Professional Documents
Culture Documents
VAINGLORY
OVERWATCH
JOINTODAY
GET
PRIME
CREATE GUIDE
CHAMPIONS
Database
LEAGUEOFLEGENDS
LOGIN
&LOLWIKI
Tournaments
LEAGUEOFLEGENDS
Community
LOLFORUMS&NEWS
Watch League
STREAMS&VIDEO
EUW summoners: sign up and play in MOBAFire Community Cup - April EUW. Register now to compete for $300 + RP + Win IP + MOBAFire tshirts.
HECARIMBUILDGUIDEBYFROZENBITEZ
BUILD GUIDE
25K
30
23
VIEWS
COMMENTS
VOTES
COMMEND
DISCUSSION (30)
CHEATSHEET
Superman Hecarim
HECARIM BUILD
MarkofArmor
Penetration
SealofArmor
GlyphofMagic
Resist
QuintofAttack
Damage
9x
9x
9x
3x
Hideitemnames
STARTING ITEMS
CORE ITEMS
COMMUNITYCUPS
x5
Hunter's
Machete
HealthPotion
Bootsof
Mobility
Youmuu's
Ghostblade
FULL BUILD
Spiritofthe
ElderLizard
Talismanof
Ascension
17
APRIL
NA
x2
Bootsof
Mobility
Youmuu's
Ghostblade
Spiritofthe
ElderLizard
Talismanof
Ascension
Zephyr
Ravenous
Hydra
The
Bloodthirster
LastWhisper
REGISTER
Enchantment:
Homeguard
ITEMS TO CONSIDER
Mercurial
Scimitar
Manamune
ABILITY SEQUENCE
TheBlack
Cleaver
03
APRIL
EUW
REGISTER
VIEWALLTOURNAMENTSONMOBAFIRE
10
12
15
13
11
14
17
18
16
TABLE OF CONTENTS
I.IntroductionToSupermanHecarim
II.Pros/ConsofSupermanHecarim
III.RunesforSupermanHecarim
IV.Masteries
V.SkillDetails
VI.SpellCombo
VII.SummonerSpell
VIII.Items
IX.Jungling
X.Conclusion
LoLDictionary
+HighBurst
+Initiator
+AOEFear
Hecarim'sultimatesoyoucanseewherethefearfrom
+Knockback
+HighMobility
+Oneofthefasterstjungler
+BuiltinLifesteal/SpellVamp
Cons
Melee
Squishyforaninitiator
Hasmanaproblemsinearlygame
GreaterMarkofArmor
GreaterSealofArmor
GreaterGlyphofMagic
GreaterQuintessenceof
Penetration
Resist
AttackDamage
GreaterMarkofArmorPenetration(9):ThisgreatlyincreaseyourdamageofyourSpellsandBasicAttack.
GreaterSealofArmor(9):Makesyoumoredurabletophysicaldamagedealers.
GreaterGlyphofMagicResist(9):Makesyoumoredurabletomagicdamagedealers.
GreaterQuintessenceofAttackDamage(9):Increaseyourattackdamage.
IV. Masteries
MASTERIES
1/5
3/5
3/1
4/1
3/1
1/1
2/1
3/
4/1
1/
3/1
1/5
1/5
OffensiveTree:
Summoner'sWrath:Itincreasesthemovementspeedof Ghost,reallyuseful,takeit!
Fury:Increasesattackspeedforfasterjungleclearing,onlyput3pointsintothis,lategameitwouldnothelp
much.
Sorcery:Cooldownreductionisreallyuseful,butdon'tputallthe4pointsintoit,lategameyouwillhave40%
CooldownReductionwithyouritemsalready.
Deadliness:Increasesdamage,reallyusefulforkillingmonsters,minionsorchampions.
Havoc:Increasedamagedealtby2%?Reallyworthit,takethis.
WeaponExpertise:Penetratesarmorformoredamage,1pointfor8%penetration,it'sgood.
BruteForce:Damageisalwaysgood.
Sunder:Morearmorpenetration?Yesplease!
Executioner:Helpsalotwithkills.
DefensiveTree:
Durability:Givesyouhealth,reallyuseful.
Hardiness:DecreasethedamageyougetdealtwithinPhysicalDamage,take3pointsintothissincethe
monstersinthejungledealPhysicalDamage.
Resistance:MagicResistisgood,1pointintoitisenough.
Veteran'sScars:Themorehealthyougot,thehigheryoucansustain.
V. Skill Details
ABILITYSEQUENCE
1
10
11
12
13
14
15
16
17
18
RampageisaskillwithhighdamageandshortCooldownwhichdealsAOEdamageinacirclearoundhim,this
drasticallyallowsyoutoclearjunglecampsmuchquickersoyoushouldmaxthisoutfirst.Imax SpiritofDread
secondwhichallowsyouthegainbackhealthreallyquicklywithyourbasicattackand Rampage.Imax
DevastatingChargelastwhilesomelikethemaxitsecondisbecauseIfeelitislikeaUtilitySpellinsteadofan
OffensiveSpell.
Warpath
Passive: Hecarimignoresunitcollisionandgainsbonusattackdamageequalto10/12.5/15/17.5/20/22.5/25%
ofhisbonusmovementspeed.
RampageRange:350Cooldown:4sCost:25Mana
Active: Hecarimcleavesnearbyenemies,dealingphysicaldamage.Thisskilldealsonly66%damagetominions
andmonsters.If Hecarimdamagesatleastoneenemyunitwiththisattack,hegainsastackof Rampage,
reducingthebasecooldownofthisskillby1secondfor8seconds.Thiseffectcanstackupto2times.
PhysicalDamage:60/95/130/165/200(+60%bonusAD)
Minion/MonsterDamage:40/63.3/86.7/110/133.3(+40%bonusAD)
SpiritofDreadRange:525Cooldown:22/21/20/19/18sCost:50/60/70/80/90Mana
Active:
Hecarimsurroundshimselfwiththe
toallenemieswithinitsreach.Additionally,
SpiritofDreadfor4seconds,dealingmagicdamagepersecond
Hecarimishealedfor20%ofthedamagedealtbyanysourceto
enemieswithinthearea.Healingfromdamagedealttominionsiscappedpercast.
MagicDamagePerSecond:20/31.25/42.5/53.75/65(+20%AP)
MaxDamage:80/125/170/215/260(+80%AP)
MinionHealingCap:60/90/120/150/180
DevastatingChargeCooldown:24/22/20/18/16Cost:60Mana
Active: Hecarimgains75%movementspeedoverthecourseof3seconds,startingwithinitial25%uponcast,
andendingonesecondafterward.While Hecarimischarging,hegains150extraattackrange(325total).His
nextattackknocksthetargetback,dealingphysicaldamagebasedonhowfar
Hecarimhastraveledduring
DevastatingCharge'sduration.
MinimumPhysicalDamage:40/75/110/145/180(+50%bonusAD)
MaximumPhysicalDamage:80/150/220/290/360(+100%bonusAD)
OnslaughtofShadowsRange:1000Cooldown:140/120/100sCost:100Mana
Active:
Hecarimsummonsspectralridersandchargesforwardwiththeminaline,dealingmagicdamageto
enemiesintheirpath.Enemieswithinrangeofwhere
Hecarimstopswillfleeinterrorfor1second.Thewaveof
spectralriderswilltravelthemaximumdistancepossibleinthedirectionofcast,regardlessofwhere
Hecarim
himselfstops.
MagicDamage:150/250/350(+100%AP)
Ganking a lane/Jungling
Whenganking,doaturnaroundsoyoucanknockyourenemynearertoyourteamate.
Initiating a fight
After
OnslaughtofShadows,knocktheprioritytargetbacktoyourteam.
DevastatingChargetochase,iftheyarewinning
Ghostworkswellwith Warpathand
itisamustforhimtotake Ghost.
DevastatingChargefortheknockback,reallyusefulfor
Hecarim,
Alwaystake Smitewhenjungling,helpswithclearingjunglecampsorpotentiallystealing
dragonwitha Smite.
baronnashoror
Optional:
Flashtochaseorrunaway?Youalreadyhave
unlessenemyhavetonsofCC,take Flash.
DevastatingChargeand
OnslaughtofShadowstodothat,
YoualreadygotDamageOverTimefrom
take Ignitethen.
SpiritoftheElderLizard,ifyoufeeltheDamageOverTimeisuseless,
Yougottonsofmobility,
Exhaustisnotreallyanidealchoiceforme,itmaybegoodforyouthough.
Asaninitiatorandabeingmelee,youaremorepronetoCC,
Cleansewouldcomeinhandy.
DONOTTAKETHESE
Let'sstalk:3
Justkidding,nevertakethis,neverusefulfor
Hecarim.
Bepatient,waitforyourdeathtimertocountdown.
Mightseemlikeagoodchoiceoratleastamoderatechoicebut
Healdoesnotworkwellwith
Hecarimatall.
VIII. Items
Foralmosteverygame,I'dgofor
shurelya'sreverie
Onlygetthisifenemyhasstun.SlowsareeasyforSuperman
Hecarimthehandle!
Rampagewith
attack.
SpiritofDreadalreadygivesyoubackalotofhealth,takethisunlessyouratherusebasic
LastWhisperisquitegoodwhenfightingagainsttankbutbadagainstsquishyenemies.
Ifindthisadifficultitemtoconsider,Isometimeswouldreplaceone
shredsenemyarmorevenwithyour Rampage.
Zephyrwith
TheBlackCleaver.It
IX. Jungling
AncientGolem(1)>>GiantWolf(2)>>>>Wraith(3)>>>>>>>Golems(4)>>>>>>LizardElder(5)
WhygoforAncientGolemfirst?
Well,afterkillingtheAncientGolem,itwillgiveme crestoftheancientgolemwhichgivesmeextraMana
Regen.and20%CooldownReductionwhichhelpsmejunglemuchquickerandgivesmebackManafortheManaI
usetospam Rampage, DevastatingChargeand SpiritofDread.
Afterjunglingthe5junglecamps,youmayeithergotowolvestocontinuetojungle,recalltogetitem,
approximately800Goryoumaywanttoganksinceyouhaveyour blessingofthelizardelderforeasierganks.
X. Conclusion
Thereyougo,Ihopeyoualllikemy Hecarimguide.
Igottotellyouthough,myEnglishisn'tverygood,tellmeifthereisanygrammarerror.
Iwillupdatethisguideeverypatchifthereisanerforbuffinanyitemsandmostimportantlyabout
Goodbye,thanksforyourtime:D
Ifthisguideissuccessful,Imightprobablydoanotherguideforanotherchampion!
Hecarim.
LoL Dictionary
AD:AttackDamage
AP:AbilityPower
MR:MagicResist
AS:AttackSpeed
MS:Missing/MovementSpeed
LastHit:Killminionswhentheyhalflowhealthforthegold
SpellVamp:GetshealthfromSpells
Lifesteal:GetshealthfromBasicAttack
Passive:Somethingbuiltintoyourchampion/item
Active:Usuallyhasacooldown,canbecast
Toggle:Canbeturnoffandon
Cooldown:Timeneededusesomethingagain
CDR:CooldownReduction:Reducesthetimeofcooldowns
ArmorPenetration:Penetratestheopponent'sarmor
MagicPenetration:Penetratestheopponent'smagicresist
Armor:Thehigherthearmor,thelowerdamageyougetfromphysicaldamage
MagicResist:Thehigherthearmor,thelowerdamageyougetfrommagicaldamage
Minions:Smalllittledudeswhospawnsat1:30,killthemandgetgold
Jungle:IncludesWolves,Wraiths,Golems,LizardElder,AncientGolemwhichprovidesgoldupondeath
LizardElder:GivesRedbuffwhichslowsenemyonbasicattackanddealstruedamageupondeath
AncientGolem:GivesBluebuffwhichincreasesmanaregenerationandreducescooldownupondeath
TrueDamage:Dealsdamagethatignoresarmorandmagicresist
AOE:AreaOfEffect
Like
Ekko
Elise
Evelynn
Ezreal
Fiddlesticks
Fiora
Fizz
Galio
Gangplank
Garen
Gnar
Gragas
Graves
Hecarim
Heimerdinger
Illaoi
Irelia
Janna
JarvanIV
Jax
Jayce
Jhin
QUICK NAVIGATION
BuildGuides
Forums
Jinx
Kalista
Karma
Karthus
Kassadin
Katarina
Kayle
Kennen
Kha'Zix
Kindred
Kog'Maw
LeBlanc
LeeSin
Leona
Lissandra
Lucian
Lulu
Lux
Malphite
Malzahar
Maokai
MasterYi
MissFortune
Mordekaiser
Morgana
Nami
Nasus
Nautilus
Nidalee
Nocturne
Nunu
Olaf
Orianna
Pantheon
Poppy
Quinn
Rammus
Rek'Sai
Renekton
Rengar
Riven
Rumble
Ryze
Sejuani
FOLLOW US
Shaco
Shen
Shyvana
Singed
Sion
Sivir
Skarner
Sona
Soraka
Swain
Syndra
TahmKench
Talon
Taric
Teemo
Thresh
Tristana
Trundle
Tryndamere
TwistedFate
Twitch
Udyr
Urgot
Varus
Vayne
Veigar
Vel'Koz
Vi
Viktor
Vladimir
Volibear
Warwick
Wukong
Xerath
XinZhao
Yasuo
Yorick
Zac
Zed
Ziggs
Zilean
Zyra
MOBAFire
SMITEFire
ELOphant
VaingloryFire
Champions
HeroesFire
OverwatchFire
Tournaments
DOTAFire
CreateGuide
MOBAFIRE
NETWORK
ADVERTISING
USERAGREEMENT
CONTACTUS
JOBS