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1 PRIVATEERPRESS.

COM CRYX
MORTENEBRA, NUMEN OF NECROGENESIS MORTENEBRA, NUMEN OF NECROGENESIS CAPTAIN AIAKOS CAPTAIN AIAKOS
MORTENEBRA 2 AIAKOS 2
FEAT: MECHANISM OF DESTRUCTION FIELD MARSHAL [SALVAGE] Warjacks in this models battlegroup FEAT: BOARDING ACTION JUMP After it makes a full advance during its Normal Movement
gain Salvage. but before it performs its Combat Action, you can place this model
Under the dissecting eyes of the Numen of Necrogenesis, SALVAGE When a warjack is destroyed while in this models melee Aiakos sends forth his forces like a tide of nightmares, anywhere completely within 5 of its current location. Any effects
vulnerabilities in the enemys defenses become obvious. range, remove d6 damage points from this model. If the destroyed crushing his foes beneath a wave of blackened iron. that prevent charging also prevent this model from using Jump.
With her superlative guidance the warjacks she commands warjack was a heavy warjack or a colossal, remove +3 additional HARPOON
work in concert to unerringly find their marks and damage points from this model. Models in Aiakos battlegroup that are currently in his DRAG When this weapon damages an enemy model with an equal
wreak wholesale devastation. SOUL TAKER: CULL SOUL This model can gain soul tokens. When a control range gain +3 SPD and Assault . Boarding or smaller base, immediately after the attack is resolved the damaged
living enemy model is destroyed within 2 of this model, this model Action lasts for one turn. model can be pushed directly toward this model until it contacts
While in Mortenebras command range, models in her gains the destroyed models soul token. After this model replenishes a model, an obstacle, or an obstruction. After the damaged model
battlegroup gain Flank [another model in Mortenebras its focus during your next Control Phase, replace each soul token with is moved, this model can make one basic melee attack against the
battlegroup]. Mechanism of Destruction lasts for 1 focus point. damaged model. After resolving this melee attack, this model can
one turn. (When a model with Flank [another model STEADY This model cannot become knocked down. make additional melee attacks during its Combat Action.
in Mortenebras battlegroup] makes a melee attack REAVER
against an enemy model engaged by another model in GRIEVOUS WOUNDS A model hit by this weapon loses Tough and
Mortenebras battlegroup, the model with Flank gains cannot have damage removed from it for one round.
+2 to attack rolls and gains an additional damage die.)
Illus. by Hardy Fowler Privateer Press, Inc. All Rights Reserved. Illus. by Hardy Fowler Privateer Press, Inc. All Rights Reserved. Illus. by Nstor Ossandn Privateer Press, Inc. All Rights Reserved. Illus. by Nstor Ossandn Privateer Press, Inc. All Rights Reserved.
All faction names, logos, warjack, warcaster & warbeast are TM of Privateer Press, Inc. All faction names, logos, warjack, warcaster & warbeast are TM of Privateer Press, Inc. All faction names, logos, warjack, warcaster & warbeast are TM of Privateer Press, Inc. All faction names, logos, warjack, warcaster & warbeast are TM of Privateer Press, Inc.
+27 C +29
C WJ FA WJ

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DAMAGE DAMAGE
not deviate. Collateral damage from this throw is POW 12.
of origin and suffers a POW 12 damage roll. The model thrown does
Spellpiercer lasts for one turn. hit by White Squall is thrown d6 directly away from the spells point
. Faction models/units gain Blessed and Damage Type: Magical Instead of suffering a normal damage roll, a non-incorporeal model
7 6
While in the spellcasters control range, the weapons of friendly YES 12 8 3 WHITE SQUALL
FOCUS FOCUS
NO TURN CTRL SELF 2 SPELLPIERCER
controller chooses.
only once per activation. Movement or its Combat Action during its next activation, as its
for each focus point spent. A warjack can be targeted by Locomotion A model damaged by Stranglehold forfeits either its Normal
warjack in the spellcasters battlegroup immediately advances up to 1 YES * 11 10 2 STRANGLEHOLD
The spellcaster spends up to 3 focus points to cast Locomotion. Target 13 7 1
NO 6 * LOCOMOTION range of a model with Dark Shroud, enemy models suffer 2 ARM.) P+S POW RNG
Target friendly Faction model gains Dark Shroud. (While in the melee REAVER
the effects of crippled systems. NO UP 6 2 SCYTHING TOUCH
Target friendly Faction warjack gains +2 ARM and does not suffer
NO UP 6 2 FAIL-SAFE models in the spellcasters control range. Carnage lasts for one turn.
14 6 2 Friendly Faction models gain +2 to melee attack rolls against enemy 12 1 6
movement to move completely past its base. P+S POW RNG NO TURN CTRL SELF 2 CARNAGE RNG ROF AOE POW
A model can advance through an affected model if it has enough CLAW HARPOON
Target model/unit suffers 2 ARM and cannot make free strikes. Models slammed by the warjack are moved +2.
YES UP 8 3 CURSE OF SHADOWS movement when it charges or makes a slam or trample power attack.
power attacks without spending focus. The warjack gains +2
A warjack damaged by this attack becomes stationary for one round. 9 14 17 4 6 8 6 Target friendly Faction warjack can charge or make slam or trample 9 15 15 5 7 6 6
YES * 12 10 2 ARCANTRIK BOLT SPD STR MAT RAT DEF ARM CMD NO UP 6 2 ASSAIL SPD STR MAT RAT DEF ARM CMD
COST RNG AOE POW DUR OFF SPELLS MORTENEBRA 2 COST RNG AOE POW DUR OFF SPELLS AIAKOS 2
CRYX WARCASTER CRYX WARCASTER
2017 v1 MORTENEBRA, NUMEN OF NECROGENESIS 2017 v1 MORTENEBRA, NUMEN OF NECROGENESIS 2016 v1 CAPTAIN AIAKOS 2016 v1 CAPTAIN AIAKOS
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DARRAGH WRATHE DARRAGH WRATHE KHARYBDIS
WRATHE 1 (DISMOUNTED) WRATHE 1 (MOUNTED) KHARYBDIS 1
BATTLE WIZARD Once per turn, when this model destroys one BATTLE WIZARD Once per turn, when this model destroys one ACID CLOUD (HACTION) Center a 4 AOE cloud effect on this model.
or more enemy models with a melee attack during its activation, or more enemy models with a melee attack during its activation, Models in the AOE when it is placed or that enter or end their
immediately after the attack is resolved it can make one Magic Ability immediately after the attack is resolved it can make one Magic Ability activation in the AOE suffer the Corrosion continuous effect . The
special attack or special action. special attack or special action. AOE remains in play for one round.
MAGIC ABILITY [7] MAGIC ABILITY [7] BOND [AIAKOS] If this model begins the game in Aiakos battlegroup,
DEATH RIDE (HACTION) Friendly Faction undead models activating DEATH RIDE (HACTION) Friendly Faction undead models activating it is bonded to him. This model is not considered to be bonded while
in this models command range gain +1 movement when in this models command range gain +1 movement when under your opponents control. While this model is bonded to Aiakos
advancing as part of their Normal Movement. Death Ride lasts for advancing as part of their Normal Movement. Death Ride lasts for and in his control range, it gains Prowl. (While a model with Prowl
one turn. one turn. has concealment, it gains Stealth .)
HELLFIRE (HATTACK) Hellfire is a RNG 10, POW 14 magic attack. HELLFIRE (HATTACK) Hellfire is a RNG 10, POW 14 magic attack. STEADY This model cannot become knocked down.
Models disabled by Hellfire cannot make a Tough roll. Models Models disabled by Hellfire cannot make a Tough roll. Models BLACK INK
boxed by Hellfire are removed from play. boxed by Hellfire are removed from play. CRITICAL BLIND On a critical hit, the model hit suffers Blind for
MORTAL FEAR (HACTION) While in this models command range, MORTAL FEAR (HACTION) While in this models command range, one round. (A model suffering Blind cannot make ranged or magic
living enemy models suffer 2 to damage rolls. Mortal Fear lasts for living enemy models suffer 2 to damage rolls. Mortal Fear lasts for attacks, suffers 4 MAT and DEF, and cannot run, charge, or make
one round. one round. slam or trample power attacks. It must forfeit either its Normal
REPOSITION [3] At the end of an activation in which it did not run or Movement or Combat Action during its next activation. Blind can
fail a charge, this model can advance up to 3, then its activation ends. be shaken.)
TENDRIL
CHAIN STRIKE This weapon becomes RNG 4 during this models
activation.
Illus. by Dhaniels Castillo Privateer Press, Inc. All Rights Reserved. Illus. by Dhaniels Castillo Privateer Press, Inc. All Rights Reserved. Illus. by Vladimir Koldashov Privateer Press, Inc. All Rights Reserved.
All faction names, logos, warjack, warcaster & warbeast are TM of Privateer Press, Inc. All faction names, logos, warjack, warcaster & warbeast are TM of Privateer Press, Inc. All faction names, logos, warjack, warcaster & warbeast are TM of Privateer Press, Inc.
C C C 19 C C M M
FA FA 9 Mounted & Dismounted PC FA PC

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R R C M L L
DAMAGE DAMAGE R L
DAMAGE
R
16 4 1
P+S POW RNG
TENDRIL
L
12 0.5 16 4 1
RNG POW P+S POW RNG
MOUNT TENDRIL
H
13 6 2 13 6 2 12 SP 8 1
P+S POW RNG P+S POW RNG RNG ROF AOE POW
NECRO-SCYTHE NECRO-SCYTHE BLACK INK
9 14 15 4 7 7 6 9 14 17 4 7 7 8 12 18 5 7 12 5
SPD STR MAT RAT DEF ARM CMD SPD STR MAT RAT DEF ARM CMD SPD STR MAT RAT DEF ARM CMD
WRATHE 1 (DISMOUNTED) WRATHE 1 (MOUNTED) KHARYBDIS 1
CRYX DRAGOON SOLO CRYX DRAGOON SOLO CRYX HEAVY WARJACK
2017 v1 DARRAGH WRATHE 2017 v1 DARRAGH WRATHE 2017 v1 KHARYBDIS
APRIL RELEASES

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