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Dungeon Magazine #149 PDF
Dungeon Magazine #149 PDF
we
of baie emusic toad 1d points of
sonic damage per spel level to anyspll
with the sonic descriptor.
Feats Captivating Nelody (Complete Mage
40) lows Celeste to atempta Perform
check (DC 15+ spell level when she
cate spell to inernse the save DC
ofthe spellby 2,25 longa the spel
bang east a bard spell of te schoo!
of enchantment or iluson. Eta Music
(Complete Adventurer 109) lows Celeste
tose her bardie music four extra simes
per diy. Melodie Casting (Complete
‘Maye 62) ls Celeste subi +
Perform check for Concentration checks
when required to cast a spelloruse a
spallike ability. She can ls cst spells
and activate magie tems by command
words or spell eamplatian while using
2 bardic music abil, Practiced Magic
(Shocled City 338) increases Celeste's
Carter level for he gel-like aiities by
“4, Sani Martial Stree (Book of Exalted
Deeds 46 lows Celeste to deal anexia
point of damageto evil creatures she
62 DUNGEON AUCUST2007
eNews
strikes with her greatsword,oran extra
14 points to el outsiders and esl
undead, In addition, her ereatword is
considered gooe
of overcoming damage reduction. Sweet
“ker (Complete Seoundea st) grants
Celeste two addtional interacton ski
tricks at no sill point cost, and increases
her limit en skill tecks known by one.
‘Skil Ticks Skill tricks are mrinar benefits
igned forthe purporee
prined by spending 2akil points once
the corte skill prerequisites are me
‘Sail Tcks are detailed on pages 82-90,
of Complete Scoundrel, Celeste knows the
following skill ticks:
Ascume Quirk When impersonating 3
porticularindvidusl, Celeste eliminates
the norma Spot bonus granted toa
viewer friar with that ncivigual fer
‘upto. hour per day.
Back on Your Fat If Celeste falls prone, she
can tard up san imvedateaction
without provoking tacks of epportuniy.
CConseel Splleastng: Celeste ean reake 9
Skight of Hand check opposed by the
‘Spot check of ary onleokers to hie the
Fact that shes casting a spell.
Extreme Leap: IFCeleste makes a
horizontal jump of t least 10 fet
during her turn, she can spend a ewitt
action fo move an additional x0 feet on
thattum,
Second lnpresson: IF an observer sees
through Celestes disguise with a Spot
check, shecan attempt a Bluff checkto
comince bins that he's mistaken (he
(C of this BlafFeheek
that observers
Spot check). She mustbe aware of the
‘server’ discovery in order tose
thistriek, and even then can only use i
once per day.
Social Recavege if Celeste’ Diplarnacy
chede lo influence an NPC's attitude
Fila abe war apend anther fll ove
talking to the NPC, then makea Blut
cede with a a0 penalty Use the
result f this checkin place ofthe
Diplomacy check result, except that i
can't improve the NPC's attitude by
more thar one step. This rice may only
be attempted against a single target
once a day.
Spot the Weak Point Asa standard action,
Celeste can attempt a Spot cheek [DC
target’ AC)to ind a wenkness
in her foes defenses. success,
her ned attack apsinst that opponent
(Guhich mast be made ne later than her
ose ten i treated 25 a touch attack
Twisted Charge: hen Celeste charges, she
can make ore turn of up to 90 degrees
during her movemert. she mast til
have line of sight to her target atthe
start of her ture,
Spell Several of Celeste spelleare fram the
Spell Compendiso. you dant use thie
book in your game, replace awaten sia
vith soring ight, close wounds wth hold
perso, inspirational boost with grease, erb
of sound with confision, resurgence with
entopic shied, in deve’ forune with
lagend lore, hing hace with shatter, and
sounding whispers with sow.
In the Court of Stars
Although this adventure assumes the
PGs are escorted to Queen Morwel's
presence by Celeste, i's possible they
need to make their way there on their
‘own. In this ease, they are received with
an unfriendly atitude, but are stil given
a chanee to make their case.
Asthe PCs emerge from the forest and
cresta hill it may seem almost as if they
are cimbinginto theheavensthemselves.
"The hill is taller than it rst appears and
very quickly he PCS are above the teeline
and even the clouds, with snow crunching
underfoot. Yet the air seems only pleas:
antly crisp, not cold stall The night stars
sparkle around ther, and the erystal pak
ace beforethem seems dose, butittakes
While for the seale to sink in. Its walls are
built of glowing crystal, and when they
finally reach the outer gates, the PCs see
‘the thousands of separate magical lights
glittering within—some are hinterns, but
others areliving exeatares,some tiny, oth:
xs soveial Get ative. They float ist and
out ofthe palace like soap bubbles.
Atthe gate, two eladrins with opales-
cent eyes greet the PCs, bowing deeply
and greeting Celeste ifshe is with them
before stepping aside. Within, the pak
ace seemsbrighter and brighter, unl
last Celeste leads the PCs into adazzling
central dome. Hundreds of eladrins in
elven and glowing light forms watch
silently ftom the tiers rising fiom
the roam’ edges. A DC 25 Spot cheeknotices Sir Andros in the crowd, glum
and surly as he watches the PCs enter
his queen's presence.
[At the center of the room rest three
gold thrones. Sitting regally on the
‘central and largest throne is 2 tall, red=
haired, and shockingly beautiful elven,
‘woman wearing diaphanous gown that
seems made up of thousands of flicker-
ing pinpoints of lights. She does not
speak, but a silver-haired and decply-
tanned clven woman sitting on the
throne to her right does: “Welcome,
mortals. What brings you to the Court
of Stars?” The throne to the let is cur-
rently empty.
‘The red-haired woman is Queen
Morwel, ruler of the cladrin race, and
the silver-haired woman is one of ber
consortsand bodyguards, Gwynharwyf,
the Whitling Fury. Morwels othercon-
sort, Faerinall, is away on other busi-
ress at this time. Allow the party to
ake its pitch about taking the fight
against Demogorgon into Gaping
‘Maw, and prompt them to deseribe the
threat ofthe shadow pearls,"The eladrin,
paragons listen attentively,and a DG20
Sense Motive check reveals that Gnryn-
harwyf seems especially interested in.
the discussion, At cach mention of
Demogorgon's name, her fists clench
and her eyes sparkle dangerously.
‘When they finish, Morwel speaks.
“Your tack is worthy and the stufof heroes.
And heroce such a yourselves mustbe sup-
ported and honored. You have my pledge
of aid in thisbatte. Although | cannotleave
the court you shall have the support of my
ear fiend ander armies when the timeto
strike comes. Guynhanwythas had dealings
with Demogorgon before, and she haz been
waiting for a chance to return his farors.
“Yet while my trust in you might be
enough to satisfy the concerns of my
thildren, it would be foolish of me to
not offer proof of your heroic nature
to them. As much 35 it pains me to azk,
I need a favor from you before | can
allow Gwynharwyf to prepare for battle
“tthe base of the World Ash graws a
4ragon,a particularly foul tempered dread
linnorn named Redfang. He has vexed
my children for ages, but his distance and
power haveensuredhislongevity. Yet of ate,
he as gore too fr. He has razed elad
holdings and fatted upon my children,
and now lies in torpor
Yegdrasi’s roots It is time for him to die.
“Go you, then, and bring me Recfang’s
heads... no, wait. His heads ae too large.
Instead, gut the beast and release one oF
the stars from his belly, When you return,
CGerynharwyf shal take you tothe Fountain
of Beauty to seal our since” A murmur
of approval rises from the court.
his lair among
Morwelis happy to answer anyother
‘questions the PCs might have. Her
knowledge is vast; she has always been,
and in the span of that incalculable
time she has learned much. You can
use Morwel to answer any concerns the
PCs might have, buttake care to keep a
few secrets.
A DC 30 Knowledge (arcana) check is,
enough to reveal old tales ofthe dread lin-
orm Redfing, whois said tobe the child
ofthe Niddhogg itself: Redfang has esten,
docens of eladrin stars, lantern archons,
and other celestial creatureshe seems
tomakea habit oft. Queen Morwel cares
bout them because over the centuries
she and her court have sheltered many
such creatures and turned a few of them
to the eause of Chaos
Yegdrasil
Yopdrasil. the World Ash. is truly one
of the great wonders of the multiverse.
Almost its own plane, this 23-miletall
ash tree exists as abridge between many
different realms on the Great Wheel.
Portals along its branches and roots
allow access to these worlds, yet the tree
scifi its own world, one inhabited by
giant ravens, intelligent squirrels called
ralatosks, and of course, the Tinnorms.
‘Yagarasilis milly chaos-aligned (wf
‘creatures take 2-2 penalty on Charisma-
based checks here} and spells or spell-
like abilities that have the plant descrip
tor are maximized, while spells that use
chaos are extended.
Morwel informs the PCs that while
she can send them to Redfang’s lair,
they mast secure their owa return to
the Court of Stars. any of the PCs
ean cast spells or Use Magic Device,
she grants them a scroll of gate to effect
their return—otherwise, they'l need to
climb the World Ash itself to reach one
of the portals in its upper branches to
return. More details on Yagdrasil ean be
‘ound on pages 38-qo of Expedition 1 the
Demomveb Pits.
‘When the PCs are ready, Morwel
assumes the form of a 4-foot-diameter
sphere of multicolored light. She ean
projecta violet beam up to four times per
round, stiking one character per beam
and transporting him toa point near the
entrance to Redfang’ lait.
Among the Warld Roots (EL 22)
What frst appears to be the ground is, in
fact, an immense moss-covered root—
cdoser inspection reveals that this place has
‘no proper ground, only a tangling, descent
‘of additional ots that form
of hilleand valleys. Above, 2
‘of wood rises into the sky beyond sight, and
the skyis 2 vast endless canopy of branches
‘and leaves. The horizon is 3 foggy expanse,
and a cold, misty wind drifts along in thea.
Ahead, a cavern descends between a
V shape formed by two gigantic roots,
‘each of them ninety Feet high. The space
between them is about forty feet wide and
Titered with stones, enormous dea leaves,
and two tunnel entrances, both thirty feet
across. The cold, misty wind seems to be
ssuing from there.
‘Creature: Redfang the dread linnorm,
Known in more ancient times as
‘Stiemespise, is an ancient creature
that feasts on travelers of Yagdrasil, the
World Tree. devouring dwarves. demons,
and devas alike. He has no interest in
‘outside polities, though he does posses
atrumcndous greed and cunning.
Redfang’s lair is protected by mirage
arcana, which hides the true entrances
and makes a solid section of incredibly
dense root look like entrances to caverns.
AE the party simply approaches without
precautions they're walking into a well-
prepared death trap. The dread linnorm
thas covered the pits with illusory dirt
and leaves using his mirage arcana spell.
Stepping on any of them elicits 2 DG
235 Reflex save to avoid a fll into 2 60-
AUGUST 2007 DUNGEON 63INR
\
\
foot-deep pit. Redfang himself wards
‘he approach te his lair with silent alarm
spells as well, and if they axe triggered
he prepares for battle by casting grearer
heroiom, fire shield, displacement, mirror
image, ventriloguism, and_ invisibility
then tries to lure PCs into pits using
ventriloquism to taunt them,
Redfing is an enormous wingless
duzgon with two
legs. His eyes are lit like
inside, flickering with reddish light, and
has sales are as bright as new iron, Note
that Redling’s CR has been revised from
its original entry in the Monster Manuel I
to more accurately reflect his power level
im ags game.
‘heads and no hind
REOFANG, GNAWER IN DARKNESS
Male elite dread linnorm
CEColoseal dagen
Monster Manuel 1141
Init +0; Senses blindsense 120, darlvision
80 keen senses; Listen 430, Spot +30
Languages Abyss
AC39, touch 5, flat-footed 36
bhp 450 (20 HD); BR 15/magic
cra
Draconic
64 DUNGEON AucuST2007
Innmune enchantment spell mind afecing
ef, deep, parasis
Fort <2, Ref +13, Wi19
Spd 50, Ny GOA. (good) swim 30
Melee 2bies +32 (648+20/13-20 plus
energy drain) and
2 dave 39 (6d6t0) ard
tal sup-3e (630)
space 30; Reach 201.
Base Atk +20; Grp 156
‘tk Options Fy Atal, ower ata Snitch
Special tions crush, sil sweep
Combat Gear breath weapon
Spelle Prepared (CL1Mh +15 ranged toue)
th dsy)—wish
Bh (ay)—greter planar bing (DC
28) mind bank (akeady cast)
‘rh gfde4)—gteater lego, pare si
{OC 27), prismetic spray (DC 27)
Sh (fy) —Asinterate (OC 26) srecter
dle meg rete bersian
sth @fday)—oud, ero gif, erage
exons, woof force
ath (3y)—dimension door, eneaton,
fire shel, hallucinatory terrain
+314 (6/day)—Aspacement, hase, slow (DC
23) water breathing
and (gy)
vor imag, tit ecg, spider climb
4 (ay}—abr, pods eet, mege
or (each, enlaqm
0 (64da}}—acd spo, dancing fle,
detec! mage, ghost cound (DC 20), age
fond, mending, mesage, oenlce,
preston
Like abies (CL. 1h)
lf, teins (DC 29
fday—move cath
3i4a7—power word sin
2iday—aniptly (OC 29). smpethy (OC 9)
Bblties Str 50, Dec 18, Con 43, Int 12, Wis
24, cha 30
feats Fiyby Pack, linproved Cra
{tite Improved Natura tick
ia), Improved Toughness 1 hp/H0),
Mulia, Snatch
Skis Blu +33, Climb 443, Concentration
129, Knowledge area) 124, Listen 120,
Spcrafl +24, Spot, Swi +28
reat Weapon (Su) As astandardacion a —
‘read linnorm ean breathe ether wth re
eae orwith both. When ahead breathes,
itcan choose deal re or ead dam
gliterdust (OC 23), nse,
Spand can do 30 in # 10-00! cone ora 140
footline, Each heac mustwst Ids rounds
before it breathes again, Bath breath
‘weapons deal 1246 points of damage, wih
DC 36 Reflex avehahing thedamage.
“The save OC « Conttitution-baced
Crush (EX) A flying orjumping dread
Tinnorra can land on epponents the
rior size categories smaller than itself 35
standard action. A ctush attack fects
se many creatures that can fit under the
linnorm's snsce. Creatures inthis aren
en attempt s DC 36 Rell
ete avoid
being pinned and taking 48430 points
cf damage. the linnorra chooses to
maintain the pin eat itas a normal
grapple atack. Pinned opponents take
‘camage from the crush each rourd iF
they don't escape.
Energy Drain (Su) creature bitten bya
read linnotm gains one negative level
For each negatwe evel bestowed, the
read linnorm heals 5 points of damage,
taining excess hit points as temporary
hitpoints Its » DC 39 Forktude save to
remove these negative levels. The save DC
is Charisma-based!
Keon Senses (Ex) dread linnorm sees
four times 35 well as @ human in love
light conditions and twice as well in
normal light
Tal Sweep (Ex)A dread innorm can swoor
ith is til a standard action. This
affects all Medium or smaller ereatuces
within a 20-foot-radius hal-crele
adjacent to the linnorm. Each affected
restore takes 268430 points of éamape,
or half on @ DC 36 Reflex save,
Demonic Gifts Redfang has used extract
{gif to gant himself permanent +4
‘enhancement bonus tohis Strength
Deaterty, Constitution, and Charisma
scores. Extract gif i detsled on page 93
‘of Fendsh Codex these enhancement
bonuses can be eisplled (CL. 18).
Experience Pints Redfang has 20,00
‘experience points to use casing spells
like wish
Inhorent Bonuses Redfang hos 912
inherent bons to his Strength, Dexterity,
and Wisdom, anéa +3 inherent onus to
his Constitution ané Charisma
Tactics: Once combat begins, Red-
fang initially avoids melee, using spells
Tike prismatic sray and disintegrate or his
breath weapons to soften up the PCs. He
‘uses wall of force and power word stun to
divide the PCs,and ithe can corner one
‘ortwo lone,engages in melee. Hes fond
of using wish to heal himself when he
drops below too hit yointsortotake care
‘of unexpectedly efficient PC tactics. Red~
fang has existed for hundreds of centue
ries, and cannot conceive of being siain
by mortals—he fights to the death, per
hhapswitha final exclamation of shock at
PCs killing blow.
‘Treasure: Redfing like most innorms,
Jas amassed a sizable Ucasure in his
‘cave. This hoard consists of 170,400 sp,
32350 gp, 6,061 pp, a cdaak of protection 3,
' headband ofintellect+4,a pair of boots of
levitation, a ring of improved jumping ring
of thee wishes, and the legendary Bearded
Anvil ofthe Midgard divarves. This 300-
‘pound steel anvil is inlaid with mitinral
toshow a thicksilvery beard on one side.
"The Bearded Anvil is a minor artifact that
‘granis a+4 divine bonus an any Craft ot
Profession check involving metalwork
‘Any slashing weapon that is worked on
this anv for x minute (ceguiring aC 25,
raft [weaponsmith] check) gains the ken
‘magical property (and a-+1 enhancenmet
bonus if the weapon is not otherwise
magical) for 24 hours
Development: Releasing one of the
stars Reding ate means spliting open
his guts and fishing around until the
shiny bit is uncovered. When opened,
black blood pours out of the dead
linnorm, fr more than one would think
possible. Certain portions of the linnorm's
AUGUST 2007 DUNGEON 65anatomy are still infused with fire, col,
and negative energy—safely opening his
belly requires DC35 Knowledge (arcana)
check. Failure means that cach minute
spent exploring the immense dragon's
belly has 75% chance of the characters
exposing themsehes to danger as 2 blast
ofenergy is unleashed from the eresture’s
otherworldly guts. Ths blast explodes in
a so-foot-radius burst around one of the
characters, dealing 246 points of damage
(equal chances of fire, cold, oF negative
energy), with a DC36 Reflex save halving
the damage.
‘Once the PCs make the Knowledge
(areana)chcek or spend a minute rooting
around in the linnorm’s guts, they find
the right section of its stomach. Cutting
‘open the immense organ (which glows
from within withthe stars light} releases
a flood of acid the character doing the
‘cutting must make a DC y6 Reflex save
‘ortake 6d6 pointsofacid damage asthe
star is released.
Once released, the star wafts gently
up fiom the careass glowing only as
brightly asa cane. It thanksilly
swirls around the head of the
character who released it, estor
ing healthasif'a hea spell had been
‘ast (CL 2oth), and then shoots up
into the heavens to rejoin its kin
in the Courtof Stare.
The Foeataia of Beasty
If the party succeeds, its
relum to the Court of Stars is
much different than its last
arvival. The eladrin rgjoiceand
celebrate the PCs success with
Celeste helpfully pointing out
which of the stars in the sky they
rescued, Gwynkarwyf thanks the
PCs.as well, and if they have any /
persistent maladies from their
battle with Redfing, she sees to
it that they are healed and dealt
with before she leads the party into
2 forested courtyard not far from
Morwels throne.
At the center of this
courtyard stands the Fountain
of Beauty, the legendary source of all
eladrins’ beauty and, it is said, the beauty
of the entire elven race. Gwynbarwyt
66 DUNGEON aucUST 2007
invites each PC to drink from the
fountain’s crystal waters. Evil creatures
find the waters foul-tasting, but to
any other drinkers they are incredibly
refreshing, Further, these drinkers grow
more beautiful and take on distinctive
elven features: pointed cars, long
flowing hair, and musical voices. These
changes are not permanent, and last
Gwynharwyf
for one week, but during that week the
drinkers gain a +4 sacred bonus to their
(Charisma scores.
Gwynharwyf thanks the PCs again,
then bids them good luck 2s she
leaves to make ready her armies for
the coming war.
Gwvnsanwyr, rite Warning FuRYCR
26
(GG Medium outside chsote, earn, go09)
Book of Exalted Deeds 155
Init 12; Senses carvision 60 low-ight
sion: Listen 037, Spat 037
Languages Cele Cen, Svan: tongues
[ACAT, touch 35, fot-ooted 40; improwed
‘uncanny dodge
bhp 377 26 HOE DR20}epc, evil and cold
Immune cect. petrifcation
Resist cold 10, Fre 10; 5839
Fort 025, Ref 24, Willa23
Spa 50, Ny 100 pave)
Molee +3 holy ken scinitar
37132027 }22(186015)18-20 plus 245
fol) and
“ahaly bonghing cinitar6lo3096
(6668-20 plas 2d6 ely and
banishment) or
slam 635 (ed68}
Base At +26: Grp 38
‘Ak Options mighty cape
Special Actions whiind bist
Spell Lite Abts (CL. 20%)
‘A willl, charm peson (OC 20},
8 of wind (OC 2}, irr image,
wind wall
2/day—lightning bolt (OC 23) cure
serious wound
Biles Sir 35, Dex 25, Con,
23,cha29
sQ ltente form
Feats Aerness, Blind Fight, Greater Two-
‘ieapor Fighting, Improved Inatve
Improved Two-Weapoa Fighting. on
Will Lightning ReAlxes, Quick Oro,
Two. Weapon Fighting
Skis limb +41, Concentration
+39, Diplomacy +40, Escape Arts
136, Handle Ania 238, Hide +36
lntimidate +38, Jump +43, Listen
227, Mae Slety 136,
ide =38, Swe Motive
135, pots, Tumble
+38, Use Rope +36Porscenons +3 haly hon sitar, +2 haly
beoising sciniar
‘ernate Form (Sa) Goyrtanayfean
1 between er humanoid form aed
2 whihind asa standard action. 10
feamanold form, che canna hore
her hind Blac. tn whidwind orm,
She cannot mate weapon attacks (bout on
make her slam aac)
Mighty Rage (62) Guyaharuy can rage 6
ames per day, but ae more than once per
encounter. she does aot become fatigued
after a rage. Dring her age, her tte
change as fellows:
AC 45, touch 35, tooted 38
pats
Fort 9, Wal «27
Melee oly een sito an/6fosaoa6
(edteaghis 20 pl 26 holy and
+2 holy banishing sciniers40/o3f030
(4dse0/a8-20 plas 246 holy and
tarishment
Grewia
‘Ste 43. Con 38
Whichvnd Bost (Su) When in whirhand
form, Gyan can tack wih 9
scouring bls of wie, dealing 1266
damage in 3 20-eotline. ADC 33 Reflex
sae halves this damage. The save DC
Consttutioe-based.
Banizhing Weapon Quality in extrplaner
‘cenure with 25 HD or wer that src
by 2 bnthing weapon mast maka OC 25
Wal sae or be banished bak to 8 home
plane Spl resistance applies Acresture
anced cannot ete fr at east 24
hours The wilder may choose to deste
this bly a fee ation. This weapon
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