Professional Documents
Culture Documents
3. 1 INTRODUCTION
- A team is a small number of people with complementary skills who are committed to
a common purpose, performance goals, and approach for which they hold
themselves mutually accountable
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Team Leader convenes and chairs the team meetings using effective meeting
management practices
Facilitator a person trained in group dynamics who assist the leader and the team in
achieving its objectives by coaching them in team skills and problem-solving tools, and
assisting in data-collection activities.
Process observer a member of the team appointed on a rotating basis to observe the
process and progress of the meeting
Student of team behavior have observed that most teams go through five stages of
development.
1. Orientation (forming): The members are new to the team. They are probably both anxious
and excited, yet unclear about what is expected of them and the task they are to accomplish.
This is a period of tentative interactions and polite discourse, as team members undergo
orientation and acquire and exchange information.
2. Dissatisfaction (storming): Now the challenges of forming a cohesive team become real.
Differences in personalities, working and learning styles, cultural backgrounds and available
resources (time to meet, access to and agreement on the meeting place, access to
transportation, etc) begin to make themselves known. Disagreement, even conflict, may break
out in meetings. Meetings may be characterized by criticism, interruptions, poor attendance, or
even hostility.
3. Resolution (norming): The dissatisfaction abates when team members establish group
norms, either spoken or unspoken, to guide the process, resolve conflicts, and focus on
common goals. The norms are given by rules of procedure and the establishment of
comfortable roles and relationships among team members. The arrival of the resolution stage is
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characterized by greater consensus seeking and stronger commitment to help and support each
other.
4. Production (performing): This is the stage of team development we have worked for. The
team is working cooperatively with few disruptions. People are excited and have pride in their
accomplishments, and team activities are fun. There is high orientation toward the task, and
demonstrable performance and productivity.
5. Termination (Adjourning): When the task is completed, the team prepares to disband. This
is the time for joint reflection on how well the team accomplished its task, and the reflection on
the functioning of the team.
Psychosociological Conditions
Safety. Are the members of the team safe from destructive personal attacks? Can team
members freely speak and act without feeling threatened?
Influence. Do team members or the team as a whole have influence over members? If
not, there is no way to reward, punish, or work effectively.
Accomplishment. Can the team perform tasks and achieve goals? If not, frustration will
build up and lead to conflict.
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a. is agreeable and accessible to all (unless your team is trying to get away),
b. has breathing room when there is full attendance plus a guest or two,
c. has a pad or easel on the room,
d. isnt too hot, too cold, or to close to noisy distractions.
3. Regular meeting times are not as important as confirming the time of the meeting. Once a
meeting time has been selected, confirm it immediately in writing (e-mail or memo).
4. Send an e-mail reminder to team members just before the first of several meetings.
5. If you send materials out in advance of a meeting, bring extra copies just in case people
forget to bring theirs, or it did not arrive. Do not send out agendas or reading materials in
advance unless you give people at least four business days to look things over.
6. Start on time or no later than 5 to 7 min from the started starting time.
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7. Pass out an agenda at the beginning of the meeting and get the teams concurrence to the
agenda.
In general, meeting summaries should not exceed one page, unless you are attaching results
from group brainstorming, list of issues, ideas, etc. Meeting summaries should be distributed by
the assigned recorder within 48h of the meeting.
11. Occasionally use meeting evaluations (perhaps every second or third meeting) to gather
anonymous feedback on how group is working together.
12. Do not bring guests or staff support or add team members without seeking the permission of
the team.
15. Follow up with any person who does not attend, especially people who did not give advance
notice.
Create a team roster. Ask team members to verify mailing addresses, e-mail addresses,
names, and phone numbers of administrative support staff. Include the information about
the team sponsor. Use e-mail addresses to set up a distribution list for your team.
Organize important material in the team binders. Include the team roster, team charter,
important background information, data, critical articles, etc.
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Problem: Member who is overly critical and constantly objects to point after point
Solution: The leader should continually insist that the comments be restated to be more
positive, and if the offender cant or wont do this, then the leader should do it. Again, a strong
talk outside of the meeting to point out the destructive nature of the behavior is called for, and if
there is no improvement, then this member should be asked to leave the team.
Many strategies for problem solving have been proposed. The one that have been used and
found effective is a simple three-phase process.
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Problem definition
Cause finding
Solution finding and implementation
This table lists the tools which are most applicable in each phase of the problem-solving
process.
Problem-solving tools
Problem definition Cause finding Solution planning and
Brainstorming Gathering data implementation
Affinity diagram Interviews Brainstorming
Nominal group Focus groups How-how diagram
technique Surveys Concept selection
Analyzing Data method
Check sheet Force field analysis
Histogram Implementation plan
Search for root causes
Cause-and-effect
diagram
Why-why diagram
Interrelationship digraph
Problem Definition
An alternative form of brainstorming, called brainwriting, is sometimes used when the topic is so
controversial or emotionally charged that people will not speak out freely on a group.
Affinity diagram. The affinity diagram identifies the inherent similarity between items. It is used
to organize ideas, facts, and opinions into natural groupings.
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cards that have more than one idea on them. If this happens, additional cards are made
up
3. The notes or cards are sorted into loosely related groupings. If an idea keeps being
moved between two groups because of disagreement as to where it belongs, make a
duplicate and put it in both groups. Also, create a group called Other for ideas that do
not seem to fall in any other categories.
As the team becomes more comfortable with the organization, create a header card that broadly
describes the content of the group. This often shows that an idea has been put in the incorrect
group. This is a time when discussion is allowed, and people may be called upon to defend their
idea or where it is placed. When we do this for the brainstorming exercise, we get:
Time constraints
Faculty issues
Lack of interest
Lack of information
Nominal group technique (NGT). The NGT is a method of group idea generation and decision
making. The use of the term nominal in this method comes from the fact that it often starts out
with nominal, i.e., silent and independent idea generation, group activity and independent
evaluation by each team member.
If the number of choices generated by brainstorming is large, it may be useful to employ some
list reduction methods
The last step of the NGT involves decision making, with the members of the team acting
independently and anonymously. If the number of choices is relatively small, then each person
can rank order the choices.
1. In the first round those choices with only a few votes are eliminated.
2. The number of votes per member is adjusted, and a second round of voting is held
3. The process is repeated until a clear favourite emerges.
4. If the list is reduced to only few choices with no clear favourite, then the multivoting
process should stop, and the team should discuss their options and make a decision by
ranking.
The advantage of NGT is that the team members with differing styles of providing input are
treated equally because the process imposes the same format requirement on each member.
The volume of the loudmouth is turned down while the soft-spoken voice is more clearly heard.
Cause Finding
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Pareto Chart. The results of the survey are best displayed by a Pareto chart. This is a bar chart
used to prioritize causes or issues, in which the cause with the highest frequency of occurrence
is placed at the left, followed by the cause with the next frequency of occurrence, and so on.
It is based on Pareto principle, which states that a few causes account for most of the
problems, while many other causes are relatively unimportant. This often stated as the 80/20
rule, that roughly 80 percent of the problem is caused by only 20 percent of the cause.
A Pareto chart is a way of analysing the data that identifies the vital few in contrast to the trivial
many.
Cause-and-effect diagram. The cause-and-effect diagram, also called the fish-bone diagram
(after its appearance), or the Ishikawa diagram (after its originator), is a powerful graphical way
of identifying the factors that cause a problem. It is used after the team has collected data about
possible cause of the problem. It is often used in conjunction with brainstorming to collect and
organize all possible causes and converge on the most probable root causes of the problem.
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Why-why diagram. To delve deeper into root causes, we turn to the why-why diagram. This is a
tree diagram, which starts with the basic problem and asks Why does this problem exist? in
order to develop a tree with a few main branches and several smaller branches. The team
continues to grow the tree by repeatedly asking why until the patterns begin to show up. Root
causes are identified by causes that begin to repeat themselves on several branches of the
why-why tree.
Note that there will not be a causal relationship between all factors. For each cause or factor,
the number of arrows going in and coming out should be recorded. A high number of outgoing
arrows indicates the cause or factor is a root cause or driver. A factor with a high number of
incoming arrows indicates that it is a key indicator and should be monitored as a measure of
improvement.
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How-how diagram. A technique that is useful for exposing gaps in the causal chain of action is
the how-how diagram. The how-how diagram is a tree diagram and it starts with a proposed
solution and asks the question How do we do that? The how-how diagram is best used after
brainstorming has generated a set of solutions and an evaluation method has narrowed them to
a small set.
Force field analysis. It is a technique that identifies those forces that both help (drive) and
hinder (restrain) the implementation of the solution of a problem. In effect, it is a chart of the
pros and cons of a solution, and as such, it helps in developing strategies for implementation of
the solution.
This forces team members to think together about all the aspects of making the desired change
a permanent change, and encourages honest reflection on the root causes of the problem and
its solution.
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Implementation plan. The problem-solving process should end with the development of
specific actions to implement the solution. In doing this, think hard about maximizing the driving
force and minimizing the restraining forces.
Takes the specific actions listed on how-how diagram and lists the specific steps, in
order, that must be taken.
Assigns responsibility to each task, and gives a required completion date.
Gives an estimate of the resources (money, people, facilities, material) required to carry
out the solution.
Prescribes what level of review and frequency of review of the problem implementation
will be followed.
Lists the metrics that will measure a successful completion of the plan.
Plan-do-check-act (PDCA). The idea behind PDCA is that once a solution is arrived at we try it
out in a small way to see how it works. This is the do stage. Everything that preceded it in
problem solving is the plan stage. In the do stage we collect data to compare with the pre-
existing situation. In the check stage we compare the results with the new solution with the old
conditions (baseline date) to determine whether the change has produced the intended
improvement. If, indeed, the change is positive, then we act to standardize the change in
appropriate policies and procedures. If the change is not positive or if it is not as great as we
need, then we return to the plan stage. The PDCA cycle is a continuous process.
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Start with written goals of what you want to accomplish for the year and for the month.
Find out where you spend your time. Classify each activity into one of four categories:
(1) important and urgent; (2) important but not urgent; (3) urgent but not important; and
(4) not important and not urgent.
Make a written plan for each day, with the tasks you want to accomplish in priority order.
Set personal deadlines, in addition to business-imposed deadlines, to inspire action and
avoid procrastination.
Learn to act immediately and constructively.
Avoid cluttered desk and office.
Schedule an entire block of time for a major subject.
Identify your best time of the day, in terms of energy level and creative activity, and try to
schedule your most challenging tasks for that time period.
Group like tasks into periods of common activity for more efficient performance.
Occasionally make appointments with yourself to reflect on your work habits, and think
creatively about the future,
Planning consists of identifying the key activities in a project and ordering them in the
sequence in which they should be performed.
Scheduling consists of putting the plan into the time frame of the calendar.
The major decisions that are made over the life cycle of a project fall into four areas:
Performance
Time
Cost
Risk
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Slack- the time by which an activity can exceed its estimated duration before failure to complete
the activity becomes critical
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1. The least-cost solution using costs associated with the normal time to complete
2. the activities.
3. The least-time solution in which crash costs are incurred to reduce the time by
employing, extra workers, or bringing in extra production equipment
PERT
Same ideas as CPM but it uses probabilistic estimate of time for completion of an activity
Optimistic time o if everything goes smoothly and pessimistic time p if everything goes
badly. Most likely time m is bracketed between those values.
The expected time is a mean value that divides the area under the frequency distribution
into equal two parts.
o +4 m+ p
t e=
6
Standard Deviation of expected time for each activity
po
6
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