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Brutal Doom v20b

by Sergeant_Mark_IV

Resource Contributors
Mike12, Captain Toenail, Revilution, David G., Eriance, Perkristian, Dr. Doctor,
Crucux Duo, DoomNukem, JoeyTD, Das_M, Pa1nki113r, Jekyll Grim Payne.

v20b Beta Testing team


Marcin Oprzdek/Martinoz, OccultWarwolf666, Gilded, wretchedspawn,
HairyHog, Robin "NailGrind" Halliday,, Doom Space Marine, JonouchiJoestar,
TastySnax, Doctor Nick, DeathHeadsSkull, Peter "Supermarauder" Phethean,
Austin Glan, Anthony Preis, Erx, theundeadsoldier, Justin (COTC) Hill, Fiorello1,
Outrageous Videos, Iain 'Guy from Mt. Erebus' Lockhart, , Doomguy5th, Capt.
StarFox, , SikSlayer, LordCeno, Alexis Bousiges, , Braunschweiger, Reverend
Hammer, Hellstorm Archon, JULKIssLoGAN, Jason Lopez-Ota, Charles
"Maxigose" Phethean, Husarious, Engendro Venereo, Mooooooooooooo,
TreAn, Michael Lusty-Smith, MaciejMaciejewski, Anthony "Ace-101" Nemitz,
RobSpratt, Old_Glory_1776, Med1evil98, Pockgor Kroskni, GhettoButta,
Cybermarine, Miguel371xd, HigorHuann, Fusions, Neskormi, Levente Lukacs,
Agh07BR, JinnX, M4cron, Lozkho, Urizen, David Bellis, JRMYXD, mekanchest,
Armyghy, TheDoomGuy.MG, KevDOOMER, Brutal Doomguy, Blasboy97,
supra107, Mr. Goth, "lordsudo", Mephisto, AnthRaXXX, Ph0b0SS, goldsteed.

Instalation
First of all, you need a sourceport. You can either choose Zandronum or

GZDoom.
Download one of them here:
http://devbuilds.drdteam.org/gzdoom/
https://zandronum.com/download
GZDoom is more advanced and features custom menus, while Zandronum
has a client-server multiplayer system that supports up to 64 players, and an
older renderer that will perform better on older computers..
Unzip all the content from the sourceport. In the instalation directory, put a
IWAD of your game (Doom, Doom 2, etc.) and your copy of Brutal Doom.
Games that are supported by Brutal Doom v20b:
- Ultimate Doom (DOOM.WAD)
- Doom 2 (DOOM2.WAD)
- Final Doom: TNT Evilution (TNT.WAD)
- Final Doom: Plutonia (PLUTONIA.WAD)
- FreeDoom (FREEDOOM.WAD) (It's a fan-made version of Doom that can be
downloaded for free if you don't have a commercial version of it.
- Doom BFG Edition for PC (Search on Google for a tutorial on how to rip the
iwad and the extra maps from BFG Edition and play it on a sourceport)
Now, drag and drop brutalv20b.pk3 over your sourceport executable
(gzdoom.exe or zandronum.exe).
If you have problems loading mods, (like you are using a Linux or IOS system
that doesn't allows drag and drop), you can either make a folder called skins,
and put brutalv20b.pk3 inside it then starting your sourceport normally, and
brutal doom will be auto-loaded. (WARNING: This method will ALWAYS make
Brutal Doom to be loaded when you start GZDoom. Remove brutalv20b.pk3
from the skins folder if you want to play online, load another mod, or update
it).
If you still have no idea of what you are doing, search youtube for a step-bystep instalation tutorial video.

Troubleshooting

- If this error message appears, it means that you haven't placed your IWAD
inside your sourceport folder.
- ANY other startup crash messages (like UNKOWN ACTOR FLAG,
"AVOIDMELEE is an unknown flag", etc.) means that you are using an
outdated version of your sourceport. You have to update it.
- If some sounds such as the shotgun or rocket launcher fire sounds are way
too high and with static, go to Options > Sound Options and set Randomize
Pitches to On

- If some objects seems to be halfway stuck at the ground like shown above,
go to Options > OpenGL Options > Preferences > Adjust Sprite Cliping, set to
ALWAYS.
- If you are hearing a lot of sounds from unknown sources from large
distances, such as blood driping from hanged bodies and burning barrels
making cracking fire noises across the map, you need to reinstall your
sourceport.
- You can't use autoaim on Brutal Doom. It's is forced Off for all weapons,

even if you set it on on player options. Autoaim is disabled so it don't interfer


with the new hitbox system. Go to Options > Mouse Options, and set Always
Mouselook to On if you haven't done it yet.
- If you are having performance options, try reducing the screen resolution, or
closing other any other background applications. Google Chrome for example
seems cause a high performance impact on both GZDoom and Zandronum.
Don't forget to disable the Anisotropic Filter or Vsync.
- If you are playing custom maps with lots of enemies such as Hell Revealed,
It's HIGHLY recommended to turn on the "Janitor Mode", which removes all
gibs and empty brasses after some seconds. In GZDoom you will be able to
see this option on the Brutal Doom Options submenu. If you are playing
Zandronum, you need to open the console (press ') and type
"bd_lowgraphicsmode 1" to enable, or "bd_lowgraphicsmode 0" to disable.
You can turn the Janitor on or off at any moment.
- If you want more modern graphics, you can go to OpenGL Options > Texture
Options, and enable the High Quality Resize Mode (HQ2X and Scale4X are the
best ones in my opinion). I don't recommend any Texture Filter Mode because
I think they look pretty ugly and blurry. Alternatively you can download
SweetFX and install it on your sourceport folder, both Zandronum and
GZDoom supports it.
- Sometimes while browsing the main menu after starting the game, the
menu will close with the message "Too Many Cvars to save". This bug is not
harmful, just press Esc to bring the menu back again, and it won't repeat.
- If you want to play Brutal Doom with other map packs or megawads (such
as Doom 2 Reloaded, Hell Revealed, or Alien Vendetta) just drag and drop
both files at the same time over the .exe. You can also use ZDL for it.
http://zdoom.org/wiki/ZDL

Gameplay Manual
There are two classes to choose from: The Modern and the Purist.
The modern class features new weapons, new moves (kicks, taunts, etc.),
modernized weapons that you can aim and need to be reloaded, etc. The
Purist uses Vanilla Doom weapons, and their behavior are identical to a nonmodded Doom gameplay.
For the modern class, you can also bind an "unload ammo" button so you can
unload a gun and use it's ammo in a different weapon. (for example, remove
the clip from the rifle to use it's ammo on the minigun, or remove the shells
from the pump action shotgun to use in the super shotgun). Go To Options,
Customize Controls, scroll down to the bottom, and search for Brutal Doom's
Advanced Actions.

How weapons are changed in Modern Mode:

Slot 1 - Punches
Left button delivers quick jabs. Right button sends slower but more powerful
cross punches and hooks.
Try using a jab before using a strong attack, so you can keep momentum and
don't get slowed down then using strong punches.
When you get a Berserk Pack or a Demon Rune you will get super strength.
You can press the Reload button to change between Smash Mode and Rip and
Tear mode. On Smash Mode, your punches will knock down or smash
enemies. On Rip and Tear, killing an enemy with a quick jab will perform an
execution that will restore you some health.
The Super Strength powerup will last for the entire level, and not just until the
screen has a red tint unlike most people think.
Slot 1 - Chainsaw
Left button: Continuous normal attack, cut enemies vertically. Right button:
Heavy attack, cuts enemies horizontaly. The Heavy attack deals more
damage if you perform it while jumping. Warning: While you are cuting a big
enemy with the chainsaw, you will get the blade stuck on it and won't be able
to move until the monster is dead.
Slot 2 - Assault Rifle
Your starting weapon, replaces the pistol. More accurate if fired in short
bursts. Use alt-fire (right mouse button) to aim down the sights. It's
recommended to not aim down the sights when you are fighting enemies at
close range. Only use the sights if they are at least 20 metters from you.
This gun can be dual-wielded right when you find a second rifle (Press 2 again
to select it). Use the Left mouse button to fire the left gun, and use the Right
mouse button to fire the right gun.
Slot 3 - Shotgun
Right button can aim down the sights. The regular shotgun is much more
accurate than the Super Shotgun and is better suited for taking out medium
enemies such as the Cacodemon from a fair distance.
It needs to reload one shell at time. Hold the fire button to stop a reloading
animation and fire instantly.
Slot 3 - Super Shotgun
Has a high spread, and needs to be fired by close range to deal maximum
damage. Use the alt fire to fire only one barrel at time.
Slot 4 - Minigun
Fires faster but less accurate than a rifle. Use the alt fire to make the barrels
continously spin (this will keep alerting enemies).
Slot 5 - Rocket Launcher
Anti-tank rockets are very effective against large targets, but unnefective at
killing large groups of small monsters such as imps and zombies (use a frag
grenade for it).

Slot 6 - Plasma Rifle


Very powerful against large groups of monsters. Alt fire charges a "plasma
shotgun" mode that fires several plasmaballs at once.
This gun can be dual-wielded right when you find a second plasma rifle (Press
6 again to select it). Use the Left mouse button to fire the left gun, and use
the Right mouse button to fire the right gun.
Slot 7 - BFG9000
It still fires the default tracer attack of the Vanilla Doom BFG, and adds an
aditional splash damage.
You can also pick up the Flamethrower and the Demonic Rocket Launcher
from the Mancubus and Revenant. Just use the chainsaw to remove it from
their dead bodies.

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