speak language high dialect, accostumed to crowds,caves of steel, -10 penalty to
survival test when not in proper hab blocks, and -10 penalty for wildlife intel ligence tests, weary +1 bonus to innitiative weapon skill : 20+ 16 + 5 (bought)= 41 ballistic skill: 20 + 5= 25 strentgth: 20+ 17= 37 toughness: 15 + 13= 28 +3 (bonus)= 31 agility: 20 + 17= 37 int: 20+ 8 =28 perception: 20 + 10= 30 willpower: 20 + 13 = 33 fellowship: 25 + 9= 34 13 wounds 3 faith points half move 3 meters full move 6 meters charge move 9 meters run move 18 monthly income= 120 + 3d10 4 corruption points start out with 78 starting skill:command (fel),inquiry ,scrutiny, speak language low goth starting talents:melee weapon training (primitive), pistol training (las), Hive nobility background Imperial divination: men must die so that man endures (+3 toughness) starting gear: eviscerator melee/range of 2 meters/dmg 1d10 + 4 rending/pen of 2/ unbalanced (10 to parry) Laspistol class pistol/range 30/ single shot/ dmg 1d10 +2 energy/pen 0/ clip 30/ reload full/ reliable(it may only jam on a 10) sword class melee/1d10 rending/pen 0/ balanced (+10 to parry)/ primitive weapon flak vest (covers body, ap of 3) commisarial trench coat(heavy leathers) (covers arm body and legs ap of 2) Commisarial head dress(1 ap armour head) silver aquila charm (immune to randomization of bad events) 2 charge packs for laspistol ID tag: enforcer code tag signify we are bonded agents