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why

do you design?
Perhaps because you refuse to yield
Because, inherently, you like to solve problems.
to those who say it cant be done.

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In our towns.

In our schools.

In Americas largest companies.


Because you believe that progress is required.
In small and medium businesses.

In government.

In the arts.

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Progress is the great human ambition
it binds us together, it connects us to history,
it is the stepping stone to a more True power as a designer comes
promising future. when we realize that to solve any problem
As designers, when we point our own we will work with many partners,
ambitions at solving the problems collaborators, even co-conspirators.
that stand in the way of progress, we can
play a vital catalyzing role.

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In other cases, well follow the lead of...
a visionary designing an inventive
new product,

a ceo designing a new company,

a mayor designing a new downtown,


In some of these cases,
well be the lead, the ultimate shepherd a government ofcial designing a
of the problem-solving effort. clearer ballot,

an eco-environmentalist designing
a better way to transport people,

a teacher designing a better way


to learn math,

a not-for-prot designing a better


process for funding meaningful works.

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Not only opportunities where we can
Once we start to see our role as catalysts
design objectsproducts, brochures, logos,
in the process of designing,
books, posters and the like.
entirely new opportunities open up
But where our approach to thinking
in front of us.
can also play a huge role.

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Thats because from the most intimate
causes to the largest worldstage events,
the process of designingits overall approach
<<< Here is a model to make visible
is consistent. The most successful organizations
the process of designing solutions.
and individuals follow a common pattern
of success in their work when tackling
tough problems.

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FOLD - CENTERED BTWN RED BOXES
MOVE ART TO ACCOMMODATE ADJUSTMENT IN FOLD

Dening the problem

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DEFINING THE ENVISIONING THE DEFINING THE INCITING SUPPORT
PROBLEM DESIRED END STATE APPROACH BY WHICH AND THEN ACTION
(KNOWING WHAT VICTORY CAN
VICTORY LOOKS LIKE) BE ACHIEVED

Thats because from the most intimate


causes to the largest worldstage events, Innovating
the process of designingits overall approach
is consistent. The most successful organizations 5 6 7 8
and individuals follow a common pattern SEEKING INSIGHT PROTOTYPING DELINEATING THE ENABLING THE TEAM
TO INFORM POTENTIAL TOUGH CHOICES TO WORK
of success in their work when tackling THE PROTOTYPING SOLUTIONS AS A TEAM
OF THE SOLUTION
tough problems.

Generating value

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CHOOSING THE MAKING SURE SELLING RAPIDLY LEARNING
BEST SOLUTION, PEOPLE KNOW ABOUT THE SOLUTION AND TACKING
THEN ACTIVATING IT YOUR SOLUTION BASED ON YOUR
SUCCESSES
AND FAILURES

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1 2
defining the problem envisioning the desired end state
( knowing what victory looks like )
Successful teams rst dene the problem
they are trying to solvethey articulate it (If youve ever been part of a team that seemed
and give it boundaries (whats part of the lost, its likely this step got skipped.)
problem, whats outside our control). Knowing what victory is becomes vital when
They call upon designers to help cull, visualize, embarking on the journey of solving the problem.
express that problem in human terms As designers, we can help prototype
looking at it from many different views. the end state (through scenarios, models,
journey maps, et cetera).

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3 4
defining the approach by which inciting supportand then action
victory can be achieved
In some cases, not everyone will want
Once you know where you want to go to make the journey. Theyll need to be
(as dened in #2), you need to create a map inspired. Convinced. Cajoled. Educated.
to get there. That map must be imprinted As designers, we call on our skills
in the minds of every participant along the way. as communicators to help them see why
Designers can literally make the map real. they should come along.

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seeking insight to inform prototyping potential solutions
the prototyping of the solution
Then comes prototyping a solution.
Once a band of gypsies, so to speak, That might mean physically prototyping it:
is assembled, the next task is to look at the work building it in miniature, or as a one-off,
ahead and be smart about it. Often it pays to see if it will work. Or, it might mean
to take pause and seek insight that will enable prototyping a new customer experience
the team to prototype a solution. a collection of moments that make up an
That means research. Designers can help experience. In either case, designers
structure that research, especially in play a critical role.

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delineating the tough choices enabling the team to work as a team

A good prototype (or prototypes) unearths And, when integral to the project,
all sorts of unexpected data and insight. designers can help the team work as a team.
And from that, tough choices emerge. Helping them make choices.
Should we include this feature, or that? Envisioning different outcomes.
What if the solution costs more than people Seeing the whitespace that connects
can afford? What if there are downsides? divergent views and approaches.
Designers can make the choices evident.

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choosing the best solution, making sure people know
then activating it about your solution

This is the culmination of many steps Once a solution is chosen, the task becomes
of hard work. If we do our jobs right, we can to ensure that peoplecustomers, constituents,
often be the pivotal voice in this step, employeesknow about it. In a traditional
helping argue for the best overall solution sense, this is about marketing the idea.
we can visualize the case, see different sides In a deeper sense, its about enabling people
of the problem and lay out a path for to support the solutionbe it a product,
making a commitment to a given solution. ballot initiative or service.

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selling the solution rapidly learning and tacking
based on your successes and failures
In most cases, an exchange of money
or time will be involvedbetween seller The most effective teams are those who
and buyer, creator and participant, constantly learn. Strive. Improve.
sponsor and beneciary. That process Designers can help take the team back through
is greatly helped by design, so that people the journey, recounting the steps where
know what theyre buying, and what good decisions were made and where
its worth. the team could act differently next time.

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The act of designing is an inherently powerful act.
In that act, we share a stage with CEOs,
government ofcials, civic leaders, passionate
activists and fellow citizens.

When we become articulate champions of the


process of designing, we help teams perform better. Thank you for all your ambitions in this regard.
When we become active participants in the
process of designing, we can drive new value The next generation of designers depends on it.
economic, social and aesthetic.

When we achieve progress through our


participation, we make a new reputation for
designers as deep and valuable members of any
process of change. And the cycle repeats itself.

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It used to be that designers made an object
AIGA is committed to advancing the understanding
and walked away. Today the emphasis must shift
of the value of design and the process of designing
to designing the entire life cycle.
through advocacy, education, publications,
Paul Saffo conferences and spirited conversations.
We are the largest and oldest association of
professional designers in the United States.
If Im going to talk about design, that purely arbitrary
and immensely human construct, I should say that
by design I mean the process both physical and mental
by which people give an order to objects, community,
environments and behavior.
Bill Stumpf

Stone Yamashita Partners for AIGA


(www.stoneyamashita.com)

Everything is design. Everything!


Printed by Finlay Printing, Bloomfield, Connecticut (www.finlay.com)
Paul Rand on McCoy Uncoated Cover 80 lb/216 gsm and Text 100 lb/148 gsm
from Sappi Fine Paper.

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American Institute of Graphic Arts
164 Fifth Avenue
New York, NY 10010
www.aiga.org

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