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CASTER LVL
SPELL SAVE
+4
SPELL
SAVE DC
LEVEL
SPELLS
PER DAY
# 4
# 4
14
15
# 4
1ST
2ND
spell name
3RD
#
#
Character:
# 4
4TH
#
# 4
5TH
6TH
8TH
#
# 4
9TH
#
SPELL RANGES
CLOSE RANGE
(25 ft. + 5 ft. / 2 levels)
MEDIUM RANGE
(100 ft. + 10 ft. / level)
LONG RANGE
(400 ft. + 40 ft. / level)
25 ft.
110 ft.
comp
cast time
range
duration
save
SR
description
ref
tra
con[creation][water]
con[healing]
div
div
div
nec
evo[light]
tra
tra
div
abj
tra
vs
vs
vs
vs
vs
vs
vs
vm/df
vs
vs
vsf
vsm/df
vsdf
1sa
1sa
1sa
1sa
1sa
1sa
1sa
1sa
1sa
1sa
1sa
1sa
1sa
Close
Close
Touch
60 ft.
Close
Touch
Touch
Touch
10 ft.
10 ft.
Personal
Touch
Touch
10 min
Inst
Inst
[c]->1 min(D)
Inst
1 min(D)
Inst
10 min(D)
Inst
Inst
10 min
1 min
1 min
Will neg(o)
None
Will half(h)*
None
None
Will neg(h)
Will half
None
Will neg(h,o)
Will neg(o)
Yes(o)
No
Yes(h)*
No
No
Yes
Yes
No
Yes(h,o)
Yes(o)
Will neg(h)
Fort neg(h)
Yes(h)
Yes(h)
spc:9
ph:215
ph:216
ph:219
ph:219
ph:238
ph:244
ph:248
ph:253
ph:267
ph:269
ph:272
ph:298
tra[chaotic]
tra[lawful]
en[comp][fear,mind]
en[comp][mind]
tra[good]
div
evo
nec[fear,mind]
tra[cold]
en[comp][lang,mind]
div
abj
con[healing]
con[healing]
div
div
div
div
div
abj
evo
nec[fear,mind]
tra
abj
abj
con[healing]
tra[earth]
div[good]
evo[light]
vsm
vsm
vsdf
vsdf
vsm
vs
vs
vs
vsdf
v
vsm/df
vsm
vs
vsdf
vsdf
vsdf
vsdf
vsdf
vsm/df
vs
vsdf
vsdf
vsm
vs
vs
vs
vsdf
vdf
vs
1 min
1 min
1sa
1sa
1 min
1sa
1swift
1sa
1sa
1sa
1sa
1sa
1sa
1sa
1sa
1sa
1sa
1sa
1sa
1sa
1sa
1sa
1sa
1sa
1sa
1sa
1sa
1 swift
1sa
Touch
Touch
50 ft.
50 ft.
Touch
50 ft.
Close
Close
Close
Close
Personal
Touch
Touch
Touch
60 ft.
60 ft.
60 ft.
60 ft.
60 ft.
Med
Personal
Med
Touch
Touch
Personal
Touch
Close
Personal
Long
inst
Will neg(o)
Yes(o)
Makes chaotic-aligned water.
inst
Will neg(o)
Yes(o)
Makes lawful-aligned water.
1 min
Will neg
Yes
Enemies take -1 on attack rolls and saves against fear.
1 min
None
Yes(h)
Allies gain +1 morale bonus on attack rolls and saves against fear.
Inst
Will neg(o)
Yes(o)
Makes holy water.
1 min
Will neg(h)
No
All allies' within a 50 ft r spread gain a +2 on ranged attacks.
1 rd
Will neg(h)
Yes(h)
Attack w/ natural/unarmed attacks as thrown weapons w/ 20 ft. range increment.
1d4 rds/1 rd*
Will prtl
Yes
One creature of 5 HD or less flees for 1d4 rounds.
1 min(D)(fire source);
No(fire);
Ins(creature).
Fort half(creature)
No(fire); Yes(creature)
Turn fires cold. Creatures with the fire subtype or cold vulnerability, take 1d6 damage.
1 rd
Will neg
Yes
One subject obeys selected command for 1 round.
10 min
You understand all spoken and written languages.
10 min
Will neg(h)
Yes(h)
Subject gains +2 morale bonus on saving throws.
Inst
Will half(h)*
Yes(h)* Cures 1d8+1 damage.
24 hrs
Will neg(h)
Yes(h)
The progress of any nonmagical disease is halted for the spell duration.
[c]->10 min(D)
None
No
Reveals creatures, spells, or objects of selected alignment.
[c]->10 min(D)
None
No
Reveals creatures, spells, or objects of selected alignment.
[c]->10 min(D)
None
No
Reveals creatures, spells, or objects of selected alignment.
[c]->10 min(D)
None
No
Reveals creatures, spells, or objects of selected alignment.
[c]->1 min(D)
None
No
Reveals undead within 60 ft.
Inst
None
No
Dispel Magic, targeted or area version only, affects only abjuration magic.
1 min
You gain +1 on attack and damage rolls.
1 min
Will neg
Yes
One subject takes -2 on attack rolls, damage rolls, saves, and checks.
10 min(D)
None
Yes(h)
See normally in natural and magical darkness.
24 hrs
Will neg(h)
Yes(h)
Exist comfortably in hot or cold environments.
1 min(D)
Ranged attacks against you have 20% miss chance.
Inst
Will half(h)
Yes(h)
Heal 9 points of damage to follower of same deity as you.
1 rd
None
No
Unmoving subject receives a +2 to AC & +4 bonus to Str vs bull rush & trip.
1 rd
Sneak attack undead.
1 min(D)
None
Yes
A bright light shines on targets. +2 on ranged attacks.
Page 1 of 2
7TH
# 4
school
SPELL LIST
# 4
DC MOD
# 4
# 4
440 ft.
spc:11
spc:22
ph:203
ph:205
ph:205
spc:31
spc:33
ph:208
spc:50
ph:211
ph:212
spc:52
ph:215
spc:62
ph:218
ph:218
ph:219
ph:219
ph:220
spc:67
ph:224
ph:225
spc:77
ph:226
ph:227
spc:87
spc:99
spc:107
spc:108
Cleric
CASTER LVL
SPELL SAVE
+4
SPELL
SAVE DC
LEVEL
SPELLS
PER DAY
DC MOD
# 4
14
# 4
15
# 4
1ST
2ND
spell name
Healthful Rest
Hide from Undead
Ice Gauntlet
Incite
Inflict Light Wounds
Inhibit
Ironguts
Light of Lunia
Magic Stone
Magic Weapon
Moon Lust
Nightshield
Nimbus of Light
Obscuring Mist
Omen of Peril
Portal Beacon
Protection from Chaos
Protection from Evil
Protection from Law
Remove Fear
Resist Planar Alignment
Resurgence
Sanctuary
Shield of Faith
Sign
Snowshoes
Spell Flower
Summon Monster I
Updraft
Vigor, Lesser
Vision of Glory
Wings of the Sea
school
comp
cast time
con[healing]
abj
evo[cold]
en[comp][mind]
nec
en[comp][mind]
abj
evo[good,light]
tra
tra
ill[patt][mind]
abj
evo[light]
con[creation]
div
tra
abj[lawful]
abj[good]
abj[chaotic]
abj
abj
abj
abj
abj
en[comp][mind]
tra
tra
con[summon]*
con[creation][air]
con[healing]
div
tra
vs
vsdf
vdf
vs
vs
vs
vsm
vs
vsdf
vsdf
vsf
vs
vsdf
vs
vf
vs
vsm/df
vsm/df
vsm/df
vs
vsdf
vsdf
vsdf
vsm
vsm
vs
vs
vsf/df
vsm
vs
vsdf
sm
10 mins
1sa
1sa
1sa
1sa
1sa
1sa
1sa
1sa
1sa
1sa
1sa
1sa
1sa
1r
1sa
1sa
1sa
1sa
1sa
1sa
1sa
1sa
1sa
1sa
1sa
1sa
1r
1 swift
1sa
1sa
1sa
# 4
3RD
#
#
Character:
# 4
range
Close
Touch
Personal
Close
Touch
Med
Touch
Med
Touch
Touch
Med
Personal
Personal
20 ft.
Personal
Close
Touch
Touch
Touch
Close
Touch
Touch
Touch
Touch
Personal
Touch
Personal
Close
Per
Touch
Touch
Touch
# 4
4TH
#
SPELL LIST
duration
24 hrs
10 min(D)
1 min (D)
1 min
Inst
Inst
10 min
10 min (D)*
30 min(D)
1 min
1 rd
1 mins(D)
1 mins/di(D)
1 min
Inst
1 hrs
1 min(D)
1 min(D)
1 min(D)
10 mins*
10 min
Inst
1 rd
1 min
save
# 4
5TH
#
6TH
#
SR
Will neg(h)
Will neg(h)*
Yes(h)
Yes
Will neg
Will half
Will neg
Will neg
None
Will neg(h,o)
Will neg(h,o)
Will prtl
Yes
Yes
Yes
Yes
Yes*
Yes(h,o)
Yes(h,o)
Yes
None
No
None
Will neg(h)
Will neg(h)
Will neg(h)
Will neg(h)
Fort neg (h)
Will neg(h)
Will neg
Will neg(h)
No
No*
No*
No*
Yes(h)
Yes (h)
Yes(h)
No
Yes(h)
Will neg(h)
Yes(h)
None
No
Will neg(h)
None
Fort neg(h)
Yes(h)
Yes
Yes(h)
Page 2 of 2
# 4
7TH
#
# 4
8TH
#
# 4
9TH
#
SPELL RANGES
CLOSE RANGE
(25 ft. + 5 ft. / 2 levels)
MEDIUM RANGE
(100 ft. + 10 ft. / level)
LONG RANGE
(400 ft. + 40 ft. / level)
25 ft.
110 ft.
440 ft.
description
ref
spc:189
spc:194
spc:198
ph:285
spc:228
spc:229
spc:231
spc:240