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Computers and Systems: The Architecture of Computer Hardware, Systems Software & Networking
Computers and Systems: The Architecture of Computer Hardware, Systems Software & Networking
Typical Computer Ad
Programmer
Create efficient application software for specific processing
needs
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Example:
Web Browser Application Use
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Software
Applications and system software
Instructions tell hardware exactly what tasks to perform and
in what order
Data
Fundamental representation of facts and observations
Communications
Sharing data and processing among different systems
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Hardware Component
Input/Output devices
Storage Devices
CPU Central Processing Unit
ALU: arithmetic/logic unit
CU: control unit
Interface unit
Memory
Short-term storage for CPU calculations
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Interface unit
Moves instructions and data between the CPU
and other hardware components
Bus: bundle of wires that carry signals and power
between different components
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Memory
Also known as primary storage, working
storage, working storage, and RAM (random
access memory)
Consists of bits, each of which hold a value of
either 0 or 1 (8 bits = 1 byte)
Holds both instructions and data of a
computer program (stored program concept)
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Software Component
Applications
Operating System
API: application program
interface
File management
I/O
Kernel
p
p
p
p
Memory management
Resource scheduling
Program communication
Security
Network Module
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Communications Component
Hardware
Communication channels
p
p
Interface hardware
p
Software
Establish connections
Control flow of data
Directs data to the proper applications for use
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Computer Systems
All computer systems, no matter how complex,
consists of the following:
At least one CPU
Memory to hold programs and data
I/O devices
Long-term storage
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Computer Categories
Desktop computers
Workstations
Specialized computers
More powerful than a
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Notebook computers
Small portable
computers
Weighs between 3
and 8 pounds
About 8 by 11
inches
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Tablet computers
Newest
development in
portable computers
Input is through
a pen
Run specialized
versions of office
products
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Handheld computers
Smart phones
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an interactive entertainment
computer
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Handheld computers
Smart phones
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Computers For
Organizations
Network servers
Centralized computer
All other computers connect
Provides access to network
resources
Multiple servers are called server
farms
Often simply a powerful desktop
Mainframes
Ex. An IBM
zSeries 800
90% of IBM's
mainframes have
transaction
processing
software installed
Computers For
Organizations
Supercomputers
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Categories of Computers
Supercomputers
Ex. The Cray-2, the
world's fastest
computer from
1985 to 1989
Supercomputers
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Protocols
Common ground rules of communication
between computers, I/O devices, and many
software programs
Examples
HTTP: between Web servers and Web
browsers
TCP/IP: between computers on the
Internet and local area networks
SATA: between storage devices and
computers
XML,RSS, SIP: new protocols
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Standards
Created to ensure universal compatibility of
data formats and protocols
May be created by committee or may become
a de facto standard through popular use
Examples:
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Assignment #1
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