Professional Documents
Culture Documents
// frag grenade
Item (125, Grenade, 0)
{
Price 200 //180
Charges 3
SubType 3
Efficiency 100
Range 60.0
Weight 750 //450
Icon 0 168 280 56 40
Picture 1 8 6 1
Deliverable
}
// smoke grenade
Item (126, Grenade, 0)
{
Price 170 //180
Charges 3
SubType 1
Efficiency 0
Range 80.0
Weight 500 //450
Icon 0 0 280 56 40
Picture 1 7 6 1
Deliverable
}
// stun grenade
Item (127, Grenade, 0)
{
Price 210 //190
Charges 3
SubType 2
Efficiency 0
Range 60.0
Weight 500 //450
Icon 0 112 280 56 40
Picture 1 6 6 1
Deliverable
}
// gas grenade
Item (128, Grenade, 0)
{
Price 220 //170
Charges 3
SubType 4
Efficiency 90 //80
Range 85.0 //80.0
Weight 550 //450
Icon 0 56 280 56 40
Picture 1 5 6 1
Deliverable
}
// mine
Item (140, Mine, 0)
{
Price 220
Requirement 25
Efficiency 100
Range 40.0
Weight 250 //135
Icon 0 224 280 56 40
Picture 1 8 7 1
Deliverable
}
// C4 timer
Item (160, Explosive, 0)
{
Price 220 //280
SubType 1
Requirement 50
Efficiency 100
Range 30.0
Weight 1290
Icon 0 448 280 56 40
Picture 1 9 5 1
Deliverable
}
// C4 with remote
Item (161, Explosive, 0)
{
Price 240 //320
Weight 1200
SubType 2
Requirement 70 //75
Efficiency 100
Range 30.0
Icon 0 504 280 56 40
Picture 1 9 4 1
Deliverable
}
// C4 clock (wtf?!)
Item (162, Explosive, 0)
{
SubType 3
Weight 90
Icon 0 616 280 56 40
Picture 1 6 5 1
}
// C4 remote
Item (163, Explosive, 0)
{
SubType 4
Weight 150
Icon 0 560 280 56 40
Picture 1 9 3 1
}
// opener key
Item (180, Opener, 0)
{
SubType 1
Weight 50
Icon 0 728 280 56 40
}
// opener crowbar
Item (181, Opener, 0)
{
Price 20
Charges 10 //8
SubType 2
Requirement 20
Weight 2460
Icon 0 672 280 56 40
Picture 1 0 2 2
Deliverable
}
// opener lock pick
Item (182, Opener, 0)
{
Price 150
Charges 6
SubType 3
Requirement 40
Weight 600 //1300
Icon 0 784 280 56 40
Picture 1 5 5 1
Deliverable
}
//-----DOOR KEYS------
//LEVEL C11 Grumm
//opener housedoor key
Item (183, Opener, 0)
{
SubType 1
Weight 10
Icon 0 728 280 56 40
Picture 7 7 9 1
}
//LEVEL C1 Alma Military
// Controlroomkey
Item (184, Opener, 0)
{
SubType 1
Weight 10
Icon 0 728 600 56 40
Picture 7 5 9 1
}
// Garagedoorkey
Item (185, Opener, 0)
{
SubType 1
Weight 10
Icon 0 784 600 56 40
Picture 7 6 9 1
}
//LEVEL C5_Cambria Key 01
Item (186, Opener, 0)
{
SubType 1
Weight 10
Icon 0 728 280 56 40
Picture 7 7 9 1
}
//LEVEL C5_Cambria Key 02
Item (187, Opener, 0)
{
SubType 1
Weight 10
Icon 0 728 600 56 40
Picture 7 5 9 1
}
//LEVEL C2 Alma City
Item (188, Opener, 0)
{
SubType 1
Weight 10
Icon 0 728 600 56 40
Picture 7 5 9 1
}
//LEVEL C4 Cambria Hospital Key 1
Item (189, Opener, 0)
{
SubType 1
Weight 10
Icon 0 728 600 56 40
Picture 7 5 9 1
}
//LEVEL C4 Cambria Hospital Key 2
Item (190, Opener, 0)
{
SubType 1
Weight 10
Icon 0 728 280 56 40
Picture 7 7 9 1
}
// LEVEL C4 Cambria Hospital Key 3
Item (191, Opener, 0)
{
SubType 1
Weight 10
Icon 0 784 600 56 40
Picture 7 6 9 1
}
// Controlroomkey at ov11 warehouse for the report QUEST:28
Item (192, Opener, 0)
{
SubType 1
Weight 10
Icon 0 728 600 56 40
Picture 7 5 9 1
}
// Key for hidden place in overland 22 - was found at the car wreck in drassen c
ity
Item (193, Opener, 0)
{
SubType 1
Weight 10
Icon 0 728 600 56 40
Picture 7 5 9 1
}
// Key for closed office room in the child manufactory in drassen city
Item (194, Opener, 0)
{
SubType 1
Weight 10
Icon 0 728 280 56 40
Picture 7 5 9 1
}
// Key for the closed room in the headquarters in drassen airport
Item (195, Opener, 0)
{
SubType 1
Weight 10
Icon 0 728 280 56 40
Picture 7 5 9 1
}
// Key for the celldoors at meduna maze, three prisoners
Item (196, Opener, 0)
{
SubType 1
Weight 10
Icon 0 728 280 56 40
Picture 7 5 9 1
}
// Key for tonies weaponshop customer club
Item (197, Opener, 0)
{
SubType 1
Weight 10
Icon 0 784 600 56 40
Picture 7 5 9 1
}
// Key for cells in Tixa prison, Floor 1
Item (198, Opener, 0)
{
SubType 1
Weight 10
Icon 0 728 600 56 40
Picture 7 5 9 1
}
// Key for cells in Tixa prison, Floor 2
Item (199, Opener, 0)
{
SubType 1
Weight 10
Icon 0 728 600 56 40
Picture 7 5 9 1
}
// Keycard for the ammunition depot at the Meduna Sam Station
Item (200, Opener, 0)
{
SubType 1
Weight 10
Icon 0 784 600 56 40
Picture 7 6 9 1
}
// Key for TUTORIAL metaldoor
Item (201, Opener, 0)
{
SubType 1
Weight 10
Icon 0 728 280 56 40
Picture 7 5 9 1
}
/////////////////
//****ADDON****//
/////////////////
// Key for masouds locked room in khadwan city
Item (202, Opener, 0)
{
SubType 1
Weight 10
Icon 0 728 280 56 40
Picture 7 5 9 1
}
// Key for the locked room (Jamshed inside) at the mine
Item (203, Opener, 0)
{
SubType 1
Weight 10
Icon 0 728 280 56 40
Picture 7 5 9 1
}
/////////////////
//****DLC****//
/////////////////
// Key for the store room where Ivan is locked
Item (220, Opener, 0)
{
SubType 1
Weight 10
Icon 0 728 600 56 40
Picture 7 5 9 1
}