk, will wait for you in the Three Old Kegs
Tamoko - Talk, will wait for you outside the Flaming Fist
Kill: 500XP, 125GP, Full Plate Mail +1, Large Shield +1, Flail +1
Thieves Guild (AR)
Denkod - Talk
Stairs to Thief Warrens
(7.7) Baldur's Gate South West revisited (AR1100)
Kaella - Talk
Tamoko (after meeting her in Baldur's Gate East) - Talk 2-2-2-2-2-2-2
Kill: 500XP, 125GP, Full Plate Mail +1, Large Shield +1, Flail +1
Flaming Fist Ground Floor
Angelo - 10000XP, 290GP, Long Sword +1, only appears if you have Shar-Teel
Benjy - 420XP
Dilos - 15XP
Mercenary - 15XP
Flaming Fist First Floor
Kent - Talk
Rashad (Greater Doppleganger) - 4000XP
Duke Eltan - Take him to the Harbor Master, Letter to Kizsha from Sarevok
Reward: 2500XP
(7.8) Baldur's Gate West revisited (AR0600)
North of the Wall
Sir Lothtyran - Talk
(7.9) Baldur's Gate South East revisited (AR1300)
Alan Blackblade - Talk
(7.10) Baldur's Gate Center revisited (AR0700)
Addy - Talk
(7.11) Thief Warrens (AR0146)
Voleta Stiletto - Talk
Mustard Jelly - 2000XP
Doom Guard - 2000XP
Skeleton Warrior - 4000XP, Two Handed Sword +1 or Arrows of Ice

Invisible Stalker - 3000XP


Winski Perorate - Talk
(7.12) Eldercity (AR0123)
Rahvin - 1800XP, 49GP, Plate Mail, Ring of Protection +1, Arrows +2,
Arrows of Piercing, Arrows of Detonation, Composite Long Bow, Garnet Gem
Carston - 2400XP, 71GP, Plate Mail, Arrows of Biting, Arrows of Ice,
Arrows of Fire, Composite Long Bow, Black Opal
Gorf - 2000XP, 72GP, Protection from Undead Scroll, 2 x Sphene Gem
Shaldrissa - 2000XP, 55GP, Traveller's Robe
Haseo - 1500XP, 64GP, Ring of Protection +1, Long Sword +1
Wudei - 1200XP, 12GP, Studded Leather Armor +1
Skeleton Warrior - 4000XP, Two Handed Sword +1 or Arrows of Ice
Tamako - Talk 3-2 to avoid a fight
Kill: 5000XP, 125GP, Full Plate Mail +1, Large Shield +1, Flail +1
(7.13) Temple of Bhaal (AR0125)
Sarevok Anchev - 15000XP, Sarevok's Two Handed Sword of Chaos +2
Angelo - 9800XP, 66GP, Arrows of Detonation, Wand of Lightning, Long Bow +1
Tazok - 4000XP, Plate Mail, Potion of Strength, Oil of Speed, Black Opal
Semaj - 3000XP, 85GP, Fireball Scroll, Vampiric Touch Scroll
The games ends when you kill Sarevok
==============================================================================
= Appendix ===================================================================
==============================================================================
(A) Character Creation
When creating your character look at how they will level up within the
experience point limit of 89,000. If you have Tales of the Sword Coast bare
in mind that this has been raised to 161,000. It is worth knowing that you
will be able to start Baldur's Gate 2 with your character, however they will
have lost all their items (with one exception that I am aware of). If you
create a new character at the start of BG2 you will be given 89,000 experience
points, but if you import a character from TOTSC you are allowed to start with
161,000 and your 6 Special Abilities.
UPDATE: Even if you haven't finished BG you can still import your character
into BG2. Your XP will be increased to 89,000 and you will be given all 6
Special Abilities based on your alignment not reputation.
The following information is in addition to the tables given in the manual, or
is a combination of that information.
-----------------------------------------------------------------------------(A.1) Gender, Race and Class
Your gender will change the way a few characters interact with you, but
providing your party is a mix of male and female, no quests will be
unavailable to you.
All races can be Fighters, Clerics and Thieves. Humans can be any type of
specialist mage and can dual class to any valid multi-class combination
(more on dual classing later).
Class* \ Race |Halfling| Dwarf | Gnome | Elf |Half-Elf| Human
--------------------|--------|-------|-------|-------|--------|------Paladin |
|
|
|
|
| Y
Ranger |
|
|
| Y | Y
| Y
Druid |
|
|
|
| Y
| Y
Bard |
|
|
|
| Y
| Y
Mage |
|
|
| Y | Y
| Y

Specialist Mage |
Fighter/Thief |
Fighter/Mage |
Fighter/Thief/Mage |
Cleric/Fighter |
Cleric/Mage |
Cleric/Thief |
Cleric/Ranger |
Cleric/Fighter/Mage |
Druid/Fighter |
Thief/Mage |

|
|
|
|
|
|
|
|
|
|
|

Y
Y

|
|
|
|
|
|
|
|
|
|
|

1
Y
1
Y
1
Y

|
|
|
|
|
|
|
|
|
|
|

2
Y
Y
Y

|
|
|
|
|
|
|
|
|
|
|

3
Y
Y
Y
Y
Y
Y
Y
Y
Y

|
|
|
|
|
|
|
|
|
|
|

* For multi-class the predominate class is given first


1 Illusionist (even when multi-classed)
2 only Diviner, Enchanter
3 only Diviner, Enchanter, Conjurer, Transmuter
Racial Modifiers
Halfling +1 DEX, -1 STR, -1 WIS
Elf
+1 DEX, -1 CON
Dwarf * +1 CON, -1 DEX, -2 CHR
Gnome
+1 INT, -1 WIS

+1 THACO when using Slings


+1 THACO for Long Swords and Bows

* By using the Manual of Bodily Health a Dwarf can have a Constitution of 20


and will regenerate 1 HP every 6 turns!
To Hit Penalties
The following class related THACO penalties are applied when using a weapon
the character is not proficient in
Warrior -2 THACO
Priest -3 THACO
Rogue -3 THACO
Wizard -5 THACO
Base Saving Throws (a Level 1 Human Warrior)
Paralyze/Poison/Death
Rod/Staff/Wand
Petrify/Polymorph
Breath Weapon
Spells

14
16
15
17
17

Saving Throw Bonuses


Level | Warrior | Priest | Rogue | Mage
-------|-----------|-----------|-----------|----------1 | 0/0/0/0/0 | 4/2/2/1/2 | 1/2/3/1/2 | 0/5/2/2/5
2 |
|
|
|
3 | 1/1/1/1/1 |
|
|
4 |
| 1/1/1/1/1 |
|
5 | 2/2/2/3/2 |
| 1/2/1/1/2 |
6 |
|
|
| 1/2/2/2/2
7 | 1/1/1/1/1 | 2/2/2/2/2 |
|
8 |
|
|
|
9 | Unknown |
| 1/2/1/1/2 |
10 |
| 1/1/1/1/1 |
|
So what the manual doesn't tell you is that Priests are resistant to Poison
and Mages are a resistant to Magic.
Paladins receive a +2 bonus against all their saving throws.

Gnomes, Halflings and Dwarfs receive bonuses against their saving throws for
Rod/Staff/Wand and Spells. Halflings and Dwarfs also get a bonus against
Paralyze/Poison/Death. The bonus varies with class.
So for example a Level 7 Dwarf Cleric would have saving throws of 4/8/10/13/9
and the chance of being poisoned is very unlikely.
(
Base
- Racial - Class - L4 Bonus - L7 Bonus )
(14/16/15/17/17 - 3/3/0/0/3 - 4/2/2/1/2 - 1/1/1/1/1 - 2/2/2/2/2)
Dual class and multi class characters use the best saving throws of each
class. For example a Cleric/Mage would get an impressive bonus of 4/5/2/2/5.
-----------------------------------------------------------------------------(A.2) Alignment
Paladins must be Lawful Good, Thieves cannot be Lawful Good, Rangers must be
Good, Druids must be True Neutral and Bards can be any mix of Neutral.
If your character has a good alignment your starting reputation will receive a
bonus whereas if you are evil you will receive a penalty.
Your alignment will determine the Archmagi robe a mage can wear and there is
one weapon that can only be used by good characters. Your alignment may
determine whether you are offered some quests or are attacked by certain
characters.
-----------------------------------------------------------------------------(A.3) Abilities
Reroll until you have at least 80 ability points to distribute. It is easier
to roll a high total for characters with fixed minimums. For example the CHR
of a Paladin will always be rounded up to 17. This way I was able to create
a Ranger with 98 (out of the maximum of 108) ability points.
On your adventures you will pick up tomes that raise each ability by one,
there are two for Wisdom and one for each of the other abilities. Bare in
mind there is also one more for Wisdom in TOTSC. First I'll give the reasons
then a summary table.
Strength STR
This should be 18 for fighters (it is more important to reroll a high total
number of ability points than get a good 18/xx, since this will be raised to
19 later), a fixed minimum of 13 for Rangers, a fixed minimum of 12 for
Paladins and at least 7 (raised to 8) for other classes.
Dexterity DEX
This should be 18 for thieves, 17 for tough characters (raised to 18 and AC -4
later), 18 if you plan to use missile weapons (raised to 19 and Missile Attack
Adjust +3 later), a fixed minimum of 13 for Rangers (so it doesn't effect
their stealth ability) and a fixed minimum of 12 for Bards (so it doesn't
effect their pick pocket ability). For other classes that really need the
points elsewhere (at the expense of AC) drop it to 5 (raised to 6).
Constitution CON
This is simple; give 18 to Warriors and 15 (raised to 16) for all others. If
you aren't a warrior and really need the points elsewhere (at the expense of
a maximum of 20 HP) then drop it to 6 (raised to 7).
Intelligence INT

This should be 18 for Wizards and Bards. Since there are no more than 18
spells at each level in BG+TOTSC, an INT of 17 raised to 18 is sufficient, but
there are more than 18 spells at some levels in BG2 requiring an INT of 19.
Set it to 3 for other classes.
Wisdom WIS
This should be 18 for Priests, a fixed minimum of 14 for Rangers and a fixed
minimum of 13 for Paladins since they get spells later! It should be 8
(raised to 10) for Bards so it doesn't affect their amazing lore ability. Set
it to 3 for other classes.
Charisma CHR
There is a fixed minimum of 17 for Paladins and 15 for Druids and Bards. For
others go for a minimum of 9 (raised to 10) but if you want to make friends,
get higher rewards for your quests and get things cheap go for 18 (or as much
as you can spare). When in shops and during conversation, you should always
make the person in your group with the highest Charisma your group leader.
Specialist Mages have the following fixed minimums.
Transmuter DEX 15
Illusionist DEX 16
Conjurer
CON 15
Invoker
CON 16
Abjurer
WIS 15
Necromancer WIS 16
Diviner
WIS 16
Enchanter CHR 16
These are the absolute minimums you should go for
Class |STR |DEX |CON |INT |WIS |CHR
--------|----|----|----|----|----|---Fighter | 18 | 17 | 18 | 3 | 3 | 9
Ranger | 13 | 13 | 18 | 3 | 14 | 9
Paladin | 12 | 5 | 18 | 3 | 13 | 17
Cleric | 7 | 5 | 6 | 3 | 18 | 9
Druid | 7 | 5 | 6 | 3 | 18 | 15
Thief | 7 | 18 | 6 | 3 | 3 | 9
Bard
| 7 | 12 | 6 | 18 | 8 | 15
Mage
| 7 | 5 | 6 | 18 | 3 | 9
I would distribute 85 ability points as follows
Class |STR |DEX |CON |INT |WIS |CHR
--------|----|----|----|----|----|---Fighter | 18 | 18 | 18 | 6 | 7 | 18
Ranger | 18 | 18 | 18 | 3 | 14 | 14
Paladin | 17 | 17 | 18 | 3 | 13 | 17 (1)
Cleric | 18 | 18 | 15 | 3 | 18 | 13
Druid | 13 | 18 | 15 | 3 | 18 | 18
Thief | 18 | 18 | 15 | 9 | 8 | 17
Bard
| 11 | 18 | 15 | 18 | 8 | 15
Mage
| 13 | 18 | 15 | 18 | 3 | 18 (2)
(1) If you are planning on exporting your Paladin to BG2 I suggest
12/17/18/3/18/17
(2) This will have to be adjusted for specialist mages
When all tomes have been added this will give
Class |STR |DEX |CON |INT |WIS |CHR
--------|----|----|----|----|----|----

Fighter | 19 | 19 | 19 | 7 | 9 | 19
Ranger | 19 | 19 | 19 | 4 | 16 | 15
Paladin | 18 | 18 | 19 | 4 | 15 | 18
Cleric | 19 | 19 | 16 | 4 | 20 | 14
Druid | 14 | 19 | 16 | 4 | 20 | 19
Thief | 19 | 19 | 16 | 10 | 10 | 18 (giving some lore)
Bard
| 12 | 19 | 16 | 19 | 10 | 16
Mage
| 14 | 19 | 16 | 19 | 5 | 19
All these characters have an AC Adj -4 and HP Adj +2 (+5 for warriors)
(My Ranger/Cleric at the end of TOTSC had ability scores 19/19/19/9/21/19)
-----------------------------------------------------------------------------(A.4) Skills
Warriors should concentrate on a single close combat weapon and a ranged
weapon. All classes should consider the magical weapons available throughout
the game before assigning proficiency points. You should make sure members of
your party specialise in different weapons when availability is limited.
There are 2 large swords, 4 small swords, a long and a short bow, a heavy and
a light crossbow, 2 axes, a Halberd (spear), a War Hammer (blunt) but no
spiked weapons with a +2 THACO. Then there is the Short Sword of Backstabbing
and Drizzt's Scimitars with a +3 THACO.
-----------------------------------------------------------------------------(A.5) Dual Classing
Humans (but not Paladins and Bards) can dual class to Fighter/Thief,
Fighter/Mage, Fighter/Cleric, Fighter/Druid, Mage/Cleric, Mage/Thief,
Thief/Cleric, Cleric/Ranger and vice versa.
You must have 15 for the prime requisite ability of the first (or initial)
class and 17 for the prime requisite for the second (or final) class. You
must also have the required minimum ability points for the second class, for
example a Thief who wishes to dual class into a Thief/Conjurer must have 15
DEX, 17 INT and also 15 CON. You must have the right alignment for the second
class, for example a Fighter who wishes to dual class into a Fighter/Druid
must be True Neutral.
When choosing weapon abilities for a fighter, thief or mage, choose different
weapons for your second class to that of your first class, as both will
become available after you have past the level of your first class. If you
dual class to a cleric or a druid make sure you choose weapons they are
permitted to use (eg a Fighter/Cleric cannot use swords, so if you used
points on them as a fighter they will have been wasted).
BG2 UPDATE: In BG2 you can actually add proficiency points to your first
class once it becomes active again. For example a L7 Fighter that Duals to
a Thief can assign up to 5 proficiency points to any weapon.
Dual classing allows you to make use of all the XP past your final level. For
example, within the 89,000 XP limit in Baldur's Gate you would become a Level
7 Fighter at 64,000 OR you could start as a Thief and end up as a Level 6
Thief and dual class to a Level 7 Fighter (84,000XP) with 3x backstab, stealth
and other abilities. This character will go on to a Level 8 Fighter in TOTSC
just as a pure fighter would. The biggest advantage of creating a dual class
Fighter rather than a multiclass one is that you can master weapons.
If you want to be a thief, mage, or druid, start as a fighter then dual class
at level 5 or 6. That way you will be able to wear armor and helmets. If you
want to be a cleric you should consider starting as a ranger (specialise in

cleric weapons) then dual class at level 2 (or 5 for BG, 6 for TOTSC). That
way you will be able to cast both Cleric and Druid spells.
In TOTSC, instead of being a Level 8 Fighter you could be a Level 7 Druid /
Level 8 Fighter (160,000XP) who can shapeshift and cast level 4 spells! (P.S.
use a Scimitar, preferably one of Drizzt's). The only disadvantage is that
you will have less hit points than a pure fighter.
==============================================================================
(B) Combined Experience Tables
(B.1) Fighter (Warrior) - Hit Dice D10 (1 per level up to 9 then +3)
Level |
XP |THAC| W | Lor
-------|---------|----|---|----1 |
0 | 20 | 4 | 1
2 | 2,000 | 19 | | 2
3 | 4,000 | 18 | 1 | 3
4 | 8,000 | 17 | | 4
5 | 16,000 | 16 | | 5
6 | 32,000 | 15 | 1 | 6
7 | 64,000 | 14 | | 7
8 | 125,000 | 13 | | 8
9 | 250,000 | 12 | 1 | 9
W Weapon proficiency points (max 2 per weapon at level 1 then max 5)
(B.2) Paladin (Warrior) - Hit Dice D10 (1 per level up to 9 then +3)
Level |
XP |THAC| W | Lor |Spells| LH | DE | PE | TU
-------|---------|----|---|-----|L1L2L3|----|----|----|---1 |
0 | 20 | 4 | 1 |
| 2| 5| 1|
2 | 2,250 | 19 | | 2 |
| 4| 6| 2|
3 | 4,500 | 18 | 1 | 3 |
| 6| 7| 3| 1
4 | 9,000 | 17 | | 4 |
| 8| 8| 4| 2
5 | 18,000 | 16 | | 5 |
| 10 | 9 | 5 | 3
6 | 36,000 | 15 | 1 | 6 |
| 12 | 10 | 6 | 4
7 | 75,000 | 14 | | 7 |
| 14 | 11 | 7 | 5
8 | 150,000 | 13 | | 8 |
| 16 | 12 | 8 | 6
9 | 300,000 | 12 | 1 | 9 | 1
|
|
|
|
Paladins get Cleric Spells
W Weapon proficiency points (max 2 per weapon)
LH Lay Hands hit points healed
DE Detect Evil special ability spells
PE Protect from Evil special ability spells
TU Turn Undead level
(B.3) Ranger (Warrior) - Hit Dice D10 (1 per level up to 9 then +3)
Level |
XP |THAC| W | Lor |Spells| Ste | C
-------|---------|----|---|-----|L1L2L3|-----|--1 |
0 | 20 | 4 | 1 |
| 25% | 1
2 | 2,250 | 19 | | 2 |
| 30% | 1
3 | 4,500 | 18 | 1 | 3 |
| 37% | 2
4 | 9,000 | 17 | | 4 |
| 43% | 2
5 | 18,000 | 16 | | 5 |
| 50% | 3
6 | 36,000 | 15 | 1 | 6 |
| 57% | 3
7 | 75,000 | 14 | | 7 |
| 65% | 4
8 | 150,000 | 13 | | 8 | 1
| 72% | 4
9 | 300,000 | 12 | 1 | 9 | 2
|
|
Rangers get Druid Spells

W Weapon proficiency points (max 2 per weapon)


Ste Stealth (Before Racial/Dexterity Modifiers)
C Charm Animal special ability spells
(B.4) Cleric (Priest) - Hit Dice D8 (1 per level up to 9 then +2)
Level |
XP |THAC| W | Lor |Priest Spl| TU
-------|---------|----|---|-----|L1L2L3L4L5|---1 |
0 | 20 | 2 | 1 | 1
| 1
2 | 1,500 | 20 | | 2 | 2
| 2
3 | 3,000 | 20 | | 3 | 2 1
| 3
4 | 6,000 | 18 | 1 | 4 | 3 2
| 4
5 | 13,000 | 18 | | 5 | 3 3 1
| 5
6 | 27,500 | 18 | | 6 | 3 3 2
| 6
7 | 55,000 | 16 | | 7 | 3 3 2 1 | 7
8 | 110,000 | 16 | 1 | 8 | 3 3 3 2 | 8
9 | 225,000 | 16 | | 9 | 4 4 3 2 1|
W Weapon proficiency points (max 1 per weapon)
TU Turn Undead level
(B.5) Druid (Priest) - Hit Dice D8 (1 per level up to 9 then +2)
Level |
XP |THAC| W | Lor |Priest Spl| SB | SW | SL
-------|---------|----|---|-----|L1L2L3L4L5|----|----|---1 |
0 | 20 | 2 | 1 | 1
|
|
|
2 | 2,000 | 20 | | 2 | 2
|
|
|
3 | 4,000 | 20 | | 3 | 2 1
|
|
|
4 | 7,500 | 18 | 1 | 4 | 3 2
|
|
|
5 | 12,500 | 18 | | 5 | 3 3 1
|
|
|
6 | 20,000 | 18 | | 6 | 3 3 2
|
|
|
7 | 35,000 | 16 | | 7 | 3 3 2 1 | 1 | 1 | 1
8 | 60,000 | 16 | 1 | 8 | 3 3 3 2 | 1 | 1 | 1
9 | 90,000 | 16 | | 9 | 4 4 3 2 1| 1 | 1 | 1
10 | 125,000 | 14 | | 10 | 4 4 3 3 2| 1 | 1 | 1
11 | 200,000 | 14 | | 11 |
|
|
|
W Weapon proficiency points (max 1 per weapon)
SB Shapeshift Brown Bear special ability spells
SW Shapeshift Wolf special ability spells
SL Shapeshift Black Bear special ability spells
(B.6) Thief (Rogue) - Hit Dice D6 (1 per level up to 10 then +2)
Level |
XP |THAC| W | Lor | Ab | BS
-------|---------|----|---|-----|----|---1 |
0 | 20 | 2 | 3 | 30 | x2
2 | 1,250 | 20 | | 6 | 20 | x2
3 | 2,500 | 19 | | 9 | 20 | x2
4 | 5,000 | 19 | 1 | 12 | 20 | x2
5 | 10,000 | 18 | | 15 | 20 | x3
6 | 20,000 | 18 | | 18 | 20 | x3
7 | 40,000 | 17 | | 21 | 20 | x3
8 | 70,000 | 17 | 1 | 24 | 20 | x3
9 | 110,000 | 16 | | 27 | 20 | x4
10 | 160,000 | 16 | | 30 | 20 | x4
11 | 220,000 | 15 | | 33 | 20 | x4
W Weapon proficiency points (max 1 per weapon)
Ab Ability points for Stealth, Pick Pockets, Pick Locks, Find/Remove Traps
(Max 100 + Base Ability + Racial/Dexterity Modifiers)
BS Back Stab damage multiplier
(quarter staff, dagger, short sword and long sword only)

(B.7) Bard (Rogue) - Hit Dice D6 (1 per level up to 10 then +2)


Level |
XP |THAC| W | Lor |Mage Spell| PP
-------|---------|----|---|-----|L1L2L3L4L5|----1 |
0 | 20 | 2 | 10 |
| 40%
2 | 1,250 | 20 | | 20 | 1
| 45%
3 | 2,500 | 19 | | 30 | 2
| 50%
4 | 5,000 | 19 | 1 | 40 | 2 1
| 55%
5 | 10,000 | 18 | | 50 | 3 1
| 60%
6 | 20,000 | 18 | | 60 | 3 2
| 65%
7 | 40,000 | 17 | | 70 | 3 2 1
| 70%
8 | 70,000 | 17 | 1 | 80 | 3 3 1
| 75%
9 | 110,000 | 16 | | 90 | 3 3 2
| 80%
10 | 160,000 | 16 | | 100 | 3 3 2 1 | 85%
11 | 220,000 | 15 | | 110 |
|
W Weapon proficiency points (max 1 per weapon)
PP Pick Pockets (Before Racial/Dexterity Modifiers)
(B.8) Mage (Wizard) - Hit Dice D4 (1 per level up to 10 then +1)
Level |
XP |THAC| W | Lor |Mage Spell
-------|---------|----|---|-----|L1L2L3L4L5
1 |
0 | 20 | 1 | 3 | 1
2 | 2,500 | 20 | | 6 | 2
3 | 5,000 | 20 | | 9 | 2 1
4 | 10,000 | 19 | | 12 | 3 2
5 | 20,000 | 19 | | 15 | 4 2 1
6 | 40,000 | 19 | 1 | 18 | 4 2 2
7 | 60,000 | 18 | | 21 | 4 3 2 1
8 | 90,000 | 18 | | 24 | 4 3 3 2
9 | 135,000 | 18 | | 27 | 4 3 3 2 1
10 | 250,000 | 17 | | 30 |
W Weapon proficiency points (max 1 per weapon)
(B.9) Specialist Mage (Wizard) - Hit Dice D4 (1 per level up to 10 then +1)
Level |
XP |THAC| W | Lor |Mage Spell
-------|---------|----|---|-----|L1L2L3L4L5
1 |
0 | 20 | 1 | 3 | 2
2 | 2,500 | 20 | | 6 | 3
3 | 5,000 | 20 | | 9 | 3 2
4 | 10,000 | 19 | | 12 | 4 3
5 | 20,000 | 19 | | 15 | 5 3 2
6 | 40,000 | 19 | 1 | 18 | 5 3 3
7 | 60,000 | 18 | | 21 | 5 4 3 2
8 | 90,000 | 18 | | 24 | 5 4 4 3
9 | 135,000 | 18 | | 27 | 5 4 4 3 2
10 | 250,000 | 17 | | 30 |
W Weapon proficiency points (max 1 per weapon)
==============================================================================
(C) Recruitable NPCs
When you reform your party, only NPCs close in alignment to your reputation
will wait for you to return. So if you have a reputation of Popular and you
want to temporarily remove an evil member of your party you must reduce your
reputation to Disliked first.
The level you recruit an NPC at is based on your XP when you first talk to the
NPC. I have listed the lowest and highest levels for each character.

Ajantis Ilvastarr
Male Human Paladin Lawful Good 17-13-16-12-13-17 North of Friendly Arm Inn
Notes: Missing class saving throw bonus of 2/2/2/2/2
Level 2: 20/24HP, **Large Sword, *Bow, *Blunt
Level 6: 45/72HP, **Large Sword, *Bow, *Blunt, **Small Sword
Alora
Female Halfling Thief Chaotic Good 8-19-12-14-7-10 Baldur's Gate West
Items: Lucky Rabbit's Foot
Notes: Ring cannot be removed
Missing racial saving throw bonus of 3/3/0/0/3
Level 4: 14/24HP, *Small Sword, *Missile
Open Locks 80, Stealth 40, Find Traps 20, Pick Pockets 80
Errors: Missing one weapon proficiency point
Level 6: 19/36HP, *Bow, *Missile
Open Locks 100, Stealth 40, Find Traps 20, Pick Pockets 100
Errors: Missing one weapon proficiency point
Branwen
Female Human Cleric True Neutral 13-16-15-9-16-13 Carnival
Special: Spiritual Hammer special ability
Notes: You must first turn her from stone to flesh
Level 2: 17/18HP, *Blunt, *Missile
Level 5: 38/45HP, *Blunt, *Missile
Errors: Missing one weapon proficiency point
Coran
Male Elf Fighter/Thief Chaotic Good 14-20-12-14-9-16 Cloakwood 1
Notes: Dexterity one above maximum
Weapon proficiency one above maximum in Bow
Lev 3/3: 27/24HP, **Large Sword, ***Bow
Open Locks 60, Stealth 78, Find Traps 20, Pick Pockets 40
Errors: Hit Points three above maximum
Lev 5/5: 39/40HP, **Large Sword, ***Bow
Open Locks 80, Stealth 98, Find Traps 20, Pick Pockets 40
Dynaheir
Female Human Invoker Lawful Good 11-13-16-17-15-12 Gnoll Stronghold
Special: Slow Poison special ability
Level 1: 6/6HP, *Missile
Magic Missile
Level 6: 31/36HP, *Missile, *Blunt
Magic Missile, Burning Hands, Stinking Cloud, Blur, Fireball
Edwin Odesseiron
Male Human Conjurer Lawful Evil 9-10-16-18-9-10 Nashkel
Items: Edwin's Amulet (+1 spell of each level)
Notes: Amulet cannot be removed
Level 1: 6/6HP, *Blunt
Armor, Color Spray
Level 6: 27/36HP, *Blunt, *Missile
Armor, Color Spray
Eldoth Kron
Male Human Bard Neutral Evil 16-12-15-13-10-16 Cloakwood 3
Special: Create five Poisoned Arrows special ability
Level 3: 15/21HP, *Small Sword, *Bow
Larloch's Minor Drain, Magic Missile
Level 5: 24/35HP, *Small Sword, *Bow, *Spear
Larloch's Minor Drain, Magic Missile, Horror
Faldorn
Male Human Druid True Neutral 12-15-11-10-16-15 Cloakwood 3
Special: Summon Dread Wolf special ability
Level 3: 16/24HP, *Blunt, *Missile

Level 5: 22/40HP, *Blunt, *Missile, *Spear


Garrick
Male Human Bard Chaotic Neutral 14-16-9-13-14-15 Beregost
Notes: You must first deal with Silke
Level 1: 6/6HP, *Small Sword, *Missile
No Spells
Level 6: 20/36HP, *Small Sword, *Missile, *Bow
Armor, Color Spray, Magic Missile, Mirror Image
Imoen
Female Human Thief Neutral Good 9-18-16-17-11-16 Lion's Way
Notes: Can dual class to a Mage
Level 1: 8/8HP, *Small Sword, *Bow
Open Locks 25, Stealth 30, Find Traps 30, Pick Pockets 25
Level 6: 43/48HP, *Small Sword, *Bow, *Blunt
Open Locks 25, Stealth 80, Find Traps 80, Pick Pockets 25
Jaheira
Female Half-Elf Fighter/Druid True Neutral 15-14-17-10-14-15 Friendly Arm
Notes: You must recruit her before Chapter 3
Lev 1/1: 12/12HP, **Blunt, **Missile
Lev 5/6: 41/65HP, **Blunt, **Missile, *Small Sword
Errors: +1 THAC0
Kagain
Male Dwarf Fighter Lawful Evil 16-12-20-15-11-8 Beregost
Notes: Constitution 1 above maximum
Missing racial saving throw bonus of 4/4/0/0/4
Level 1: 15/15HP, **Axe, *Blunt, *Missile
Level 6: 60/90HP, ****Axe, *Blunt, *Missile
Khalid
Male Half-Elf Fighter Neutral Good 15-16-17-12-10-9 Friendly Arm Inn
Notes: You must recruit him before Chapter 3
Level 1: 13/13HP, **Large Sword, *Bow, *Axe
Level 6: 64/78HP, ***Large Sword, **Bow, *Axe
Errors: Saving throw bonus of 0/2/0/0/2
Kivan
Male Elf Ranger Chaotic Good 18/12-17-14-10-14-8 High Hedge
Special: Racial Enemy Ogre
Level 2: 16/20HP, **Bow, **Spear
Level 6: 36/60HP, **Bow, **Spear, **Large Sword
Minsc
Male Human Ranger Neutral Good 18/93-15-15-8-6-9 Nashkel
Special: Berserk special ability (+15 temporary HP - Boo?)
Racial Enemy of Gnoll
Notes: Quick item slot used by Boo
Rangers must have a minimum of WIS 14 (bump on the head?)
Level 1: 11/11HP, **Large Sword, *Spiked, *Axe
Level 6: 52/66HP, **Large Sword, **Small Sword, **Bow
Montaron
Male Halfling Fighter/Thief Neutral Evil 16-17-15-12-13-9 Lion's Way
Notes: Missing racial saving throw bonus of 3/3/0/0/3
Lev 1/1: 9/9HP, **Small Sword, **Missile
Open Locks 25, Stealth 50, Find Traps 10, Pick Pockets 35
Lev 5/6: 50/48HP, **Small Sword, **Missile, **Axe
Open Locks 25, Stealth 100, Find Traps 10, Pick Pockets 85
Errors: Hit Points two above maximum
Quayle
Male Gnome Cleric/Illusionist Chaotic Neutral 8-15-11-17-10-6 Wyrm Crossing

Special: Invisibility special ability


Notes: Missing racial saving throw bonus of 0/2/0/0/2
Lev 2/2: 11/12, *Spiked, *Missile
Magic Missile
Lev 6/5: 24/34, *Spiked, *Missile, *Blunt
Magic Missile, Larloch's Minor Drain, Horror, Melf's Acid Arrow,
Monster Summoning I
Safana
Female Human Thief Chaotic Neutral 13-17-10-16-9-17 Lighthouse
Special: Charm Animal special ability
Level 2: 9/12HP, *Small Sword, *Missile
Open Locks 50, Stealth 15, Find Traps 25, Pick Pockets 20
Level 6: 25/36HP, *Small Sword, *Missile, *Spear
Open Locks 90, Stealth 15, Find Traps 65, Pick Pockets 20
Shar-Teel Dosan
Female Human Fighter Chaotic Evil 18/58-17-9-14-7-11 East of Temple
Notes: You must have a male in your group for her to fight
Can dual class to a Thief
Level 2: 17/20HP, **Large Sword, **Short Sword
Level 6: 46/60HP, **Large Sword, **Short Sword, **Missile
Skie
Female Human Thief True Neutral 11-18-15-15-8-13 Baldur's Gate North West
Notes: You must have Eldoth in your party
Level 4: 22/28HP, *Small Sword, *Bow, *Missile
Open Locks 45, Stealth 45, Find Traps 30, Pick Pockets 50
Level 6: 28/42HP, *Small Sword, *Bow, *Missile
Open Locks 55, Stealth 55, Find Traps 40, Pick Pockets 60
Tiax
Male Gnome Cleric/Thief Chaotic Evil 9-16-16-10-13-9 Baldur's Gate SW
Special: Summon Ghast special ability
Notes: Missing racial saving throw bonus of 0/3/0/0/3
Lev 2/2: 21/18HP, *Blunt, *Missile
Open Locks 35, Stealth 25, Find Traps 30, Pick Pockets 25
Errors: Hit Points three above maximum
Lev 5/6: 47/49HP, *Blunt, *Missile, *Spiked
Open Locks 55, Stealth 45, Find Traps 50, Pick Pockets 45
Viconia DeVir
Female Drow Elf Cleric Neutral Evil 10-19-8-16-15-14 Peldvale
Special: 50% magic resistance
Notes: You must first kill the Flaming Fist Mercenary (REP-2)
Level 2: 12/16HP, *Blunt, *Missile
Level 6: 27/48HP, *Blunt, *Missile, *Spiked
Xan
Male Elf Enchanter Lawful Neutral 13-16-7-17-14-16 Nashkel Mine
Items: Moonblade (THAC0+3, dmg 1D8+3, AC+1, +50 Fire res, only by Xan)
Level 2: 7/8HP, *Small Sword
Color Spray, Charm Person
Level 4: 12/16HP, *Small Sword
Color Spray, Charm Person, Luck, Mirror Image, Melf's Acid Arrow
Level 6: 17/24HP, *Small Sword, *Missile
Color Spray, Charm Person, Protection from Evil, Mirror Image,
Luck, Melf's Acid Arrow, Dire Charm
Xzar
Male Human Necromancer Chaotic Evil 14-16-10-17-16-10 Lion's Way
Level 1: 4/4HP, *Small Sword
Larloch's Minor Drain, Chill Touch
Level 6: 12/24HP, *Small Sword, *Missile
Larloch's Minor Drain, Chill Touch, Burning Hands, Ghoul Touch,

Horror, Melf's Acid Arrow, Skull Trap, Vampiric Touch


Yeslick
Male Dwarf Fighter/Cleric Lawful Good 15-12-17-7-16-10 Cloakwood Mine
Special: Dispel Magic special ability
Notes: Missing racial saving throw bonus of 4/4/0/0/4
Lev 2/3: 33/28HP, **Blunt, **Missile
Errors: Hit Points five above maximum
Lev 4/5: 56/51HP, **Blunt, **Missile, *Spiked
Errors: Saving throw bonus of 0/0/0/2/2
Hit Points five above maximum
NPC Quests
Dynaheir Don't kill her when asked to by Edwin (Reward: 800XP)
Minsc
Rescue Dynaheir (Reward: 800XP)
Alora
Keep watch in Hall of Wonders
Coran
Kill Wyvern's
Safana
Get treasure from Flesh Golem cave
Edwin
Kill Dynaheir (Reward: Edwin will stay in your service)
Kagain
Take him to AR2800 to look for caravans (No Reward)
Eldoth
Rescue Skie and collect 1000GP a day ransom from Elkart
Khalid & Jaheira Go to Nashkel and talk with Berrun Ghastkill (No Reward)
Montaron & Xzar Go to Nashkel and talk with Berrun Ghastkill (No Reward)
NPC Pairs
Dynaheir & Minsc
Khalid & Jaheira
Skie & Eldoth
Montaron & Xzar
NPC Enemies (who will kill each other if they are in your group for long)
Khalid & Jaheira hate Montaron & Xzar
Dynaheir & Minsc hate Edwin
Shar-Teel hates Eldoth
(C.1) NPC Summary
Lawful Good
Ajantis M Human
Dynaheir F Human
Yeslick M Dwarf
Neutral Good
Imoen
F Human
Khalid
M Half-Elf
Minsc
M Human
Chaotic Good
Alora
F Halfling
Coran
M Elf
Kivan
M Elf
Lawful Neutral
Xan
M Elf
True Neutral
Branwen F Human
Faldorn M Human
Jaheira F Half-Elf
Skie
F Human
Chaotic Neutral
Garrick M Human
Quayle
M Gnome
Safana
F Human
Lawful Evil
Edwin
M Human

Paladin
Invoker
Fighter/Cleric

17 13 16 12 13 17
11 13 16 17 15 12
15 12 17 7 16 10

Thief
Fighter
Ranger

9 18 16 17 11 16
15 16 17 12 10 9
18/93 15 15 8 6 9

Thief
Fighter/Thief
Ranger

8 19 12 14 7 10
14 20 12 14 9 16
18/12 17 14 10 14 8

Enchanter

13 16 7 17 14 16

Cleric
Druid
Fighter/Druid
Thief

13 16 15 9 16 13
12 15 11 10 16 15
15 14 17 10 14 15
11 18 15 15 8 13

Bard
14 16 9 13 14 15
Cleric/Illusionist 8 15 11 17 10 6
Thief
13 17 10 16 9 17
Conjurer

9 10 16 18 9 10

Kagain
M Dwarf
Neutral Evil
Eldoth
M Human
Montaron M Halfling
Viconia F Drow Elf
Chaotic Evil
Shar-Teel F Human
Tiax
M Gnome
Xzar
M Human

Fighter

16 12 20 15 11 8

Bard
Fighter/Thief
Cleric

16 12 15 13 10 16
16 17 15 12 13 9
10 19 8 16 15 14

Fighter
Cleric/Thief
Necromancer

18/58 17 9 14 7 11
9 16 16 10 13 9
14 16 10 17 16 10

(C.2) Temporary Party Members at Candlekeep


Arkanis M Dwarf
Canderous M Human
Mordaine F Human
Deder
M Halfling
Osprey
F Half-Elf

Fighter
18/53 12 19 15 11 8
Cleric
16 13 13 12 18 14
Invoker
11 17 15 18 15 12
Fighter/Thief
11 18 16 12 13 9
Cleric/Mage
16 9 13 15 10 6

Neutral Good
Lawful Good
Lawful Good
True Neutral
Lawful Good

Additional Special Abilities


Arkanis - +9 HP (giving 39 at Level 2)
Canderous - Lay Hands, 2 extra 1st level priest spells
Mordaine - Slow Poison
Deder - 120 extra ability points
Osprey - Invisibility, 1 extra 1st level wizard spell
There is a way to take these temporary party members with you when you leave
Candlekeep. Once you have started the training move one of the NPCs next to
Obe and then reform your party and remove them. Wait for them to say goodbye
then speak to Obe and tell him you've had enough. As soon as he agrees, pause
the game and while paused talk to the NPC you kicked out. The NPC will then
ask if they can join your party, say yes. You will be teleported out of the
Training Hall, but the NPC you just recruited will remain behind. They can
then recruit all the other NPCs. You can't get them out of the Training Hall,
but as they are now all in your party they will rejoin you once you are
outside Candlekeep.
This comes from an idea by Rolf Zehb given in Dan Simpson's Baldur's Gate FAQ.
==============================================================================
(D) Businesses
There are four types of business (or "shop")
- STORE (Buy and Sell)
- TAVERN (Drink)
- Inn
- *INN (Peasant rooms)
- **INN (Drink, Peasant and Merchant rooms)
- ***INN (Drink, Peasant, Merchant and Noble rooms)
- ****INN (Drink, Peasant, Merchant, Noble and Royal rooms)
- TEMPLE (Healing, Donate, Buy and Sell, Identify)
All temple priests will identify items and so will some store owners. There
are some stores you can steal from. Stolen (fenced) items cannot be sold.
Candlekeep Inn (AR2616) ****INN + STORE - Winthrop (can steal)
Temple of Oghma (AR2600) TEMPLE - Priest of Oghma (will identify)
The Friendly Arm (AR2301) ****INN + STORE - Bentley Mirrorshade
Large Shield +1
Temple of Wisdom (AR2304) TEMPLE - Gellana Mirrorshare
Thunderhammer Smithy (AR3301) STORE - Taerom Fuiruim (will identify)
Full Plate Mail
Shadow Armor
Dagger of Venom
Light Crossbow of Speed Long Sword +1
Mace +1
Short Bow +1
Dagger +1
Darts +1

Sling +1
Short Sword +1
Arrows of Ice
Arrows +1
Arrows +2
Arrows of Biting
Bolts +1
Bullets +1
Leather Armor +1
Small Shield +1
Medium Shield +1
Jovial Juggler (AR3304) ****INN - Bartender
Burning Wizard (AR3307) ****INN - Bartender
Feldepost's Inn (AR3351) ****INN + STORE - Bartender
Amulet of Protection +1 Arrows +2
Battle Axe +1
Composite Long Bow +1
Bracers of Defense AC8 Bullets +1
Chainmail +1
Medium Shield +1
Bastard Sword +1
Red Sheaf (AR3357) **INN - Bartender
Nashkel Inn (AR4801) ***INN - Innkeeper
Temple of Helm (AR4802) TEMPLE - Nalin
Nashkel Store (AR4803) STORE - Storekeep (will identify and can steal)
Large Shield +1
Belching Dragon Tavern (aka The Northern Light) (AR4809) TAVERN - Bartender
Carnival Shop (AR4901) STORE - Merchant (will identify and can steal)
Carnival Store (AR4907) STORE - Merchant (will identify)
Necklace of Missiles
Ring of Infravision
Amulet of Protection +1
Shield Amulet
Protection Scrolls: Protection from Acid, Protection from Petrification
Protection from Electricity, Protection from Cold, Protection from Fire
Carnival Shop (AR4908) STORE - Merchant (will identify and can steal)
Carnival Shop (AR4909) STORE - Merchant (will identify and can steal)
Arrows of Piercing
High Hedge (AR3202) STORE - Thalantyr (will identify)
Darts +1
Arrows +1
Acid Arrows
Bolts +1
Bolts of Lightning
Bolts of Biting
Bullets +1
Wand of Sleep
Wand of Fear
The Horn of Kazgaroth
The Claw of Kazgaroth
Robe of the Good Archmagi
Robe of the Neutral Archmagi
Potions: Potion of Magic Blocking (3)
Protection Scrolls: Protection from Electricity, Protection from Poison,
Protection from Cold, Protection from Fire, Protection from Magic (1),
Protection from Acid, Protection from Undead
Mage Scrolls: Blindness, Grease, Burning Hands, Charm Person, Color Spray,
Armor, Infravision, Chill Touch, Protection from Petrification, Friends,
Resist Fear, Protection from Evil, Larloch's Minor Drain, Chromatic Orb,
Shocking Grasp, Magic Missile, Identify, Shield, Horror, Luck, Strength,
Hold Person, Invisibility, Flame Arrow, Detect Invisibility, Skull Trap,
Mirror Image, Sleep, Vampiric Touch
Song of the Morning Temple (aka Temple of Lathander) (AR3402) TEMPLE
- Keldath Ormlyr (Mayor of Beregost)
Temple of Yondalla (aka Temple of Helm) (AR4003) TEMPLE - Alvanhendar
Sorcerous Sundries (AR0703) STORE - Halbazzar Drin (will identify)
Battle Axe +1
Darts +1
Darts of Stunning
Darts of Wounding
Bastard Sword +1
Long Sword +1
Arrows of Detonation (60)
Arrows of Dispelling (50)
Arrows +1
Arrow of Slaying (1)
Acid Arrows
Arrows of Biting
Arrows of Fire
Arrows of Ice
Arrows of Piercing
Arrows +2
Bolts +1
Bolts of Lightning
Bolts of Biting
Bolts +2
Bullets +1
Bullets +2
Wand of Fear
Wand of Monster Summoning
Wand of the Heavens
Wand of Magic Missiles Wand of Paralyzation
Wand of Fire
Wand of Frost
Wand of Lightning
Wand of Sleep
Potions: Potion of Magic Blocking (3), Potion of Storm Giant Strength (3)
Protection Scrolls: Protection from Electricity, Protection from Poison,
Protection from Cold, Protection from Fire, Protection from Magic (1),
Protection from Acid, Protection from Undead
Mage Scrolls: Ghoul Touch, Dispel Magic, Flame Arrow, Hold Person, Grease,
Agannazar's Scorcher, Monster Summoning I, Non-Detection, Burning Hands,
Skull Trap, Armor, Vampiric Touch, Ghost Armor, Blindness, Charm Person,
Color Spray, Friends, Clairvoyance, Slow, Protection from Petrification,

Identify, Infravision, Magic Missile, Protection from Evil, Chill Touch,


Shocking Grasp, Blur, Chromatic Orb, Larloch's Minor Drain, Knock, Luck,
Know Alignment, Detect Invisibility, Horror, Invisibility, Mirror Image,
Monster Summoning II, Stinking Cloud, Sleep, Web, Detect Evil, Fireball,
Minor Globe of Invulnerability, Protection from Normal Missiles, Shield,
Haste, Confusion, Dimension Door, Resist Fear, Lightning Bolt, Strength,
Melf's Acid Arrow, Dire Charm
Elfsong (AR0705) ****INN - Bartender
Elfsong (AR0706) ****INN - Alyth
Elfsong (AR0706) STORE - Merchant (will identify)
Necklace of Missiles
Amulet of Protection +1 Shield Amulet
Ring of Infravision
Protection Scrolls: Protection from Acid, Protection from Petrification
Protection from Electricity, Protection from Cold, Protection from Fire
Maltz' Weapon Shop (AR0803) STORE - Maltz (will identify and can steal)
Large Shield +1
Inn (AR0807) ****INN - Bartender
Inn (AR0808) ****INN - Bartender
Shop of Silence (AR0809) *INN + STORE - Silence
Cloak of Protection +1 Leather Armor +1
Studded Leather Armor +1
Darts +1
Darts of Stunning
Sling +1
Bullets +1
Bullets +2
Lucky Aello's Discount Store (AR0810) STORE - Lucky Aello (identify, steal)
Thieves Guild (AR0153) STORE - Blacklilly (will identify)
Darts +1
Darts of Stunning
Sling +1
Bullets +1
Bullets +2
Arrows +2
Arrows +1
Arrows of Biting
Studded Leather Armor +1
Leather Armor +1
Cloak of Protection +1
Arrows of Dispelling (25)
Potions: Potion of Power (1), Potion of Magic Blocking
Keexie Tavern (not Burning Wizard) (AR0154) ****INN - Bartender
Keexie Tavern (AR0171) ****INN - Bartender
General Store (AR0304) STORE - Storekeep (will identify, can steal)
Splurging Sturgeon (AR0103) ****INN - Bartender
Blushing Mermaid (AR0114) ***INN - Bork
Helm Temple (AR0002) TEMPLE - Priest of Helm
Three Old Kegs (AR0119) ****INN - Natrin Bellowglyn
Helm and Cloak (AR0116) ****INN - Bartender
Inn (AR0165) ****INN - Bartender
Lady's Hall (AR0132) TEMPLE - Chanthalas Ulbright
Inn (AR1109) ****INN - Bartender
Inn (AR1110) ****INN - Bartender
General Store (AR1112) STORE - Storekeep (will identify and can steal)
General Store (AR1115) STORE - Storekeep (will identify and can steal)
Potions
General Store (AR1116) STORE - Storekeep (will identify and can steal)
Large Shield +1
Arrows +1
Arrows of Biting
Long Sword +1
Bastard Sword +1
Arrows of Piercing
Arrows of Ice
Bullets +2
Potions: Oil of Speed
Protection Scrolls: Protection from Cold
Mage Scrolls: Chromatic Orb, Burning Hands, Protection from Evil,
Infravision
General Store (AR1117) STORE - Storekeep (will identify and can steal)
Potions
Jopalin's Tavern (AR1215) ****INN - Bartender
Low Lantern (AR0133) **INN - Bartender
General Store (AR1302) STORE - Well-Adjusted Al (will identify & can steal)
Potions
Inn (AR1306) ****INN - Bartender
General Store (AR1320) STORE - Storekeep (will identify and can steal)
Potions
Blade and Stars (AR0105) ****INN - Innkeeper
Drakon Tavern (AR0720) ****INN - Bartender

Candlekeep Inn (AR2629) ****INN + STORE - Winthrop (can steal)


Temple of Oghma (AR2626) TEMPLE - Priest of Oghma (will identify)
==============================================================================
(E) Cheats
First enable cheats by adding the line Cheats=1 to the [Game Options] section
of BALDUR.INI, then from within the game you can now press CTRL-TAB to bring
up the console.
To be transported to one of the areas given in this guide, enter the area code
as follows.
CLUAConsole:MoveToArea("ARxxxx")
To add items from the extensive list given in Appendix (F), enter the item
code and optionally the quantity (from 1 to 65535)
CLUAConsole:CreateItem("itemcode"[,quantity])
I used this one to test how a character will level up.
CLUAConsole:SetCurrentXP("x")
I believe TeamBG (http://www.teambg.com) should take the credit for this, but
correct me if I'm wrong.
==============================================================================
(F) Items
Notes on Items
- $$$GP is the selling price for most items
- ##x $$$GP is the selling price for charged items such as wands where ##
is the maximum number of charges and $$$ is the selling price for a each
charge. If you sell such an item, you can buy it back fully charged.
- CURSED items require a spell to remove them.
Location of Special Items
Dagger +2 - Exit from Nashkel Mine (Hentold) & Baldur's Gate NE (Marek)
Dagger of Venom +2 - Beregost (Thunder Hammer Smithy)
Longtooth Dagger +2 - Undercellar (Krystin)
Short Sword +2 - South of High Hedge (Zargal)
Short Sword of Backstabbing +3 - Undercellar (Slythe)
Long Sword +2 - Nashkel Mine (Greywolf)
Scimitar +3: Frostbrand - North West of Nashkel (Drizzt)
Twinkle, Scimitar +3: Defender - North West of Nashkel (Drizzt)
Bastard Sword +1, +3 vs Shapeshifters - Cloakwood 1 (Aldeth Sashenstar) or
Baldur's Gate South West (Aldeth Sashenstar)
Spiders Bane (Two Handed Sword +2) - Cloakwood 2 (Centeol)
Halberd +2 - Baldur's Gate South (Zhalimar Cloudwulfe)
Battle Axe +2 - Baldur's Gate North West (Gretek)
Throwing Axe +2 - Candlekeep Cavern (Prat)
War Hammer +2 - South of High Hedge (Bassilus)
Short Bow +2 - Baldur's Gate North East (Marek)
Long Bow +2 - Bandit Camp (Hakt) & Firewine Ruins (Undead Knight)
Composite Long Bow +1 - Beregost (Feldepost's Inn)
Light Crossbow of Speed +1 - Beregost (Thunder Hammer Smithy)
Heavy Crossbow of Accuracy +5 - Baldur's Gate Center (Dabron Sashenstar)
Studded Leather Armor +2 - Cloud Peek Mountains East (Sendai)
Shadow Armor (Studded Leather Armor +3) - Beregost (Thunder Hammer Smithy)
Chainmail +2 - Gullykin Village (Molkar)
Mithril Chainmail +4 - North West of Nashkel (Drizzt)
Ankheg Armor - Beregost (Thunder Hammer Smithy) & Nashkel
Full Plate Mail - Bandit Camp (Taugosz Khosann) & Beregost (Thunder Hammer)
Full Plate Mail +1 - Eldercity (Tamako)
Robe of the Good Archmagi - High Hedge (Thalantyr)

Robe of the Neutral Archmagi - High Hedge (Thalantyr)


Robe of the Evil Archmagi - Cloakwood Mine Level 4 (Davaeorn)
Large Shield +1, +4 vs Missiles - Baldur's Gate West (Varci Roaringhorn)
Helmet of Defense - South of Candlekeep (Droth)
Helmet of Glory - Baldur's Gate North (Jordak)
Helm of Balduran - Baldur's Gate North West (Helm and Cloak)
Gauntlets of Dexterity - Gnoll Stronghold (Hairtooth)
Gauntlets of Ogre Power - Baldur's Gate South (Desreta)
Gauntlets of Weapon Skill - Baldur's Gate NE (Larze) & BG South (Crate)
Gauntlets of Weapon Expertise - Firewine Brige (Meilum)
Bracers of Archery - Cloud Peek Mountains East (Zal)
Girdle of Piercing - Coast Way (Ogre)
Girdle of Bluntness - Cloud Peek Mountains West (Krumn)
Girdle of Slashing - East of Temple (Kirian)
Boots of Speed - Cloakwood Mine (Drasus)
Boots of Stealth - South of Beregost (Hobgoblin), Ulcaster (Hobgoblin) &
Baldur's Gate South East (Nadarin)
Boots of Avoidance - Nashkel (Nimbul)
Boots of Grounding - Nashkel Mine Level 4(Mulahey)
Boots of the North - North of Gnoll Stronghold (Jared)
Cloak of the Wolf - Lighthouse (Cave)
Cloak of Non Detection - Cloakwood 1 (Tasloi)
Cloak of Balduran +1 - Undercellar (Quenash)
Cloak of Protection +2 - Candlekeep Catacombs South West (Tomb)
Algernon's Cloak - Beregost (Algernon)
Nymph Cloak - Baldur's Gate East (Sorcerous Sundries)
Ring of Fire Resistance - East of Nashkel Mine &
Candlekeep Catacombs South West (Tomb)
Ring of Animal Friendship - Cloakwood 1 (Seniyad)
Ring of Holiness - Nashkel Mine Level 4 (Mulahey)
Ring of Wizardry - Baldur's Gate South West (Sunin)
Ring of Free Action - Baldur's Gate South (Alai)
Ring of Protection +2 - Baldur's Gate North (Ramazith)
The Claw of Kazgaroth - High Hedge (Thalantyr)
The Horn of Kazgaroth - High Hedge (Thalantyr)
Amulet of Metaspell Influence - Baldur's Gate North (Ramazith)
Manual of Bodily Health - Lighthouse (Cave)
Manual of Quickness of Action - Baldur's Gate East (Thieves Guild)
Manual of Gainful Exercise - Candlekeep Catacombs South West (Tomb)
Tome of Leadership and Influence - Gnoll Stronghold (Cave)
Tome of Clear Thought - Baldur's Gate North (Ramazith's Tower Fifth Floor)
Tome of Understanding - Baldur's Gate West (Chanthalas Ulbright) &
Candlekeep Catacombs South West (Tomb)
(F.1) Short Swords
DAGG01 Dagger
DAGG02 Dagger +1
150GP
DAGG03 Dagger +2
1000GP
DAGG04 Grave Binder, Longtooth Dagger +2 (dmg 1D6+2)
2000GP
DAGG05 Throwing Dagger
MISC75 Dagger of Venom +2 (dmg +6 Poison)
5000GP
SW1H07 Short Sword
SW1H08 Short Sword +1
400GP
SW1H09 The Whistling Sword (Short Sword +2)
2000GP
SW1H10 The Shadow's Blade, Short Sword of Backstabbing +3 (Speed 0) 3500GP
SW1H13 Moonblade (THAC0+3, dmg 1D8+3, AC+1, +50 Fire res, only by Xan)
(F.2) Long Swords
SW1H01 Bastard Sword
SW1H02 Bastard Sword +1
SW1H03 Kondar (Bastard Sword +1, +3 vs Shapeshifters)
SW1H04 Long Sword
SW1H05 Long Sword +1
SW1H06 Varscona (Long Sword +2, dmg +1 Cold)
SW1H15 Scimitar +3: Frostbrand (+50 Fire res)

1250GP
2000GP
625GP
2125GP
3775GP

SW1H16 Twinkle, Scimitar +3: Defender (AC+2, only by Good)


SW2H01 Two Handed Sword
SW2H02 Two Handed Sword +1
SW2H03 Two Handed Sword +3, Cursed Berserking CURSED
SW2H06 Spider's Bane (Two Handed Sword +2, Free Action)
(F.3) Axes
AX1H01 Battle Axe
AX1H02 Battle Axe +1
AX1H03 Axe of Mauletar (Battle Axe +2)
AX1H04 Throwing Axe (dmg 1D6+1)
AX1H05 Throwing Axe +2 (dmg 1D6+3, Returns when thrown)
(F.4) Blunt Weapons
BLUN01 Club
BLUN04 Mace
BLUN05 Mace +1
HAMM01 War Hammer
HAMM02 War Hammer +1
HAMM03 Ashideena (War hammer +2)
STAF01 Quarterstaff
STAF02 Quarterstaff +1
(F.5) Spears
HALB01 Halberd
HALB02 Halberd +1
HALB03 Suryris Blade (Halberd +2)
SPER01 Spear
SPER02 Spear +1
SPER03 Spear +3, Backbiter CURSED
(F.6) Spiked Weapons
BLUN02 Flail
BLUN03 Flail +1
BLUN06 Morning Star
BLUN07 Morning Star +1
(F.7) Bows and Arrows
BOW05 Short Bow
BOW06 Short Bow +1
BOW08 Eagle Bow, Protector of the Dryads (Short Bow +2)
BOW03 Long Bow (THAC0+1)
BOW04 Long Bow +1
BOW07 The Dead Shot, Long Bow of Marksmanship (Long Bow +2)
BOW01 Composite Long Bow (THAC0+1, dmg +2)
BOW02 Composite Long Bow +1
AROW01 Arrow
AROW02 Arrow +1
AROW03 Arrow of Slaying (Slay Ogre Mage)
AROW04 Acid Arrow (THAC0+1, dmg +2D6 Acid)
AROW05 Arrow of Biting (dmg Poison 30% HP)
AROW06 Arrow of Detonation (dmg 6D6 Fire)
AROW07 Arrow or Dispelling (Dispel Magic)
AROW08 Arrow of Fire (THAC0+2, dmg +1D6 Fire)
AROW09 Arrow of Ice (dmg +1D6 Cold)
AROW10 Arrow of Piercing (THAC0+4, dmg +6 Piercing)
AROW11 Arrow +2
(F.8) Missile Weapons
DART01 Dart
DART02 Dart +1
DART03 Dart of Stunning (Stun for 7 turns)
DART04 Dart of Wounding (dmg +20 Poison)
SLNG01 Sling
SLNG02 Sling +1

5500GP

5500GP

750GP
1500GP
1250GP

750GP
750GP
1500GP
250GP

1000GP
1750GP
500GP
1000GP

1000GP
900GP

750GP
2250GP
800GP
2750GP
1250GP
5GP
1250GP
25GP
25GP
150GP
150GP
12GP
15GP
25GP
9GP

4GP
50GP
25GP
50GP

BULL01 Bullet
BULL02 Bullet +1
BULL03 Bullet +2
XBOW04 Light Crossbow
XBOW05 Light Crossbow +1
XBOW06 The Army Scythe, Light Crossbow of Speed +1 (+1 Attack)
XBOW01 Heavy Crossbow (dmg +2)
XBOW02 Heavy Crossbow +1
XBOW03 The Guide, Heavy Crossbow of Accuracy (THAC0+5, dmg +2)
BOLT01 Bolt
BOLT02 Bolt +1
BOLT03 Bolt of Lightning (dmg +4D4 Electrial)
BOLT04 Bolt of Biting (dmg +30 Poison)
BOLT05 Bolt of Polymorphing (Turn into a Squirrel)
BOLT06 Bolt +2
(F.9) Armor
LEAT01 Leather Armor (AC 8)
LEAT02 Leather Armor +1
LEAT03 Protector of the Second (Leather Armor +2)
LEAT04 Studded Leather Armor (AC 7)
LEAT05 Studded Leather Armor +1
LEAT06 Studded Leather Armor +2, Missile Attraction
(-15 vs Missile Weapons) CURSED
LEAT07 Telbar's Leathers (Studded Leather Armor +2)
LEAT08 Shadow Armor (Studded Leather Armor +3, +15 Hide in Shadows)
CHAN01 Chainmail (AC 5)
CHAN02 Chainmail +1
CHAN03 Mail of the Dead (Chainmail +2)
CHAN06 Mithril Chainmail +4 (Can use thieving skills when worn)
CHAN04 Splint Mail (AC 4)
CHAN05 Splint Mail +1
PLAT01 Plate Mail Armor (AC 3)
PLAT02 Fallorain's Plate (Plate Mail +1)
PLAT06 Ankheg Plate Mail (AC 1)
PLAT04 Full Plate Mail (AC 1)
PLAT05 Plate of the Dark (Full Plate Mail +1)

4GP
7GP
1250GP
4000GP
1500GP
4000GP
5GP
15GP
37GP
200GP
7GP

500GP
1750GP
750GP
1250GP
2250GP
5250GP
800GP
2500GP
4725GP
1000GP
2500GP
2500GP
3000GP
8500GP

(F.10) Shields
SHLD01 Small Shield
SHLD02 Small Shield +1
500GP
SHLD03 Medium Shield
SHLD04 Medium Shield +1
750GP
SHLD05 Large Shield
SHLD06 Large Shield +1
1000GP
SHLD07 Shield of the Falling Stars (Large Shield +1, +4 vs Missiles) 1750GP
SHLD08 Buckler
SHLD09 Buckler (different image)
SHLD10 Buckler (different image)
SHLD11 Small Shield (different image)
SHLD12 Small Shield (different image)
SHLD13 Medium Shield (different image)
SHLD14 Medium Shield (different image)
SHLD15 Large Shield (different image)
SHLD16 Large Shield (different image)
(F.11) Helmets
HELM01 Helmet
HELM02 Helmet of Opposite Alignment CURSED
HELM03 Helm of Glory, Helm of the Noble (AC+1, CHR+1)
HELM04 Helmet of Defense, Gift of Peace (+1 Saving Throws,
+20 Electrical, Fire and Cold res)
HELM05 Helmet of Infravision, The Eyes of Truth (Infravision)
HELM06 Helmet of Charm Protection (Immune to Charm)
HELM07 Helm of Balduran (AC+1, THACO+1, +5 HP, +1 Saving Throws)

350GP
1750GP
1000GP
400GP
400GP
7000GP

HELM08 Helmet (Amnish Soldier, Skeleton Warrior)


HELM09 Helmet (Flaming Fist)
HELM10 Helmet (Watcher)
HELM12 Helmet (different image)
(F.12) Boots
BOOT01 Boots of Speed, The Paws of the Cheetah (+100% Movement rate) 1150GP
BOOT02 Boots of Stealth, Worn Whispers (+35 Hide in Shadows)
750GP
BOOT03 Boots of the North, The Frost's Embrace (+50 Cold res)
450GP
BOOT04 Boots of Avoidance, Senses of the Cat (+5 vs Missiles)
1250GP
BOOT05 Boots of Grounding, Talos Gift (+50 Electrical res)
450GP
BOOT06 Worn Out Boots
(F.13) Cloaks
CLCK01 Cloak of Protection +1
CLCK02 Cloak of Protection +2, The Spirits Shield
CLCK03 Cloak of Displacement (+4 vs Missiles, +2 Saving Throws)
CLCK04 Cloak of the Wolf, Relairs Mistake (Polymorph into Wolf)
CLCK05 Cloak of Balduran (AC+1, +25 Magic res)
CLCK06 Cloak of Non-Detection, Whispers of Silence
CLCK07 Nymph Cloak (CHR+2, Charm Person)
CLCK08 Algernon's Cloak (CHR+2, Charm Person)

2500GP
4500GP
3000GP
2000GP
8000GP
500GP
100x 7.5GP
875GP

(F.14) Robes
CLCK09 Mage Robe of Cold Resistance (+20 Cold res)
CLCK10 Mage Robe of Fire Resistance (+20 Fire res)
CLCK11 Mage Robe of Electrical Resistance (+20 Electrical res)
CLCK12 Knave's Robe (+1 vs Slashing, +1 Save vs Death)
CLCK13 Traveller's Robe (+1 vs Missiles, +1 Save vs Breath)
CLCK14 Adventurer's Robe (+1 vs Crushing, +1 Save vs Petrify)
CLCK15 Robe of the Good Archmagi (AC 5, +5 Magic res,
+1 Saving Throws, only by Good)
CLCK16 Robe of the Neutral Archmagi (AC 5, +5 Magic res,
+1 Saving Throws, only by Neutral)
CLCK17 Robe of the Evil Archmagi (AC 5, +5 Magic res,
+1 Saving Throws, only by Evil)

150GP
150GP
150GP
300GP
300GP
300GP
10250GP
10250GP
5250GP

(F.15) Bracers and Gauntlets


BRAC01 Bracers of Defense AC 8
1500GP
BRAC02 Bracers of Defense AC 7
1750GP
BRAC03 Bracers of Defense AC 6, Bracers to the Death
2000GP
BRAC04 Bracers of Archery, The Dales Protector (Missile THAC0 +2)
2500GP
BRAC06 Gauntlets of Ogre Power, Hands of Takkok (STR 18/00)
4500GP
BRAC07 Gauntlets of Dexterity, The Brawling Hands (DEX 18)
3500GP
BRAC08 Gauntlets of Fumbling, Elander's Gloves of Misplacement
(THACO-10, DEX-2) CURSED
BRAC09 Gauntlets of Weapon Skill, Xarrnous Second Sword Arm (THAC0+1) 2000GP
BRAC10 Gauntlets of Weapon Expertise, Legacy of the Masters
3000GP
(THACO+1, dmg +2)
(F.16) Girdles
BELT02 Girdle of Slashing, Golden Girdle of Urnst (+3 vs Slashing)
BELT03 Girdle of Bluntness, Destroyer of the Hills (+4 vs Crushing)
BELT04 Girdle of Piercing, Elves Bane (+3 vs Piercing and Missiles)
BELT05 Girdle of Masculinity/Femininity CURSED

750GP
750GP
750GP
100GP

(F.17) Amulets and Necklaces


AMUL09 Silver Necklace
AMUL05 Bluestone Necklace
AMUL06 Agni Mani Necklace
AMUL07 Rainbow Obsidian Necklace
AMUL08 Tiger Cowrie Shell Necklace
AMUL10 Gold Necklace
AMUL04 Studded Necklace with Zios Gems
AMUL13 Bloodstone Amulet

5GP
15GP
20GP
25GP
27GP
30GP
75GP
150GP

AMUL11 Pearl Necklace


500GP
AMUL12 Laeral's Tear Necklace
3000GP
AMUL16 Amulet of Metaspell Influence, The Amplifier
900GP
(+1 2nd level Mage spell, only by Mages and Bards)
AMUL15 Shield Amulet (AC 4, +2 vs Missiles)
50x 25GP
AMUL14 Amulet of Protection +1, The Protector (AC+1, +1 Sav. Throws) 1500GP
AMUL01 Necklace of Missiles, The One Gift Lost (dmg 6D6 Fire)
25x 100GP
MISC73 The Horn of Kazgaroth (+5 vs Missiles, +2 Saving Throws,
6250GP
immune to 1st and 2nd level spells, not by Thieves, Priests)
(F.18) Rings
RING11 Silver Ring
2GP
RING14 Greenstone Ring
5GP
RING10 Gold Ring
20GP
RING12 Onyx Ring
25GP
RING15 Bloodstone Ring
30GP
RING13 Jade Ring
40GP
RING16 Angel Skin Ring
50GP
RING17 Flamedance Ring
62GP
RING18 Fire Opal Ring
250GP
RING19 Ruby Ring
875GP
RING04 Ring of Clumsiness, The Jester's Folly (Half DEX, -50 Stealth, 25GP
75% chance of Spell Failure) CURSED
RING23 Ring of Folly, Disipliner (INT 3, WIS 3, Feeblemind) CURSED
50GP
RING21 Ring of Infravision, Topsider's Crutch (Infravision)
375GP
RING02 Ring of Fire Resistance, Batalista's Passport (+40 Fire res)
750GP
RING06 Ring of Protection +1, Ring of the Princes (AC+1, +1 S.Throws) 1500GP
RING03 Ring of Animal Friendship, Druid's Ring (Charm Animal)
100x 25GP
RING20 Ring of Energy, The Victor (dmg 2D6)
50x 50GP
RING07 Ring of Protection +2, The Guard's Ring (AC+2, +2 Sav. Throws) 4500GP
RING22 Ring of Holiness, Honorary Ring of Sune
5000GP
(+1 1st, 2nd, 3rd, 4th level Priest spell, only by Priests)
MISC72 The Claw of Kazgaroth (AC+1, CON-2, +4 vs Missiles
5000GP
+3 Saving Throws, -3 Save vs Death)
RING09 Ring of Free Action, Edventar's Gift
5000GP
RING08 Ring of Wizardry, Evermemory (Doubles Level 1 Mage spells,
9000GP
only by Mages)
(F.19) Gems
MISC19 Turquoise Gem
MISC16 Fire Agate Gem
MISC17 Lynx Eye Gem
MISC18 Sunstone Gem
MISC22 Andar Gem
MISC23 Jasper Gem
MISC24 Tchazar Gem
MISC21 Skydrop Gem
MISC26 Iol Gem
MISC25 Zircon Gem
MISC20 Bloodstone Gem
MISC27 Moonstone Gem
MISC29 Ziose Gem
MISC30 Chrysoberyl Gem
MISC28 Waterstar Gem
MISC32 Shandon Gem
MISC31 Star Diopside Gem
MISC35 Horn Coral Gem
MISC33 Aquamarine Gem
MISC34 Garnet Gem
MISC36 Pearl
MISC37 Sphene Gem
MISC38 Black Opal
MISC39 Water Opal
MISC40 Moonbar Gem
MISC42 Diamond

2GP
5GP
7GP
12GP
15GP
17GP
17GP
20GP
20GP
22GP
25GP
25GP
30GP
35GP
40GP
45GP
47GP
62GP
75GP
87GP
100GP
112GP
150GP
175GP
187GP
500GP

MISC43 Emerald
MISC41 Star Sapphire
MISC44 King's Tears
MISC45 Rogue Stone

750GP
1000GP
2000GP
2500GP

(F.20) Potions
POTN29 Potion of Genius (INT+4 for 15 turns)
POTN37 Potion of Mind Focusing (INT+3, DEX+3 for 12 hours)
POTN43 Potion of Insight (WIS 18 for 6 hours)
POTN28 Potion of Fortitude (CON 18 for 15 turns)
POTN19 Potion of Agility (DEX 18 for 15 turns)
POTN44 Potion of Strength (STR 18 for 20 turns)
POTN03 Potion of Hill Giant Strength (STR 19 for 10 turns)
POTN12 Potion of Stone Giant Strength (STR 20 for 10 turns)
POTN04 Potion of Frost Giant Strength (STR 21 for 10 turns)
POTN05 Potion of Fire Giant Strength (STR 22 for 10 turns)
POTN06 Potion of Cloud Giant Strength (STR 23 for 10 turns)
POTN07 Potion of Storm Giant Strength (STR 24 for 10 turns)
POTN09 Potion of Heroism (-10% THACO, +10% HP for 10 turns)
POTN15 Red Potion (INT 25, WIS 3, STR 3, +50 Magic res for 1 day)
POTN16 Violet Potion (STR 25, DEX 3, CON 3 for 1 day)
POTN10 Potion of Invisibility (12 hours)
POTN30 Potion of Infravision (20 turns)
POTN45 Potion of Freedom (Free Action for 10 turns)
POTN13 Oil of Firey Burning (5D6 Fire)
POTN26 Potion of Explosions (6D6 Fire)
POTN27 Potion of Firebreath (6D10 Fire)
POTN24 Potion of Defense (AC 0 for 10 turns)
POTN11 Potion of Invulnerability (AC0, +5 Saving Throws for 5 turns)
POTN46 Potion of Stone Form (AC 0, +3 Saving Throws, DEX-3 5 turns)
POTN08 Potion of Healing (Heal 9 HP)
POTN17 Elixir of Health (Heal 10 HP, Cure Poison)
POTN20 Antidote (Cure Poison)
POTN38 Potion of Mirrored Eyes (Protection from Petrification 1 turn)
POTN14 Oil of Speed (+100% movement and combat speed for 5 turns)
POTN21 Potion of Clarity (Protection from Feeblemind, Confusion, Fear
and Charm for 5 turns)
POTN33 Potion of Magic Blocking (Immune to spells up to 5th level
for 5 rounds, removes spell effects)
POTN34 Potion of Magic Protection (50% Magic res for 10 turns)
POTN35 Potion of Magic Shielding (50% Magical Damage res for 3 turns)
POTN02 Potion of Fire Resistance (+50 Fire res for 10 turns)
POTN22 Potion of Cold Resistance (+50 Cold res for 10 turns)
POTN31 Potion of Insulation (+50 Electrical res for 10 turns)
POTN18 Potion of Absorbtion (+10 vs Crushing, +100 Electrical res
for 10 turns)
POTN36 Potion of Master Thievery (+40 Pick Locks, +40 Pick Pockets
for 3 hours)
POTN39 Potion of Perception (+20 Pick Locks, +20 Pick Pockets,
+20 Find Traps, +20 Hide in Shadows for 6 hours)
POTN41 Potion of Power (-20% THACO, +20 Pick Locks, +20 Pick Pockets,
+20 Find Traps, +20 Hide in Shadows for 6 turns)
POTN42 Potion of Regeneration (+2 HP/round for 3 turns)
POTN23 Oil of Speed CURSED
POTN25 Potion of Healing CURSED
POTN32 Antidote CURSED
POTN40 Potion of Invulnerability CURSED

150GP
250GP
150GP
250GP
150GP
175GP
150GP
250GP
375GP
500GP
625GP
750GP
400GP
250GP
200GP
125GP
50GP
125GP
250GP
225GP
125GP
350GP
600GP
250GP
125GP
200GP
250GP
350GP
750GP
500GP
625GP
200GP
125GP
85GP
300GP
200GP
175GP
850GP
250GP
75GP
75GP
25GP
50GP

Note: there are 14 rounds per turn


(F.21) Wands
WAND02 Wand of Fear (Fear for 15 turns, only by M,B,C,D)
WAND03 Wand of Magic Missiles (1D4 + 1)
WAND04 Wand of Paralyzation (Stun for 10 turns, only by M,B)
WAND05 Wand of Fire (6D6 Fire, only by Mage, Bard)

100x 50GP
100x 25GP
100x 62GP
100x 110GP

WAND06 Wand of Frost (8D6 Cold, only by Mage, Bard)


100x 75GP
WAND07 Wand of Lightning (6D6 Electrical, only by Mage, Bard)
100x 100GP
WAND08 Wand of Sleep (Sleep for 5 turns)
100x 37GP
WAND09 Wand of Polymorphing (Turn into a Squirrel, only by M,B)
100x 75GP
WAND10 Wand of Monster Summoning (12HD Monsters for 2 turns, M,B) 100x 125GP
WAND11 Wand of the Heavens (8D6 Fire, only by Cleric, Druid)
100x 75GP
(F.22) Scrolls
SCRLPET Stone to Flesh
SCRL03 Protection from Acid
SCRL04 Protection from Cold
SCRL05 Protection from Electricity
SCRL06 Protection from Fire
SCRL07 Protection from Magic
SCRL08 Protection from Poison
SCRL09 Protection from Undead
SCRL15 Protection from Petrification
SCRL10 Cursed Scroll of Weakness
SCRL11 Cursed Scroll of Clumsiness
SCRL12 Cursed Scroll of Foolishness
SCRL13 Cursed Scroll of Ugliness
SCRL14 Cursed Scroll of Summon Monster
SCRL16 Cursed Scroll of Petrification
SCRL17 Cursed Scroll of Ailment
SCRL18 Cursed Scroll of Stupidity
(F.23) Priest Spells 1st Level
Command Word: Die (Enchantment)
Magical Stone (Enchantment)
Protection From Evil (Abjuration)
Sanctuary (Abjuration)
Shillelagh (Alteration)
Cure Light Wounds (Necromancy)
Bless (Conjuration)
Entangle (Alteration)
Remove Fear (Abjuration)
Detect Evil (Divination)
(F.24) Priest Spells 2nd Level
Aid (Necromancy, Conjuration)
Draw Upon Holy Might (Invocation)
Silence 15' Radius (Alteration)
Spiritual Hammer (Invocation)
Hold Person (Enchantment)
Chant (Conjuration)
Find Traps (Divination)
Resist Fire and Cold (Alteration)
Barkskin (Alteration)
Flame Blade (Invocation)
Know Alignment (Divination)
Slow Poison (Necromancy)
Goodberry (Alteration, Invocation)
Charm Person or Mammal (Enchantment)
(F.25) Priest Spells 3rd Level
Animate Dead (Necromancy)
Remove Curse (Abjuration)
Glyph of Warding (Abjuration, Invocation)
Remove Paralysis (Abjuration)
Dispel Magic (Abjuration)
Rigid Thinking (Enchantment)
Strength of One (Alteration)
Miscast Magic (Enchantment)
Invisibility Purge (Divination)
Protection from Fire (Abjuration)

1000GP

Cleric
Cleric
Cleric
Cleric
Cleric
Cleric
Cleric
Cleric
Cleric
Cleric
Cleric
Cleric
Cleric
Cleric
Cleric
Cleric
Cleric
Cleric
Cleric
Cleric
Cleric
Cleric

Druid
Druid
Druid
Druid
Druid
Druid

Druid
Druid
Druid
Druid
Druid
Druid
Druid
Druid

Cleric
Cleric
Cleric
Cleric
Cleric
Cleric
Cleric
Cleric
Cleric Druid
Cleric Druid

Hold Animal (Enchantment)


Call Lightning (Alteration)

Druid
Druid

(F.26) Priest Spells 4th Level


SCRL58 Free Action (Abjuration, Enchantment)
Animal Summoning 1 (Conjuration)
SCRL56 Cure Serious Wounds (Necromancy)
SCRL59 Neutralize Poison (Necromancy)

Cleric
Cleric Druid
Cleric Druid
Cleric Druid

(F.27) Priest Spells 5th Level


SCRL62 Flame Strike (Invocation)
SCRL63 Raise Dead (Necromancy)
Animal Summoning 2 (Conjuration/Summoning)
SCRL61 Cure Critical Wounds (Necromancy)

Cleric
Cleric
Cleric Druid
Cleric Druid

(F.28) Wizard Spells 1st Level


SCRL66 Grease (Conjuration)
SCRL67 Armor (Conjuration)
SCRL68 Burning Hands (Alteration)
SCRL69 Charm Person (Enchantment)
SCRL70 Color Spray (Alteration)
SCRL71 Blindness (Illusion)
SCRL72 Friends (Enchantment)
SCRL75 Identify (Divination)
SCRL76 Infravision (Divination)
SCRL77 Magic Missile (Invocation)
SCRL78 Protection from Evil (Abjuration) also SCRL3H
SCRL79 Shield (Evocation)
SCRL80 Shocking Grasp (Alteration)
SCRL81 Sleep (Enchantment)
SCRL82 Chill Touch (Necromancy)
SCRL83 Chromatic Orb (Invocation)
SCRL84 Larloch's Minor Drain (Necromancy)
(F.29) Wizard Spells 2nd Level
SCRL73 Protection from Petrification (Abjuration)
SCRL85 Blur (Illusion)
SCRL86 Detect Evil (Divination)
SCRL87 Detect Invisibility (Divination)
SCRL89 Horror (Necromancy)
SCRL90 Invisibility (Illusion)
SCRL91 Knock (Alteration)
SCRL92 Know Alignment (Divination)
SCRL93 Luck (Enchantment)
SCRL94 Resist Fear (Abjuration)
SCRL95 Melf's Acid Arrow (Conjuration)
SCRL96 Mirror Image (Illusion)
SCRL97 Stinking Cloud (Invocation)
SCRL98 Strength (Alteration)
SCRL99 Web (Evocation)
SCRL1B Agannazar's Scorcher (Evocation)
SCRL1C Ghoul Touch (Necromancy)
SCRL3G Vocalize (Alteration)
(F.30) Wizard Spells 3rd Level
SCRL1D Clairvoyance (Divination)
SCRL1E Dispel Magic (Abjuration)
SCRL1F Flame Arrow (Conjuration)
SCRL1G Fireball (Invocation)
SCRL1H Haste (Alteration)
SCRL1I Hold Person (Enchantment)
SCRL1K Lightning Bolt (Invocation)
SCRL1L Monster Summoning I (Conjuration)
SCRL1M Non-Detection (Abjuration)
SCRL1N Protection from Normal Missiles (Abjuration)

SCRL1O Slow (Alteration)


SCRL1P Skull Trap (Necromancy)
SCRL1Q Vampiric Touch (Necromancy)
SCRL1R Wraith Form (Alteration, Illusion)
SCRL1S Dire Charm (Enchantment)
SCRL1T Ghost Armor (Conjuration)
(F.31) Wizard Spells 4th Level
SCRL1U Confusion (Enchantment)
SCRL1V Dimension Door (Alteration)
SCRL1Y Improved Invisibility (Illusion)
SCRL1Z Minor Globe of Invulnerability (Abjuration)
SCRL2A Monster Summoning II (Conjuration)
(F.32) Wizard Spells 5th Level
SCRL2D Animate Dead (Necromancy)
SCRL2E Cloudkill (Invocation)
SCRL2F Cone of Cold (Invocation)
SCRL2G Monster Summoning III (Conjuration)
SCRL2H Shadow Door (Illusion)
(F.33) Letters
SCRL2I Letter
SCRL2J Letter from Gorion
SCRL2K Letter to Slythe from Sarevok
SCRL2L Letter to Sarevok from Slythe
SCRL2M Letter to Sarevok from Slythe
SCRL2N Letter to Prat from Sarevok
SCRL2O Letter to Shalak
SCRL2P Letter to Shalak
SCRL2Q Letter to Shalak
SCRL2R Letter to Kizska from Sarevok
SCRL2S Letter to Davaeorn from Rieltar
SCRL2T Letter to Davaeorn from Rieltar
SCRL2U Letter to Davaeorn from Rieltar
SCRL2V Letter to Mulahey from Tazok
SCRL2W Letter to Mulahey from Tazok
SCRL2X Letter to Tranzig from Tazok
SCRL2Y Letter to Tazok from Davaeorn
SCRL2Z Letter to Tazok from Davaeorn
SCRL3A Letter to Father from Sarevok
SCRL3B Letter to Nimbul from Tazok
SCRL3C Letter to Reiltar from Tuth
SCRL3D Letter
SCRL3E Letter
SCRL3I Scroll to Mirianne from Roe
SCRL3Z Gorion's Scroll
(F.34) Books
BOOK03 Manual of Bodily Health CON+1
BOOK04 Manual of Gainful Exercise STR+1
BOOK05 Manual of Quickness of Action DEX+1
BOOK06 Tome of Clear Thought INT+1
BOOK07 Tome of Leadership and Influence CHR+1
BOOK08 Tome of Understanding WIS+1
BOOK10 History of Calimshan
BOOK11 History of Cormyr
BOOK12 History of Dambrath
BOOK13 History of Durpar and Var the Golden
BOOK14 History of Estagund
BOOK15 History of Gondegal the Lost King
BOOK16 History of Halruaa
BOOK17 History of Luiren
BOOK18 History of Sembia
BOOK19 History of Shadowdale 'The Fall of Azmaer'

BOOK20 History of Shadowdale 'Ashaba becomes First Lord of Shadowdale'


BOOK21 History of Shadowdale 'Joadath and the Tyrist Massacre'
BOOK22 History of Shadowdale 'Aumry rules in peace'
BOOK23 History of Shadowdale 'Jyordhan the False Lord'
BOOK24 History of Shadowdale 'Khelben kills Jyordhan'
BOOK25 History of Shadowdale 'Lords Accepted by Acclamation'
BOOK26 History of Shadowdale 'The time of no Lords'
BOOK27 History of Shadowdale 'Doust Sulwood becomes Lord of Shadowdale'
BOOK28 History of Shadowdale 'Elminster moves to Shadowdale'
BOOK29 History of Shadowdale 'Doust chooses Mourngrym to succeed him'
BOOK30 History of Shadowdale 'Shaerl and Mourngrym meet and marry'
BOOK31 History of Shadowdale 'Mourngrym's Rule'
BOOK32 History of Tethyr
BOOK33 History of the Bell in the Depths
BOOK34 History of the Chosen of Mystra
BOOK35 History of the Dales and the Elven Court
BOOK36 History of the Dead Three
BOOK37 History of the Dragon Coast
BOOK38 History of the Drow 'The Descent'
BOOK39 History of the Drow 'The Dark Wars'
BOOK40 History of the Fateful Coin
BOOK41 History of the Last march of the Giants
BOOK42 History of the Moonsea
BOOK43 History of the North 'The First Flowering'
BOOK44 History of the North 'The Crown Wars'
BOOK45 History of the North 'Recent History'
BOOK46 History of the North 'The Elven Exodus'
BOOK47 History of the North 'The Spred of Humankind'
BOOK48 History of the North 'The Might of Men'
BOOK49 History of the North '1368, Year of the Banner'
BOOK50 History of the North '1369, Year of the Gauntlet'
BOOK51 History of the North 'Return of the Beast'
BOOK52 History of the North '1370, Year of the Tankard'
BOOK53 History of the Red Ravens
BOOK54 History of the Sisters of Light and Darkness
BOOK55 History of the Unicorn Run
BOOK56 History of the Valley of the Gods
BOOK57 History of the Vast
BOOK58 History of the Western Heartlands
BOOK59 History of the Zhentarim
BOOK60 History of the Ulgarth
BOOK61 History of Amn
BOOK62 History of Waterdeep
BOOK63 History of Waterdeep 'Age 0, Tuabemoots and Pioneers'
BOOK64 History of Waterdeep 'Age I, The Rise of the Warlords'
BOOK65 History of Waterdeep 'Age III, The Bloody Reign of the Guildmasters'
BOOK66 History of Waterdeep 'Age II, The Lords' Rule Begins'
BOOK67 History of Waterdeep 'Age IV, The Return of the Lords'
BOOK68 Book of Ancient Knowledge 'History of the Nether Scrolls'
(F.35) Miscellaneous
MISC13 Samuel's Body
MISC54 Child's Body
MISC55 Duke Eltan's Body
MISC49 Melicamp the Chicken
MISC60 Spider Body
MISC62 Dead Cat
MISC65 Brage's Body
MISC67 Brun's Dead Son
MISC68 Abela the Nymph
MISC79 Female Body
MISC80 Male Body
MISC90 Chelak's Body
MISC01 Winter Wolf Pelt
MISC12 Ankheg Shell

50GP

250GP

MISC50 Skull
MISC52 Wyvern Head
MISC86 Bandit Scalp
MISC04 Bassilus' Holy Symbol
MISC85 Mulahey's Holy Symbol
MISC07 Gold Piece
MISC47 Golden Pantaloons
MISC48 Idol of Kozah
MISC51 Lock of Nymph's Hair
MISC53 Bowl of Water Elemental Control
MISC56 Broken Weapon
MISC57 Broken Shield
MISC58 Broken Armor
MISC59 Broken Miscellaneous
MISC87 Contaminated Iron
MISC61 Bottle of Wine
MISC63 Chew Toy
MISC64 Telescope
MISC69 Helshara's Artifact Fragment
MISC70 Delorna's Statue (should be Ithmeera's Statue)
MISC71 Delorna's Spellbook
MISC74 The Candle
MISC76 The Dream Potion
MISC78 Invitation
MISC81 Skull of Kereph
MISC82 Ancient Armor
MISC83 Key to River Plug
MISC84 Boo
MISC88 Rabbit's Foot
MISC89 Edwin's Amulet
AROW14 Eldoth's Poisoned Arrows
BOOK70 Yago's Book of Curses
DAGG06 Nester's Dagger
DAGG07 Kylee's Dagger
DAGG08 Hentold's Dagger
GBERRY Goodberry
POTN47 Marek's Antidote
POTN48 Vial of Mysterious Liquid
RING25 Koveras' Ring of Protection +1
RINGJOIA Joia's Flamedance Ring
RINGJOS Joseph's Greenstone Ring
SCRL3F The Diary of Sarevok
SCRLAUTO Autograph from Larry, Darryl and Darryl
SCRLDRA Letter to Drasus from Reiltar
SCRLJALA Geas Removal Scroll (from Jalantha Mystmyr)
SCRLKAR Bounty Notice (from Karlat)
SCRLNEI Bounty Notice (from Neira)
SCRLTAR Bounty Notice (from Tarnesh)
SCRLVAIL Letter (from Vail)
SCRLZHA Letter to Zhalimar Cloudwulfe from Sarevok
Letter to Reiltar from Sarevok
SW1H17 Perdue's Short Sword
SW1H12 Hull's Long Sword

1GP
500GP
25GP

50GP
250GP
50GP

212GP
187GP
175GP
100GP

25GP

1500GP

(F.36) Other Item Codes


PLAT07 Plate Mail Armor - AC3 (useable by any class!)
SW1H11 Dwarven Doom Guard Sword
AMUL02, AROW12, AROW13, AROW15, AROW16, AROW1A, AX1H06, BELT01, BLUN08,
BOOK01, BOOK02, BOOK09, BRAC05, CLCK18, CLCK19, HELM11, HELM13, MAGE01,
MAGE02, MAGE03, MAGE04, MAGE05, MAGE06, MISC02, MISC03, MISC66, MISC77,
MISC99, RING01, RING94, RING95, RING97, RING98, RING99, SCRL02, SCRLZY,
SCRLZZ, SPER04, STAF03, STAF04, SW1H14, SW2H05, WAND12, BOOTDRIZ

==============================================================================
(G) Cutscene Movies
You can edit BALDUR.INI to make cutscene movies available from the movies
menu.
Add any of the following in the [Movies] section of BALDUR.INI (do not enter
my comments, denoted by a #)
[Movies]
BG4LOGO=1
TSRLOGO=1
BILOGO=1
INFELOGO=1
INTRO=1
FRARMINN=1
BEREGOST=1
NASHKELL=1
GNOLL=1
CAMP=1
WYVERN=1
MINEFLOD=1
BGENTER=1
IRONTHRN=1
SEWER=1
PALACE=1
DUNGEON=1
ELDRCITY=1
BHAAL=1
ENDMOVIE=1
DEATHAND=1
REST=1
BGSUNRIS=1
BGSUNSET=1
ENDCRDIT=1

# Black Isle Logo *


# TSR Logo *
# BioWare Logo *
# Infinity Engine Logo *
# Introduction *
# The Friendly Arm Inn
# Beregost
# Entering Nashkel
# The Gnoll Stronghold
# Bandit Camp
# The Wyvern
# The Flooded Mine
# Entering Baldur's Gate
# The Iron Throne
# The Sewers
# The Duchal Palace
# The Dungeon (Duchal Palace Basement)
# The Eldercity
# The Temple of Bhaal
# Conclusion
@
@
@
@
@

TAVERN=1

# The Tavern (No Sound)

* These are added the first time you run Baldur's Gate
@ These in-game movies are not available in the movies menu
==============================================================================
(H) Addendum
Thieving abilities (but not spell casting) are still available while wearing
Mithril Chain Mail, for Fighter/Theif and Bards
Bards cannot use the Gauntlets of Ogre Power
The Detect Evil scroll found in the game is described as a first level spell
but is actually memorized as a second level spell (it is the same as the first
level Priest spell).
All recruitable NPC's are missing their class and racial saving throw bonuses.
-----------------------------------------------------------------------------Manual Addition - Mage Spells - Level 3
Wraith Form (Alteration/Illusion)
Range: 0
Duration: 2 rounds/level

Area of Effect: The caster


Saving Throw: None

Casting Time: 1
When this spell is cast, the wizard and all of his gear become insubstantial.
The caster is subject only to magical or special attacks including those by
weapons of +1 or better, or by creatures able to affect those struck only by
magical weapons. The wizard also gains a 25% magic resistance. While in
wraith form, the caster is unable to cast spells.
Note: It appears the only way to get this spell is to cheat.
-----------------------------------------------------------------------------Baldur's Gate Readme and Manual Addenda Release Version 1.1.4315
2c. Corrections to the Manual and Quick Reference Card
Manual Corrections
p.26 Dual Classing
The only classes than cannot dual class are the Paladin, Ranger, and
Bard, though others may have restrictions on which classes they can
switch to. The character must also have 15 in all the prime requisites
of his first class, and 17 in those of the second class.
This is incorrect as the Ranger can dual class (to a Cleric/Ranger).
-----------------------------------------------------------------------------Each time you enter building AR0711 in BG Center it is as if you haven't been
there before, allowing you to get all the treasure again and again and again.
-----------------------------------------------------------------------------If you answer as follows when talking to Tremain Belde'ar the game crashes
(Building AR0617 in BG West)
(2) I would know what payment I can expect. I'll not take this task with out
knowing what it is worth.
(1) Magic or no I should require more than a meager amount of gold.
Certainly if many adventurers give so much, there be ample coin in church
holdings? Make that mine and we have a deal.
==============================================================================
(I) Unsolved Mysteries
Friendly Arm Inn (AR2300) Hole in ground (2552,3760) - Ring of Wizardry
In case you think I missed this, I can tell you it is not there in version
1.1.4315. Furthermore it will not appear in TOTSC on imported savegames.
Locked Chests - Does anyone know how to open them?
A few chests are locked and whether you try and bash them open with your
strongest fighter, pick the lock with your best thief or have a mage cast
the knock spell they will not open.
In TOTSC you get the message "The mechanism that operates this door does not
have a conventional lock, and may be warded against simple spells".
Kolvar (BG South revisited)
Can anyone tell me why this character is here?

Items I could not find


Spear +3, Backbiter CURSED
Studded Leather Armor +2, Missile Attraction CURSED
Helmet of Charm Protection
Bolt of Polymorphing
Wraith Form Scroll
Animate Dead Scroll
Shadow Door Scroll
Cone of Cold Scroll
Hentold's Dagger (in the game Hentold gives you a Dagger +2)
The Candle
The Dream Potion
Items not found until Tales of the Sword Coast
Cloak of Displacement
Improved Invisibility Scroll
Monster Summoning III Scroll
Helmet of Opposite Alignment
==============================================================================
(J) Credits and Revision History
Dan Simpson for his inspirational FAQ.
Rolf Zehb for how to keep the Candlekeep NPCs (so good I just had to add it).
1.00.11.11
First Release
1.01.02.01
Added Appendix (E) explaining how to use area and item codes
Updated Appendix (A.1)
Minor corrections including email address
Candlekeep NPC trick from Rob Zehb (from Dan Simpson's FAQ)
1.01.11.28
Added Eldoth/Skie/Elkart quest
Expanded NPC desciptions in section (C)
Added more items to store inventories in section (D)
Added Location of Special Items in section (F)
Revised item descriptions in section (F)
Minor corrections
1.03.11.01
The first update in two years but no content was changed
Updated email address and download details
You can now play Baldur's Gate using the Baldur's Gate II interface thanks
to japheth at http://www.pocketplane.net/tutu
1.04 (25-02-09)
BG1Tutu link updated
Other minor corrections
==============================================================================
(K) Contact Information
If you know of something I have missed or can help me with my unsolved
mysteries I would love to hear from you (please mention the revision number).
duncanclay@msn.com
You can get the latest version of this FAQ and my Tales of the Sword Coast
Area Guide and Neverwinter Nights 1 and 2 Reference Guides from
http://www.gamefaqs.com/features/recognition/6889.html
There is a man in Nashkel Carnival who quotes "I'm not fat I'm big boned", a

line said by Garfield (Jim Davis, 1981) long before Eric Cartman from
Southpark uttered it.
Please don't copy my work,
Duncan Clay
^^\o/^^

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