You are on page 1of 5

Power Attack

Amplify Multi Weapon


Preform an attack with a +2 damage bonus
Aggressive Assault
Amplify Multi Weapon
Weak attack +1 damage and target is pushed away, counter P rune
Regenerating Attack
Amplify Multi Weapon
Preform an attack and heal 1, recover 2
Satisfying Attack
Amplify Multi Weapon
Preform an attack and heal 2
Catharsis
Range Area Amplify
Heal 4, Reduce a condition by 1
Bears Posture
Maintain Amplify Maintain
Gain 1 PF
Martial Prowess
+1 physical damage on weapon attacks
Might
+1 Physical damage on weapon and unarmed attacks
Desperation
Your attacks gain +2 damage and +2 Peirce when you are bloodied
Bestow Conviction
Your allies gain +1 pf Against S damage if they are bloodied
Blood Drinker
During upkeep heal 2, and an additional 4 if adjacent to a bloodied
enemy

Flanking Attack
Amplify Multi Weapon
Preform an attack and gain +3 damage if someone has already
attacked your target.
Desperation Attack
Amplify Multi Weapon
If bloodied preform an attack with +4 damage
Desperation
Attack actions gain +2 damage and +2 pierce if you are bloodied
Unbreakable body
When you are bloodied gain +1 PF and +1 Parry

Gate Bones
Maintain Amplify Range
Summon an level 6 Black Skeleton
OOC: animate a pile of bones as a servant
Bonesnapper
Range Area Amplify
Deal 4 P damage and ignore 8 defense
OOC: Fracture a bone you touch
Sun-Moon
Range Multi Amplify
Deal 2 S damage to an adjacent foe and heal yourself or an adjacent
ally by 4
OOC: Control light and darkness causing a flame to brighten or darken
by 50%
Shadow Step
Range Range Range
Move action to teleport within 10 and place a 1 intensity vulnerability
condition on yourself, you can then place a Vulnerability condition of 1
intensity on anyone adjacent to you (Counter S)
OOC: if you are in Svatalfheim, receive a daily omen pertaining to your
future
Ravens Posture
Maintain Amplify Maintain
If you have an active power maintained or open gain +1 focus
OOC: Sense the currents of magic and the presence of spells in a 25
radius
Unholy Armory
Gated thanes gain equipment
Alabaster Magician
During upkeep make a minor sacrifice +2 to gain a focus +1 for the
current combat round
Keen Senses
Rune costs to overcome the shroud condition are reduced by 1
Enchanted Prowess
While you suffer from a condition and have a spell effect in play with a
maintain or open meta gain +1 focus

Spirit Warrior
Weapons equal to and larger can be wielded by both physical and
spiritual runes

Eye Rake
Amplify Multi Weapon
Preform a weak attack action (1/2 damage) +1 P Damage and apply
the blind condition with 1 intensity (Counter P)
OOC: you have an uncanny reflex to protect yourself against anything
that can suddenly assain your senses.
Blood Wolf Form
Maintain Maintain Maintain
Shapechange into a giant blood-wolf. You lose your weapons and armor
(absorbed into new form) but gain: size +2; Quadruped movement
(see page 129);PF +2 P; Attack actions are a blood-drinker bite that
deals +3 P damage and self-heal +2 (heal only triggers on the first
attack of the round). All Passive and Active powers remain unchanged
(Passive powers have to be applied to new attributes).
OOC: Switch into wolf form.
Mauling
Amplify Multi Amplify
Preform an unarmed attack with +3 damage and pierce +2
OOC: when you face someone in an opposed physical skill challenge
gain +1 success.
Flanking Attack
Amplify Multi Weapon
Preform an attack and gain a +3 damage bonus if someone else has
attacked your target this round
OOC: +1 skill rank if working with someone else and you have at least
1 in the skill and your partner has a higher skill rank than you.
Howl, Blood Fang
Amplify Combo Area
The recipients of this spell gain a +4 damage bonus to one attack this
round and a +4 parry bonus to one defense this round
OOC: your howl causes prey to flee.
Superior Parry
Amplify Amplify Amplify
Preform a defend action with a +2 parry

OOC: you have cat like reflexes that help you jump out of the way in
the nick of time

Sadist
Your first attack action of the round inflicts a Blind Condition +1
(Counter P)
Carried by Blood
While Bloodied Gain +3 Move
Blood Drinker
During upkeep heal 2, and an additional 4 if adjacent to a bloodied
enemy
Misery Loves Company
When you are bloodied and suffer from a condition, when you apply a
condition to another the intensity is increased by another 1
Unbreakable Soul
When you are bloodied gain +1 PF S
Unarmed Power
Your unarmed attacks gain a weapon meta much like weapons. If
using blunt attacks such as fists, you gain Knockdown; if using pierce
or slash attacks such as claws or fangs, you gain Gore. Performing
Active powers with unarmed attacks now allows the Weapon meta to
be effective.

You might also like