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Conor Daly

Storyboard

Scene: The bag contains the


money stolen from the heist.
Shot: Close up of the bag
Duration: 6 Seconds
Sound: Non-diegetic
soundtrack, creates an intense
atmosphere.

Scene: Showing some of the


protagonists, The Dogs
Shot: Depth of Field
Duration: 9 Seconds
Sound: Non-diegetic
soundtrack, its upbeat and
fast paced.

Scene: Shows the identity of


a member to the audience.
Shot: Over the shoulder shot
Duration: 6 Seconds
Sound: Non-diegetic
soundtrack, its upbeat and
fast paced.
Scene: Showing the
audience Robert, unknown
the audience at this point
what he is saying to his
family.
Shot: Over the shoulder shot
Duration: 3 Seconds
Sound: Non-diegetic
soundtrack, its getting
intense and is fast paced to
show something is about to

Conor Daly
Scene: Robert notices the
antagonists, The Ballers
running towards the safe
house of The Dogs.
Shot: Over the shoulder shot
Duration: 4 Seconds
Sound: Non-diegetic
soundtrack, the music now
turns to slower paced than
before to create tension and
Scene: The Ballers have now
entered the safe house of The
Dogs
Shot: Medium shot
Duration: 2 Seconds
Sound: Sound: Non-diegetic
soundtrack, the music now
turns to slower paced than
before to create tension and
panic to the audience as to
Scene: Where The Dogs have
calculated up how much they
have stolen from the heist.
Shot: Two Shot
Duration: 4 Seconds
Sound: Non-diegetic
soundtrack, the music has
picked up its pace again to
show that the two gangs are
going to meet.
Scene: The gangs have now
met and Billy and Chief are
signaling to Hal and Joe to
hide in the cupboard.
Shot: Two Shot
Duration: 3 Seconds
Sound: Non-diegetic
soundtrack, the soundtrack is
picking up in pace creating a
suspense of when the fight is

Conor Daly
Scene: This where Billy and
Chief are picking up their
firearms for the gunfight
about to break out.
Shot: Close up of the
firearm
Duration: 2 Seconds
Sound: Non-diegetic
soundtrack, the sound is
Scene: Billy pulls out the gun to fire
at the opposing gang.
Shot: Medium, two shot
Duration: 3 Seconds
Sound: Non-diegetic soundtrack, the
soundtrack has now dropped and
gone into slow motion to create and
effect on the audience. Also the
gunshot noises are special effects
the editor has put in to make it
more realistic and to create a better
Scene: The antagonists reloading
their guns.
Shot: Close up
Duration: 2 Seconds
Sound: The non-diegetic music has
started again, which creates an
exciting atmosphere to the
audience as the main gunfight is
Scene: Showing that Robert is
firing his machine gun at The
Ballers.
Shot: Close up of the gun.
Duration: 3 Seconds
Sound: non-diegetic music has
now stopped playing. The editor
has created gun sound effects to
make it seem like Robert is really

Conor Daly
Scene: Showing Robert finishing of
The Ballers and killing them.
Shot: Close up of his face to show
he has is remorseless as he killed
the gang with no hesitation.
Duration: 4 Seconds
Sound: The soundtrack has again
stopped playing and all you hear is
the gun shots falling to the ground
as Robert shoots, creating a
suspense effect on the audience.
Scene: Showing the ending the
opening sequence.
Shot:
Duration: 6 Seconds
Sound: The soundtrack is used at
the end of our opening sequence
because it relates to the film and is
fast paced and repetitive making it
stick into the viewers head.

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