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FIRST SAMURAI

THE COMPLETE SOLUTION


BY DOCTOR BUTCHER
Edited & Fixed by Rygar
LEVEL 1
~~~~~~~
Head right until you reach thin bridge of land prior to the second statue.
Kick downwards, go down hole, kill or avoid stalactite, leg sweep on thin
ground and drop down hole. Walk immediately right. clout large moving statue
as it comes towards you. Climb and descend tree trunk. Venture right along
ground level and pass over preceding statue by means of jumping onto a tree
trunk and leaping over. Dodge falling stalactite above blue spike. collect
special at far right, avoid statue and climb left side of second tree from
right, right, grab bell and use potion. Continue right (nipping down hole if
you feel like a sword and a seeker or two) beyond yellow baddies and make use
of regeneration pot. Summon your friendly neighbourhood Wizard Mage (by
ringing bell) while standing next to fire, which should douse its flame`s.
Overhead chop at underside of platform, collect bell, and descend waterfall.
Hack right, wait until dragon stops throwing flames before abruptly grabbing
special and deftly jumping out of the way. Slice through scenery and that
potion is yours. Jump over fire, leap onto platform next to spinning yellow
tower (avoiding mines), onto platform, onto platform and onto tree trunk above
gragon. Clamber up, carefully jump left and collect treasure if desired,
positioning Samurai on the far most righthand edge of right tree trunk. Jump
with joystick pulled right with repeated fire presses for flying slashes.
Hopefully you will land under frog, which can be killed with an overhead slice
or eight. Descend leftwards, spring over fire, fend off stalactite, jump to
land in protection of tree trunks. When sword thrower crouches down (you may
have to climb up slightly for this to happen), skip over him and kill the
bast. Jump right from grey hut onto platform and slash for a seeker. Right,
use pot, slash wall and stand on edge of pit. Jump into middle (to avoid
spikes), then fully left, once you have passed second row of spikes on left in
order to miss fire. Chop wall, use platforms to ascend and once back on level
ground, gash ceiling to reveal seeker. Explore left, slashing ceilings and
travelling via teleports for extra treasure, food, and a special (in fiery
pit) then return. Use sword to remove ground under yellow rocks, drop down
onto yellow tower, hurdle left and crouch behind regeneration pot. Hack
scenery and climb down right hand side of wall, then down again onto left side
to hack and collect treasure. Up and left we go, and quickly down left wall
again, avoiding stalactite (theres food available by using your sword against
the cave roof - food - up if required). Walk left, up platforms, (jump
directly up to avoid spikes), left and ring bell to rid yourself of the rocks
and hit upwards for food. Return to previously scaled top platform and wield
your sword in the general direction of the ceiling to collect another bell.
Back left, and a special and potion will be waiting for you. Lower yourself
downwards (don`t jump) and immediately right, leaping daintily across the
disintegrating bridge and operate teleport. Left a little, up right via
platform, trying to get to the top of insect colony where food and a special
lie (thats a smart bomb below incidentaly). Cavort over fire using platform,
climb up platform over second fire, use pot and right, right, right. Ring bell
next to waterfall and cross bridge to face end of level dragon. Turn around,
touch the ground, bagsy no returns to kill. Simply remain on left hand side of
the screen and hack shoot his head every time he comes towards you. Don`t get
stuck underneath his noddle though, or he`ll breath fire on you. No probs.
LEVEL 2
~~~~~~~
Firstly, dont get that dagger to your right (more later). In lieu, a bit of
killing and a little axe collecting would be nice. Saunter right, past first
tree (dont slash this to collect a dagger either), yonder second tree and
remove the ground under the next visible hut. Down, left, hack ceiling for
treasure, hack wall, hack at large, moving baddie and cross over him by
climbing up left side of hut sticking out of the ground and dropping down,
then collect bell. Back to far right, use bell to destroy rocks, collect
special, back left again, collect another bell from the same place and back up
to ground level (via double use of teleport if you like). Fully right,
initiate regeneration pot, stand adjacent to fire and ring bell to calm it
down a bit. Right, secure that special and bell for your own use and back out
left past fire. Stand slightly to the left of the scenic statue in the
distance in order to jump onto platform, upwards and onto tree. Strike the
stalactite and nearby ceiling for food. Mount grey wall, take immediate left,
use bell and cross the bridge. Clout ceiling and pocket the bell. Make your
way left through maze of tree trunks and spiky blue things (you can get on
edge of trunk without getting killed by the spiky things), and climb down last
trunk (dont jump). Jump up left into passageway on left, summon that helpful
Wizard chappie to help with your special collecting. Jump up right into a
small cavern for bell collecting purposes. Walk left, treat the regeneration
pot to a little useage and yank right on the joystick whilst plummeting down
the hole next to the yellow pillar. If noone else wants the special, then help
yourself and swiftly clamber out of right side of pit, and return to where you
just saved the game. Ring bell to rid yourself of rocks, up steps and
teleport. Down, collect bell, up, ring bell, take special, up again, get bell
behind disintegrating stone blocks, hack at wall on left and use potion. This
probably isnt the best time to mention it but the end of level baddie is
easier to kill if you have a dagger or two. Lucky that you saved two earlier
then. Manipulate your way back to the start of the level, help yourself to the
two daggers, one to your immediate right and the other materialising when the
first tree to your right is swiped, and return via the potion. Trek left and
fall left to arrive alongside the maze of blue spiky things. Hurtle over the
spikes, work the teleport and ring the bell for severe fire dousing purposes.
Save your position, ready to slaughter the end of level robot. Jump up the
provided platforms, but remain on the top one, slightly lower than the level
of the robot. All his shots at you will now miss. Kill him by throwing daggers
only throw when he is close, so that all your shots hit and the weapon wont
run out.
LEVEL 3
~~~~~~~
Right, evade blue spiky thing, up steps, avoid dragon breath jumping over last
visible part of ground bridge, otherwise it will disintegrate. Dodge blue
spiky thing (after an initial double spike) and indoctrine regeneration pot.
Hurl yourself manically fully right from end of platform into a tree, and
collect bell. Drop down, wallop ground near to waterfall and teleport. Get
back to blue spiky thing number 2 and summon Mr Wizzard. Onto stars, right,
onto top layer of crystals and jump right to eventually obtain a yellow bell-
type thing. Spring left onto single crystal, drop directly down from leftside
to the second row, jump right, ring bell, and collect what looks suspiciously
like a special. Advance left, fall down at first available opportunity and
steal bell from branches. Descend for the usual teleporting business. Back at
the blue spiky thing, its onto the stars, up left, left, ring bell, slash at
the end of the corridor, get treasure and two specials, down, right, left
underground and teleport. Back past the blue spike, stone dragon and second
blue spike. Cascade from edge of platform, pulling sharply in left as you go.
Time your way across the multitude of blue spiky things, collect bell, right
once more and fall from edge. Take the lower of the two left corridors.
Another blue spiky thing. You know what to do. Have another slash upwards for
food, treasure and a dagger, along first corridor on right for another
special, then left to suitable exit. Keep the dagger, ascend the tree trunk
and onto yellow spinning tower. It`s sword on ceiling time for food, and head
fully right. This time, once past the stone dragon, fall from end of platform
onto bridge. Left, take upper corridor, carefully over spikes, collect special
and return left. Take lower corridor. Ring bell by fire, left, and teleport.
At the end of this level you`ll come across an array of banshees. Jump to far
right of the screen, move back in left slightly and fire daggers, slash
forwards and overhead when necessary. Easy as pie.
LEVEL 4
~~~~~~~
Bounce nimbly onto right platform, annihilate baddie, drop down and liquidate
rats to give you your sword. Use far right teleport. Stroll in the general
left direction, killing/jumping over yellow baddies as you go. Ignore first
bell, jump left onto platform, get bell, jump again and put that special under
your hat. The yellow baddies will leap to a suicidal death (and you`ll end up
back at level one if you fall off). Left again and teleport at first
opportunity. Jump onto stars, left and fall in between fires. Up left with
joystick to clutch spectacularly onto the tree trunk and dismount left. That
Special? Pick it up, man. Left, yeehaa into gap between flames, vault onto
tree trunk, up and teleport. Teleport using teleport on left, clang bell and
up for another spesh. Teleport back to starting screen and reuse right
teleport. Pinch that bell from the far left. And perhaps teleport back again
using the far right teleport (as opposed to the one in the middle) while
you`re at it. Down hole, ring bell, right, right, right, slash wall and get
special. Back to starting screen, use right teleport, jump off far left
platform, back to level one, go right to level two, collect bell and potion,
back to level four. Teleport from top left of starting screen, leap over mine,
jump away from right platform and hit ceiling for food plus dagger. Right,
then right and ring bell by robot. Stand towards left of screen, faceleft and
continuously press up and fire for a flying slash, continue doing so, edging
slightly away each time you think the robot is going to hit you. When you are
nearing one side of the screen, turn to face the robot, fire the dagger and
whilst the robot is blocking your great shot, cunningly leap over him, doing a
flying slash as you go. Then repeat the process until he (and preferably not
you) are dead.
LEVEL 5
~~~~~~~
The train level. This level is excrutiatingly easy, so not much to say about
it, really. Head towards the front of the train, entering the carriarges by
swiping the cracked sections of the roofs. It`s very easy this level, as i`ve
just said (twice), so make the most of it for searching around grabbing
bonuses - don`t forget sword to ceiling contact, and remember to have a nosey
in between the carriages (you can`t fall through). There are plenty of daggers
and axe`s all over the shop as well.
LEVEL 6
~~~~~~~
After level five and before level seven comes level six. Jump onto oil drum,
scrabble up ladder, fall back down to gather daggers and reascend. Stand
around and dispatch a few baddies until your sword power is intact, then
plunge down to start. Traipse left and hack twice at the broken paving stone.
Drop down into chasm, position yourself at the edge of the platform and leap
upwards, cleaving wildly to hopefully render a smart bomb. Get this pronto,
bag bell, stand on right oil drum, then bound left, flyslashing as you go, to
collect your first special and exit stage left. Onto oil drum and up onto the
platform again. Walk to the right side of the platform, propel yourself over
the gap to surmount the oil drum, latch onto the ladder and climb up. Sound
the bell for a starry bridge, left and onto smaller platform for another
yellow doobrie, and retreat right to previously climbed ladder. Negotiate the
newly formed bridge onto roof of house, walk left and quickly right to end up
on lower level of roof, drop into house, down to second level, right and
lacerate ceiling for your first special. Be wary of the blue monster who
appears and fires discs at you - he appears throughout the level, but his
discs can be used against him by hacking, kicking or punching them back in his
direction. Slash at the ceiling on the top level for food and a smart bomb, up
via ladder onto roof, right. When you are beneath the soldier and the food,
use an overhead chop to kill him and rechop for food (by rehashing). Right and
summon Wizard Mage. Grab ladder, set off left, take special, slash at manhole
and drop down (keeping joystick held left) onto platform for another bell.
Leap right, across platform, across bridge, onto roof, up ladder and left.
Invite the Wizard along to help, while standing next to what will become a
disintegrating house. Get bell. Right, drop onto lift and when it`s at it`s
highest, jump onto roof. Right and ring bell where appropriate. Ignore bridge,
drop onto lower level of roof, drop down into house. These windows will reveal
food if slashed, but ignore them unless you are desperate as you should come
back later. Jump over gaps in platform (in front of pillars). You`ve deserved
that bell to your right, and should have no problems getting onto the oil drum
and onto the roof (avoiding acid). Climb bridge on right, right and lift
special. Dig at broken paving slab back to the left, down ladder onto green
roof, chuck yourself down hole, stand next to oil drum and ring bell to reach
special. Traipse left of platform, seeing to those baddies by flyslashing them
at close proximity in fear of being grenaded (polish off one and he`ll leave
some grenades for your own personal use). Hit yellow ceiling and pocket bell.
Revert right, use regeneration pot and pursue stone blocks to the far right.
Facing the blocks, jump with an overhead slash to reveal another special. Ring
bell, and when the angels have removed the first block or two, hurdle onto
those remaining, cannily collecting the other special in the process. The end
of level nastie is down that man hole - and tragically for you, he is by far
and away the hardest end of level nastie to kill all game. Firstly, ensure
that your energy is full. There are three area`s which you can get food from:
by slashing at the good food sign quite far along to the left, by slashing at
the windows in the buildings or alternatively in the secret passageway (about
halfway along the level, entered through the manhole, or preferably through
the other cracked paving stone to its left. Get some food then if necessary,
down the manhole and do the honours behind the pot. The green monster fires
heads at you at regular intervals, but will fire an extra head if you hit it
with your sword or alternative weapon. Stand directly next to it and start
slashing until there are five or six heads out, and try to kill them with
overhead slashes. This and combined frantic flyswiping are your best tactics.
If (and when) your energy gets very low, jump onto the ladder, run away, get
some more food and return.......
LEVEL 7
~~~~~~~
A light step to the immediate right, bounce over what looks like a stick of
celery (but probably isn't), along right (ignore retracting platforms), seize
bell, jump up, slash, walk over special and return to start (get the grenades
but use extremely sparingly). Left, avoid acid drip, fully left (avoiding
acid) for food. Back along, jump up right hand side of ladder and right if you
need food, otherwise left. Climb down ladder, quickly slashing when you reach
the bottom for rat killing purposes. It's probably best to scarper here in
preference to standing around getting killed. Left (avoiding acid) and jump
onto platform. Jump over leeks, left and jump over pits (position samurai so
that his front foot is fully over the platform in order to make it). Ring
bell, cross stars and fall directly downwards to obtain another special. Up
via retracting platform, left across bridge and use pot. Continually hit left
hand side of the stone tablet, this will move it to the right so you can use
it to jump on to the first retractingplatform to collect the special. Left,
directly down and down again. Right, climb ladder,get bell and take potion (go
down right to kill baddies if the bell hasn't appeared). Head right from the
position to which you are teleported, spring over celery and go down ladder.
Carefully manoevere yourself onto the ladder below and summon the Wizzard Mage
to lend a hand or two. Some stars will appear below the retracting platforms
to ease your crossing of the gap (climb up ladder before jumping), but DON'T
CROSS. Instead, go up ladder, along right, up ladder, and right for ages. Get
bell, slash at nearby ceiling for food and treasure, return to where you just
rang the bell, stand on platform (not ladder) and cross pit using stars to
support you. Down steps, move stone tablet along by hitting it until it's
under the projecting platform (and lashing out at the large moving statues it
comes towards you), jump up, and up again for another special and a bell. Jump
over statue and right. Ring bell next to water jetty and hack it when it
solidifie's. Slash at ceiling to the right for treasure and use pot. Go back
left, use stone tablet to get onto the platform so that you can jump over the
statue, and get bell. Back right to the second water jetty and ring bell.
Slash ice, right, slash ceiling and left for end of level nasty number one - a
big red dragon's head. He's easy. Stand at either the left or the right - hand
side of the dragon and and slash at his head every time he come's towards you.
To speed things up, jump around a bit using fly slashes to hit him. Don't get
stuck underneath his torso, though, in fear of being fired at. There's food to
be gobbled if you jump and slash from the first projecting platform you get
to. Right, climb wall, get bell, drop onto the yellow platform, jump left.
Jump up retracting platforms for another special and ring bell next to water
jetties, then hit them when solid. Left, up retracting platforms, and that's
it.....
LEVEL 8
~~~~~~~
Right, sock all passing windows for suitable refreshment, and the third group
preceeding the soldier for a yellow object to ring. Right (do not save
position), bash windows for food, right, call Wizard, ring bell whilst to left
of pillar underneath firing gun turret, right, fetch ball and utilise potion.
Slash windows to your immediate left for food. The Wizard should come in handy
for blowing up that doorway with the resulting special coming in double handy.
Right and up the first lift. Jump left onto the lower roof, punch windows and
jump via same lift onto the green roof directly right. Use lift, manically
hurling yourself left weilding your sword ceiling towards for a bell. Left and
up first visible lift. Bound left onto blue roof, then onto lift which moves
up and down directly over the other. Jump right when top lift reaches it's
high point. Ring bell to calm the firing down a tad, right and use pot. Take
out cracked part of platform, sink downwards and slash windows. Say thank you
for the special. Bounce from right hand side of platform, trundle fully right,
collar the bell and exercise the potion. Chime bell at end of platform, tumble
down right, right, and I doubt anyone else will be wanting that bell or
potion. Once teleported, right is the direction you'll be wanting - over
bridge, save position via second pot and fling yourself off the end of the
roof with the joystick wrenched rightwards to land on the blue roof. Ring bell
in the vicinity of the forcefield, and hack repeatedly at the crystal until
the barrier breaks. Right (don't teleport yet), up ladder, up ladder, make off
with the bell and special, slash at cracked part of the platform, down and
teleport. Hack left behind the scenery for treasure, and jump and hack for a
special. Ring bell, hit crystal, right, use pot, slash windows, right, slash
windows and teleport. Walk to right side of roof, carefully get down to lower
level of roof and enter house. Slash at ceilings for food, snitch bell and
withdraw to roof. Leap from right hand side of roof onto middle platform, use
pot, ascend ladder and pinch special. Left to get your feet back on terra
ferma, ring bell when both forcefields come into view, hit crystals and
proceed right. Onto oil drum, onto first retracting platform, left above where
barriers were and cleve ceiling for booty. To bump off end of level baddie,
simply slash at it using the retracting platforms on left when necessary,
avoiding it's shots. It's very very easy. Complete level by going up
platforms, jumping onto projecting scenery to right, and slashing for two more
specials. Back to top retracting platform, grabbing ladder (by standing on the
right edge of the top platform, jump right then quickly left). Up. And left.
LEVEL 9
~~~~~~~
Gasp loudly at the threespeed parallax scrolling. Then treat yourself to that
smartbomb, jump left and heartlessly murder enough baddie's to enable you to
swipe bell, and plunge left. Depart right as far as possible to pocket three
specials. Scale right side of third-from-right pole (jump in order to clutch
to it), jump right onto next platform, down and that special is your's. Up (by
vaulting left out of cabin and abruptly pulling right on the joystick to grab
outside of the ladder), and up again. Cavort right, slash ceiling and down
onto ground level. Get special on left and at far right (slashing at ceilings
for food). Climb first pillar from right, reach smart bomb and drop down to
collect special. Up right side of pillar again, hurry onto shorter platform,
slash up left for another special, collect, and up and down other side back to
ground level. Up into cabin on left and continue upwards as far as possible,
collecting special on the way. Continue up by using the tower to the left and
jumping between the two when necessary, slashing ceiling and video camera's
when appropriate. Following the above information should get you to a
horizontal platform with a bell and the nine required specials (and hopefully
enough energy). There are plenty more food and specials scattered about it if
you can be bothered to locate them (i couldn't). Move right until a force-
field is reached and ring that bell. Hack the remaining forcefield once, kill
the resulting baddie, hack again, kill, and so on. You can abandon this part
to find food if you really muck it up. And thats just about the size of the
level.
LEVEL 10
~~~~~~~~
Left, apprehend smart bomb, left, nab special, right, lay your hands on the
bell, right, hop onto potted plant, thrust joystick up again, grab ladder on
left and heroically clamber out. Right for age's to abduct another special,
and back left again and cross gap. Left, jump onto shortest brown barrel, leap
left, left again, left again and slash at grey ceiling for a little something
to put behind your ear for later. Drop directly down and slash onto second
ground level of level and show your weapon to the grey thing for a smart bomb.
Walk right over barrels, grab ladder and climb up. Right, up steps and left
into black room with computers in. Project yourself to climb up ladder, enter
house, hit the ceiling to purloin food and special. Walk down ladder, left
along grey platform, jump and slash for another special. Left onto brown
ledge's, hooraying, truncating for treasure and food. Up ladder, hail Wizard
when you can, go no further right, claim that bell you just lapsed and ascend.
Left, jump onto gray platforms and slash twice at end ceiling for a light
snack and a special. Back right, up twinkling stars and right. Watch out for
the blue baddie's who blow deadly rings at you - they deserve nothing more
than instant death as soon as they appear. Continue along the platform and lob
our hero off the end. Right, onto small grey platform and onto ladder, up, and
up ladder on level above. Left, up steps and up ladder. Left as far as
feasible (slashing for treasure), up ladder, right, onto potted plant, get
smart bomb and get special. Right, past chequered scenery, get lamp, hit
scenery in a variety of shown places, back to either side of chequered part,
ring bell and kill the end-of-level nastie, possibly the easiest end of level
nastie to kill in the whole game.
THE END
Edited by Rygar!

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